CHAMPION GUIDE / BUILD
Mid ZOE Build
Recommended items, runes and spells for playing ZOE in the Mid lane.
No published build has been assigned to this lane.
Mid Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Luden's Echo (Abilities deal bonus damage) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Lich Bane (Attacks deal bonus damage aster ability casts).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Infinity Orb
Instead of Void Staff
Mid Rune Build
For runes, you should pick
First Strike (Gain gold and bonus damage by dealing damage in battle first.) as your keystone, followed by
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.),
Chain Assault (Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Gain gold and bonus damage by dealing damage in battle first.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Reduces incoming damage.
Mid Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Mid ZOE Community Builds
Explore published community builds for playing ZOE in the Mid lane.
0 COMMUNITY BUILDSBe the first to share a ZOE build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
ZOE Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
ZOE Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.021.
(Q) PADDLE STAR!
Base Damage: 30/65/100/135 → 45/80/115/150.
(E) SLEEPY TROUBLE BUBBLE
Base AP Damage: 30/80/130/180 → 40/90/140/190.
Base True Damage: 30/80/130/180 → 40/90/140/190.
(W) SPELL THIEF
Missile Base Damage: 20/30/40/50 → 25/35/45/55.
(E) SLEEPY TROUBLE BUBBLE
Increased the projectile speed of the bubble.
(R) PORTAL JUMP
Cooldown: 12/9/6s → 11/8/5s.
BASE STATS
Base Attack Damage: 58 → 54.
(PASSIVE) MORE SPARKLES!
Base Damage: 16~128 → 9~128.
(W) SPELL THIEF
Base Damage: 25/35/45/55 → 20/30/40/50.
BASE STATS
Movement speed: 350 → 360.
BASE STATS
Base Health: 570 → 630.
Health per level: 112 → 128.
Base Armor: 31 → 34.
Armor per level: 4 → 4.5.
Base Magic Resist: 32 → 36.
Magic Resist per level: 1 → 1.2.
(Q) PADDLE STAR!
Least possible Damage: 35/75/115/155 + (3 ~ 52) + 60% Ability Power → 30/65/100/135 + (3 ~ 52) + 60% Ability Power.
Highest possible Damage: 87.5/187.5/287.5/387.5 + (7.5 ~ 130) + 150% Ability Power → 75/162.5/250/337.5 + (7.5 ~ 130) + 150% Ability Power.
(E) SLEEPY TROUBLE BUBBLE
Damage: 40/95/150/205 + 50% Ability Power → 30/80/130/180 + 50% Ability Power.
True Damage: 40/95/150/205 + 50% Ability Power→ 30/80/130/180 + 50% Ability Power.
(R) PORTAL JUMP
Cooldown: 10/8/6s → 12/9/6s.
(Q) PADDLE STAR!
Base damage: 45/85/125/165 → 35/75/115/155.
Maximum base damage: 112.5/212.5/312.5/412.5 → 87.5/187.5/287.5/387.5.
(E) SLEEPY TROUBLE BUBBLE
Damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power.
Second half damage: 60/115/170/225 + 45% Ability Power → 40/95/150/205 + 50% Ability Power.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(Q) PADDLE STAR!
Base damage: 50/90/130/170 → 45/85/125/165.
Increase damage ratio with champion level: 6~55 → 3~52.
(E) SLEEPY TROUBLE BUBBLE
Base damage: 70/125/180/235 → 60/115/170/225.
True damage cap: 70/125/180/235 → 60/115/170/225.
(W) SPELL THIEF
Bonus movement speed: 35/45/55/65% → 25/30/35/40%.
Movement speed duration: 2/2.25/2.5/2.75s → 2s.
(W) SPELL THIEF
[BUG FIX] Fixed an issue that prevented this ability from applying on-hit effects.
CHAMPION GUIDE / COUNTERS
Mid ZOE Counters
Explore champion matchups and synergies for ZOE in the Mid lane.
THREATS
Champions that can make this matchup difficult.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
SYNERGIES
Champions that work well alongside this pick.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid ZOE Counter Items
Discover items that help counter ZOE in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
CHAMPION GUIDE / COMBOS
ZOE Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Zoe Long Range Engage
Zoe Long Range Engage
R
F
E
Q1
Q2
eAA(R) PORTAL JUMP towards the enemy, then FLASH into range. Immediately (E) SLEEPY TROUBLE BUBBLE to make them drowsy. (Q1) PADDLE STAR! behind Zoe and approach the enemy as they fall asleep, reactivate (Q2) and send it toward the sleeping enemy. Finish with an empowered AA.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Mid ZOE Tips
Practical laning tips, matchup decisions and tactical advice for playing ZOE in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid ZOE Strengths and Weaknesses
Explore the strengths and weaknesses of ZOE in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid ZOE Strategy and Tactics
Plan your early, mid and late game decisions for ZOE in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid ZOE Power Spikes
Learn when ZOE is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
ZOE Jungle Path
Explore ZOE jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.











Passive: When Zoe casts this Ability or any









