Mark of the Weak [xfgiven_itemprice] gold [xfvalue_itemprice][/xfgiven_itemprice]

Mark of the Weak Wild Rift
[xfgiven_itemimage2]
[xfvalue_itemimage2]
[/xfgiven_itemimage2] [xfgiven_item-grey][/xfgiven_item-grey]
[xfgiven_item-green]
Mid Tier:
[xfgiven_y]x[xfvalue_y][/xfgiven_y]
[/xfgiven_item-green] [xfgiven_item-grey]
Basic:
[xfgiven_x]x[xfvalue_x][/xfgiven_x]
[/xfgiven_item-grey]
Mark of the Weak
Increase damage taken

Using abilities to deal damage to enemy champions will mark them as weak, increasing damage taken by them by 4-7% (). The mark disappears after they take ability damage 3 times, or after 7s have passed.

Cooldown: 15s
[xfgiven_effectsitem]

Explanation of effects

[xfvalue_effectsitem]
[/xfgiven_effectsitem] [xfgiven_item-facts]

Extended description and facts

[xfvalue_item-facts]
[/xfgiven_item-facts]
[xfgiven_recepts]

Mark of the Weak improves to:

[/xfgiven_recepts] [xfgiven_recepts2]

Mark of the Weak INCLUDED:

[/xfgiven_recepts2] [xfgiven_otheritem]

Other items from the category

[/xfgiven_otheritem]
Want to help the site?

If you want to help the site in promotion and you have something to say, then put your comment about the champion, assembly. Leave your comments, suggestions, etc. - this will help a lot in the development of the project. Don't forget to share the site on social media networks with your friends! Also, our project needs financial assistance, we accept donations at the link below. We really count on your support, regards administration!

Comments (0)