Wild Rift: YUNARA Build Guide (7.3A)

YUNARA Wild Rift
NERFED
24
55 444
23 Sep 2026
Damage
Toughness
Utility
Difficulty

League of Legends: Wild Rift YUNARA, role - Marksman. Use the guidelines to take your YUNARA Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position YUNARA is in the rating table, go to the - Tier List page.

attackdamage 58 (3) 
heal 600 (128)
healthregeneration 6 (0.58)
attackspeed 0.8 (0.021)
mana 345 (33)
mpreg 9 (0.72)
movementspeed 335 (0)
armor 35 (4.5)
magicresistance 30 (1.43)
criticalstrike 200% (0)


VOW OF THE FIRST LANDS
P

(PASSIVE) VOW OF THE FIRST LANDS

Critical Strikes deal an additional 8% magic damage (8% per 100 abilitypower).

CULTIVATION OF SPIRIT
Q

(Q) CULTIVATION OF SPIRIT 30

Spirit Charge (Passive):
- Attacks deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower).
- When not active, launching an attack grants 1 Unleash (2 Unleash when attacking champions) for 6 second(s). Attacking again refreshes Unleash's duration.
- Max Unleash: 6. If the duration is not refreshed, Yunara loses 1 Unleash every 0.5 second(s).

Spirit Unbound (Active):
On cast, consumes Unleash, gaining 25/35/45/55% Attack Speed for 5 second(s). Attacks are empowered during this time to:
- Deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower) on-hit.
- Spread to enemies nearby the target, dealing them 18 physical damage (30% attackdamage).

Transcendent State: This ability automatically activates until Yunara exits the state.

If the attack Critically Strikes, its spread damage will also Critically Strike. Damage from spread attacks is increased to 250% against minions below 30% Health.

ARC OF JUDGMENT
W

(W) ARC OF JUDGMENT

10s 60

Arc of Judgment: Lets rip a spinning prayer bead in the target direction, briefly granting vision of the area it travels through. The prayer bead slows enemies hit by 99%, lingering as it travels and resetting its remaining duration. When it reaches its endpoint, it lingers and expands for 1 second(s), regardless of whether it has hit an enemy.

- The initial hit deals 60 magic damage (60/110/160/210 + 85% bonus attackdamage + 50% abilitypower) and slows by 99%, decaying over 1.5 seconds.
- When lingering, the bead deals an additional 9 magic damage (8/14/20/26 + 12% bonus attackdamage + 7.5% abilitypower) to nearby enemies every 0.25 second(s).

While Yunara is in a Transcendent State, this ability is upgraded to Arc of Ruin.

ARC OF RUINARC OF RUIN (Transcendent State): Fires a laser in the target direction that deals 160 magic damage (160 + 120% bonus attackdamage + 75% abilitypower) and slows by 99%, decaying over 1.5 seconds.

Cast time scales with permanent Attack Speed.
Arc of Judgment deals 50%–100% damage (perlevel) to minions and executes low-Health minions.

KANMEI'S STEPS
E

(E) KANMEI'S STEPS

9s 40

Kanmei's Steps: Gains 30/35/40/45% Movement Speed for 1.5 seconds, increased to 45/52.5/60/67.5% when moving toward a visible enemy champion nearby. While Yunara is in a Transcendent State, this ability is upgraded to Untouchable Shadow.

UNTOUCHABLE SHADOWUNTOUCHABLE SHADOW (Transcendent State): Dashes in the target direction.

TRANSCEND ONE'S SELF
R

(R) TRANSCEND ONE'S SELF

70/60/50s 100

Passive: Arc of Ruin's base damage and Untouchable Shadow's dash speed scale with this ability's level.

Transcendent State (Active): Enters a Transcendent State for 15 seconds. During this time, Yunara's basic abilities are empowered and cost no Mana.
- Cultivation of Spirit: Activates automatically for the duration.
- Arc of Judgment: Upgrades to Arc of Ruin. Its remaining cooldown reduces by 80% when Yunara enters or exits a Transcendent State.
- Kanmei's Steps: Upgrades to Untouchable Shadow. Its cooldown refreshes when Yunara enters or exits a Transcendent State.

YUNARA Meta Overview — Ranks & Performance Analytics

This meta overview presents YUNARA’s ranked performance across different roles and skill tiers. The data includes tier placement, win rate, pick rate, ban rate, and short-term trends, allowing you to evaluate her current strength and draft priority. Statistics are synced with rank buckets and role selection, helping you understand where YUNARA performs best and how her impact changes in the evolving Wild Rift meta.

Updated: 03 OCT 2026 UTC 00:00
Last 7 days analytics
Build Counters Counter Items Tips Con Game Plan Power Spikes

Adc YUNARA Build items and runes

The information below will help you get familiar with the game on the Adc Line YUNARA. We have prepared a items builds, runes, summoner spells and ability order for a comfortable game. Situational options for replacing items and runes are also available to you.

Key items

TIPS: Start your build with Long Sword Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy Boots of Speed Boots of Speed at an early stage.
Start
Wild Rift Items: Long Sword
Long Sword

Long Sword

+12 Attack Damage

500

Core
Wild Rift: Kraken Slayer
Kraken Slayer

Kraken Slayer
Deal bonus physical damage

+45 Attack Damage
+35% Attack Speed
+4% Move Speed

Bring it Down: Every third attack deals 150–210 bonus physical damage (120–168 for ranged champions), increased by 0.75% per 1% Health the target is missing, up to an increase of 75%.

2900

Kraken Slayer TIPS: This item combines Attack Damage, Attack Speed, and mobility, enhancing sustained basic attack damage. Every third attack deals bonus physical damage that increases as the enemy loses Health. An excellent choice for marksmen and other champions who rely on frequent basic attacks and want to finish off weakened targets more effectively.

Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Runaan's Hurricane
Runaan's Hurricane

Runaan's Hurricane
Ranged Attacks hit 3 targets

+40% Attack Speed
+25% Critical Rate
+4% Move Speed

Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55% AD. These strikes can Critically Strike and trigger on-hit effects.

This item cannot only be used by melee champions.

2650

Runaan's Hurricane TIPS: This item combines Attack Speed, Critical Strike Chance, and mobility, significantly improving basic attacks against multiple targets. Each attack also strikes nearby enemies, and these additional hits can Critically Strike and trigger on-hit effects. An excellent choice for auto-attack and on-hit focused champions, especially in team fights against multiple targets.

Boots
Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Gunmetal Greaves
Gunmetal Greaves

Gunmetal Greaves
Increases Attack Speed and Movement Speed

+50% Attack Speed
+45 Move Speed
+5% Lifesteal

Noxian Gait: Attacks against enemy champions grant Movement Speed (10% for melee champions / 7% for ranged champions) decaying over 2 seconds.
Blessed Blade: Attacks restore 12 Health on hit.

2200

Gunmetal Greaves TIPS: These boots significantly increase Attack Speed while also providing Movement Speed and Lifesteal, making them well suited for champions who rely on frequent basic attacks. Attacking enemy champions temporarily increases Movement Speed, making it easier to chase and reposition, while each hit also restores Health. An excellent choice for auto-attackers who need mobility and consistent sustain in combat.

T3
TIPS: Finally, for your items, you should build Kraken Slayer Kraken Slayer (Deal bonus physical damage) as your first item, followed by Berserker's Greaves Berserker's Greaves (Grants Attack Speed) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is Runaan's Hurricane Runaan's Hurricane (Ranged Attacks hit 3 targets).

Maybe now it's time to think about upgrading your boot, invest in Gunmetal Greaves Gunmetal Greaves (Increases Attack Speed and Movement Speed).

The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
Example build
Wild Rift: Kraken Slayer
Kraken Slayer

Kraken Slayer
Deal bonus physical damage

+45 Attack Damage
+35% Attack Speed
+4% Move Speed

Bring it Down: Every third attack deals 150–210 bonus physical damage (120–168 for ranged champions), increased by 0.75% per 1% Health the target is missing, up to an increase of 75%.

2900

Kraken Slayer TIPS: This item combines Attack Damage, Attack Speed, and mobility, enhancing sustained basic attack damage. Every third attack deals bonus physical damage that increases as the enemy loses Health. An excellent choice for marksmen and other champions who rely on frequent basic attacks and want to finish off weakened targets more effectively.

Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Runaan's Hurricane
Runaan's Hurricane

Runaan's Hurricane
Ranged Attacks hit 3 targets

+40% Attack Speed
+25% Critical Rate
+4% Move Speed

Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55% AD. These strikes can Critically Strike and trigger on-hit effects.

This item cannot only be used by melee champions.

2650

Runaan's Hurricane TIPS: This item combines Attack Speed, Critical Strike Chance, and mobility, significantly improving basic attacks against multiple targets. Each attack also strikes nearby enemies, and these additional hits can Critically Strike and trigger on-hit effects. An excellent choice for auto-attack and on-hit focused champions, especially in team fights against multiple targets.

Wild Rift Items: Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+75 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 230% damage instead of 200%.

3400

Infinity Edge TIPS: This item significantly increases Attack Damage and Critical Strike Chance while also increasing the damage dealt by Critical Strikes. An excellent choice for marksmen and other AD champions focused on Critical Strike builds, especially in the later stages of the game when a high Critical Strike Chance allows you to make the most of its damage amplification.

Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a shield when Health is low

+55 Attack Damage
+25% Critical Rate

Lifeline: Damage that puts you under 35% Health grants a shield for 3s. The shield absorbs 350–650 damage for melee champions and 300–550 damage for ranged champions. (70s cooldown)

3000

Immortal Shieldbow TIPS: This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.

Situational items

Buy items that will effectively counter your opponents, help you and your allies. Use this section to find out which items will be useful to you in a particular situation.
Сhange
Wild Rift Items: Yun Tal Wildarrows
Wild Rift Items: Bloodthirster
Wild Rift Items: Mortal Reminder
Wild Rift Items: Mercurial Scimitar
Wild Rift Items: Fiendhunter Bolts
Wild Rift Items: Maw of Malmortius
Wild Rift Items: Guardian Angel
Wild Rift Items: Hexoptics C44
Attacks gain Critical Rate
Wild Rift: Kraken Slayer
Kraken Slayer

Kraken Slayer
Deal bonus physical damage

+45 Attack Damage
+35% Attack Speed
+4% Move Speed

Bring it Down: Every third attack deals 150–210 bonus physical damage (120–168 for ranged champions), increased by 0.75% per 1% Health the target is missing, up to an increase of 75%.

2900

Kraken Slayer TIPS: This item combines Attack Damage, Attack Speed, and mobility, enhancing sustained basic attack damage. Every third attack deals bonus physical damage that increases as the enemy loses Health. An excellent choice for marksmen and other champions who rely on frequent basic attacks and want to finish off weakened targets more effectively.

Wild Rift Items: Yun Tal Wildarrows
Yun Tal Wildarrows

Yun Tal Wildarrows
Attacks gain Critical Rate

+50 Attack Damage
+35% Attack Speed

Practice Makes Perfect: On attack, gain Critical Rate permanently (0.4% for melee champions and 0.2% for ranged champions per attack), up to 25%.
Flurry: On attacking an enemy champion, gain 35% Attack Speed for 6s. (25s Cooldown) Attacks reduce this cooldown by 1s, increased to 2s for Critical Strikes.

3100

Yun Tal Wildarrows TIPS: This item combines Attack Damage and Attack Speed while gradually strengthening your Critical Strike potential through basic attacks. Each attack permanently increases Critical Strike Chance up to a limit, while attacking an enemy champion temporarily grants a significant boost to Attack Speed. Further attacks, especially Critical Strikes, allow this effect to become available again sooner. An excellent choice for champions focused on sustained basic attack damage and scaling into a Critical Strike build.

Yun Tal Wildarrows Yun Tal Wildarrows — This item combines Attack Damage and Attack Speed while gradually strengthening your Critical Strike potential through basic attacks. Each attack permanently increases Critical Strike Chance up to a limit, while attacking an enemy champion temporarily grants a significant boost to Attack Speed. Further attacks, especially Critical Strikes, allow this effect to become available again sooner. An excellent choice for champions focused on sustained basic attack damage and scaling into a Critical Strike build.
Gain Lifesteal and convert excess healing into a shield
Wild Rift Items: Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+75 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 230% damage instead of 200%.

3400

Infinity Edge TIPS: This item significantly increases Attack Damage and Critical Strike Chance while also increasing the damage dealt by Critical Strikes. An excellent choice for marksmen and other AD champions focused on Critical Strike builds, especially in the later stages of the game when a high Critical Strike Chance allows you to make the most of its damage amplification.

Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Bloodthirster Bloodthirster — This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.
Armor Penetration (%) and reduced enemy healing
Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Mortal Reminder
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+35 Attack Damage
+30% Armor Penetration
+25% Critical Rate

Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3000

Mortal Reminder TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with armored enemies. Dealing physical damage to enemy champions applies Grievous Wounds, reducing the effectiveness of their healing and health regeneration. An excellent choice against teams with high Armor, healing, and regeneration.

Mortal Reminder Mortal Reminder — This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with armored enemies. Dealing physical damage to enemy champions applies Grievous Wounds, reducing the effectiveness of their healing and health regeneration. An excellent choice against teams with high Armor, healing, and regeneration.
Dispels crowd control
Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Mercurial Scimitar
Mercurial Scimitar

Mercurial Scimitar
Dispels crowd control

+45 Attack Damage
+12% Lifesteal
+40 Magic Resistance

Quicksilver Sash (Active): Removes all crowd control debuffs from you and grants immunity to crowd control for 0.25s.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

3100

Mercurial Scimitar TIPS: This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.

Mercurial Scimitar Mercurial Scimitar — This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.
After using your ultimate ability, your next few attacks Critically Strike
Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Fiendhunter Bolts
Fiendhunter Bolts

Fiendhunter Bolts
After using your ultimate ability, your next few attacks Critically Strike

+25% Critical Rate
+45% Attack Speed
+4% Move Speed

Night Vigil: Gain 20 Ultimate Ability haste.
Opening Barrage: After casting your ultimate ability, your next 3 attacks within 8s gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Damage. If an attack would already Critically Strike, it deals 15% bonus true damage instead. (45s Cooldown)

2650

Fiendhunter Bolts TIPS: This item combines Critical Strike Chance, Attack Speed, and mobility while also allowing you to use your ultimate ability more frequently. After casting your ultimate, your next few attacks gain significantly increased Attack Speed and are guaranteed to Critically Strike, while attacks that would already Critically Strike instead deal additional true damage. An excellent choice for champions who rely on basic attacks to deal most of their damage after using their ultimate.

Fiendhunter Bolts Fiendhunter Bolts — This item combines Critical Strike Chance, Attack Speed, and mobility while also allowing you to use your ultimate ability more frequently. After casting your ultimate, your next few attacks gain significantly increased Attack Speed and are guaranteed to Critically Strike, while attacks that would already Critically Strike instead deal additional true damage. An excellent choice for champions who rely on basic attacks to deal most of their damage after using their ultimate.
Converts damage from attacks into a magic shield
Wild Rift Items: Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a shield when Health is low

+55 Attack Damage
+25% Critical Rate

Lifeline: Damage that puts you under 35% Health grants a shield for 3s. The shield absorbs 350–650 damage for melee champions and 300–550 damage for ranged champions. (70s cooldown)

3000

Immortal Shieldbow TIPS: This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.

Wild Rift Items: Maw of Malmortius
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Lifeline: Upon taking Magic Damage that would reduce your Health to below 35%, gain +10% Omni Vamp. until the end of combat and a magic shield that absorbs 220-530 Magic Damage for 3s. (70s Cooldown)

3000

Maw of Malmortius TIPS: This item provides a mix of damage, magic resistance and ability haste, but its core value is the anti-burst passive: when hit by a dangerous burst of magic damage, you instantly gain a strong protective shield and a temporary lifesteal/omnivamp effect that lasts through the fight. It lets you survive big AP detonations and re-enter skirmishes quickly. Best for assassins, bruisers and AD champions who need to survive enemy magic burst and power through fights.

Maw of Malmortius Maw of Malmortius — This item provides a mix of damage, magic resistance and ability haste, but its core value is the anti-burst passive: when hit by a dangerous burst of magic damage, you instantly gain a strong protective shield and a temporary lifesteal/omnivamp effect that lasts through the fight. It lets you survive big AP detonations and re-enter skirmishes quickly. Best for assassins, bruisers and AD champions who need to survive enemy magic burst and power through fights.
Revives at death
Wild Rift Items: Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a shield when Health is low

+55 Attack Damage
+25% Critical Rate

Lifeline: Damage that puts you under 35% Health grants a shield for 3s. The shield absorbs 350–650 damage for melee champions and 300–550 damage for ranged champions. (70s cooldown)

3000

Immortal Shieldbow TIPS: This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.

Wild Rift Items: Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+45 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% Health and 100% Mana after 4 seconds of stasis. (180s Cooldown)

3200

Guardian Angel TIPS: This item is perfect for champions who need a second chance in teamfights. It is especially effective against champions with high burst damage, such as Zed, Syndra, or Zoe, as well as against strong diving champions like Camille, Kha'Zix, or Lee Sin. The Resurrection effect allows you to return to the fight after taking lethal damage, restoring health and mana, giving you a chance to continue fighting and assist your team even in critical moments.

Guardian Angel Guardian Angel — This item is perfect for champions who need a second chance in teamfights. It is especially effective against champions with high burst damage, such as Zed, Syndra, or Zoe, as well as against strong diving champions like Camille, Kha'Zix, or Lee Sin. The Resurrection effect allows you to return to the fight after taking lethal damage, restoring health and mana, giving you a chance to continue fighting and assist your team even in critical moments.
Increases attack range and damage
Wild Rift Items: Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a shield when Health is low

+55 Attack Damage
+25% Critical Rate

Lifeline: Damage that puts you under 35% Health grants a shield for 3s. The shield absorbs 350–650 damage for melee champions and 300–550 damage for ranged champions. (70s cooldown)

3000

Immortal Shieldbow TIPS: This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.

Wild Rift Items: Hexoptics C44
Hexoptics C44

Hexoptics C44
Increases attack range and damage

+55 Attack Damage
+25% Critical Rate

Magnification: Deal 0–10% increased damage with attacks, based on how far away the enemy is (max damage at 550 range).
Arcane Aim: When a champion you damaged within 3 seconds dies, gain 100 additional Attack Range for 8 seconds.

2900

Hexoptics C44 TIPS: This item combines high Attack Damage and Critical Strike Chance, making basic attacks especially powerful from long range. The farther away the target is, the more damage your attacks deal, while participating in a champion takedown temporarily increases your Attack Range. An excellent choice for marksmen who prefer to maintain a safe distance and deal high damage from afar.

Hexoptics C44 Hexoptics C44 — This item combines high Attack Damage and Critical Strike Chance, making basic attacks especially powerful from long range. The farther away the target is, the more damage your attacks deal, while participating in a champion takedown temporarily increases your Attack Range. An excellent choice for marksmen who prefer to maintain a safe distance and deal high damage from afar.

Summoner Spells

If you want to use this YUNARA Adc build, you should take Flash Flash (Teleport a short distance) and Ghost Ghost (Gain a large burst of movement speed) as your Summoner Spells.
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ghost Wild Rift
Ghost

Ghost

Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.

Cooldown: 90s

Runes BUILD

For runes, you should pick Lethal Tempo Lethal Tempo (Stack Attack Speed with each consecutive attack. At max stacks, gain additional Attack Speed and deal bonus damage with your attacks) as your keystone, followed by Brutal Brutal (Attacks deal bonus damage to enemy champions.), Coup de Grace Coup de Grace (Increases damage dealt to enemy champions with low Health.) and Legend: Alacrity Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as Bone Plating Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Wild Rift Keystone Runes: Lethal Tempo

Lethal Tempo
Attack Speed

Gain Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks deal bonus damage with your attacks.

Each stack Attack Speed by 6% (4.8% for ranged champions) for 6 seconds.

Max stacks bonus: Attacks against non-turrets fire a bullet on hit, dealing 9–30 adaptive damage (6–20 for ranged champions). Every 1% bonus Attack Speed you have increases the damage by 0.5% (0.33% for ranged champions).

Lethal Tempo
Attack Speed
Stack Attack Speed with each consecutive attack. At max stacks, gain additional Attack Speed and deal bonus damage with your attacks
Wild Rift Precision Runes: Brutal

Brutal
Attacks deal on-hit damage

Attacks deal (5 + 6% bonus + 3% ) bonus adaptive damage to enemy champions.

Brutal
Attacks deal on-hit damage
Attacks deal bonus damage to enemy champions.
Wild Rift Precision Runes: Coup de Grace

Coup de Grace
Increase damage to low Health enemies

Your attacks deal 8% bonus adaptive damage to enemy champions with less than 40% Health.

Coup de Grace
Increase damage to low Health enemies
Increases damage dealt to enemy champions with low Health.
Wild Rift Precision Runes: Legend Alacrity

Legend: Alacrity
Increase bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 18% Attack Speed.

Legend: Alacrity
Increase bonus Attack Speed
Gains Attack Speed.
Wild Rift Resolve Runes: Bone Plating

Bone Plating
Anti-Burst Damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 40s

Bone Plating
Anti-Burst Damage
Reduces incoming damage.

Situational Runes

Сhange
Cut Down
Deal more damage to high Health enemies
Coup de Grace
Coup de Grace

Coup de Grace
Increase damage to low Health enemies

Your attacks deal 8% bonus adaptive damage to enemy champions with less than 40% Health.

Cut Down
Cut Down

Cut Down
Deal more damage to high Health enemies

Your attacks deal 6.57% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down Cut Down — This rune increases damage against high-health targets, helping you deal with tanky enemies more effectively. It is ideal for champions who rely on consistent damage output, especially against tanks and durable fighters. It works best on marksmen and some fighters where efficiently shredding high-health targets is important.

Skills Order

For the skill order, you want to stick with (Q) (W) (E). You can learn more about abilities order at all levels by studying the diagram below.
CULTIVATION OF SPIRIT

(Q) CULTIVATION OF SPIRIT

30

Spirit Charge (Passive):
- Attacks deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower).
- When not active, launching an attack grants 1 Unleash (2 Unleash when attacking champions) for 6 second(s). Attacking again refreshes Unleash's duration.
- Max Unleash: 6. If the duration is not refreshed, Yunara loses 1 Unleash every 0.5 second(s).

Spirit Unbound (Active):
On cast, consumes Unleash, gaining 25/35/45/55% Attack Speed for 5 second(s). Attacks are empowered during this time to:
- Deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower) on-hit.
- Spread to enemies nearby the target, dealing them 18 physical damage (30% attackdamage).

Transcendent State: This ability automatically activates until Yunara exits the state.

If the attack Critically Strikes, its spread damage will also Critically Strike. Damage from spread attacks is increased to 250% against minions below 30% Health.

(Q) CULTIVATION OF SPIRIT
















ARC OF JUDGMENT

(W) ARC OF JUDGMENT

10s 60

Arc of Judgment: Lets rip a spinning prayer bead in the target direction, briefly granting vision of the area it travels through. The prayer bead slows enemies hit by 99%, lingering as it travels and resetting its remaining duration. When it reaches its endpoint, it lingers and expands for 1 second(s), regardless of whether it has hit an enemy.

- The initial hit deals 60 magic damage (60/110/160/210 + 85% bonus attackdamage + 50% abilitypower) and slows by 99%, decaying over 1.5 seconds.
- When lingering, the bead deals an additional 9 magic damage (8/14/20/26 + 12% bonus attackdamage + 7.5% abilitypower) to nearby enemies every 0.25 second(s).

While Yunara is in a Transcendent State, this ability is upgraded to Arc of Ruin.

ARC OF RUINARC OF RUIN (Transcendent State): Fires a laser in the target direction that deals 160 magic damage (160 + 120% bonus attackdamage + 75% abilitypower) and slows by 99%, decaying over 1.5 seconds.

Cast time scales with permanent Attack Speed.
Arc of Judgment deals 50%–100% damage (perlevel) to minions and executes low-Health minions.

(W) ARC OF JUDGMENT
















KANMEI'S STEPS

(E) KANMEI'S STEPS

9s 40

Kanmei's Steps: Gains 30/35/40/45% Movement Speed for 1.5 seconds, increased to 45/52.5/60/67.5% when moving toward a visible enemy champion nearby. While Yunara is in a Transcendent State, this ability is upgraded to Untouchable Shadow.

UNTOUCHABLE SHADOWUNTOUCHABLE SHADOW (Transcendent State): Dashes in the target direction.

(E) KANMEI'S STEPS
















TRANSCEND ONE'S SELF

(R) TRANSCEND ONE'S SELF

70/60/50s 100

Passive: Arc of Ruin's base damage and Untouchable Shadow's dash speed scale with this ability's level.

Transcendent State (Active): Enters a Transcendent State for 15 seconds. During this time, Yunara's basic abilities are empowered and cost no Mana.
- Cultivation of Spirit: Activates automatically for the duration.
- Arc of Judgment: Upgrades to Arc of Ruin. Its remaining cooldown reduces by 80% when Yunara enters or exits a Transcendent State.
- Kanmei's Steps: Upgrades to Untouchable Shadow. Its cooldown refreshes when Yunara enters or exits a Transcendent State.

(R) TRANSCEND ONE'S SELF
















Adc YUNARA Counters

We have prepared lists of champions that can really annoy you during a match with the game on the Adc YUNARA. We have also prepared a list of champions with whom you will be comfortable being on the same team. These lists are relative and depend greatly on your level of play, the skills of your allies and opponents. Do not forget that each situation is individual!

YUNARA Wild Rift

Threats

Extreme
[0]
Major
[0]
Even
[0]
Minor
[0]
Information

There are no champions in this section that threaten {title}.

Information

There are no champions in this section that threaten {title}.

Information

There are no champions in this section that threaten {title}.

Information

There are no champions in this section that threaten {title}.

Synergies

Ideal
[0]
Strong
[0]
Ok
[0]
Low
[0]
Information

There are no champions in this section that synergies with {title}.

Information

There are no champions in this section that synergies with {title}.

Information

There are no champions in this section that synergies with {title}.

Information

There are no champions in this section that synergies with {title}.

Adc YUNARA Counter Items

We have prepared a list of items and spells that will help counter Adc YUNARA in a given situation. Buy items wisely, only if it is really necessary for a specific situation!

Armor

Items that reduce Auto Attacks (AA) / Physical Damage.
Wild Rift Items: Plated Steelcaps
Plated Steelcaps

Plated Steelcaps
Reduces damage from champion attacks

+150 Max Health
+20 Armor
+45 Move Speed

Block: Reduces damage from champion attacks by 10%.

1200

Plated Steelcaps TIPS: These boots provide reliable protection against champions who rely heavily on basic attacks. They increase your Health and Armor, while the passive further reduces damage taken from enemy champion attacks. An excellent choice against marksmen, AD fighters, and other auto-attack-focused champions.

Wild Rift Items: Randuin's Omen
Randuin's Omen

Randuin's Omen
Counters Critical Strike Damage

+400 Max Health
+75 Armor

Resilience: Critically Struck deal 30% less damage to you.
Countercurrent: Gain 1 stacks of Countercurrent when Critically Struck by physical damage. Each stuck grants 5% Movement Speed and 5% slow resist. Max 4 stacks.

2800

Randuin's Omen TIPS: This item is built to counter crit-heavy builds. It provides a large health pool and armor while reducing damage from critical strikes, making you much tougher in head-on engagements. When you are critically struck, you gain stacks that boost your movement and slow resistance, helping you hold position and control fight spacing. — Perfect for tanks and bruisers who need to stand up to high-crit auto-attackers and survive extended teamfights.

Wild Rift Items: Thornmail
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an attack, deal 20 + 6% bonus Armor + 1% bonus Health magic damage to the attacker.
Entwine: Apply 50% Grievous Wounds to enemy champions for 3 second(s) when stuck by their attacks or dealing damage to them.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Thornmail TIPS: This item reflects a portion of incoming physical damage back to attackers as magic damage and applies an effect that reduces enemy healing effectiveness. A strong pick versus teams with heavy auto-attack damage and sustain — ideal for tanks and bruisers who need to absorb focus and cut down opponent healing.

Wild Rift Items: Dead Man's Plate
Dead Man's Plate

Dead Man's Plate
Increases Movement Speed

+350 Max Health
+70 Armor
+4% Movement Speed

Momentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slows by 75% for 1 second.

2800

Dead Man's Plate TIPS: This item provides a substantial boost to health and armor, and its “Momentum” passive builds movement speed as you move—up to a cap—until you land an attack, which then triggers “Crushing Blow”, dealing bonus magic damage based on the momentum removed and slowing enemies at full stacks. This makes it an excellent choice for tanks and bruisers who need extra mobility to engage quickly and sustain through fights. Tips: ideal for champions who need to close distance and absorb damage; pairs extremely well with Spellblade items (e.g., Divine Sunderer) for additional burst damage on engage.

Wild Rift Items: Frozen Heart
Frozen Heart

Frozen Heart
Reduces enemy Attack Speed

+80 Armor
+400 Max Mana
+20 Ability Haste

Winter's Caress: Reduce the Attack Speed of enemy champions within 650 units of you by 25%.

2550

Frozen Heart TIPS: This item combines a large amount of Armor, additional Mana, and Ability Haste, providing strong protection against physical damage. Nearby enemy champions have their Attack Speed reduced, making it especially effective against marksmen and other opponents who rely heavily on frequent basic attacks. An excellent choice for tanks and fighters against attack-focused team compositions.

Reduce Attack Speed

Items that reduce YUNARA Attack Speed.
Warden's Mail Wild Rift
Warden's Mail

Warden's Mail
Reduces enemy's Attack Speed

+35 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack.

1050

Wild Rift Items: Frozen Heart
Frozen Heart

Frozen Heart
Reduces enemy Attack Speed

+80 Armor
+400 Max Mana
+20 Ability Haste

Winter's Caress: Reduce the Attack Speed of enemy champions within 650 units of you by 25%.

2550

Frozen Heart TIPS: This item combines a large amount of Armor, additional Mana, and Ability Haste, providing strong protection against physical damage. Nearby enemy champions have their Attack Speed reduced, making it especially effective against marksmen and other opponents who rely heavily on frequent basic attacks. An excellent choice for tanks and fighters against attack-focused team compositions.

Cleanse or Block Spells

Items with ability or property to cleanse or block negative spells.
LoL Wild Rift Seeker's Armguard
Seeker's Armguard

Seeker's Armguard
Turn invulnerable

+20 Armor
+35 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1200

Seeker's Armguard TIPS: This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights.

Wild Rift Items: Zhonya's Hourglass
Zhonya's Hourglass

Zhonya's Hourglass
Turn invulnerable

+40 Armor
+110 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (90s Cooldown)

3300

Zhonya's Hourglass TIPS: This item combines high Ability Power with extra armor, while its defining feature is the ability to become completely invulnerable for a short time. Its active effect allows you to survive lethal damage, avoid crucial enemy abilities, or buy time for your cooldowns to recover. It is an excellent choice for mages and AP assassins who need to outlive enemy focus and turn the tide of a teamfight.

Reduces Mobility

Items that can decrease YUNARA mobility.
Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 35% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Wild Rift Items: Serylda’s Grudge
Serylda’s Grudge

Serylda’s Grudge
Armor Penetration (%) and apply slows

+50 Attack Damage
+35% Armor Penetration
+15 Ability Haste

Icy: Damaging active abilities and empowered attacks slow enemies below 60% current Health by 30% Movement Speed for 1 second.

3100

Serylda’s Grudge TIPS: This item significantly increases physical damage through percentage Armor Penetration while allowing you to use abilities more frequently. Damaging wounded enemies with active abilities or empowered attacks also slows them, making it easier to chase or keep targets at a distance. An excellent choice for AD champions who rely on abilities and need effective Armor Penetration combined with additional control.

Wild Rift Items: Rylai's Crystal Scepter
Rylai's Crystal Scepter

Rylai's Crystal Scepter
Abilities apply slows

+350 Max Health
+65 Ability Power

Icy: Damaging abilities and empowered attacks slow enemies by 30% for 0.75 second.

2700

Rylai's Crystal Scepter TIPS: This item enhances your crowd control by causing your abilities and empowered attacks to slow enemies with every hit. The bonus health improves your durability, while the consistent slow makes it much easier to land follow-up abilities, chase fleeing targets, and support your teammates. It is an excellent choice for damage-over-time mages and champions who rely on keeping enemies within the range of their abilities.

Wild Rift Items: Iceborn Gauntlet
Iceborn Gauntlet

Iceborn Gauntlet
Attacks create a slowing field

+300 Max Health
+50 Armor
+250 Max Mana
+30 Ability Haste

Spellblade: Using an ability causes your next attack within 10 seconds to deal bonus physical damage equal to (100% base AD + 25% Bonus Armor ) in an area and creates an icy field for 2 seconds that slows by 30%. Armor increases the size of the icy field. (1.5s Cooldown)

Damage is reduced vs structures.

3000

Iceborn Gauntlet TIPS: This item greatly boosts your health, armor, mana, and ability haste, making you much tankier. After casting an ability, your next attack in an area deals bonus physical damage and creates an icy field that slows enemies inside by 30%. The field’s size scales with your armor. This makes the item a great choice for champions who want to combine high survivability with crowd control and extra AOE damage.

Wild Rift Items: Stridebreaker
Stridebreaker

Stridebreaker
Slows enemies nearby after a short dash

+400 Max Health
+40 Attack Damage
+25% Attack Speed

Breaking Shockwave (Active): Activate to dash a short distance, dealing 100% AD as Physical Damage to nearby enemies and slowing them by 40% for 3s (25s cooldown)
Stride (Passive): Gain 20 Movement Speed for 2 second(s) when you deal physical damage.

3100

Stridebreaker TIPS: This item combines mobility, damage, and crowd control, making it easier to stick to your targets. Its active lets you dash a short distance, damage nearby enemies, and heavily slow them, while the passive grants bonus movement speed whenever you deal physical damage. It is an excellent choice for fighters and bruisers who want to engage quickly, chase down opponents, and keep enemies within melee range.

Adc YUNARA Tips

Only for Premium members.
Join our community and unlock the all premium content!

Adc YUNARA Strengths and Weaknesses

Only for Premium members.
Join our community and unlock the all premium content!

Adc YUNARA Strategy and Tactics

Only for Premium members.
Join our community and unlock the all premium content!

Adc YUNARA Power Spikes

Only for Premium members.
Join our community and unlock the all premium content!

Wild Rift YUNARA Ability and Tips

VOW OF THE FIRST LANDSVOW OF THE FIRST LANDS
P
CULTIVATION OF SPIRITCULTIVATION OF SPIRIT
Q
ARC OF JUDGMENTARC OF JUDGMENT
W
KANMEI'S STEPSKANMEI'S STEPS
E
TRANSCEND ONE'S SELFTRANSCEND ONE'S SELF
R

(PASSIVE) VOW OF THE FIRST LANDS

VOW OF THE FIRST LANDS

Critical Strikes deal an additional 8% magic damage (8% per 100 abilitypower).

Ability Tips

Only for Premium members.
Join our community and unlock the all premium content!

Video

(Q) CULTIVATION OF SPIRIT

CULTIVATION OF SPIRIT

30 Spirit Charge (Passive):
- Attacks deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower).
- When not active, launching an attack grants 1 Unleash (2 Unleash when attacking champions) for 6 second(s). Attacking again refreshes Unleash's duration.
- Max Unleash: 6. If the duration is not refreshed, Yunara loses 1 Unleash every 0.5 second(s).

Spirit Unbound (Active):
On cast, consumes Unleash, gaining 25/35/45/55% Attack Speed for 5 second(s). Attacks are empowered during this time to:
- Deal an additional 10 magic damage (10/15/20/25 + 20% abilitypower) on-hit.
- Spread to enemies nearby the target, dealing them 18 physical damage (30% attackdamage).

Transcendent State: This ability automatically activates until Yunara exits the state.

If the attack Critically Strikes, its spread damage will also Critically Strike. Damage from spread attacks is increased to 250% against minions below 30% Health.

Ability Tips

Only for Premium members.
Join our community and unlock the all premium content!

Video

(W) ARC OF JUDGMENT

ARC OF JUDGMENT

10s 60

Arc of Judgment: Lets rip a spinning prayer bead in the target direction, briefly granting vision of the area it travels through. The prayer bead slows enemies hit by 99%, lingering as it travels and resetting its remaining duration. When it reaches its endpoint, it lingers and expands for 1 second(s), regardless of whether it has hit an enemy.

- The initial hit deals 60 magic damage (60/110/160/210 + 85% bonus attackdamage + 50% abilitypower) and slows by 99%, decaying over 1.5 seconds.
- When lingering, the bead deals an additional 9 magic damage (8/14/20/26 + 12% bonus attackdamage + 7.5% abilitypower) to nearby enemies every 0.25 second(s).

While Yunara is in a Transcendent State, this ability is upgraded to Arc of Ruin.

ARC OF RUINARC OF RUIN (Transcendent State): Fires a laser in the target direction that deals 160 magic damage (160 + 120% bonus attackdamage + 75% abilitypower) and slows by 99%, decaying over 1.5 seconds.

Cast time scales with permanent Attack Speed.
Arc of Judgment deals 50%–100% damage (perlevel) to minions and executes low-Health minions.

Ability Tips

Only for Premium members.
Join our community and unlock the all premium content!

Video

(E) KANMEI'S STEPS

KANMEI'S STEPS

9s 40

Kanmei's Steps: Gains 30/35/40/45% Movement Speed for 1.5 seconds, increased to 45/52.5/60/67.5% when moving toward a visible enemy champion nearby. While Yunara is in a Transcendent State, this ability is upgraded to Untouchable Shadow.

UNTOUCHABLE SHADOWUNTOUCHABLE SHADOW (Transcendent State): Dashes in the target direction.

Ability Tips

Only for Premium members.
Join our community and unlock the all premium content!

Video

(R) TRANSCEND ONE'S SELF

TRANSCEND ONE'S SELF

70/60/50s 100

Passive: Arc of Ruin's base damage and Untouchable Shadow's dash speed scale with this ability's level.

Transcendent State (Active): Enters a Transcendent State for 15 seconds. During this time, Yunara's basic abilities are empowered and cost no Mana.
- Cultivation of Spirit: Activates automatically for the duration.
- Arc of Judgment: Upgrades to Arc of Ruin. Its remaining cooldown reduces by 80% when Yunara enters or exits a Transcendent State.
- Kanmei's Steps: Upgrades to Untouchable Shadow. Its cooldown refreshes when Yunara enters or exits a Transcendent State.

Ability Tips

Only for Premium members.
Join our community and unlock the all premium content!

Video

Wild Rift YUNARA Skills Combo

Coming soon..

This section is currently empty, but we assure you that we are working tirelessly to fill this section!

Wild Rift YUNARA Video

Watch here!

Unwavering in her devotion to  Ionia, An icon representing Universe:Yunara Yunara has spent centuries cloistered away in the spirit realm honing her skills with the An icon for Yunara's ability Cultivation of Spirit Aion Er'na, a legendary  Kinkou relic. Despite all she has sacrificed, Yunara's vow to rid the land of disharmony and strife remains unbroken, as does her faith. But the world that now awaits her—and the shadow of an ancient threat risen once more—will test every ounce of her resolve.

YUNARA Change history

NERFED 22 SEP 2026 (PATCH 7.3)

BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.65.
Base Attack Speed: 0.65.
Base Bonus Attack Speed: 0.23.
Attack Speed per Level: 0.032.

(PASSIVE) VOW OF THE LANDS
Critical bonus damage: 10% (gain 10% per 100 Ability Power) → 8% (gain 8% per 100 Ability Power).

(Q) CULTIVATION OF SPIRIT
Bonus Attack Speed: 22.5/35/47.5/60% → 25/35/45/55%.
See More

Comments (0)

  • bloodthirster guardian-angel blade-of-the-ruined-king runaans-hurricane youmuus-ghostblade duskblade-of-draktharr infinity-edge mortal-reminder
    black-cleaver manamune muramana trinity-force maw-of-malmortius deaths-dance phantom-dancer nashors-tooth
    wits-end essence-reaver seryldas-grudge navori-quickblades edge-of-night divine-sunderer serpents-fang chempunk-chainsword
    the-collector steraks-gage spear-of-shojin titanic-hydra terminus sundered-sky eclipse hullbreaker
    guinsoos-rageblade kraken-slayer overlords-bloodmail experimental-hexplate dominiks-regards stridebreaker goredrinker galeforce
    mercurial-scimitar hexoptics-c44 yun-tal-wildarrows stormrazor rapid-firecannon fiendhunter-bolts immortal-shieldbow statikk-shiv
    ludens-echo morellonomicon rabadons-deathcap rylais-crystal-scepter liandrys-torment rod-of-ages lich-bane archangels-staff
    seraphs-embrace infinity-orb oceanids-trident cosmic-drive riftmaker horizon-focus malignance blackfire-torch
    dusk-and-dawn stormsurge void-staff cryptbloom bloodletters-curse banshees-veil hextech-roketbelt zhonyas-hourglass
    redemption
    sunfire-aegis randuins-omen thornmail warmogs-armor iceborn-gauntlet dead-mans-plate zekes-convergence winters-approach
    fimbulwinter force-of-nature frozen-heart dawnshroud amaranths-twinguard mantle-of-the-twelfth-hour heartsteel kaenic-rookern
    yordle-trap radiant-virtue abyssal-mask hollow-radiance knights-vow unending-despair gargoyle-stoneplate
    bulwark-of-the-mountain black-mist-scythe ardent-censer harmonic-echo staff-of-flowing-waters imperial-mandate mikaels-blessing locket-of-the-iron-solari
    shurelyas-battlesong whispering-circlet diadem-of-songs echoes-of-helia
    gluttonous-greaves berserkers-greaves mercurys-treads plated-steelcaps ionian-boots-of-lucidity boots-of-mana boots-of-dynamism
    immortal-treds gunmetal-greaves chainlaced-crushers armored-advance crimson-lucidity spellslingers-shoes armorcrusher-boots
2+2+1=