Explore community-created KHA'ZIX builds for Wild Rift. Compare item paths, runes, summoner spells, skill orders, and detailed player guides, then vote for the setups that work best in the current meta.

Electrocute
Burst Damage
Within 3 seconds, hit the same enemy champion with 3 basick attacks or abilities to cause additional adaptive damage to the target.
Damage value: 60-210 (
) + 10% extra
+ 5% ![]()
Cooldown: 20-13s (
)
Youmuu's Ghostblade
Increases Movement Speed
+55 Attack Damage
+15 Armor Penetration
+15 Ability Haste
+4% Move Speed
Momentum: 3 second(s) after leaving champion combat, gain 30 Move Speed (20 for ranged champions).
2900
Youmuu's Ghostblade TIPS: This item combines high Attack Damage, Armor Penetration, and Ability Haste with increased mobility. Outside of combat with enemy champions, it grants additional Movement Speed, allowing you to rotate around the map faster, find better positions, and close the distance to targets. An excellent choice for assassins and other AD champions who value high burst damage and mobility.
Gluttonous Greaves
Attack Damage, Omnivamp
+45 Move Speed
Balance of Power: Gain 12 Attack Damage
or 20 Ability Power
(Adaptive).
Conversion: Gain 5% Omnivamp
. Champion takedowns grant an additional 0.5% Omnivamp
, up to 5%.
1000
Gluttonous Greaves TIPS: These boots combine mobility, adaptive offensive power, and sustained healing. They increase your damage while Omnivamp restores health from all damage you deal. Champion takedowns further increase your Omnivamp, making them an excellent choice for champions who want to balance high damage output with strong sustain during extended fights.
Eclipse
Gain a shield and deal bonus damage
+65 Attack Damage
+20 Ability Haste
Ever Rising Moon: Hitting an enemy champion with 2 separate attacks or abilities within 1.8s deals bonus physical damage equal to 7% of the target's max Health
(3.5% for ranged champions), and grants you a shield that absorbs damage equal to 140 + 35% bonus Attack Damage
(70 + 18% bonus Attack Damage
for ranged champions) for 2s. (6s Cooldawn)
3000
Eclipse TIPS: This item is perfect for assassins who want to burst down enemies quickly. It provides bonuses to attack damage and ability haste, allowing you to deal more damage and use your abilities more frequently. The "Ever Rising Moon" effect activates when hitting an enemy champion with two separate attacks or abilities within 1.8 seconds, dealing bonus physical damage based on the target's max health and granting you a shield that absorbs damage. This makes the item a great choice for assassins who want to quickly eliminate targets and gain extra survivability.
Duskblade of Draktharr
Attacks deal bonus damage
+55 Attack Damage
+10 Ability Haste
Razor:
+18 Armor Penetration.
Nightstalker: The first attack against a champion deals 60-160 bonus physical damage and slows them by 99% for 0.35s (10s cooldown). Champion takedowns refresh cooldown.
3000
Duskblade of Draktharr TIPS: This item is a pure assassin tool: it boosts your armor penetration and makes your first strike on an enemy deal a deadly burst with a brief slow. Securing a takedown grants stealth and a fast reposition window, letting you escape or continue hunting—perfect for single-target picks. It shines on mobile killers who focus on quick executions and roams; it’s less effective against bulky, high-HP frontliners.
Serylda’s Grudge
Armor Penetration (%) and apply slows
+50 Attack Damage
+35% Armor Penetration
+15 Ability Haste
Icy: Damaging active abilities and empowered attacks slow enemies below 60% current Health by 30% Movement Speed for 1 second.
3100
Serylda’s Grudge TIPS: This item significantly increases physical damage through percentage Armor Penetration while allowing you to use abilities more frequently. Damaging wounded enemies with active abilities or empowered attacks also slows them, making it easier to chase or keep targets at a distance. An excellent choice for AD champions who rely on abilities and need effective Armor Penetration combined with additional control.
Edge of Night
Blocks an enemy ability
+250 Max Health
+50 Attack Damage
Gouge:
+12 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)
3000
Edge of Night TIPS: This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana.
Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s
Smite
Jungle Expertise:
On cast, Smite deals 600 true damage to minions and monsters and causes your attacks against a monster to deal 30 true damage(
) every second in an area around them for 2 seconds. This damage is increased by 10% bonus Attack Damage
, 12% bonus Ability Power
, 25% bonus Armor
, 25% bonus Magic Resist
, and 4% bonus Health
.
Deals 10% more damage against monsters.
Hunter's Resource:
- Gain Hunter's Resource stacks over time. After clearing a monster camp, 1 stack(s) are consumed for 40 bonus gold.
- Restore 5–35 Health
every second (
) when attacking monsters. Health restored is based on your missing Health.
- When Smite is equipped, take only 50% damage from non-epic monsters.
Upgraded Smite:
- After consuming 8 and 20 stacks, Smite upgrades, increasing its damage to 1,000 and 1,400 respectively.
- When Smite is fully upgraded, gain Movement Speed while in the jungle or river: 10% Movement Speed out of combat, and 5% Movement Speed in combat.
- Upgraded Smite can be cast on champions to deal 40 true damage damage and steal 25% of their Movement Speed for 2 seconds.
Gains one charge every 45 seconds, up to a max of 2.
Cooldown: 45s
Browse builds created by WR-META players for Kha'Zix. Compare roles, item paths, runes, skill orders and player guides, then use ratings and community feedback to find the setups that fit your playstyle.
This page is a collection of community-created Kha'Zix builds for Wild Rift. Instead of presenting one fixed recommended setup, it brings together player-made configurations built around different roles, playstyles, match situations, and personal approaches to the champion.
The WR-META setup shown above can be used as a current reference point, while the community section below is designed for discovering alternative ways to play Kha'Zix. Each published build can include its own item path, runes, summoner spells, skill order, situational choices, and additional notes from the author.
Community builds are useful when you want to see how other players approach the same champion rather than follow a single universal setup. One build may focus on a particular role or early-game plan, while another may be created around scaling, durability, utility, aggressive play, or a specific style of team composition.
When more than one Kha'Zix build is available, compare the intended role and overall concept first. Item choices, rune pages, summoner spells, and ability priorities should be viewed as parts of that complete setup, not as isolated recommendations. This makes it easier to find a community build that matches how you actually want to play the champion.
Community Builds and the main WR-META champion guide serve different purposes. The main guide provides the site's current structured recommendation for Kha'Zix, while this page is a growing library of builds submitted by players. Use the main guide when you want the WR-META reference setup, and use Community Builds when you want to explore alternative player-created configurations.
If you play Kha'Zix differently, you can publish your own build and share the complete setup with the WR-META community. As more builds are added, community ratings and feedback can help players discover useful setups for different roles and playstyles without replacing the main champion guide.