CHAMPION GUIDE / BUILD
Jungle KHA'ZIX Build
Recommended items, runes and spells for playing KHA'ZIX in the Jungle lane.
No published build has been assigned to this lane.
Jungle Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Youmuu's Ghostblade (Increases Movement Speed) as your first item, followed by
Gluttonous Greaves (Grants Attack Damage and Omnivamp) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Eclipse (Gain a shield and deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Immortal Treds (Deal bonus damage or gain increased healing and shielding).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Duskblade of Draktharr
Instead of Serylda’s Grudge
Instead of Edge of Night
Jungle Rune Build
For runes, you should pick
Electrocute (Hitting a champion with successive attacks or abilities deals bonus adaptive damage.) as your keystone, followed by
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.),
Hubris (Gain Adaptive Force temporarily when you kill a champion within a certain duration.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Hitting a champion with successive attacks or abilities deals bonus adaptive damage.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Gain Adaptive Force temporarily when you kill a champion within a certain duration.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Jungle Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Jungle KHA'ZIX Community Builds
Explore published community builds for playing KHA'ZIX in the Jungle lane.
0 COMMUNITY BUILDSBe the first to share a KHA'ZIX build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
KHA'ZIX Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
KHA'ZIX Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.668.
Base Attack Speed: 0.668.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.0185.
Base Health: 630 → 640.
Health per Level: 120 → 128.
(Q) TASTE THEIR FEAR
Cooldown: 4.5/4/3.5/3s → 5/4.5/4/3.5s.
(W) VOID SPIKE
Base Damage: 80/120/160/200 → 70/110/150/190.
(R) VOID ASSAULT
Cooldown: 70/60/50s → 75/65/55s.
BASE STATS
Base Attack Damage: 54 → 58.
(Q) TASTE THEIR FEAR
Cooldown:5/4.5/4/3.5 → 4.5/4/3.5/3.
Base Damage: 65/100/135/170 → 75/110/145/180.
BASE STATS
Base Armor: 35 → 40.
(PASSIVE) UNSEEN THREAT
Additional Damage: 10 + 8 × Champion Level + 50% Bonus Attack Damage → 15 + 8 × Champion Level + 50% Bonus Attack Damage.
(Q) TASTE THEIR FEAR
Bonus Damage to Isolated Targets: 100% → 110%.
BASE STATS
Base Health: 610 → 630.
Health per level: 105 → 120.
Armor per level: 3.9 → 4.5.
Magic Resist per level: 1.6 → 2.
(Q) TASTE THEIR FEAR
Damage: 55/90/125/160 + 130% bonus Attack Damage → 65/100/135/170 + 130% bonus Attack Damage.
Evolved Reaper Claws: 30% of Taste Their Fear's cooldown is refunded against isolated targets → 40% of Taste Their Fear's cooldown is refunded against isolated targets.
(PASSIVE) UNSEEN THREAT
Damage: 6 + 8 per level + 40% bonus Attack Damage → 10 + 8 per level + 50% bonus Attack Damage.
(Q) TASTE THEIR FEAR
Base damage: 50/85/120/155 → 55/90/125/160.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(Q) TASTE THEIR FEAR
Cooldown reduction on isolated targets: 45% → 30%.
BASE STATS
Base Attack Damage: 58 → 54.
(Q) TASTE THEIR FEAR
Cooldown: 4s → 5/4.5/4/3.5s.
(Q) TASTE THEIR FEAR
Isolated target damage: 110% → 100%.
BASE STATS
Base health regen: 9 → 7,5.
(Q) TASTE THEIR FEAR
Base damage: 60/95/130/165 → 50/85/120/155.
(W) VOID SPIKE
Healing: 55/90/125/160 → 40/75/110/145.
(Q) TASTE THEIR FEAR
Base damage: 65/100/135/170 → 60/95/130/165.
(PASSIVE) UNSEEN THREAT
Isolation Radius: 400 → 300.
CHAMPION GUIDE / COUNTERS
Jungle KHA'ZIX Counters
Explore champion matchups and synergies for KHA'ZIX in the Jungle lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Jungle KHA'ZIX Counter Items
Discover items that help counter KHA'ZIX in the Jungle lane.
ARMOR
Armor helps against basic attacks and physical damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE MOBILITY
Items that decrease this champion's mobility.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
REVEAL ENEMIES
Items that help detect invisible or unseen enemies.
CHAMPION GUIDE / COMBOS
KHA'ZIX Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Kha'Zix Invisible Assassination
Kha'Zix Invisible Assassination
R1
E
Q
W
eAA
R2
eAA
Q
AA
R3
eAA
W
Q
AAUse (R1) VOID ASSAULT outside of enemy vision and approach while invisible. (E) LEAP towards the enemy and use (Q) TASTE THEIR FEAR mid-jump. Once you land, use (W) VOID SPIKE, eAA then turn invisible again with (R2). Stay close to your target and let your abilities cooldown reduce by a few seconds, then exit invisibility with eAA, (Q), AA before going invisible again by (R3). Finish with eAA, (W), (Q) and AA in quick succession.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Jungle KHA'ZIX Tips
Practical laning tips, matchup decisions and tactical advice for playing KHA'ZIX in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Jungle KHA'ZIX Strengths and Weaknesses
Explore the strengths and weaknesses of KHA'ZIX in the Jungle lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Jungle KHA'ZIX Strategy and Tactics
Plan your early, mid and late game decisions for KHA'ZIX in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Jungle KHA'ZIX Power Spikes
Learn when KHA'ZIX is strongest in the Jungle lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
KHA'ZIX Jungle Path
Explore KHA'ZIX jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a Blue Buff start













Evolve-Reaper Claws: Attacks and Taste Their Fear gain
Evolve-Spike Racks: Fires two additional spikes and slows enemies by 60% for 2 seconds.
Evolve-Wings: Gain
Evolve-Adaptive Cloaking:



























































