21 Sep 2023 Wild Rift: LULU - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
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Support LULU's Build items and runes for LoL Wild Rift

Relic Shield
Kill minions to earn bonus gold +100 Max Health
This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time.
Gains 1 charge(s) every 30 seconds (up to 3 times). Attacking enemy minions consumes 1 charge(s) and executes minions whose Health are below 65%, granting your teammates the entire bounty, while granting you 65 bonus gold and restoring your Health by 20-80.
While you will not participate in the resulting minion bounty sharing, you will personally receive gold equal to 50% of the bounty. Your share of the bounty from the minion kill will be entirely given to nearby teammates.
Also reduces monster bounties by 50%.
Quest: Earn 500 gold with this item to transform it into Bulwark of the Mountain. 500

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Ardent Censer
Increases allies Attack Speed +250 Max Health
+60 Ability Power
+10 Ability Haste
Ardent: +5% Move Speed.
Censer: When you heal or shield, an allied champion, both of you gain +10-30 Attack Speed and your attacks deal 16-30 bonus magic damage for 6 seconds. Regem effects do not trigger Censer. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Ionian Boots of Lucidity
Cooldown +150 Max Health
+30 Ability Haste.
+45 Move Speed.
Summoned: Reduces spell cooldowns by 15%. 1400

Dynamic Revival
Increase Heal and Shield strength
Blessed: Effect increases by a bonus 20% when healing or shilding allied champions. 500

Redeeming Enchant
Heal
Redeem (Active): Lights up an area and summons a beam of light after 1.5 seconds to heal ally units in the area for 25 to 375. (60s Cooldown)
Can be used while dead. If no allied champions were healed, 50% of cooldown duration is refunded. This effect is reduced by 50% if the target has been affected by another Redemption in the last 20 seconds. 500

Zeke's Convergence
Boosts allies Attack Damage +40 Armor
+40 Magic Resistance
+150 Max Mana
+10 Ability Haste
Harbinger: Casting your ultimate surrounds you with a blizzard and ignites a nearby ally's attacks for 10 seconds. Your blizzard slows enemies by 20% and your ally's attacks burn for 30% bonus magic damage over 2 seconds. Prioritizes highest Attack Damage ally.
Frostfire Covenant: Your blizzard ignites if it slows a burning enemy, dealing 60 magic damage per second and slowing by 50% for 3 seconds. 2700

Frozen Heart
Reduces all nerby enemies Attack Speed +80 Armor
+200 Max Mana
+25 Ability Haste
Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks. 2700

Protector's Vow
Protects allies +350 Max Health
+40 Armor
+10 Ability Haste
Protector: Raise your Guard when next to an allied champion. If you or your ally take damage from a champion, monster, or turret, both of you receive a 125 (125 + 30% bonus health) shield for 1.5 seconds. (20s Cooldown).
2700

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Ardent Censer
Increases allies Attack Speed +250 Max Health
+60 Ability Power
+10 Ability Haste
Ardent: +5% Move Speed.
Censer: When you heal or shield, an allied champion, both of you gain +10-30 Attack Speed and your attacks deal 16-30 bonus magic damage for 6 seconds. Regem effects do not trigger Censer. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Imperial Mandate
Crowd control grants additional ally damage +200 Max Health
+40 Ability Power
+20 Ability Haste
Coordinated Fire: Abilities that Slow or Immobilize a champion deal 47-75 bonus magic damage and marks them for 4 seconds (6 seconds cooldown per enemy champion). Allied champion damage detonates the mark, dealing an additional 94-150 magic damage (based on ally level) and granting you both 20% Move Speed, for 2 seconds. 2500

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Ardent Censer
Increases allies Attack Speed +250 Max Health
+60 Ability Power
+10 Ability Haste
Ardent: +5% Move Speed.
Censer: When you heal or shield, an allied champion, both of you gain +10-30 Attack Speed and your attacks deal 16-30 bonus magic damage for 6 seconds. Regem effects do not trigger Censer. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Harmonic Echo
Abilities grant healing effects +75 Ability Power
+300 Max Mana
+10 Ability Haste
Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally other than yourself restores 70 (+ 10% AP ) Health to your target and up to 3 nearby allied champions.
2900

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Imperial Mandate
Crowd control grants additional ally damage +200 Max Health
+40 Ability Power
+20 Ability Haste
Coordinated Fire: Abilities that Slow or Immobilize a champion deal 47-75 bonus magic damage and marks them for 4 seconds (6 seconds cooldown per enemy champion). Allied champion damage detonates the mark, dealing an additional 94-150 magic damage (based on ally level) and granting you both 20% Move Speed, for 2 seconds. 2500

Harmonic Echo
Abilities grant healing effects +75 Ability Power
+300 Max Mana
+10 Ability Haste
Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally other than yourself restores 70 (+ 10% AP ) Health to your target and up to 3 nearby allied champions.
2900

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Zeke's Convergence
Boosts allies Attack Damage +40 Armor
+40 Magic Resistance
+150 Max Mana
+10 Ability Haste
Harbinger: Casting your ultimate surrounds you with a blizzard and ignites a nearby ally's attacks for 10 seconds. Your blizzard slows enemies by 20% and your ally's attacks burn for 30% bonus magic damage over 2 seconds. Prioritizes highest Attack Damage ally.
Frostfire Covenant: Your blizzard ignites if it slows a burning enemy, dealing 60 magic damage per second and slowing by 50% for 3 seconds. 2700

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Frozen Heart
Reduces all nerby enemies Attack Speed +80 Armor
+200 Max Mana
+25 Ability Haste
Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks. 2700

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Protector's Vow
Protects allies +350 Max Health
+40 Armor
+10 Ability Haste
Protector: Raise your Guard when next to an allied champion. If you or your ally take damage from a champion, monster, or turret, both of you receive a 125 (125 + 30% bonus health) shield for 1.5 seconds. (20s Cooldown).
2700

Aery
Poke, Protect
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damage: 10-60 () + 20% bonus
+ 10%
.
Shield: 20-120 () + 40% bonus
+ 20%
.
Aery cannot be sent out again until she returns to you.


Font of Life
Team Heal
Hitting an enemy champion with an attack or ability marks them. When allies or you damage marked champions, heal those allies and yourself. Each ally can trigger this healing once per mark.
Ally Heal: 3% of your max + 15% of your
.
Self Heal: 1% of your max + 5% of your
.
Mark duration: 3s
Cooldown: 15s for Melee champions, 20s for Ranged champions.
Subsequent heals from other ally's marks are reduced to 25%.

Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Revitalize
Buff Heal, Shield
Gains a 5% amplification effect when casting Heal or Shield. If the target's Health is lower than 40%, amplifies its effect by an additional 10%.
Increases healing and shielding effects.


Transcendence
CDR
Gain a bonus when reaching the following levels:
At level 1, gain 6 Ability Haste;
at level 6, gain bonus 6 Ability Haste;
at level 11, after Basic Ability hit the target, redue 15% the ability's cooldown time.
Cooldown: 8s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Heal
Restore 60 Health (60–242 ) and grants 20% bonus Movement Speed for 1 second(s) to you and the most wounded nearby ally champion (effects are increased by 100% on the ally champion)
Cooldown: 130s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) GLITTERLANCE

(W) WHIMSY

(E) HELP, PIX!

(R) WILD GROWTH
Wild Rift LULU's COMBOS + VIDEO GUIDE










Wild Rift LULU's ABILITIES

(PASSIVE) PIX, FAERIE COMPANION
Pix fires a barrage of 3 bolts that deal a total of 15 magic damage (15 (+7,5 ) + 15%
) at whatever Lulu attacks. These bolts can be blocked by other units.
Pix can attach to other champions by casting some of Lulu's abilities, revealing them if they are an enemy or aiding their attacks instead of Lulu's if they are an ally.
Open video

(Q) GLITTERLANCE
7s
50/55/60/65
Lulu and Pix each fire a piercing bolt that deals 50 magic damage (50/85/120/155 + 30% ) to the first enemy hit and 70% damage to additional enemies. Enemies hit are slowed by 80%, decaying over the next 2 seconds.
Open video

(W) WHIMSY
17/16/15/14s
65
Pix creates a faerie ring, attaching to the first champion that enters for 5 seconds and casting an additional effect on them.
On Allies: Grants 20% Movement Speed (20 + 5% ) and 25/30/35/40% Attack Speed for 3.5/4/4.5/5 seconds.
On Enemies: Polymorphs the enemy for 1/1.25/1.5/1.75 seconds, disabling them from attacking or casting abilities and reducing their base Movement Speed to 60.
Pix's ring will prioritize polymorphing enemies over speeding up allies.
Open video

(E) HELP, PIX!
10s
60/70/80/90
Attaches Pix to target enemy or ally champion for 5 seconds.
On Allies: Grants a shield that absorbs 75 damage (75/110/145/180 + 60% ) for 2.5 seconds.
On Enemies: Deals 80 magic damage (80/120/160/200 + 40% ).
Open video

(R) WILD GROWTH
75/60/45s
100
Enlarges an ally champion, knocking nearby enemies into the air for 0.75 seconds. For the next 7 seconds, the ally champion grants 250 bonus Health (250/400/550 + 50% ) and slow nearby enemies by 30%.
Activating a skill by touch applies it to Lulu.
Open video
LULU: champion change history (buffs and nerfs)
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
#2 WHIMSY
Movement speed: 30% + (5% per 100) → 20% + (5% per 100).
WILD GROWTH (ULTIMATE)
Health: 300/450/600 → 250/400/550.
#2 WHIMSY
Время перезарядки: 16/15/14/13s → 17/16/15/14s.
#3 HELP, PIX!
Shield value: 70/115/160/205 → 75/110/145/180.
BASE STATS
Mana: 435 → 480.
Movement speed: 325 → 330.
BASE STATS
Base health: 570 → 530.
Movement speed: 330 → 325.
#2 WHIMSY
Polymorph duration: 1,25/1,5/1,75/2s → 1/1,25/1,5/1,75s.
#3 HELP, PIX!
Shield duration: 5s → 2,5s.
Cast range: 7 → 6.
WILD GROWTH (ULTIMATE)
Cast range: 8 → 7.
BASE STATS
Mana: 480 → 435.
WILD GROWTH (ULTIMATE)
Cooldown: 70/60/50s → 85/70/55s.
LULU's Lore
Wild Rift LULU Video
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