Wild Rift: LULU Build Guide (7.2A)

LULU Wild Rift
NERFED
167
91 781
11 Jul 2026
Damage
Toughness
Utility
Difficulty

League of Legends: Wild Rift LULU, role - Mage / Support. Use the guidelines to take your LULU Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position LULU is in the rating table, go to the - Tier List page.

attackdamage 46 (2.71)
heal 600 (104)
healthregeneration 8 (0.71)
attackspeed 0.75 (0)
mana 480 (57)
mpreg 21 (0.93)
movementspeed 345 (0)
armor 40 (4.36)
magicresistance 35 (1.2)
criticalstrike 175 (0)


PIX, FAERIE COMPANION
P

(PASSIVE) PIX, FAERIE COMPANION

Pix fires a barrage of 3 bolts that deal a total of 15 magic damage (15 (+6 perlevel) + 15% abilitypower) at whatever Lulu attacks. These bolts can be blocked by other units.

Pix can attach to other champions by casting some of Lulu's abilities, revealing them if they are an enemy or aiding their attacks instead of Lulu's if they are an ally.

GLITTERLANCE
Q

(Q) GLITTERLANCE

7s 50/55/60/65

Lulu and Pix each fire a piercing bolt that deals 50 magic damage (50/85/120/155 + 30% abilitypower) to the first enemy hit and 70% damage to additional enemies. Enemies hit are slowed by 80%, decaying over the next 2 seconds.

WHIMSY
W

(W) WHIMSY

17/16/15/14s 65

Pix creates a faerie ring, attaching to the first champion that enters for 5 seconds and casting an additional effect on them.

On Allies: Grants 20% Movement Speed (20 + 5% abilitypower) and 25/30/35/40% Attack Speed for 3.5/4/4.5/5 seconds.

On Enemies: Polymorphs the enemy for 1/1.25/1.5/1.75 seconds, disabling them from attacking or casting abilities and reducing their base Movement Speed to 60.

Pix's ring will prioritize polymorphing enemies over speeding up allies.

HELP, PIX!
E

(E) HELP, PIX!

10s 60/70/80/90

Attaches Pix to target enemy or ally champion for 5 seconds.

On Allies: Grants a shield that absorbs 60 damage (60/100/140/180 + 60% abilitypower) for 2.5 seconds.

On Enemies: Deals 80 magic damage (80/120/160/200 + 40% abilitypower).

WILD GROWTH
R

(R) WILD GROWTH

80/70/60s 100

Enlarges an ally champion, knocking nearby enemies into the air for 0.75 seconds. For the next 7 seconds, the ally champion grants 250 bonus Health (250/400/550 + 50% abilitypower) and slow nearby enemies by 30%.

Activating a skill by touch applies it to Lulu.

LULU Meta Overview — Ranks & Performance Analytics

This meta overview presents LULU’s ranked performance across different roles and skill tiers. The data includes tier placement, win rate, pick rate, ban rate, and short-term trends, allowing you to evaluate her current strength and draft priority. Statistics are synced with rank buckets and role selection, helping you understand where LULU performs best and how her impact changes in the evolving Wild Rift meta.

Updated: 27 JUL 2026 UTC 00:00
Last 7 days analytics
Build Counters Counter Items Tips Con Game Plan Power Spikes

Support LULU Build items and runes

The information below will help you get familiar with the game on the Support Line LULU. We have prepared a items builds, runes, summoner spells and ability order for a comfortable game. Situational options for replacing items and runes are also available to you.

Key items

TIPS: Start your build with Relic Shield Relic Shield (Kill minions to earn bonus gold). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy Boots of Speed Boots of Speed at an early stage.
Start
Wild Rift Items: Relic Shield
Relic Shield

Relic Shield
Kill minions to earn bonus gold

+125 Max Health

This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time.

Tribute: Gain 1 encircling energy orb(s) every 30 seconds (max 3 orbs). While near an ally, the actions below will trigger Tribute, consuming 1 energy orb(s) to grant you 65 gold and restore your Health 20-80:

1. Using abilities or attacks to damage enemy champions or structures.
2. Attacking minions below 65% Health. This also executes them, and the gold generated from the minion kills is given to the ally nearest to you. 3. A nearby minion is killed while you have 3 orbs. Upon triggering Tribute, the ally nearest to you gains Tribute stacks.
Sentry: Deal 1 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom.
Restraint: You do not earn gold generated from minion kills, but you earn gold equal to 50% of the bounty. The gold generated from your minion kills will be given to the ally nearest to you. Gold earned from monster kills is reduced by 50%.

Quest: After earning 750 gold, this item upgrades into Bulwark of the Mountain and binds you and the ally with the most Tribute stacks as Perfect Partners.

500

Core
Wild Rift Items: Bulwark of the Mountain
Bulwark of the Mountain

Bulwark of the Mountain
Kill minions to earn bonus gold

+175 Max Health
+10 Ability Haste

Soulcast: Every 60 seconds, gains 75 gold25 Health and 2 Attack Damage, or 4 Ability Power (Adaptive); up to 250 Health and 20 Attack Damage or 40 Ability Power (Adaptive).

Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. When out of combat, gain 10% Movement Speed when you move toward your Perfect Partner. If you're more than 2,500 units apart, this bonus increases to 30%.

0

Bulwark of the Mountain TIPS: This item is designed for support players and grants passive gold income every 60 seconds along with Soulforce stacks that boost your health, attack damage, or ability power. At 10 stacks, you gain a significant adaptive stat bonus. While it reduces gold from killing minions and monsters, it accelerates your team’s economic pace. An additional effect deals extra damage to revealed Sight Wards, making it easier to clear vision and maintain map control.

Wild Rift Items: Ionian Boots of Lucidity
Ionian Boots of Lucidity

Ionian Boots of Lucidity
Reduces ability cooldowns

+50% Mana Regen
+15 Ability Haste
+45 Move Speed

Summoned: Reduces spell cooldowns by 15%.

1000

Ionian Boots of Lucidity TIPS: These boots are designed for champions who rely on casting abilities as often as possible. They provide mana regeneration, Ability Haste, and further reduce the cooldown of Summoner Spells, allowing you to use key abilities more frequently while bringing back Flash, Smite, Ignite, and other Summoner Spells faster. They are an excellent choice for mages, supports, fighters, and any champion who benefits from maximizing ability uptime.

Wild Rift Items: Ardent Censer
Ardent Censer

Ardent Censer
Increases allies Attack Speed

+250 Max Health
+45 Ability Power
+50% Mana Regen

+10 Ability Haste
+5% Heal and Shield Strength
+5% Move Speed.
Censer: When you heal or shield, an allied champion other than yourself, they gain 15-34% Attack Speed and their attacks deal 16-22 bonus magic damage. for 6 seconds. This damage can Critically Strike.

2700

Ardent Censer TIPS: This item enhances your heals and shields, granting shielded allies increased attack speed and bonus magic damage on their attacks for a short duration. Perfect for enchanter supports who want to protect and empower their carries when it matters most.

Boots
Wild Rift Items: Ionian Boots of Lucidity
Ionian Boots of Lucidity

Ionian Boots of Lucidity
Reduces ability cooldowns

+50% Mana Regen
+15 Ability Haste
+45 Move Speed

Summoned: Reduces spell cooldowns by 15%.

1000

Ionian Boots of Lucidity TIPS: These boots are designed for champions who rely on casting abilities as often as possible. They provide mana regeneration, Ability Haste, and further reduce the cooldown of Summoner Spells, allowing you to use key abilities more frequently while bringing back Flash, Smite, Ignite, and other Summoner Spells faster. They are an excellent choice for mages, supports, fighters, and any champion who benefits from maximizing ability uptime.

Wild Rift Items: Crimson Lucidity
Crimson Lucidity

Crimson Lucidity
Reduces ability cooldown

+75% Mana Regeneration
+25 Ability Haste
+45 Move Speed

Summoned: Reduces spell cooldown by 20%.
Noxian Haste: Healing or shielding allied champions, casting a spell, or dealing damage to enemies with abilities grants Movement Speed (10% for melee champions / 8% for ranged champions) for 4 seconds.
This effect can only be triggered once every 4 seconds per ability.

2000

Crimson Lucidity TIPS: These boots are ideal for champions who rely on casting abilities as often as possible. They greatly reduce the cooldown of both abilities and Summoner Spells while granting bonus movement speed whenever you heal or shield allies, cast spells, or damage enemies with abilities. They are an excellent choice for mages, supports, and fighters who value high mobility and maximum ability uptime.

T3
TIPS: Finally, for your items, you should build Bulwark of the Mountain Bulwark of the Mountain (Kill minions to earn bonus gold) as your first item, followed by Ionian Boots of Lucidity Ionian Boots of Lucidity (Reduces ability cooldowns) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is Ardent Censer Ardent Censer (Increases allies Attack Speed).

Maybe now it's time to think about upgrading your boot, invest in Crimson Lucidity Crimson Lucidity (Reduces ability cooldown).

The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
Example build
Wild Rift Items: Bulwark of the Mountain
Bulwark of the Mountain

Bulwark of the Mountain
Kill minions to earn bonus gold

+175 Max Health
+10 Ability Haste

Soulcast: Every 60 seconds, gains 75 gold25 Health and 2 Attack Damage, or 4 Ability Power (Adaptive); up to 250 Health and 20 Attack Damage or 40 Ability Power (Adaptive).

Deal 2 more damage to Sight Wards revealed by Sweeping Lens, Control Ward, and Scryer’s Bloom. When out of combat, gain 10% Movement Speed when you move toward your Perfect Partner. If you're more than 2,500 units apart, this bonus increases to 30%.

0

Bulwark of the Mountain TIPS: This item is designed for support players and grants passive gold income every 60 seconds along with Soulforce stacks that boost your health, attack damage, or ability power. At 10 stacks, you gain a significant adaptive stat bonus. While it reduces gold from killing minions and monsters, it accelerates your team’s economic pace. An additional effect deals extra damage to revealed Sight Wards, making it easier to clear vision and maintain map control.

Wild Rift Items: Ionian Boots of Lucidity
Ionian Boots of Lucidity

Ionian Boots of Lucidity
Reduces ability cooldowns

+50% Mana Regen
+15 Ability Haste
+45 Move Speed

Summoned: Reduces spell cooldowns by 15%.

1000

Ionian Boots of Lucidity TIPS: These boots are designed for champions who rely on casting abilities as often as possible. They provide mana regeneration, Ability Haste, and further reduce the cooldown of Summoner Spells, allowing you to use key abilities more frequently while bringing back Flash, Smite, Ignite, and other Summoner Spells faster. They are an excellent choice for mages, supports, fighters, and any champion who benefits from maximizing ability uptime.

Wild Rift Items: Ardent Censer
Ardent Censer

Ardent Censer
Increases allies Attack Speed

+250 Max Health
+45 Ability Power
+50% Mana Regen

+10 Ability Haste
+5% Heal and Shield Strength
+5% Move Speed.
Censer: When you heal or shield, an allied champion other than yourself, they gain 15-34% Attack Speed and their attacks deal 16-22 bonus magic damage. for 6 seconds. This damage can Critically Strike.

2700

Ardent Censer TIPS: This item enhances your heals and shields, granting shielded allies increased attack speed and bonus magic damage on their attacks for a short duration. Perfect for enchanter supports who want to protect and empower their carries when it matters most.

Wild Rift Items: Redemption
Redemption

Redemption
Heal allies in an area

+150 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Intervention (Active): Target a large area. After 2.5s, restore 150-350 Health (based on ally's level) to allied units and deal 10% of max as true damage to enemy champions. (60s Cooldown)
Can be cast while dead.

2600

Redemption TIPS: This item is designed to provide game-changing team support. Its active restores health to all allied units in a large area while dealing true damage to enemy champions, making it a powerful tool for turning the tide of teamfights. The ability to cast it even after death makes it especially valuable for supports who want to continue impacting fights even after being eliminated.

Wild Rift Items: Harmonic Echo
Harmonic Echo

Harmonic Echo
Abilities grant healing effects

+100 Max Health
+50 Ability Power
+300 Max Mana
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally restore an additional equal to (100-160 () + 15% AP) Health. If the target has less than 30% Health, heal effectiveness is increased to 130% of the original.

2800

Harmonic Echo TIPS: This item greatly enhances your healing and shielding capabilities. Moving and casting abilities builds Harmony, empowering your next heal or shield with additional healing, while allies at low health receive an even stronger recovery. It is an excellent choice for enchanter supports who focus on keeping their team alive and saving allies during critical moments.

Wild Rift Items: Staff of Flowing Water
Staff of Flowing Water

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste

+100 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Rapids: Healing or shielding an ally grants you both +15 Ability Haste and 30-50 (based on target's level) Ability Power for 6 seconds.

2500

Staff of Flowing Water TIPS: This item is perfect for champions who rely on healing or shielding abilities to support their team. It provides bonuses to maximum health, ability power, ability haste, and amplifies healing and shielding effects. The "Rapids" effect activates when you heal or shield an ally, granting both you and your ally bonuses to ability haste and ability power for 6 seconds. This item is especially useful for champions who actively support their team, such as Soraka, Nami, or Lulu.

Situational items

Buy items that will effectively counter your opponents, help you and your allies. Use this section to find out which items will be useful to you in a particular situation.
Сhange
Wild Rift Items: Mikael's Blessing
Wild Rift Items: Knight's Vow
Wild Rift Items: Frozen Heart
Wild Rift Items: Morellonomicon
Dispels crowd control from an ally
Wild Rift Items: Redemption
Redemption

Redemption
Heal allies in an area

+150 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Intervention (Active): Target a large area. After 2.5s, restore 150-350 Health (based on ally's level) to allied units and deal 10% of max as true damage to enemy champions. (60s Cooldown)
Can be cast while dead.

2600

Redemption TIPS: This item is designed to provide game-changing team support. Its active restores health to all allied units in a large area while dealing true damage to enemy champions, making it a powerful tool for turning the tide of teamfights. The ability to cast it even after death makes it especially valuable for supports who want to continue impacting fights even after being eliminated.

Wild Rift Items: Mikael's Blessing
Mikael's Blessing

Mikael's Blessing
Dispels crowd control from an ally

+300 Max Health
+50% Mana Regen
+15 Ability Haste
+6% Heal and Shield Strength

Purify (Active): Remove all crowd control debuffs (excluding knock up and suppression) from an allied champion, grant them crowd control immunity for 0.2s, and heal them for 150–250 Health. (90s Cooldown)

2500

Mikael's Blessing TIPS: This item is designed to protect allies from crowd control. Its active removes most disabling effects from a targeted ally, instantly restores their health, and briefly grants immunity to further crowd control. It is an excellent choice for supports who want to keep their carries alive and ensure they can continue fighting through crucial moments.

Mikael's Blessing Mikael's Blessing — This item is designed to protect allies from crowd control. Its active removes most disabling effects from a targeted ally, instantly restores their health, and briefly grants immunity to further crowd control. It is an excellent choice for supports who want to keep their carries alive and ensure they can continue fighting through crucial moments.
Redirect damage to yourself and restore Health
Wild Rift Items: Staff of Flowing Water
Staff of Flowing Water

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste

+100 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Rapids: Healing or shielding an ally grants you both +15 Ability Haste and 30-50 (based on target's level) Ability Power for 6 seconds.

2500

Staff of Flowing Water TIPS: This item is perfect for champions who rely on healing or shielding abilities to support their team. It provides bonuses to maximum health, ability power, ability haste, and amplifies healing and shielding effects. The "Rapids" effect activates when you heal or shield an ally, granting both you and your ally bonuses to ability haste and ability power for 6 seconds. This item is especially useful for champions who actively support their team, such as Soraka, Nami, or Lulu.

Wild Rift Items: Knight's Vow
Knight's Vow

Knight's Vow
Redirect damage to yourself and restore Health

+400 Max Health
+40 Armor
+10 Ability Haste

Pledge: While in combat, deal magic damage equal to 20–30 plus 1% of bonus Health per second for 5 second(s) to nearby enemies. Deals 125% damage against monsters and 200% damage against minions.
Sacrifice: Killing a neutral monster or an enemy deals magic damage equal to 30 plus 2% of bonus Health in an area around them.

2500

Knight's Vow TIPS: This item lets you act as a protective anchor for a designated ally: some of the damage they take is redirected to you, and you heal when that ally deals damage. Perfect for tanky supports and peel-focused bruisers who want to keep a carry safe — it provides a reliable way to soak focus, sustain through fights, and maintain teamfight presence.

Knight's Vow Knight's Vow — This item lets you act as a protective anchor for a designated ally: some of the damage they take is redirected to you, and you heal when that ally deals damage. Perfect for tanky supports and peel-focused bruisers who want to keep a carry safe — it provides a reliable way to soak focus, sustain through fights, and maintain teamfight presence.
Reduces all nearby enemies Attack Speed
Wild Rift Items: Staff of Flowing Water
Staff of Flowing Water

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste

+100 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Rapids: Healing or shielding an ally grants you both +15 Ability Haste and 30-50 (based on target's level) Ability Power for 6 seconds.

2500

Staff of Flowing Water TIPS: This item is perfect for champions who rely on healing or shielding abilities to support their team. It provides bonuses to maximum health, ability power, ability haste, and amplifies healing and shielding effects. The "Rapids" effect activates when you heal or shield an ally, granting both you and your ally bonuses to ability haste and ability power for 6 seconds. This item is especially useful for champions who actively support their team, such as Soraka, Nami, or Lulu.

Wild Rift Items: Frozen Heart
Frozen Heart

Frozen Heart
Reduces all nearby enemies Attack Speed

+80 Armor
+250 Max Mana
+20 Ability Haste

Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks.

2650

Frozen Heart TIPS: This item is ideal for tanks and support champions who need to slow enemy attack speed and maintain a healthy mana pool. It provides substantial bonuses to armor, mana, and ability haste. The “Winter’s Caress” passive applies up to four stacks of Chill on enemy champions through your basic attacks, abilities, or any magic damage they take—each stack slows their attack speed by 9%, up to 36% at full stacks. This weakens enemy marksmen and fighters, making it harder for them to deal sustained damage in fights.

Frozen Heart Frozen Heart — This item is ideal for tanks and support champions who need to slow enemy attack speed and maintain a healthy mana pool. It provides substantial bonuses to armor, mana, and ability haste. The “Winter’s Caress” passive applies up to four stacks of Chill on enemy champions through your basic attacks, abilities, or any magic damage they take—each stack slows their attack speed by 9%, up to 36% at full stacks. This weakens enemy marksmen and fighters, making it harder for them to deal sustained damage in fights.
Magic damage reduces enemy healing
Wild Rift Items: Staff of Flowing Water
Staff of Flowing Water

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste

+100 Max Health
+50 Ability Power
+50% Mana Regen
+15 Ability Haste
+5% Heal and Shield Strength

Rapids: Healing or shielding an ally grants you both +15 Ability Haste and 30-50 (based on target's level) Ability Power for 6 seconds.

2500

Staff of Flowing Water TIPS: This item is perfect for champions who rely on healing or shielding abilities to support their team. It provides bonuses to maximum health, ability power, ability haste, and amplifies healing and shielding effects. The "Rapids" effect activates when you heal or shield an ally, granting both you and your ally bonuses to ability haste and ability power for 6 seconds. This item is especially useful for champions who actively support their team, such as Soraka, Nami, or Lulu.

Wild Rift Items: Morellonomicon
Morellonomicon

Morellonomicon
Magic damage reduces enemy healing

+300 Max Health
+75 Ability Power
+15 Ability Haste

Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2650

Morellonomicon TIPS: This item is designed to counter champions with strong healing and sustain. Any magic damage you deal applies Grievous Wounds, greatly reducing the effectiveness of enemy healing and regeneration. It is an excellent choice for mages and AP supports against teams that rely heavily on healing, lifesteal, or regeneration.

Morellonomicon Morellonomicon — This item is designed to counter champions with strong healing and sustain. Any magic damage you deal applies Grievous Wounds, greatly reducing the effectiveness of enemy healing and regeneration. It is an excellent choice for mages and AP supports against teams that rely heavily on healing, lifesteal, or regeneration.

Summoner Spells

If you want to use this LULU Support build, you should take Flash Flash (Teleport a short distance) and Heal Heal (Restore Health to you and the most wounded nearby ally champion) as your Summoner Spells.
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Heal Wild Rift
Heal

Heal

Restore 110 Health (110–400 ) to you and the most wounded nearby ally champion, and grants both of you 30% bonus Movement Speed for 2 second(s).

Healing is halved for champions recently affected by Heal.

Cooldown: 100s

Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

Runes BUILD

For runes, you should pick Aery Aery (Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.) as your keystone, followed by Font of Life Font of Life (Marks an enemy champion and grants healing upon attack.), Bone Plating Bone Plating (Reduces incoming damage.) and Revitalize Revitalize (Empowered healing and shielding effects.) in the primary tree, as well as Transcendence Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Wild Rift Keystone Runes: Aery

Aery
Poke, Protect

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Damage: 15-70 () + 10% bonus + 5%
Shield: 25-120 () + 10% bonus + 5%

Aery cannot be sent out again until she returns to you.

Aery
Poke, Protect
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Wild Rift Resolve Runes: Font of Life

Font of Life
Team Heal

When your attacks or abilities hit an enemy champion, heal yourself and the lowest Health allied champion nearby.

Ally: Heals for 1.5% of your max + 5% of your
You: Heal for 1% of your max + 5% of your

Healing is 130% effective if you're a melee champion. (Does not trigger if you or nearby allies are at full Health, or if no allies are nearby.)

Cooldown: 15s

Font of Life
Team Heal
Marks an enemy champion and grants healing upon attack.
Wild Rift Resolve Runes: Bone Plating

Bone Plating
Anti-Burst Damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 40s

Bone Plating
Anti-Burst Damage
Reduces incoming damage.
Wild Rift Resolve Runes: Revitalize

Revitalize
Empowered heals and shields

Gains a 5% amplification effect when Healing or granting Shields. If the target's Health is lower than 40%, the effect is amplified by an additional 10%. 

Revitalize
Empowered heals and shields
Empowered healing and shielding effects.
Wild Rift Inspiration Runes: Transcendence

Transcendence
Reduces ability cooldowns

Gain a bonus when reaching the following levels:
At level 1, gain 5 Ability Haste;
at level 5, gain bonus 5 Ability Haste;
at level 9, after Basic Ability hit the target, reduce 8% the ability's cooldown time.

Cooldown: 8s

Transcendence
Reduces ability cooldowns
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.

Situational Runes

Сhange
Perseverance
Increase survivability when crowd controlled
Revitalize
Revitalize

Revitalize
Empowered heals and shields

Gains a 5% amplification effect when Healing or granting Shields. If the target's Health is lower than 40%, the effect is amplified by an additional 10%. 

Perseverance
Perseverance

Perseverance
Increase survivability when crowd controlled

Gain 10% Tenacity. Gain 10-15 Armor and Magic Resistance () for 1.5 seconds when mmobilized. Refresh duration time when immobilized multiple times.

Perseverance Perseverance — The rune increases your tenacity by 10%. When immobilized, it grants you bonus armor and magic resistance for a short period. The effect refreshes if you are immobilized multiple times, making the rune especially useful for champions who often find themselves under crowd control. It is ideal for tanks and fighters, enhancing their survivability in fights when they are subjected to multiple crowd control effects.

Skills Order

For the skill order, you want to stick with (E) (W) (Q). You can learn more about abilities order at all levels by studying the diagram below.
GLITTERLANCE

(Q) GLITTERLANCE

7s 50/55/60/65

Lulu and Pix each fire a piercing bolt that deals 50 magic damage (50/85/120/155 + 30% abilitypower) to the first enemy hit and 70% damage to additional enemies. Enemies hit are slowed by 80%, decaying over the next 2 seconds.

(Q) GLITTERLANCE
















WHIMSY

(W) WHIMSY

17/16/15/14s 65

Pix creates a faerie ring, attaching to the first champion that enters for 5 seconds and casting an additional effect on them.

On Allies: Grants 20% Movement Speed (20 + 5% abilitypower) and 25/30/35/40% Attack Speed for 3.5/4/4.5/5 seconds.

On Enemies: Polymorphs the enemy for 1/1.25/1.5/1.75 seconds, disabling them from attacking or casting abilities and reducing their base Movement Speed to 60.

Pix's ring will prioritize polymorphing enemies over speeding up allies.

(W) WHIMSY
















HELP, PIX!

(E) HELP, PIX!

10s 60/70/80/90

Attaches Pix to target enemy or ally champion for 5 seconds.

On Allies: Grants a shield that absorbs 60 damage (60/100/140/180 + 60% abilitypower) for 2.5 seconds.

On Enemies: Deals 80 magic damage (80/120/160/200 + 40% abilitypower).

(E) HELP, PIX!
















WILD GROWTH

(R) WILD GROWTH

80/70/60s 100

Enlarges an ally champion, knocking nearby enemies into the air for 0.75 seconds. For the next 7 seconds, the ally champion grants 250 bonus Health (250/400/550 + 50% abilitypower) and slow nearby enemies by 30%.

Activating a skill by touch applies it to Lulu.

(R) WILD GROWTH
















Support LULU Counters

We have prepared lists of champions that can really annoy you during a match with the game on the Support LULU. We have also prepared a list of champions with whom you will be comfortable being on the same team. These lists are relative and depend greatly on your level of play, the skills of your allies and opponents. Do not forget that each situation is individual!

LULU Wild Rift

Threats

Extreme
[7]
Major
[11]
Even
[22]
Minor
[9]

Only for Premium members.
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Only for Premium members.
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Synergies

Ideal
[6]
Strong
[8]
Ok
[6]
Low
[4]

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Support LULU Counter Items

We have prepared a list of items and spells that will help counter Support LULU in a given situation. Buy items wisely, only if it is really necessary for a specific situation!

Magic Resist

Items with magic resistance can help you to survive against LULU combo.
Wild Rift Items: Mercury's Treads
Mercury's Treads

Mercury's Treads
Increases Magic resist

+150 Max Health
+25 Magic Resistance
+15 Tenacity
+45 Move Speed

1200

Mercury's Treads TIPS: These boots increase your Magic Resistance while making you more resilient to crowd control through Tenacity. The bonus Health and movement speed improve both survivability and mobility, allowing you to perform more effectively against magic damage and heavy-CC team compositions. They are an excellent choice for tanks, fighters, and any champion who needs to stay in the fight longer.

Wild Rift Items: Maw of Malmortius
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Lifeline: Upon taking Magic Damage that would reduce your Health to below 35%, gain +10% Omni Vamp. until the end of combat and a magic shield that absorbs 220-530 Magic Damage for 3s. (70s Cooldown)

3000

Maw of Malmortius TIPS: This item provides a mix of damage, magic resistance and ability haste, but its core value is the anti-burst passive: when hit by a dangerous burst of magic damage, you instantly gain a strong protective shield and a temporary lifesteal/omnivamp effect that lasts through the fight. It lets you survive big AP detonations and re-enter skirmishes quickly. Best for assassins, bruisers and AD champions who need to survive enemy magic burst and power through fights.

Reduced Healing

Items with Grievous Wounds that can reduce LULU Healing effects.
Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

Executioner's Calling Wild Rift
Executioner's Calling

Executioner's Calling
Physical Damage reduces enemy healing

+15 Attack Damage

Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Oblivion Orb Wild Rift
Oblivion Orb

Oblivion Orb
Magic damage reduces enemy healing

+35 Ability Power

Cursed Wounds: Dealing magic damage to enemy champions applies 40% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Wild Rift Items: Mortal Reminder
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+25 Attack Damage
+25% Critical Rate
+15% Attack Speed

Last Whisper:  +30% Armor Penetration. Attacks that Critically Strike gain an additional  6% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Mortal Reminder TIPS: This item is perfect for auto‑attackers who need to shred through armor and cut down enemy healing. It boosts your penetration to deal more damage against tanky targets and applies grievous wounds on hit, reducing all healing and regen effects. — Ideal against tanks and high‑heal champions, and for marksmen and auto‑attack fighters who need to pierce defenses and curb enemy sustain.

Wild Rift Items: Chempunk Chainsword
Chempunk Chainsword

Chempunk Chainsword
Reduces enemy healing

+400 Max Health
+45 Attack Damage
+15 Ability Haste

Punishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2800

Chempunk Chainsword TIPS: This item is perfect for champions who face enemies with high sustain, such as Dr. Mundo, Soraka, and Yuumi, who have significant healing abilities. The "Punishment" effect applies Grievous Wounds, reducing the effectiveness of healing and regeneration by 50%, making this item effective against champions who rely on healing. It’s also useful against champions who rely on lifesteal, such as Aatrox, Darius, and Fiora, as it helps reduce the effectiveness of their healing.

Wild Rift Items: Morellonomicon
Morellonomicon

Morellonomicon
Magic damage reduces enemy healing

+300 Max Health
+75 Ability Power
+15 Ability Haste

Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2650

Morellonomicon TIPS: This item is designed to counter champions with strong healing and sustain. Any magic damage you deal applies Grievous Wounds, greatly reducing the effectiveness of enemy healing and regeneration. It is an excellent choice for mages and AP supports against teams that rely heavily on healing, lifesteal, or regeneration.

Cleanse or Block Spells

Items with ability or property to cleanse or block negative spells.
Wild Rift Items: Quicksilver Sash
Quicksilver Sash

Quicksilver Sash
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.25 seconds.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

1100

Quicksilver Sash TIPS: This enchant instantly removes most crowd control effects and briefly grants immunity to further disables. Once the effect ends, it provides increased resistance to crowd control and slows, helping you escape dangerous situations or continue fighting without interruption. It is an excellent choice against teams with heavy crowd control, allowing you to stay mobile and effective in crucial moments.

LoL Wild Rift Seeker's Armguard
Seeker's Armguard

Seeker's Armguard
Turn invulnerable

+20 Armor
+35 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1200

Seeker's Armguard TIPS: This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights.

Wild Rift Items: Zhonya's Hourglass
Zhonya's Hourglass

Zhonya's Hourglass
Turn invulnerable

+40 Armor
+110 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (90s Cooldown)

3300

Zhonya's Hourglass TIPS: This item combines high Ability Power with extra armor, while its defining feature is the ability to become completely invulnerable for a short time. Its active effect allows you to survive lethal damage, avoid crucial enemy abilities, or buy time for your cooldowns to recover. It is an excellent choice for mages and AP assassins who need to outlive enemy focus and turn the tide of a teamfight.

Wild Rift Items: Mercurial Scimitar
Mercurial Scimitar

Mercurial Scimitar
Dispels crowd control

+45 Attack Damage
+10% Physical Vamp
+40 Magic Resistance

Quicksilver Sash (Active): Removes all crowd control debuffs from you and grants immunity to crowd control for 0.25s.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

3100

Mercurial Scimitar TIPS: This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.

Wild Rift Items: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3000

Edge of Night TIPS: This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana.

Wild Rift Items: Banshee's Veil
Banshee's Veil

Banshee's Veil
Blocks an enemy ability

+105 Ability Power
+40 Magic Resistance

Annul: Grants a spell shield that blocks the next hostile ability. (30s Cooldown)

3000

Banshee's Veil TIPS: This item provides strong protection against magic damage while granting a spell shield that blocks the next hostile ability. It is especially effective against champions who rely on landing a single key spell to start their combo or burst you down. A great choice for mages and AP fighters who need to maintain safe positioning and deny enemy engage or pick potential.

Cleanse Wild Rift
Cleanse

Cleanse

Removes disables (including spell debuffs) affecting your champion and grants immunity to disables for 0.25 seconds.

Cooldown: 110s

Reduces Any Shield

Items with reduces any Shield.
Wild Rift Items: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Serpent's Fang TIPS: This item is perfect for assassins and champions who face enemies with a lot of shields. It provides bonuses to attack damage and ability haste, along with increased armor penetration, making it effective against well-protected enemies. The "Shield Reaver" effect allows you to reduce the effectiveness of shields gained by enemy champions, depending on your bonus attack damage, helping to quickly break through shields. This item is especially useful against champions who rely on shields for defense, such as Lux, Braum, and others.

Wild Rift Items: Oceanid's Trident
Oceanid's Trident

Oceanid's Trident
Anti-Shielding

+200 Max Health
+80 Ability Power
+10 Ability Haste

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities apply (5% of bonus AP + 25)% shield reduction, capped at 45%; while single target abilities apply (5% of bonus AP + 40)% shield reduction, capped at 60%. When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

2600

Oceanid's Trident TIPS: This item is designed to counter shield-heavy champions. Your abilities significantly reduce the effectiveness of shields enemies receive, while the first hit can also weaken shields that are already active. It is an excellent choice for mages and AP supports against shield-reliant compositions, allowing your team to break through enemy defenses and eliminate priority targets more effectively.

Support LULU Tips

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Support LULU Strengths and Weaknesses

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Support LULU Strategy and Tactics

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Support LULU Power Spikes

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Wild Rift LULU Ability and Tips

PIX, FAERIE COMPANIONPIX, FAERIE COMPANION
P
GLITTERLANCEGLITTERLANCE
Q
WHIMSYWHIMSY
W
HELP, PIX!HELP, PIX!
E
WILD GROWTHWILD GROWTH
R

(PASSIVE) PIX, FAERIE COMPANION

PIX, FAERIE COMPANION

Pix fires a barrage of 3 bolts that deal a total of 15 magic damage (15 (+6 perlevel) + 15% abilitypower) at whatever Lulu attacks. These bolts can be blocked by other units.

Pix can attach to other champions by casting some of Lulu's abilities, revealing them if they are an enemy or aiding their attacks instead of Lulu's if they are an ally.

Ability Tips

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Video

(Q) GLITTERLANCE

GLITTERLANCE

7s 50/55/60/65

Lulu and Pix each fire a piercing bolt that deals 50 magic damage (50/85/120/155 + 30% abilitypower) to the first enemy hit and 70% damage to additional enemies. Enemies hit are slowed by 80%, decaying over the next 2 seconds.

Ability Tips

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Video

(W) WHIMSY

WHIMSY

17/16/15/14s 65

Pix creates a faerie ring, attaching to the first champion that enters for 5 seconds and casting an additional effect on them.

On Allies: Grants 20% Movement Speed (20 + 5% abilitypower) and 25/30/35/40% Attack Speed for 3.5/4/4.5/5 seconds.

On Enemies: Polymorphs the enemy for 1/1.25/1.5/1.75 seconds, disabling them from attacking or casting abilities and reducing their base Movement Speed to 60.

Pix's ring will prioritize polymorphing enemies over speeding up allies.

Ability Tips

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Video

(E) HELP, PIX!

HELP, PIX!

10s 60/70/80/90

Attaches Pix to target enemy or ally champion for 5 seconds.

On Allies: Grants a shield that absorbs 60 damage (60/100/140/180 + 60% abilitypower) for 2.5 seconds.

On Enemies: Deals 80 magic damage (80/120/160/200 + 40% abilitypower).

Ability Tips

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Video

(R) WILD GROWTH

WILD GROWTH

80/70/60s 100

Enlarges an ally champion, knocking nearby enemies into the air for 0.75 seconds. For the next 7 seconds, the ally champion grants 250 bonus Health (250/400/550 + 50% abilitypower) and slow nearby enemies by 30%.

Activating a skill by touch applies it to Lulu.

Ability Tips

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Video

Wild Rift LULU Skills Combo

🥇HARD 🥈MEDIUM 🥉EASY

Lulu Flash Engage

Execution

W
Q
F
R
AA
AA
E
AA
AA
Q

Combo Video

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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Join our community and unlock the all Combos + Video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Join our community and unlock the all Combos + Video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift LULU Video

Watch here!

The yordle mage Lulu is known for conjuring dreamlike illusions and fanciful creatures as she roams Runeterra with her fairy companion Pix. Lulu shapes reality on a whim, warping the fabric of the world, and what she views as the constraints of this mundane, physical realm. While others might consider her magic at best unnatural, and at worst dangerous, she believes everyone could use a touch of enchantment.

LULU Change history

 ADJUSTED 09 JAN 2025 (PATCH 6.0)

BASE STATS
Base Health: 530 → 600.
Health per level: 95 → 104.
Base Armor: 34 → 40.
Magic Resist per level: 0.8 → 1.2.
NERFED 26 SEP 2024 (PATCH 5.2D)

(PASSIVE) PIX, FAERIE COMPANION
Damage: 7.5 + 7.5 per Level + 15% Ability Power → 6 + 6 per Level + 15% Ability Power.

(R) WILD GROWTH
Cooldown: 75/60/45s → 80/70/60s.
BUFFED 22 NOV 2023 (PATCH 4.4B)

BASE STATS
Base Armor: 40 → 34.

(E) HELP, PIX!
Shield: 75/110/145/180 + 60% Ability Power → 60/100/140/180 + 60% Ability Power.
 ADJUSTED 25 OCT 2023 (PATCH 4.4)

BASE STATS
Movement speed: 340 → 345.
 ADJUSTED 25 MAY 2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
NERFED 08 JUN 2022 (PATCH 3.2B)

(W) WHIMSY
Movement speed: 30% + (5% per 100) → 20% + (5% per 100).

(R) WILD GROWTH
Health: 300/450/600 → 250/400/550.
NERFED 03 MAR 2021 (PATCH 3.0B)

(W) WHIMSY
Время перезарядки: 16/15/14/13s → 17/16/15/14s.

(E) HELP, PIX!
Shield value: 70/115/160/205 → 75/110/145/180.
BUFFED 12 MAY 2021 (PATCH 2.2C)

BASE STATS
Mana: 435 → 480.
Movement speed: 325 → 330.
NERFED 02 MAR 2021 (PATCH 2.1A)

BASE STATS
Base health: 570 → 530.
Movement speed: 330 → 325.

(W) WHIMSY
Polymorph duration: 1,25/1,5/1,75/2s → 1/1,25/1,5/1,75s.

(E) HELP, PIX!
Shield duration: 5s → 2,5s.
Cast range: 7 → 6.

(R) WILD GROWTH
Cast range: 8 → 7.
NERFED 7 FEB 2021 (PATCH 2.1)

BASE STATS
Mana: 480 → 435.

(R) WILD GROWTH
Cooldown: 70/60/50s → 85/70/55s.
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Comments (2)

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10+1+3=
  1. vince
    +10
    vince Poro 20 Aug 2023
    excelente site! ajudouu muito, comtinuem o boom trabalhoo
  2. aGe D
    +1
    aGe D Poro 25 May 2025
    Upgrade build on lulu pls