CHAMPION GUIDE / BUILD
Duo SENNA Build
Recommended items, runes and spells for playing SENNA in the Duo lane.
No published build has been assigned to this lane.
Support Item Build & Spells
TIPS: Start your build with
Spectral Sickle (Attack champions and structures to gain bonus gold). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Mist Scythe (Attack champions and structures to gain bonus gold) as your first item, followed by
Boots of Dynamism (Grants Attack Damage and Armor Penetration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Black Cleaver (Physical Damage reduces Armor).
Maybe now it's time to think about upgrading your boot, invest in
Armorcrusher Boots (Gain out-of-combat Movement Speed).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Statikk Shiv
Instead of Rapid Firecannon
Instead of Chempunk Chainsword
Support Rune Build
For runes, you should pick
Fleet Footwork (Moving, attacking and casting builds Energy stacks. At maximum stacks, your next attack heals and grants increased Movement Speed.) as your keystone, followed by
Empowered Attack (Empowers the next attack, causing it to deal bonus damage.),
Tyrant (Deal bonus adaptive damage to enemies with low Health.) and
Zombie Ward (Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Moving, attacking and casting builds Energy stacks. At maximum stacks, your next attack heals and grants increased Movement Speed.
Empowers the next attack, causing it to deal bonus damage.
Deal bonus adaptive damage to enemies with low Health.
Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.
Reduces incoming damage.
Support Ability Order
Max: Q→W→EAdc Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Cleaver (Physical Damage reduces Armor) as your first item, followed by
Boots of Dynamism (Grants Attack Damage and Armor Penetration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Statikk Shiv (Energized Attacks deal chain damage).
Maybe now it's time to think about upgrading your boot, invest in
Armorcrusher Boots (Gain out-of-combat Movement Speed).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Hexoptics C44
Instead of Infinity Edge
Instead of Rapid Firecannon
Adc Rune Build
For runes, you should pick
Fleet Footwork (Moving, attacking and casting builds Energy stacks. At maximum stacks, your next attack heals and grants increased Movement Speed.) as your keystone, followed by
Brutal (Attacks deal bonus damage to enemy champions.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Moving, attacking and casting builds Energy stacks. At maximum stacks, your next attack heals and grants increased Movement Speed.
Attacks deal bonus damage to enemy champions.
Increases damage dealt to enemy champions with low Health.
Gains Attack Speed.
Reduces incoming damage.
Adc Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Duo SENNA Community Builds
Explore published community builds for playing SENNA in the Duo lane.
0 COMMUNITY BUILDSBe the first to share a SENNA build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
SENNA Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
SENNA Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
(PASSIVE) ABSOLUTION
Standard Critical Strike Damage: 90% → 80%.
Attack Damage per Black Mist stack: 1.25 → 0.9.
(Q) PIERCING DARKNESS
Base Damage: 50/80/110/140 → 30/60/90/120.
BASE STATS
Attack Speed Ratio: 0.4 → 0.3.
Base Attack Speed: 0.4 → 0.3.
Base Bonus Attack Speed: 0.6 → 1.1.
Attack Speed per Level: 0.05 → 0.025.
Bonus Attack Speed now provides less benefit toward reducing her basic attack windup.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.4.
Base Attack Speed: 0.4.
Base Bonus Attack Speed: 0.6.
Attack Speed per Level: 0.05.
(PASSIVE) ABSOLUTION
Damage based on Current Health: 1.2%-12% (based on level) → 1%-10% (based on level).
Critical Rate gained per 20 Mist: 15% → 10%.
[New] Basic attacks deal 90% of normal Critical Strike Damage when they critically strike.
(Q) PIERCING DARKNESS
Base Damage: 50/90/130/170 → 50/80/110/140.
(R) DAWNING SHADOW
Damage: 250/375/500 + 120% bonus Attack Damage + 50% Ability Power → 250/400/550 + 120% bonus Attack Damage + 70% Ability Power.
Shield: 120/160/200 + 40% Ability Power + Mist × 4 → 120/160/200 + 50% Ability Power + Mist × 2.
(PASSIVE) ABSOLUTION
Current health damage: 1.2%–12% (based on level) → 1%–10% (based on level).
(R) DAWNING SHADOW
Shield: 40% Ability Power + 4 per Mist stack → 50% Ability Power + 2.5 per Black Mist stack.
BASE STATS
BAse Attack Damage: 54 → 50.
(PASSIVE) ABSOLUTION
[New] If not attacked, souls nearby Senna will be absorbed automatically on disappearance.
We’ve also made some optimizations to Senna’s Controls. When Senna performs a basic attack, it will not be interrupted by other abilities. After the basic attack ends, the ability cast will then trigger.
(Q) PIERCING DARKNESS
Ally Healing Width: 2.3 → 2.8.
BASE STATS
Base Attack Damage: 52 → 54.
Base Health: 570 → 600.
(PASSIVE) ABSOLUTION
Attack Damage increase per Mist Stack: 1 → 1.25.
(Q) PIERCING DARKNESS
Bonus Damage: 50% Additional Attack Damage → 60% Additional Attack Damage.
(R) DAWNING SHADOW
Bonus Damage: 100% Additional Attack Damage → 120% Additional Attack Damage.
BASE STATS
Base Health: 530 → 570.
Health per level: 105 → 120.
Armor per level: 3.9 → 4.5.
Magic Resist per level: 0.8 → 1.4.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Initial attack range: 600 → 625.
(PASSIVE) ABSOLUTION
Crit damage reduction: 50% → 25%.
(Q) PIERCING DARKNESS
Initial cast range: 600 → 625.
(Q) PIERCING DARKNESS
[NEW] Enemies hit are slowed by 15% + 0.1% × Bonus Attack Damage + 0.06% × Ability Power for 0.75/1/1.25/1.5s.
(W) LAST EMBRACE
Damage: 70/130/190/250 → 90/155/220/285.
(E) CURSE OF THE BLACK MIST
Cooldown: 26/24/22/20 → 22/20/18/16.
(Q) PIERCING DARKNESS
Damage: 40/80/120/160 + 40% Bonus Attack Damage → 50/90/130/170 + 50% Bonus Attack Damage.
BASE STATS
Attack Speed Growth: 2.2% → 1.2%.
(PASSIVE) ABSOLUTION
Mist trigger damage: 1.6%-16% current health (max at level 10) → 1.2%-12% current health (max at level 10).
(PASSIVE) ABSOLUTION
Additional attack range per 20 soul: 25 → 15.
(R) DAWNING SHADOW
Shield Amount: 3 shield health per soul → 4 shield health per soul.
(R) DAWNING SHADOW
Missile speed: 100 → 170.
(PASSIVE) ABSOLUTION
Mist Wraith spawn rate on minion kills: 7% → 3%.
CHAMPION GUIDE / COUNTERS
Duo SENNA Counters
Explore champion matchups and synergies for SENNA in the Duo lane.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Duo SENNA Counter Items
Discover items that help counter SENNA in the Duo lane.
ARMOR
Armor helps against basic attacks and physical damage.
REDUCE ATTACK SPEED
Items that reduce this champion's attack speed.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE SHIELDS
Items that reduce enemy shields.
REVEAL ENEMIES
Items that help detect invisible or unseen enemies.
CHAMPION GUIDE / COMBOS
SENNA Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Senna Flash All-In
Senna Flash All-In
W
F
AA
Q
AA
R
AAWhen further away, use (W) LAST EMBRACE, then FLASH immediately to extend its range. Follow up with AA, (Q) PIERCING DARKNESS, AA and (R) DAWNING SHADOW while the enemy is still rooted. Finish with more AA's.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Duo SENNA Tips
Practical laning tips, matchup decisions and tactical advice for playing SENNA in the Duo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Duo SENNA Strengths and Weaknesses
Explore the strengths and weaknesses of SENNA in the Duo lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Duo SENNA Strategy and Tactics
Plan your early, mid and late game decisions for SENNA in the Duo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Duo SENNA Power Spikes
Learn when SENNA is strongest in the Duo lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
SENNA Jungle Path
Explore SENNA jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.







































































