22 Nov 2023 Wild Rift: CAITLYN - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
BUFF
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Adc CAITLYN's Build items and runes for LoL Wild Rift

Long Sword +12 Attack Damage
500

Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000

Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3400

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low +40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp
Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).
Buttle Furor: Triggering Lifeline grants +8% Physical Vamp for 8 seconds.
3200

The Collector
Execute low health champions +40 Attack Damage
+25% Critical Rate
Killer: +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.
Limited to 1 The Collector. 2900

Berserker's Greaves
Attack Speed +18 Attack Damage
+30% Attack Speed
+45 Move Speed.
1400

Gluttonous Greaves
Attack Damage, Omnivamp +35 Attack Damage
+45 Move Speed.
Conversion: +7% Omnivamp.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Quicksilver Enchant
Dispels crowd control
Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)
Cannot be used during knock up or knock back effects. 800

Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000

Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3400

Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300

Magnetic Blaster
Attacks increase in range and deal bonus damage +25% Critical Rate
+35% Attack Speed
Fervor: +5% Move Speed.
Energized: Moving and attacking will generate an Energized Attack.
Power Blitz: Energized Attacks generate 25% faster, gain 125 range (50 range for melee attacks), and deal 50-120 bonus magic damage. Damage bounces to 5 nearby enemies and can Critically Strike. 2900

Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 15 AD or 30 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low +40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp
Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).
Buttle Furor: Triggering Lifeline grants +8% Physical Vamp for 8 seconds.
3200

The Collector
Execute low health champions +40 Attack Damage
+25% Critical Rate
Killer: +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.
Limited to 1 The Collector. 2900

Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3400

Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000

Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300

Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 15 AD or 30 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900

Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300

Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 15 AD or 30 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900

Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150

Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 15 AD or 30 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900

Serpent's Fang
Anti-Shielding +50 Attack Damage
+10 Ability Haste
Stab: +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD
+ 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
2800

Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 15 AD or 30 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Lethal Tempo
Attack Speed
Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.
Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.
Full stack bonus: Gain 40% Attack Speed.


Brutal
On-hit Damage
Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Alacrity
Bonus Attack Speed
Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.
Cooldown: 100s

(Q) PILTOVER PEACEMAKER

(W) YORDLE SNAP TRAP

(E) 90 CALIBER NET

(R) ACE IN THE HOLE
Wild Rift CAITLYN's COMBOS + VIDEO GUIDE








Use this combo to unexpectedly All-In an enemy. Best used on immobile targets.
AA when your headshot is available. Immediately FLASH forward to (E) 90 CALIBER NET and (W) YORDLE SNAP TRAP while dashing. (E's) slow will keep the enemy in place for the trap. Once you land, (Q) PILTOVER PEACEMAKER and AA to headshot the enemy. AA to headshot again when the trap is activated. Use (R) ACE IN THE HOLE to finish the kill.
Wild Rift CAITLYN's ABILITIES

(PASSIVE) HEADSHOT
Every 6 attacks fires a Headshot, dealing 29 bonus physical damage (50% + 125%
).
Trapped or netted enemies trigger a Headshot that has double range.
Attacking from brush builds Headshot twice as fast.
Open video

(Q) PILTOVER PEACEMAKER
9/8/7/6s
50/60/70/80
Fires a narrow piercing bullet that deals 133 physical damage (60/110/160/210 + 125/140/155/170% ). Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.
Always deal full damage to trapped or netted enemies.
Open video

(W) YORDLE SNAP TRAP
0,5s
20
Sets a trap that enemy champions can spring, immobilizing them for 1.5 seconds and Revealing them for a short duration.
Traps last for 27/22/17/12 seconds and 2/3/4/5 can be active at once.
Open video

(E) 90 CALIBER NET
16/14/12/10s
75
Launches a net, knocking Caitlyn backwards. The net deals 70 magic damage (70/120/170/220 + 80% ) and slows by 50% for 1.5 seconds.
Open video

(R) ACE IN THE HOLE
65/55/45s
100
Lines up a perfect shot, Revealing an enemy champion for 1.5 seconds before dealing physical damage equal to 200 (200/375/550 + 200% ) plus 20% of their missing Health.
Enemy champions can intercept the bullet before it hits their ally.
Open video
CAITLYN: champion change history (buffs and nerfs)
(W) YORDLE SNAP TRAP
Charging time: 30/24/18/12s → 27/22/17/12s.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 650 → 675.
Base Attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 3.6 → 4.
(W) YORDLE SNAP TRAP
Optimized the smart casting effect. When using smart casting, it will automatically cast spells to the nearest enemy.
BASIC STATS
Base Attack Damage 58 → 54.
ACE IN THE HOLE (ULTIMATE)
Base damage: 300/525/750 → 200/375/550.
CAITLYN's Lore
Wild Rift CAITLYN Video
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