Wild Rift: CAITLYN Build Guide (7.3)

CAITLYN Wild Rift
BUFFED
170
256 670
Today, 01:07
Damage
Toughness
Utility
Difficulty

League of Legends: Wild Rift CAITLYN, role - Marksman. Use the guidelines to take your CAITLYN Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position CAITLYN is in the rating table, go to the - Tier List page.

attackdamage 60 (4.2) 
heal 600 (128)
healthregeneration 6 (0.6)
attackspeed 0.8 (0.025)
mana 345 (41)
mpreg 12 (0.7)
movementspeed 345 (0)
armor 35 (4.5)
magicresistance 30 (1.4)
criticalstrike 200 (0)


HEADSHOT
P

(PASSIVE) HEADSHOT

Every 6 attacks, Caitlyn's next attack fires a Headshot that deals 36 bonus physical damage (60 - 100% attackdamage(perlevel)). This damage scales with Critical Rate and Critical Damage at 100% effectiveness.

Attacks against trappedAttacks against trapped or netted targets fire a Headshot with double range.

Attacks while in brush build Headshot twice as fast.

PILTOVER PEACEMAKER
Q

(Q) PILTOVER PEACEMAKER

9/8/7/6s 50/60/70/80

Fires a narrow piercing bullet that deals 125 physical damage (50/100/150/200 + 125/145/165/185% attackdamage). Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.

Always deal full damage to trapped or netted enemies.

YORDLE SNAP TRAP
W

(W) YORDLE SNAP TRAP

0,5s 20

Sets a trap that roots the first champion that steps on it for 1.5 seconds and briefly reveals them.

Targets rooted by this ability take an additional 40 physical damage (40/90/140/190 + 30% bonus attackdamage) from Headshot.

Traps last for 25/20/15/10 seconds, and 2/3/4/5 traps may be active at once.

90 CALIBER NET
E

(E) 90 CALIBER NET

16/14/12/10s 75

Launches a net, knocking Caitlyn backwards. The net deals 70 magic damage (70/120/170/220 + 80% abilitypower) and slows by 50% for 1 seconds.

ACE IN THE HOLE
R

(R) ACE IN THE HOLE

65/55/45s 100

Takes a moment to line up the perfect shot, revealing the target champion for 1.5 seconds. Then she fires, dealing 250 (250/450/650 + 100% bonus attackdamage) plus 20% of their missing Health as physical damage.

Other enemy champions can intercept the bullet for their ally.

Damage scales with Caitlyn's Critical Rate and Critical Damage at 30% effectiveness.

CAITLYN Meta Overview — Ranks & Performance Analytics

This meta overview presents CAITLYN’s ranked performance across different roles and skill tiers. The data includes tier placement, win rate, pick rate, ban rate, and short-term trends, allowing you to evaluate her current strength and draft priority. Statistics are synced with rank buckets and role selection, helping you understand where CAITLYN performs best and how her impact changes in the evolving Wild Rift meta.

Updated: 23 SEP 2026 UTC 00:00
Last 7 days analytics
Build Counters Counter Items Tips Con Game Plan Power Spikes

Adc CAITLYN Build items and runes

The information below will help you get familiar with the game on the Adc Line CAITLYN. We have prepared a items builds, runes, summoner spells and ability order for a comfortable game. Situational options for replacing items and runes are also available to you.

Key items

TIPS: Start your build with Long Sword Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy Boots of Speed Boots of Speed at an early stage.
Start
Wild Rift Items: Long Sword
Long Sword

Long Sword

+12 Attack Damage

500

Core
Wild Rift Items: The Collector
The Collector

The Collector
Execute low health champions

+50 Attack Damage
+10 Armor Penetration
+25% Critical Rate

Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their max Health executes them, permanently increases the max Health percentage execution threshold by 0.1%, and grants 25 bonus gold.

Limited to 1 The Collector.

3000

The Collector TIPS: This item combines Attack Damage, Armor Penetration, and Critical Strike Chance, significantly improving your ability to finish off enemies. Champions at critically low Health are instantly executed when damaged, while each execution gradually increases the execution threshold and grants bonus gold. An excellent choice for marksmen, assassins, and other AD champions focused on quickly eliminating weakened targets.

Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+75 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 230% damage instead of 200%.

3400

Infinity Edge TIPS: This item significantly increases Attack Damage and Critical Strike Chance while also increasing the damage dealt by Critical Strikes. An excellent choice for marksmen and other AD champions focused on Critical Strike builds, especially in the later stages of the game when a high Critical Strike Chance allows you to make the most of its damage amplification.

Boots
Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Gunmetal Greaves
Gunmetal Greaves

Gunmetal Greaves
Increases Attack Speed and Movement Speed

+50% Attack Speed
+45 Move Speed
+5% Lifesteal

Noxian Gait: Attacks against enemy champions grant Movement Speed (10% for melee champions / 7% for ranged champions) decaying over 2 seconds.
Blessed Blade: Attacks restore 12 Health on hit.

2200

Gunmetal Greaves TIPS: These boots significantly increase Attack Speed while also providing Movement Speed and Lifesteal, making them well suited for champions who rely on frequent basic attacks. Attacking enemy champions temporarily increases Movement Speed, making it easier to chase and reposition, while each hit also restores Health. An excellent choice for auto-attackers who need mobility and consistent sustain in combat.

T3
TIPS: Finally, for your items, you should build The Collector The Collector (Execute low health champions) as your first item, followed by Berserker's Greaves Berserker's Greaves (Grants Attack Speed) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is Infinity Edge Infinity Edge (Increases Critical Strike Damage).

Maybe now it's time to think about upgrading your boot, invest in Gunmetal Greaves Gunmetal Greaves (Increases Attack Speed and Movement Speed).

The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
Example build
Wild Rift Items: The Collector
The Collector

The Collector
Execute low health champions

+50 Attack Damage
+10 Armor Penetration
+25% Critical Rate

Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their max Health executes them, permanently increases the max Health percentage execution threshold by 0.1%, and grants 25 bonus gold.

Limited to 1 The Collector.

3000

The Collector TIPS: This item combines Attack Damage, Armor Penetration, and Critical Strike Chance, significantly improving your ability to finish off enemies. Champions at critically low Health are instantly executed when damaged, while each execution gradually increases the execution threshold and grants bonus gold. An excellent choice for marksmen, assassins, and other AD champions focused on quickly eliminating weakened targets.

Wild Rift Items: Berserker's Greaves
Berserker's Greaves

Berserker's Greaves
Attack Speed

+35% Attack Speed
+45 Move Speed

Blessed Blade: Attacks restore 10 Health on hit.

1200

Berserker's Greaves TIPS: These boots grant a significant boost to attack speed and movement speed, while empowering your basic attacks with on‑hit life steal. — A great pick for marksmen and auto‑attack bruisers who need mobility, rapid attack cadence, and constant sustain in fights.

Wild Rift Items: Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+75 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 230% damage instead of 200%.

3400

Infinity Edge TIPS: This item significantly increases Attack Damage and Critical Strike Chance while also increasing the damage dealt by Critical Strikes. An excellent choice for marksmen and other AD champions focused on Critical Strike builds, especially in the later stages of the game when a high Critical Strike Chance allows you to make the most of its damage amplification.

Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Rapid Firecannon
Rapid Firecannon

Rapid Firecannon
Increases attack range and damage

+25% Critical Rate
+40% Attack Speed
+4% Move Speed

Sharpshooter: Moving and attacking generates an Energized Attack with 35% bonus Attack Range (max 150 range) that deals 80 bonus magic damage.

2650

Rapid Firecannon TIPS: This item combines Critical Strike Chance, Attack Speed, and mobility, improving the effectiveness of basic attacks. Moving and attacking charges an empowered attack that gains increased range and deals bonus magic damage. An excellent choice for marksmen who want to safely land their first hit from greater distance while maintaining high mobility in combat.

Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Situational items

Buy items that will effectively counter your opponents, help you and your allies. Use this section to find out which items will be useful to you in a particular situation.
Сhange
Wild Rift Items: Mortal Reminder
Wild Rift Items: Hexoptics C44
Wild Rift Items: Immortal Shieldbow
Wild Rift Items: Phantom Dancer
Wild Rift Items: Mercurial Scimitar
Wild Rift Items: Guardian Angel
Wild Rift Items: Stormrazor
Wild Rift Items: Galeforce
Armor Penetration (%) and reduced enemy healing
Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Mortal Reminder
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+35 Attack Damage
+30% Armor Penetration
+25% Critical Rate

Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3000

Mortal Reminder TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with armored enemies. Dealing physical damage to enemy champions applies Grievous Wounds, reducing the effectiveness of their healing and health regeneration. An excellent choice against teams with high Armor, healing, and regeneration.

Mortal Reminder Mortal Reminder — This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with armored enemies. Dealing physical damage to enemy champions applies Grievous Wounds, reducing the effectiveness of their healing and health regeneration. An excellent choice against teams with high Armor, healing, and regeneration.
Increases attack range and damage
Wild Rift Items: Dominik’s Regards
Dominik’s Regards

Dominik’s Regards
Armor Pen and bonus damage

+35 Attack Damage
+35% Armor Penetration
+25% Critical Rate

Giant Slayer: Deal bonus damage based on the enemy champion's bonus Health, up to 12% bonus damage when the enemy champion has 1.200 bonus Health.

3300

Dominik’s Regards TIPS: This item combines Attack Damage, percentage Armor Penetration, and Critical Strike Chance, allowing you to effectively deal with durable enemies. Your damage is further increased against champions with large amounts of bonus Health. An excellent choice for marksmen and other AD champions against tanks and fighters who stack Armor and Health.

Wild Rift Items: Hexoptics C44
Hexoptics C44

Hexoptics C44
Increases attack range and damage

+55 Attack Damage
+25% Critical Rate

Magnification: Deal 0–10% increased damage with attacks, based on how far away the enemy is (max damage at 550 range).
Arcane Aim: When a champion you damaged within 3 seconds dies, gain 100 additional Attack Range for 8 seconds.

2900

Hexoptics C44 TIPS: This item combines high Attack Damage and Critical Strike Chance, making basic attacks especially powerful from long range. The farther away the target is, the more damage your attacks deal, while participating in a champion takedown temporarily increases your Attack Range. An excellent choice for marksmen who prefer to maintain a safe distance and deal high damage from afar.

Hexoptics C44 Hexoptics C44 — This item combines high Attack Damage and Critical Strike Chance, making basic attacks especially powerful from long range. The farther away the target is, the more damage your attacks deal, while participating in a champion takedown temporarily increases your Attack Range. An excellent choice for marksmen who prefer to maintain a safe distance and deal high damage from afar.
Gain a shield when Health is low
Wild Rift Items: Rapid Firecannon
Rapid Firecannon

Rapid Firecannon
Increases attack range and damage

+25% Critical Rate
+40% Attack Speed
+4% Move Speed

Sharpshooter: Moving and attacking generates an Energized Attack with 35% bonus Attack Range (max 150 range) that deals 80 bonus magic damage.

2650

Rapid Firecannon TIPS: This item combines Critical Strike Chance, Attack Speed, and mobility, improving the effectiveness of basic attacks. Moving and attacking charges an empowered attack that gains increased range and deals bonus magic damage. An excellent choice for marksmen who want to safely land their first hit from greater distance while maintaining high mobility in combat.

Wild Rift Items: Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a shield when Health is low

+55 Attack Damage
+25% Critical Rate

Lifeline: Damage that puts you under 35% Health grants a shield for 3s. The shield absorbs 350–650 damage for melee champions and 300–550 damage for ranged champions. (70s cooldown)

3000

Immortal Shieldbow TIPS: This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.

Immortal Shieldbow Immortal Shieldbow — This item combines high Attack Damage and Critical Strike Chance with additional protection in dangerous situations. When your Health drops to a critical level, it automatically grants a shield that helps you survive incoming damage and continue fighting. An excellent choice for marksmen and other AD champions who need extra protection against burst damage without sacrificing significant offensive power.
Movement speed and attack speed
Wild Rift Items: Rapid Firecannon
Rapid Firecannon

Rapid Firecannon
Increases attack range and damage

+25% Critical Rate
+40% Attack Speed
+4% Move Speed

Sharpshooter: Moving and attacking generates an Energized Attack with 35% bonus Attack Range (max 150 range) that deals 80 bonus magic damage.

2650

Rapid Firecannon TIPS: This item combines Critical Strike Chance, Attack Speed, and mobility, improving the effectiveness of basic attacks. Moving and attacking charges an empowered attack that gains increased range and deals bonus magic damage. An excellent choice for marksmen who want to safely land their first hit from greater distance while maintaining high mobility in combat.

Wild Rift Items: Phantom Dancer
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25% Critical Rate
+40% Attack Speed
+7% Movement Speed

Spectral Waltz: On hit, your attacks against a champion grant 6% Attack Speed and 1% Movement Speed for 6 second(s). Bonuses stack up to 5 times.

2650

Phantom Dancer TIPS: This item combines Critical Strike Chance, high Attack Speed, and mobility, improving your effectiveness in extended fights. Attacking enemy champions gradually increases your Attack Speed and Movement Speed, allowing you to attack faster, chase targets more effectively, and reposition during combat. An excellent choice for marksmen and other champions focused on sustained basic attack damage.

Phantom Dancer Phantom Dancer — This item combines Critical Strike Chance, high Attack Speed, and mobility, improving your effectiveness in extended fights. Attacking enemy champions gradually increases your Attack Speed and Movement Speed, allowing you to attack faster, chase targets more effectively, and reposition during combat. An excellent choice for marksmen and other champions focused on sustained basic attack damage.
Dispels crowd control
Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Wild Rift Items: Mercurial Scimitar
Mercurial Scimitar

Mercurial Scimitar
Dispels crowd control

+45 Attack Damage
+12% Lifesteal
+40 Magic Resistance

Quicksilver Sash (Active): Removes all crowd control debuffs from you and grants immunity to crowd control for 0.25s.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

3100

Mercurial Scimitar TIPS: This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.

Mercurial Scimitar Mercurial Scimitar — This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.
Revives at death
Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Wild Rift Items: Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+45 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% Health and 100% Mana after 4 seconds of stasis. (180s Cooldown)

3200

Guardian Angel TIPS: This item is perfect for champions who need a second chance in teamfights. It is especially effective against champions with high burst damage, such as Zed, Syndra, or Zoe, as well as against strong diving champions like Camille, Kha'Zix, or Lee Sin. The Resurrection effect allows you to return to the fight after taking lethal damage, restoring health and mana, giving you a chance to continue fighting and assist your team even in critical moments.

Guardian Angel Guardian Angel — This item is perfect for champions who need a second chance in teamfights. It is especially effective against champions with high burst damage, such as Zed, Syndra, or Zoe, as well as against strong diving champions like Camille, Kha'Zix, or Lee Sin. The Resurrection effect allows you to return to the fight after taking lethal damage, restoring health and mana, giving you a chance to continue fighting and assist your team even in critical moments.
Energized Attacks deal extra damage and grant Movement Speed
Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Wild Rift Items: Stormrazor
Stormrazor

Stormrazor
Energized Attacks deal extra damage and grant Movement Speed

+50 Attack Damage
+25% Critical Rate
+20% Attack Speed

Bolt: Moving and attacking generates an Energized Attack that deals 120 bonus magic damage and grants 45% Movement Speed for 1.5 second(s) on hit.

3000

Stormrazor TIPS: This item combines Attack Damage, Critical Strike Chance, and Attack Speed, empowering basic attacks with additional burst damage. Moving and attacking charges an empowered attack that deals bonus magic damage and temporarily grants a significant boost to Movement Speed. An excellent choice for marksmen who value a strong opening hit, mobility, and the ability to quickly reposition or chase targets.

Stormrazor Stormrazor — This item combines Attack Damage, Critical Strike Chance, and Attack Speed, empowering basic attacks with additional burst damage. Moving and attacking charges an empowered attack that deals bonus magic damage and temporarily grants a significant boost to Movement Speed. An excellent choice for marksmen who value a strong opening hit, mobility, and the ability to quickly reposition or chase targets.
Grants a dash and damage bonus
Wild Rift Items: Bloodthirster
Bloodthirster

Bloodthirster
Gain Lifesteal and convert excess healing into a shield

+75 Attack Damage
+15% Lifesteal

Ichorshield: Convert excess healing from your Lifesteal to a shield that absorbs up to 165–345 damage.

3200

Bloodthirster TIPS: This item significantly increases physical damage and Lifesteal, providing strong health recovery from attacks. Excess healing from Lifesteal is converted into a protective shield, allowing you to build additional protection before entering a fight. An excellent choice for marksmen and other AD champions who need high damage, sustained combat power, and extra survivability.

Wild Rift Items: Galeforce
Galeforce

Galeforce
Grants a dash and damage bonus

+60 Attack Damage
+25% Critical Rate
+4% Move Speed

Cloudburst (Active): Dash in a target direction and fire 3 missile(s) at the lowest Health enemy near your destination, prioritizing champions. Deal physical damage equal to 40-125 () plus 35% bonus. (60s Cooldown)

3100

Galeforce TIPS: This item greatly improves the mobility of marksmen and AD champions by granting a dash that also fires projectiles at the lowest-health nearby target. It is perfect for both finishing off weakened enemies and repositioning during fights, allowing you to dodge key abilities or quickly close the gap. An excellent choice for champions who value mobility, safety, and strong burst potential.

Galeforce Galeforce — This item greatly improves the mobility of marksmen and AD champions by granting a dash that also fires projectiles at the lowest-health nearby target. It is perfect for both finishing off weakened enemies and repositioning during fights, allowing you to dodge key abilities or quickly close the gap. An excellent choice for champions who value mobility, safety, and strong burst potential.

Summoner Spells

If you want to use this CAITLYN Adc build, you should take Flash Flash (Teleport a short distance) and Exhaust Exhaust (Exhausts target enemy champion, reducing their Movement Speed and their damage dealt) as your Summoner Spells.
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 35% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Cleanse Wild Rift
Cleanse

Cleanse

Removes disables (including spell debuffs) affecting your champion and grants immunity to disables for 0.25 seconds.

Cooldown: 110s

Runes BUILD

For runes, you should pick Lethal Tempo Lethal Tempo (Stack Attack Speed with each consecutive attack. At max stacks, gain additional Attack Speed and deal bonus damage with your attacks) as your keystone, followed by Brutal Brutal (Attacks deal bonus damage to enemy champions.), Coup de Grace Coup de Grace (Increases damage dealt to enemy champions with low Health.) and Legend: Alacrity Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as Bone Plating Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Wild Rift Keystone Runes: Lethal Tempo

Lethal Tempo
Attack Speed

Gain Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks deal bonus damage with your attacks.

Each stack Attack Speed by 6% (4.8% for ranged champions) for 6 seconds.

Max stacks bonus: Attacks against non-turrets fire a bullet on hit, dealing 9–30 adaptive damage (6–20 for ranged champions). Every 1% bonus Attack Speed you have increases the damage by 0.5% (0.33% for ranged champions).

Lethal Tempo
Attack Speed
Stack Attack Speed with each consecutive attack. At max stacks, gain additional Attack Speed and deal bonus damage with your attacks
Wild Rift Precision Runes: Brutal

Brutal
Attacks deal on-hit damage

Attacks deal (5 + 6% bonus + 3% ) bonus adaptive damage to enemy champions.

Brutal
Attacks deal on-hit damage
Attacks deal bonus damage to enemy champions.
Wild Rift Precision Runes: Coup de Grace

Coup de Grace
Increase damage to low Health enemies

Your attacks deal 8% bonus adaptive damage to enemy champions with less than 40% Health.

Coup de Grace
Increase damage to low Health enemies
Increases damage dealt to enemy champions with low Health.
Wild Rift Precision Runes: Legend Alacrity

Legend: Alacrity
Increase bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 18% Attack Speed.

Legend: Alacrity
Increase bonus Attack Speed
Gains Attack Speed.
Wild Rift Resolve Runes: Bone Plating

Bone Plating
Anti-Burst Damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 40s

Bone Plating
Anti-Burst Damage
Reduces incoming damage.

Situational Runes

Сhange
Cut Down
Legend: Bloodline
Deal more damage to high Health enemies
Coup de Grace
Coup de Grace

Coup de Grace
Increase damage to low Health enemies

Your attacks deal 8% bonus adaptive damage to enemy champions with less than 40% Health.

Cut Down
Cut Down

Cut Down
Deal more damage to high Health enemies

Your attacks deal 6.57% bonus adaptive damage to enemy champions with more than 60% Health.

Cut Down Cut Down — This rune increases damage against high-health targets, helping you deal with tanky enemies more effectively. It is ideal for champions who rely on consistent damage output, especially against tanks and durable fighters. It works best on marksmen and some fighters where efficiently shredding high-health targets is important.
Increase Omnivamp
Legend: Alacrity
Legend: Alacrity

Legend: Alacrity
Increase bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 18% Attack Speed.

Legend: Bloodline
Legend: Bloodline

Legend: Bloodline
Increase Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline Legend: Bloodline — The rune increases your omnivamp by 1%, allowing you to restore health when dealing damage to both enemies and allies. By taking down monsters, enemy champions, or minions, you gain additional bonuses, increasing your omnivamp up to 7%. This rune is suitable for champions such as fighters, junglers, and marksmen who actively engage in battles. Marksmen, who are often in the heart of the action, can effectively sustain themselves with omnivamp, enhancing their survivability in fights.

Skills Order

For the skill order, you want to stick with (Q) (W) (E). You can learn more about abilities order at all levels by studying the diagram below.
PILTOVER PEACEMAKER

(Q) PILTOVER PEACEMAKER

9/8/7/6s 50/60/70/80

Fires a narrow piercing bullet that deals 125 physical damage (50/100/150/200 + 125/145/165/185% attackdamage). Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.

Always deal full damage to trapped or netted enemies.

(Q) PILTOVER PEACEMAKER
















YORDLE SNAP TRAP

(W) YORDLE SNAP TRAP

0,5s 20

Sets a trap that roots the first champion that steps on it for 1.5 seconds and briefly reveals them.

Targets rooted by this ability take an additional 40 physical damage (40/90/140/190 + 30% bonus attackdamage) from Headshot.

Traps last for 25/20/15/10 seconds, and 2/3/4/5 traps may be active at once.

(W) YORDLE SNAP TRAP
















90 CALIBER NET

(E) 90 CALIBER NET

16/14/12/10s 75

Launches a net, knocking Caitlyn backwards. The net deals 70 magic damage (70/120/170/220 + 80% abilitypower) and slows by 50% for 1 seconds.

(E) 90 CALIBER NET
















ACE IN THE HOLE

(R) ACE IN THE HOLE

65/55/45s 100

Takes a moment to line up the perfect shot, revealing the target champion for 1.5 seconds. Then she fires, dealing 250 (250/450/650 + 100% bonus attackdamage) plus 20% of their missing Health as physical damage.

Other enemy champions can intercept the bullet for their ally.

Damage scales with Caitlyn's Critical Rate and Critical Damage at 30% effectiveness.

(R) ACE IN THE HOLE
















Adc CAITLYN Counters

We have prepared lists of champions that can really annoy you during a match with the game on the Adc CAITLYN. We have also prepared a list of champions with whom you will be comfortable being on the same team. These lists are relative and depend greatly on your level of play, the skills of your allies and opponents. Do not forget that each situation is individual!

CAITLYN Wild Rift

Threats

Extreme
[5]
Major
[9]
Even
[13]
Minor
[6]

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Synergies

Ideal
[5]
Strong
[7]
Ok
[4]
Low
[2]

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Adc CAITLYN Counter Items

We have prepared a list of items and spells that will help counter Adc CAITLYN in a given situation. Buy items wisely, only if it is really necessary for a specific situation!

Armor

Items that reduce Auto Attacks (AA) / Physical Damage.
Wild Rift Items: Plated Steelcaps
Plated Steelcaps

Plated Steelcaps
Reduces damage from champion attacks

+150 Max Health
+20 Armor
+45 Move Speed

Block: Reduces damage from champion attacks by 10%.

1200

Plated Steelcaps TIPS: These boots provide reliable protection against champions who rely heavily on basic attacks. They increase your Health and Armor, while the passive further reduces damage taken from enemy champion attacks. An excellent choice against marksmen, AD fighters, and other auto-attack-focused champions.

Wild Rift Items: Randuin's Omen
Randuin's Omen

Randuin's Omen
Counters Critical Strike Damage

+400 Max Health
+75 Armor

Resilience: Critically Struck deal 30% less damage to you.
Countercurrent: Gain 1 stacks of Countercurrent when Critically Struck by physical damage. Each stuck grants 5% Movement Speed and 5% slow resist. Max 4 stacks.

2800

Randuin's Omen TIPS: This item is built to counter crit-heavy builds. It provides a large health pool and armor while reducing damage from critical strikes, making you much tougher in head-on engagements. When you are critically struck, you gain stacks that boost your movement and slow resistance, helping you hold position and control fight spacing. — Perfect for tanks and bruisers who need to stand up to high-crit auto-attackers and survive extended teamfights.

Wild Rift Items: Thornmail
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an attack, deal 20 + 6% bonus Armor + 1% bonus Health magic damage to the attacker.
Entwine: Apply 50% Grievous Wounds to enemy champions for 3 second(s) when stuck by their attacks or dealing damage to them.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Thornmail TIPS: This item reflects a portion of incoming physical damage back to attackers as magic damage and applies an effect that reduces enemy healing effectiveness. A strong pick versus teams with heavy auto-attack damage and sustain — ideal for tanks and bruisers who need to absorb focus and cut down opponent healing.

Wild Rift Items: Dead Man's Plate
Dead Man's Plate

Dead Man's Plate
Increases Movement Speed

+350 Max Health
+70 Armor
+4% Movement Speed

Momentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slows by 75% for 1 second.

2800

Dead Man's Plate TIPS: This item provides a substantial boost to health and armor, and its “Momentum” passive builds movement speed as you move—up to a cap—until you land an attack, which then triggers “Crushing Blow”, dealing bonus magic damage based on the momentum removed and slowing enemies at full stacks. This makes it an excellent choice for tanks and bruisers who need extra mobility to engage quickly and sustain through fights. Tips: ideal for champions who need to close distance and absorb damage; pairs extremely well with Spellblade items (e.g., Divine Sunderer) for additional burst damage on engage.

Wild Rift Items: Frozen Heart
Frozen Heart

Frozen Heart
Reduces enemy Attack Speed

+80 Armor
+400 Max Mana
+20 Ability Haste

Winter's Caress: Reduce the Attack Speed of enemy champions within 650 units of you by 25%.

2550

Frozen Heart TIPS: This item combines a large amount of Armor, additional Mana, and Ability Haste, providing strong protection against physical damage. Nearby enemy champions have their Attack Speed reduced, making it especially effective against marksmen and other opponents who rely heavily on frequent basic attacks. An excellent choice for tanks and fighters against attack-focused team compositions.

Reduce Attack Speed

Items that reduce CAITLYN Attack Speed.
Warden's Mail Wild Rift
Warden's Mail

Warden's Mail
Reduces enemy's Attack Speed

+35 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack.

1050

Wild Rift Items: Frozen Heart
Frozen Heart

Frozen Heart
Reduces enemy Attack Speed

+80 Armor
+400 Max Mana
+20 Ability Haste

Winter's Caress: Reduce the Attack Speed of enemy champions within 650 units of you by 25%.

2550

Frozen Heart TIPS: This item combines a large amount of Armor, additional Mana, and Ability Haste, providing strong protection against physical damage. Nearby enemy champions have their Attack Speed reduced, making it especially effective against marksmen and other opponents who rely heavily on frequent basic attacks. An excellent choice for tanks and fighters against attack-focused team compositions.

Cleanse or Block Spells

Items with ability or property to cleanse or block negative spells.
Wild Rift Items: Quicksilver Sash
Quicksilver Sash

Quicksilver Sash
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.25 seconds.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

1100

Quicksilver Sash TIPS: This enchant instantly removes most crowd control effects and briefly grants immunity to further disables. Once the effect ends, it provides increased resistance to crowd control and slows, helping you escape dangerous situations or continue fighting without interruption. It is an excellent choice against teams with heavy crowd control, allowing you to stay mobile and effective in crucial moments.

LoL Wild Rift Seeker's Armguard
Seeker's Armguard

Seeker's Armguard
Turn invulnerable

+20 Armor
+35 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1200

Seeker's Armguard TIPS: This item combines Ability Power with extra defense, but its defining feature is the ability to become temporarily invulnerable. Its active effect lets you completely avoid lethal damage, dodge crucial enemy abilities, or buy time for your cooldowns to return. It is an excellent choice for mages and AP assassins who need to survive burst damage and outplay opponents in critical teamfights.

Wild Rift Items: Zhonya's Hourglass
Zhonya's Hourglass

Zhonya's Hourglass
Turn invulnerable

+40 Armor
+110 Ability Power

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (90s Cooldown)

3300

Zhonya's Hourglass TIPS: This item combines high Ability Power with extra armor, while its defining feature is the ability to become completely invulnerable for a short time. Its active effect allows you to survive lethal damage, avoid crucial enemy abilities, or buy time for your cooldowns to recover. It is an excellent choice for mages and AP assassins who need to outlive enemy focus and turn the tide of a teamfight.

Wild Rift Items: Mercurial Scimitar
Mercurial Scimitar

Mercurial Scimitar
Dispels crowd control

+45 Attack Damage
+12% Lifesteal
+40 Magic Resistance

Quicksilver Sash (Active): Removes all crowd control debuffs from you and grants immunity to crowd control for 0.25s.
Perseverance (Passive): When the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

3100

Mercurial Scimitar TIPS: This item is designed to counter crowd control. Its active removes most disabling effects and briefly grants immunity to follow-up control, while the passive provides additional resistance to crowd control and slows once the effect ends. It is an excellent choice for marksmen, fighters, and assassins who need to maintain their mobility and keep dealing damage against heavy-CC team compositions.

Wild Rift Items: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +12 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3000

Edge of Night TIPS: This item is perfect for champions who need a mix of offense and defense. It provides bonuses to maximum health and attack damage, along with increased armor penetration to help you shred through enemy defenses. The "Annul" effect grants you a spell shield, blocking the next enemy ability. This spell shield refreshes when leaving combat with enemy champions, making the item a great choice for champions who need protection from crowd control and to engage in fights, such as Ashe, Lux, or Morgana.

Cleanse Wild Rift
Cleanse

Cleanse

Removes disables (including spell debuffs) affecting your champion and grants immunity to disables for 0.25 seconds.

Cooldown: 110s

Adc CAITLYN Tips

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Adc CAITLYN Strengths and Weaknesses

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Adc CAITLYN Strategy and Tactics

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Adc CAITLYN Power Spikes

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Wild Rift CAITLYN Ability and Tips

HEADSHOTHEADSHOT
P
PILTOVER PEACEMAKERPILTOVER PEACEMAKER
Q
YORDLE SNAP TRAPYORDLE SNAP TRAP
W
90 CALIBER NET90 CALIBER NET
E
ACE IN THE HOLEACE IN THE HOLE
R

(PASSIVE) HEADSHOT

HEADSHOT

Every 6 attacks, Caitlyn's next attack fires a Headshot that deals 36 bonus physical damage (60 - 100% attackdamage(perlevel)). This damage scales with Critical Rate and Critical Damage at 100% effectiveness.

Attacks against trappedAttacks against trapped or netted targets fire a Headshot with double range.

Attacks while in brush build Headshot twice as fast.

Ability Tips

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Video

(Q) PILTOVER PEACEMAKER

PILTOVER PEACEMAKER

9/8/7/6s 50/60/70/80

Fires a narrow piercing bullet that deals 125 physical damage (50/100/150/200 + 125/145/165/185% attackdamage). Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.

Always deal full damage to trapped or netted enemies.

Ability Tips

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Video

(W) YORDLE SNAP TRAP

YORDLE SNAP TRAP

0,5s 20

Sets a trap that roots the first champion that steps on it for 1.5 seconds and briefly reveals them.

Targets rooted by this ability take an additional 40 physical damage (40/90/140/190 + 30% bonus attackdamage) from Headshot.

Traps last for 25/20/15/10 seconds, and 2/3/4/5 traps may be active at once.

Ability Tips

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Video

(E) 90 CALIBER NET

90 CALIBER NET

16/14/12/10s 75

Launches a net, knocking Caitlyn backwards. The net deals 70 magic damage (70/120/170/220 + 80% abilitypower) and slows by 50% for 1 seconds.

Ability Tips

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Video

(R) ACE IN THE HOLE

ACE IN THE HOLE

65/55/45s 100

Takes a moment to line up the perfect shot, revealing the target champion for 1.5 seconds. Then she fires, dealing 250 (250/450/650 + 100% bonus attackdamage) plus 20% of their missing Health as physical damage.

Other enemy champions can intercept the bullet for their ally.

Damage scales with Caitlyn's Critical Rate and Critical Damage at 30% effectiveness.

Ability Tips

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Video

Wild Rift CAITLYN Skills Combo

🥇HARD 🥈MEDIUM 🥉EASY

Caitlyn Flash All-In

Execution

eAA
F
E
W
Q
eAA
eAA
R

Use this combo to unexpectedly All-In an enemy. Best used on immobile targets.

AA when your headshot is available. Immediately FLASH forward to (E) 90 CALIBER NET and (W) YORDLE SNAP TRAP while dashing. (E's) slow will keep the enemy in place for the trap. Once you land, (Q) PILTOVER PEACEMAKER and AA to headshot the enemy. AA to headshot again when the trap is activated. Use (R) ACE IN THE HOLE to finish the kill.

Combo Video

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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift CAITLYN Video

Watch here!

Renowned as its finest peacekeeper, Caitlyn is also Piltover's best shot at ridding the city of its elusive criminal elements. She is often paired with Vi, acting as a cool counterpoint to her partner's more impetuous nature. Even though she carries a one-of-a-kind hextech rifle, Caitlyn's most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress.

CAITLYN Change history

BUFFED 22 SEP 2026 (PATCH 7.3)

BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.28.
Attack Speed per Level: 0.04.
Base Attack Damage: 54 → 60.
Attack Damage per Level: 4.5 → 4.2.

(PASSIVE) HEADSHOT
Headshot bonus damage: (60%-110%) × Attack Damage + 200 × Critical Rate → (60%-100%) × Attack Damage + Critical Rate × 100% + (Critical Damage - 2) × Critical Rate × 100% × Attack Damage.

(Q) PILTOVER PEACEMAKER
Damage: 60/110/160/210 + 125/140/155/170% Attack Damage → 50/100/150/200 + 125/145/165/185% Attack Damage.

(W) YORDLE SNAP TRAP
[New] Headshots against trapped enemies deal 40/90/140/190 + 30% bonus Attack Damage bonus physical damage.

(E) 90 CALIBER NET
Slow duration: 1.5s → 1s.

(R) ACE IN THE HOLE
Damage: 200/375/550 + 200% bonus Attack Damage + 20% target missing Health → (250/450/650 + 100% bonus Attack Damage + 20% target missing Health) × (1 + Critical Rate × 30% + (Critical Damage - 2) × 30% × Critical Rate).
BUFFED 27 AUG 2026 (PATCH 7.2D)

(PASSIVE) HEADSHOT
Damage: 50% - 100% (Based on level) Attack Damage + 125* Critical Rate → 60% - 110% (Based on level) Attack Damage + 200 * Critical Rate.

(W) YORDLE SNAP TRAP
Charge time: 27/22/17/12s → 25/20/15/10s.
BUFFED 18 DEC 2025 (PATCH 6.3F)

BASE STATS
Attack Damage per level: 4 → 4.5.
 ADJUSTED 09 JAN 2025 (PATCH 6.0)

BASE STATS
Base Health: 570 → 600.
Health per level: 115 → 128.
Armor per level: 3.9 → 4.5.
Magic Resist per level: 0.8 → 1.4.
BUFFED 02 AUG 2023 (PATCH 4.3A)

(W) YORDLE SNAP TRAP
Charging time: 30/24/18/12s → 27/22/17/12s.
 ADJUSTED 25 MAY 2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 650 → 675.
Base Attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 3.6 → 4.

(W) YORDLE SNAP TRAP
Optimized the smart casting effect. When using smart casting, it will automatically cast spells to the nearest enemy.
NERFED 15 FEB 2023 (PATCH 4.0B)

BASIC STATS
Base Attack Damage 58 → 54.
NERFED 02 DEC 2021 (PATCH 2.6)

(R) ACE IN THE HOLE
Base damage: 300/525/750 → 200/375/550.
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Comments (5)

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100-90=
  1. MoxSapphire
    +6
    MoxSapphire Poro 12 Sep 2022
    Stormrazor, Rapid Firecannon, Greaves, infinity Edge, Mortal Remimder, G.A or Statikk.

    Letal Thempo, Vampirism, Hunter, Sweet Toot or Pack Hunter.
    1. TheFox
      -2
      TheFox (TheFox) Summoner 26 Jan 2023
      Greaves?????

      Don't understand what you said
  2. cleiton feliciano
    -1
    Platinum
    cleiton feliciano (Thelamb#WOLF)
    Summoner 11 Feb 2024
    Look. As an additional tip, I'm highly recommend make some trades on the bushes. Eventually make her give more head shots, and make some lethality items cus her passive give her Crit (125%) when the enemy don't have many tanks
  3. Stupid Game
    -6
    Stupid Game Poro 14 Apr 2024
    Berserker's Graves, Bloodthirster, Infinity Edge, Magnetic Blaster, Mortal Reminder, Guardian Angel

    Lethal Tempo, Brutal, Giant Slayer, Legend: Alacrity, Bone Platting

    Flash, Ghost

    There you go the best build for the usual situation
  4. Garreth Miller
    -9
    Emerald
    Garreth Miller (Tata)
    💎Premium 10 Apr 2025
    What does bug icon mean on some of champions eg Caitlyn