TRISTANA Wild Rift
A
Wild Rift ADC
A
Wild Rift Mid
132
85 845

24 May 2024
Wild Rift: TRISTANA - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Marksmans
ADJUST

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
3.3
League of Legends: Wild Rift TRISTANA, role - Marksman. Use the guidelines to take your TRISTANA Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position TRISTANA is in the rating table, go to the - Tier List page.
attackdamage 64 (5)
heal 570 (115)
healthregeneration 8 (0.7)
attackspeed 0.81 (0.02)
mana 300 (41)
mpreg 12 (0.7)
movementspeed 335 (0)
armor 35 (3.5)
magicresistance 30 (0.9)
criticalstrike 175 (0)


Adc Mid

Wild Rift ADC Adc TRISTANA's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Ruin - Infinity Edge Wild Rift
Ruin - Infinity Edge

Ruin - Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Self-Destruction: Reduces your base Health by 5-80.
Infinity: Critical Strikes deal 220% damage instead of 175%.

3200

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
TRISTANA - Main Build 👑
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Ruin - Infinity Edge Wild Rift
Ruin - Infinity Edge

Ruin - Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Self-Destruction: Reduces your base Health by 5-80.
Infinity: Critical Strikes deal 220% damage instead of 175%.

3200

Terminus Wild Rift
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Situational Changes
vs Assassin
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Blocks Ability
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

vs Healing
Terminus Wild Rift
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

vs Ability Power
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals, or 15% of the physical damage that your abilities deal is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Runes BUILD
Lethal Tempo Wild Rift

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.

Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Lethal Tempo
Attack Speed
Attack faster with each consecutive attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Skills Order
RAPID FIRE

18/17/16/15s

Gain 50/75/100/125% bonus Attack Speed for 7 seconds.

(Q) RAPID FIRE
















ROCKET JUMP

22/19/16/13s 60

Leap to a target location, dealing 85 magic damage (85/155/225/295 + 50% abilitypower) and slowing nearby enemies by 60% for 1.5/2/2.5/3s.

Takedowns and fully stacked Explosive Charge detonations on champions reset Rocket Jump's cooldown.

(W) ROCKET JUMP
















EXPLOSIVE CHARGE

15/14/13/12s 55/60/65/70

Passive: Enemies explode when killed by Tristana's attacks, dealing 55 magic damage (55/85/115/145 + 25% abilitypower) to nearby enemies.

Active: Places a bomb on an enemy or turret, dealing 70 physical damage (70/90/110/130 + 55/90/125/160% attackdamage + 50/70/90/110% abilitypower) to nearby enemies. Tristana's attacks and abilities charge the bomb's damage by 30% stacking 4 times.

Bombs explode immediately at full stacks. Explosion radius is double for bombs placed on turrets.

(E) EXPLOSIVE CHARGE
















BUSTER SHOT

70/65/60s 100

Fires a massive cannonball at an enemy, dealing 350 magic damage (350/450/550 + 100% abilitypower) and knocking them back.

(R) BUSTER SHOT
















Wild Rift ADC Adc TRISTANA Counters, Synergys, Tips, Tactics

CHAMPIONS ITEMS TIPS ABILITIE'S TIPS STRENGTHS & WEAKNESSES GAME PLAN POWER SPIKES
Threats
Extreme Major Even Minor

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TRISTANA Wild Rift
Synergies
Ideal Strong Ok Low
Low Ok Strong Ideal

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Armor
Items that reduce Auto Attacks (AA) / Physical Damage.
Plated Steelcaps Wild Rift
Plated Steelcaps

Plated Steelcaps
Reduces Physical Damage

+150 Max Health
+100% Health Regen
+35 Armor
+45 Move Speed.

Block: Reduces physical damage taken by 10%.

1350

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Randuin's Omen Wild Rift
Randuin's Omen

Randuin's Omen
Attack to heal from enemy Critical Strikes

+400 Max Health
+65 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 second(s) when struck by basic attack.
Determination: When you are critically struck, gain Determination equal to 25% (melee) / 18% (ranged) of the pre-mitigation damage for 5 seconds, up to a maximum of 500. When you attack a champion, consume all Determination and heal yourself for the same amount. If you still have unconsumed Determination after 5 second(s), automatically consume all Determination to heal yourself for half of the amount.

2800

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an enemy champion's attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker and inflict 50% Grievous Wounds for 3 second(s).

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Frozen Heart Wild Rift
Frozen Heart

Frozen Heart
Reduces all nerby enemies Attack Speed

+80 Armor
+200 Max Mana
+25 Ability Haste

Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks.

2700

Reduced Healing
Items with Grievous Wounds that can reduce TRISTANA Healing effects.
Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

Executioner's Calling Wild Rift
Executioner's Calling

Executioner's Calling
Physical Damage reduces enemy healing

+15 Attack Damage

Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Oblivion Orb Wild Rift
Oblivion Orb

Oblivion Orb
Magic damage reduces enemy healing

+30 Ability Power

Cursed: Magic damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Bramble Vest Wild Rift
Bramble Vest

Bramble Vest
Reflects damage and reduces enemy healing

+30 Armor

Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

1000

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Chempunk Chainsword Wild Rift
Chempunk Chainsword

Chempunk Chainsword
Reduces enemy healing

+250 Max Health
+45 Attack Damage
+15 Ability Haste

Punishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2800

Morellonomicon Wild Rift
Morellonomicon

Morellonomicon
Magic damage reduces enemy healing

+150 Max Health
+70 Ability Power
+7% Magic Penetration
+20 Ability Haste

Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2500

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an enemy champion's attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker and inflict 50% Grievous Wounds for 3 second(s).

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Cleanse or Block Spells
Items with ability or property to cleanse or block negative spells.
Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
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Wild Rift Mid Mid TRISTANA's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Ruin - Infinity Edge Wild Rift
Ruin - Infinity Edge

Ruin - Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Self-Destruction: Reduces your base Health by 5-80.
Infinity: Critical Strikes deal 220% damage instead of 175%.

3200

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
TRISTANA - Main Build 👑
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Ruin - Infinity Edge Wild Rift
Ruin - Infinity Edge

Ruin - Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Self-Destruction: Reduces your base Health by 5-80.
Infinity: Critical Strikes deal 220% damage instead of 175%.

3200

Terminus Wild Rift
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Situational Changes
vs Assassins
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

vs Ability Power
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals, or 15% of the physical damage that your abilities deal is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Blocks Ability
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

vs Healing
Terminus Wild Rift
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+40 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Runes BUILD
Fleet Footwork Wild Rift

Fleet Footwork
Mobility, Heal

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if attack a champion.

Heal: 15-85 () + 30% bonus + 30%.
Movement Speed bonus: 20% for 1s.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for: Melee 60% | Ranged 20% when attacking minions or monsters.

Fleet Footwork
Mobility, Heal
Moving, attacking and casting builds Energy stacks. At maximum stacks, your next attack heals and grants increased Movement Speed.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

SKILLS ORDER
RAPID FIRE

18/17/16/15s

Gain 50/75/100/125% bonus Attack Speed for 7 seconds.

(Q) RAPID FIRE
















ROCKET JUMP

22/19/16/13s 60

Leap to a target location, dealing 85 magic damage (85/155/225/295 + 50% abilitypower) and slowing nearby enemies by 60% for 1.5/2/2.5/3s.

Takedowns and fully stacked Explosive Charge detonations on champions reset Rocket Jump's cooldown.

(W) ROCKET JUMP
















EXPLOSIVE CHARGE

15/14/13/12s 55/60/65/70

Passive: Enemies explode when killed by Tristana's attacks, dealing 55 magic damage (55/85/115/145 + 25% abilitypower) to nearby enemies.

Active: Places a bomb on an enemy or turret, dealing 70 physical damage (70/90/110/130 + 55/90/125/160% attackdamage + 50/70/90/110% abilitypower) to nearby enemies. Tristana's attacks and abilities charge the bomb's damage by 30% stacking 4 times.

Bombs explode immediately at full stacks. Explosion radius is double for bombs placed on turrets.

(E) EXPLOSIVE CHARGE
















BUSTER SHOT

70/65/60s 100

Fires a massive cannonball at an enemy, dealing 350 magic damage (350/450/550 + 100% abilitypower) and knocking them back.

(R) BUSTER SHOT
















Wild Rift Mid Mid TRISTANA Counters, Synergys, Tips, Tactics

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Wild Rift TRISTANA's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Tristana Burst Disengage
W
E
Q
AA
AA
R
AA
W

Use this combo to escape when you get stuck with multiple enemies.

(W) ROCKET JUMP away from the enemy and use (E) EXPLOSIVE CHARGE mid-air on the closest target and activate your (Q) RAPID FIRE. Upon landing, AA twice, then (R) BUSTER SHOT and AA to quickly detonate the bomb and get your (W) reset. Finish using (W) away to safety.
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift TRISTANA's ABILITIES

DRAW A BEAD P RAPID FIRE Q ROCKET JUMP W EXPLOSIVE CHARGE E BUSTER SHOT R
DRAW A BEAD

(PASSIVE) DRAW A BEAD

Increases the range of attacks, Explosive Charge, and Buster Shot by 10 per level.

Open Video

RAPID FIRE

(Q) RAPID FIRE

18/17/16/15s

Gain 50/75/100/125% bonus Attack Speed for 7 seconds.

Open Video

ROCKET JUMP

(W) ROCKET JUMP

22/19/16/13s 60

Leap to a target location, dealing 85 magic damage (85/155/225/295 + 50% abilitypower) and slowing nearby enemies by 60% for 1.5/2/2.5/3s.

Takedowns and fully stacked Explosive Charge detonations on champions reset Rocket Jump's cooldown.

Open Video

EXPLOSIVE CHARGE

(E) EXPLOSIVE CHARGE

15/14/13/12s 55/60/65/70

Passive: Enemies explode when killed by Tristana's attacks, dealing 55 magic damage (55/85/115/145 + 25% abilitypower) to nearby enemies.

Active: Places a bomb on an enemy or turret, dealing 70 physical damage (70/90/110/130 + 55/90/125/160% attackdamage + 50/70/90/110% abilitypower) to nearby enemies. Tristana's attacks and abilities charge the bomb's damage by 30% stacking 4 times.

Bombs explode immediately at full stacks. Explosion radius is double for bombs placed on turrets.

Open Video

BUSTER SHOT

(R) BUSTER SHOT

70/65/60s 100

Fires a massive cannonball at an enemy, dealing 350 magic damage (350/450/550 + 100% abilitypower) and knocking them back.

Open Video

TRISTANA: champion change history (buffs and nerfs)

✱ ADJUST 28.06.2023 (PATCH 4.2B)

BASE STATS
Health: 610 → 570.

(Q) RAPID FIRE
Attack speed bonus: 50/70/90/110% → 50/75/100/125%.

(W) ROCKET JUMP
Cooldown: 20/18/16/14s → 22/19/16/13s.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Initial attack range: 520 → 545.
Base attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 4.55 → 5.

(E) EXPLOSIVE CHARGE
Initial cast range: 520 → 545.

(R) BUSTER SHOT
Initial attack range: 520 → 545.
▼ NERF 14.09.2022 (PATCH 3.4)

(Q) RAPID FIRE
Cooldown: 16/15/14/13s → 18/17/16/15s.

(E) EXPLOSIVE CHARGE
Controls: Tap casting will now prioritize turrets over minions.
Controls: Tristana will now prioritise targets with her bomb.
▲ BUFF 18.08.2022 (PATCH 3.3B)

(Q) RAPID FIRE
Cooldown: 18/17/16/15s → 16/15/14/13s.

(E) EXPLOSIVE CHARGE
Cast time: 0.27s → 0.13s.
▲ BUFF 08.06.2022 (PATCH 3.2B)

BASE STATS
Attack Damage per level: 3.6 → 4.55.
▲ BUFF 14.09.2021 (PATCH 2.5)

(Q) RAPID FIRE
Cooldown: 19/18/17/16s → 18/17/16/15s.

(E) EXPLOSIVE CHARGE
Cooldown: 16/15/14/13s → 15/14/13/12s.
▲ BUFF 28.04.2021 (PATCH 2.2b)

(E) EXPLOSIVE CHARGE
Active base damage: 65/80/95/110 → 70/90/110/130.

(R) BUSTER SHOT
Base damage: 300/400/500 → 350/450/550.
▲ BUFF 13.04.2021 (PATCH 2.2A)

BASE STATS
Attack Damage per level: 2.65 per level → 3.6 per level.

(E) EXPLOSIVE CHARGE
Cooldown: 16s at all ranks → 16/15/14/13s.
▲ BUFF 16.03.2021 (PATCH 2.1B)

BASE STATS
Base mana per level: 33 → 41.
Mana at level 15: 762 → 874.

(W) ROCKET JUMP
Slow duration: 1/1,5/2/2,5s → 1,5 /2/2,5/3s.
▲ BUFF 2.02.2021 (PATCH 2.1)

(Q) RAPID FIRE
Attack speed: 30/50/70/90% → 50/70/90/110%.
Duration: 5s → 7s.

(W)ROCKET JUMP
Base damage: 60/130/200/270 → 85/155/225/295.

(E) EXPLOSIVE CHARGE
Passive base damage: 40/70/100/130 → 55/85/115/145.
Active base damage: 60/70/80/90 → 65/80/95/110.
AD ratio: 50/70/90/110% Bonus AD → 55/90/125/160% Bonus AD.
See More

TRISTANA's Lore

While many other yordles channel their energy into discovery, invention, or just plain mischief-making, Tristana was always inspired by the adventures of great warriors. She had heard much about Runeterra, its factions, and its wars, and believed her kind could become worthy of legend too. Setting foot in the world for the first time, she took up her trusty cannon Boomer, and now leaps into battle with steadfast courage and optimism.

Wild Rift TRISTANA Video

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Comments (1)
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100-90=
  1. Luca Risaliti
    +3
    Iron
    Luca Risaliti
    💎Premium 26 Apr 2024
    can you guys when u can update the Tristana Guide i would really need it !!