5 Nov 2023 Wild Rift: TWISTED FATE - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
ADJUST
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Mid TWISTED FATE's Build items and runes for LoL Wild Rift

Long Sword +12 Attack Damage
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (Adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+7% Magic Penetration
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Rabadon's Deathcap
Boosts Ability Power +100 Ability Power
+7% Magic Penetration
Overkill: Increases Ability Power by 20-40%.
3400

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Crystalline Reflector
Reduce physical damage and deals magic damage back +200 Max Health
+45 Armor
+60 Ability Power
+7% Magic Penetration
Mirroed Force: Each ability cast grants a mirror shard that lasts 3 second(s). The shard blocks 8-25 incoming physical damage from enemy champions and deals magic damage equal to 10 + 3%
+ 1% bonus Health
to them. Shard durations do not stack.
3000

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (Adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+7% Magic Penetration
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Rabadon's Deathcap
Boosts Ability Power +100 Ability Power
+7% Magic Penetration
Overkill: Increases Ability Power by 20-40%.
3400

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Infinity Orb
Abilities deal bonus damage +85 Ability Power
+7% Magic Penetration
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Morellonomicon
Magic damage reduces enemy healing +150 Max Health
+70 Ability Power
+7% Magic Penetration
+20 Ability Haste
Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Oceanid's Trident
Anti-Shielding +200 Max Health
+80 Ability Power
+7% Magic Penetration
+10 Ability Haste
Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities apply (5% of bonus AP + 25)% shield reduction, capped at 45%; while single target abilities apply (5% of bonus AP
+ 40)% shield reduction, capped at 60%. When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.
2600

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Crystalline Reflector
Reduce physical damage and deals magic damage back +200 Max Health
+45 Armor
+60 Ability Power
+7% Magic Penetration
Mirroed Force: Each ability cast grants a mirror shard that lasts 3 second(s). The shard blocks 8-25 incoming physical damage from enemy champions and deals magic damage equal to 10 + 3%
+ 1% bonus Health
to them. Shard durations do not stack.
3000

Crown of the Shattered Queen
Blocks an enemy ability +60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste
Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 70% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.
3000

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

First Strike
Bonus Gold, Bonus Damage
0.25s after engaging an enemy champion in combat, dealing damage to them grants 5 gold and a First Strike effect that lasts 3s to you, allowing you to deal 9% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100% /ranged: 85%) during the effect.
Cooldown: 20s


Brutal
On-hit Damage
Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Alacrity
Bonus Attack Speed
Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Barrier
Gain a shield that absorbs 100 (100–450 ) damage for 2 seconds.
Cooldown: 120s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) WILD CARDS

(W) PICK A CARD

(E) STACKED DECK

(R) DESTINY
Wild Rift TWISTED FATE's COMBOS + VIDEO GUIDE










Use this combo to quickly roam to other lane.
(R1) DESTINY to gain true sight of enemy champions then prepare a (W2) GOLD CARD with (W1) PICK A CARD. From there, look to reactivate (R2) so you will flank another lane. Stun your target with AA as soon as you land. (Q) WILD CARDS the stunned target and activate your (E) STACKED DECK to boost your

Wild Rift TWISTED FATE's ABILITIES

(PASSIVE) LOADED DICE
Gain 2 to 12 bonus gold upon killing a unit.
Open video

(Q) WILD CARDS
6s
60/70/80/90
Throws three cards, dealing 60 magic damage (60/120/180/240 + 70% ).
Open video

(W) PICK A CARD
7/6,5/6/5,5s
40/60/80/100
First Cast: Start shuffling Twisted Fate's deck.
Second Cast: Pick a card to empower his next attack.Red Cards deal 82 magic damage (30/50/70/90 + 65%
+ 100%
) in an area and slow by 35/40/45/50% for 3 seconds.
Blue Cards deal 92 magic damage (40/65/90/115 + 80%
+ 100%
) and restore 60/90/120/150 Mana.
Gold Cards deal 67 magic damage (15/25/35/45 + 50%
+ 100%
) and stun for 1.25/1.5/1.75/2 second.
Open video

(E) STACKED DECK
17/16/15/14s
50
Passive: Gain 15/20/25/30% Attack Speed. Every 4th attack deals 60 bonus magic damage (60/90/120/150 + 45% ).
Active: Gain 40/45/50/55% Attack Speed for 3 seconds. During this time, attacking enemy champions rolls Loaded Dice.
Open video

(R) DESTINY
110/95/80s
100
First Cast: Reveals all enemy champions for 6/7/8 seconds.Second Cast: Channel for 1.5 seconds to teleport to target location.
Open video
TWISTED FATE: champion change history (buffs and nerfs)
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
BASE STATS
Attack Damage per level: 3.6 → 2.65.
Attack Damage at level 18: 103 → 90.
#1 WILD CARDS
AP ratio: 65% → 70%.
#3 STACKED DECK
Active Attack Speed: 40/50/60/70% → 40/45/50/55%.
BASE STATS
Health per level: 105 → 115.
#2 PICK A CARD
Cooldown: 8/7,5/7/6,5s → 7/6,5/6/5,5s.
BASE STATS
Health per level: 115 → 105.
Base health at level 15: 2180 → 2040.
#2 PICK A CARD
Cooldown: 6/6/6/6s → 8/7,5/7/6,5s.
DESTINY (ULTIMATE)
Teleport range: 5000 → 4200.
BASE STATS
Armor: 35 → 30.
#3 STACKED DECK
[NEW] Passive Attack Speed: 15/20/25/30%.
Active Bonus Attack Speed: 55/70/85/100% → 40/50/60/70%.
Passive Base Damage: 50/75/100/125 → 60/90/120/150.
Passive AP Ratio: 0.4 → 0.45.
#2 PICK A CARD
Red Card area-of-effect radius: 2 → 2,75.
Red Card slow: 30/35/40/45% → 35/40/45/50%.
#2 PICK A CARD
Blue Card mana restoration: 50/65/80/95 → 60/90/120/150.
Blue Card AP ratio: 0,5 → 0,8.
Red Card AP ratio: 0,5 → 0,65.
Gold Card stun duration: 1/1,25/1,5/1,75 s → 1,25/1,5/1,75/2 s.
BASE STATS
Mana regen: 12 → 9.
#2 PICK A CARD
Card rotate time: 0,7s → 0,6s.
DESTINY (ULTIMATE)
Mana: 150/150/150 → 100/100/100.
TWISTED FATE's Lore
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