LoL Wild Rift: ENILAH
S
Wild Rift ADC
69
61 556

15 Nov 2024
Wild Rift: NILAH - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Assassins Wild Rift Fightrs
NERF

Damage
10
Toughness
3.3
Utility
6.6
Difficulty
10
League of Legends: Wild Rift NILAH, role - Assassin / Fighter. Use the guidelines to take your NILAH Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position NILAH is in the rating table, go to the - Tier List page.
attackdamage 58 (3) 
heal 570 (112)
healthregeneration 10 (0.43)
attackspeed 0.87 (0.02)
mana 340 (50)
mpreg 10 (0.86)
movementspeed 350 (0)
armor 37 (4.5)
magicresistance 32 (2)
criticalstrike 175 (0)


Wild Rift ADC DUO NILAH's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

The Collector TIPS: Is good on champions with lots of burst or AOE damage.

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Boots of Dynamism Wild Rift
Boots of Dynamism

Boots of Dynamism
Attack Damage, Armor Penetration

+30 Attack Damage
+45 Move Speed.

Strike:  +10 Armor Penetration.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Stasis Enchant TIPS: Good against assassins and burst damage.

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals, or 15% of the physical damage that your abilities deal is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Maw of Malmortius TIPS: Good choice against burst mages like Vex, Syndra, and Annie who can quickly take you down. It's also effective against sustained damage mages like Vladimir and Swain who rely on consistent damage over time.

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Edge of Night TIPS: Defensive and offensive item, great for champions that need to engage and protect themselves from crowd control. It's most effective against champions with crucial abilities that can be blocked by its active shield, such as Ashe, Lux, Morgana.

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health preemptively grants a shield that absorbs 250-550 damage () for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3000

Immortal Shieldbow TIPS: Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).

Summoner Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Barrier Wild Rift
Barrier

Barrier

Gain a shield that absorbs 110 (110–450 ) damage for 2 seconds.

Cooldown: 100s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Build items options
NILAH - Main Build
Gluttonous Greaves Wild Rift

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

The Collector TIPS: Is good on champions with lots of burst or AOE damage.

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +33% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Mortal Reminder TIPS: Must have item versus champions with a lot of healing such as Soraka, Yuumi, Dr. Mundo or Vladimir.

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+60 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Infinity Edge TIPS: Good on champions that crit alot. Pick this up for high damage crits.

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Situational items
#1 Maw of Malmortius Wild Rift #2 LoL Wild Rift: Edge of Night #3 LoL Wild Rift: Serpent's Fang #4 Immortal Shieldbow Wild Rift
Converts damage from attacks into a magic shield
Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Maw of Malmortius
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals, or 15% of the physical damage that your abilities deal is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Maw of Malmortius TIPS: Good choice against burst mages like Vex, Syndra, and Annie who can quickly take you down. It's also effective against sustained damage mages like Vladimir and Swain who rely on consistent damage over time.

Good choice against burst mages like Vex, Syndra, and Annie who can quickly take you down. It's also effective against sustained damage mages like Vladimir and Swain who rely on consistent damage over time.
Blocks an enemy ability
Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Edge of Night TIPS: Defensive and offensive item, great for champions that need to engage and protect themselves from crowd control. It's most effective against champions with crucial abilities that can be blocked by its active shield, such as Ashe, Lux, Morgana.

Defensive and offensive item, great for champions that need to engage and protect themselves from crowd control. It's most effective against champions with crucial abilities that can be blocked by its active shield, such as Ashe, Lux, Morgana.
Anti-Shielding
Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Serpent's Fang TIPS: If you're an assassin and the enemy has a lot of shields, pick this item up to make destroying their shields easier.

If you're an assassin and the enemy has a lot of shields, pick this item up to make destroying their shields easier.
Gain a Shield and Physical Vamp when health is low
Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health preemptively grants a shield that absorbs 250-550 damage () for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3000

Immortal Shieldbow TIPS: Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).

Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).
Runes BUILD
Conqueror Wild Rift

Conqueror
Stacking Damage, Vamp

Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.

Per stack: 2-6 bonus or 3-9 for 6s.

Fully stacked bonus: Melee - 8%, Ranged - 5% bonus Omnivamp .

Conqueror
Stacking Damage, Vamp
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Giant Slayer Wild Rift

Giant Slayer
Takedown high health champions

Deal bonus damage based on the enemy champion’s bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.

Giant Slayer
Takedown high health champions
Deals more damage to an enemy champions the more bonus Health they have.
Legend: Bloodline Wild rift

Legend: Bloodline
Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline
Omnivamp
Gains Omnivamp.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Skills Order
Quick Skill Order: (Q) (E) (W)

FORMLESS BLADE

4s 30

Passive: Gains 35% of current Critical Strike Chance as Armor Penetration.

Active: Nilah cracks her whip-blade in a straight line, dealing 63 physical damage (10/15/20/25 + 90/100/110/120% attackdamage)  to enemies hit. Every 1% Critical Rate increases damage by 1%.

After Formless Blade hits an enemy, Nilah gains 10% Attack Speed (perlevel) and 125 bonus Attack Range. Her attacks also deal 100% physical damage to enemies in a cone for 4 seconds reduced by 80% against non-champion.

When Formless Blade is cast during Slipstream, Nilah leaves behind a wave that is sent towards her at the end of the dash, dealing the same damage to enemies hit.

Deals 25% damage to monsters.

(Q) FORMLESS BLADE
















JUBILANT VEIL

21/20/19/18s 45

Nilah envelops herself in mist for 1.75 seconds, during witch she gains 15/20/25/30% Movement Speed, reduces incoming magic damage taken by 25% and becomes immune to non-tower attacks. If there are allied champions nearby, the nearest allied champion gains the same effects, and the duration of the effects Nilah gained is extended by 1 second.

(W) JUBILANT VEIL
















SLIPSTREAM

18/16/14/12s 40

Nilah dashes forward for a fixed distance, dealing 82 physical damage (70/100/130/160 + 20% attackdamage) to any enemies that she passes through. Empowered attacks reduce the cooldown of this ability by 1 second. Cooldown is further reduced by 1 second after hitting a champion. Hitting any unit will also refresh this ability's cooldown.

Cooldown cannot be refreshed again within 10 seconds.
If no unit was hit, immediately enters cooldown.

(E) SLIPSTREAM
















APOTHEOSIS

80/70/60s 80

Nilah whirls her whip-blade, dealing 60 physical damage (60/120/180 + 140% bonus attackdamage) continuously over 1 second and reducing the enemy's Movement Speed by 10% for 3 seconds.

When keeping her whip-blade, Nilah also deals 125 physical damage (125/225/325 +120% bonus attackdamage) and pulls nearby enemies toward her. Nilah also heals herself and nearby allied champions by 20% of the damage (20% + 30% criticalstrike) that she dealt to enemy champions. Excess healing is converted into a shield that lasts 6 seconds.

Non-champion units are healed by 10% instead.

(R) APOTHEOSIS
















NILAH DUO-line Build Details

If you want to use this NILAH DUO build, you should take Flash Flash (Teleport a short distance) and Barrier Barrier (Gain a shield) as your Summoner Spells.

For runes, you should pick Conqueror Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by Brutal Brutal (Attacks deal bonus damage to enemy champions.), Giant Slayer Giant Slayer (Deals more damage to an enemy champions the more bonus Health they have.) and Legend: Bloodline Legend: Bloodline (Gains Omnivamp.) in the primary tree, as well as Sudden Impact Sudden Impact (Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.) in the secondary tree. Above you can see possible options for replacing runes.

Start your build with Long Sword Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy’s skills or you want to roam on neighboring lines, then it is better to buy Boots of Speed Boots of Speed at an early stage. Finally, for your items, you should build Bloodthirster Bloodthirster (Grants bonus AD and Attack Speed) as your first item, followed by Gluttonous Greaves Gluttonous Greaves (Grants Attack Damage and Omnivamp) or Boots of Dynamism Boots of Dynamism (Grants Attack Damage and Armor Penetration) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is The Collector The Collector (Execute low health champions).

Maybe now it's time to think about upgrading your boot, invest in Stasis Enchant Stasis Enchant (Turn invulnerable). You may want to replace it with Quicksilver Enchant Quicksilver Enchant (Dispels crowd control), it all depends on your playstyle and the situation on the battlefield.

The remaining three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield. Buy items that will effectively counter your opponents, help you and your allies. To do this, use the "Situational Items" section to find out which items will be useful to you in a particular situation.

For the skill order, you want to stick with (Q) (E) (W). You can learn more about abilities order at all levels by studying the diagram above.

See More

Wild Rift ADC DUO NILAH Counters, Synergys, Tips, Tactics

CHAMPIONS ITEMS TIPS ABILITIE'S TIPS STRENGTHS & WEAKNESSES GAME PLAN POWER SPIKES
Threats
Extreme Major Even Minor

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LoL Wild Rift: ENILAH
Synergies
Ideal Strong Ok Low
Low Ok Strong Ideal

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Armor
Items that reduce Auto Attacks (AA) / Physical Damage.
Plated Steelcaps Wild Rift
Plated Steelcaps

Plated Steelcaps
Reduces Physical Damage

+150 Max Health
+100% Health Regen
+35 Armor
+45 Move Speed.

Block: Reduces physical damage taken by 7-10% ().

1350

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Randuin's Omen Wild Rift
Randuin's Omen

Randuin's Omen
Attack to heal from enemy Critical Strikes

+400 Max Health
+65 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 second(s) when struck by basic attack.
Determination: When you are critically struck, gain Determination equal to 25% (melee) / 18% (ranged) of the pre-mitigation damage for 5 seconds, up to a maximum of 500. When you attack a champion, consume all Determination and heal yourself for the same amount. If you still have unconsumed Determination after 5 second(s), automatically consume all Determination to heal yourself for half of the amount.

2800

Randuin's Omen TIPS: Pick the item if enemy team has a lot of physical damage, you need increased armor and you want to slow down enemy attack speed. Effective against champions who deal consistent crit based damage like Jinx, Yasuo or Tryndamere.

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an enemy champion's attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker and inflict 50% Grievous Wounds for 3 second(s).

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Thornmail TIPS: Consider in the following situations: 1) when facing multiple auto-attack reliant champions on the enemy team, such as Tryndamere, Yasuo, and Jinx; 2) reduce the effectiveness of healing when playing against Soraka, Vladimir or Samira; 3) soak up damage.

Iceborn Gauntlet Wild Rift
Iceborn Gauntlet

Iceborn Gauntlet
Attacks create a slowing field

+250 Max Health
+50 Armor
+250 Max Mana
+30 Ability Haste

Spellblade: Using an ability causes your next attack within 10 seconds to deal bonus physical damage equal to (100% base AD + 25% Bonus Armor ) in an area. It also creates an icy field for 2 seconds that slows enemies inside by 30%. Armor increases the size of the icy field. (1.5s Cooldown)

Damage is reduced vs structures.

3100

Iceborn Gauntlet TIPS: Makes you tankier while slowing and dealing damage to enemies.

Dead Man's Plate Wild Rift
Dead Man's Plate

Dead Man's Plate
Increases Movement Speed

+250 Max Health
+50 Armor

Relentless: +5% Move Speed.
Momentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slows by 50% for 1 second.

2800

Dead Man's Plate TIPS: Great for tanks and bruisers who need extra movement speed and durability. Also provides excellent burst especially in combination with spellblade items (e.g. Divine Sunderer).

Reduced Healing
Items with Grievous Wounds that can reduce NILAH Healing effects.
Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

Executioner's Calling Wild Rift
Executioner's Calling

Executioner's Calling
Physical Damage reduces enemy healing

+15 Attack Damage

Rend: Physical Damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Oblivion Orb Wild Rift
Oblivion Orb

Oblivion Orb
Magic damage reduces enemy healing

+30 Ability Power

Cursed: Magic damage inflicts 40% Grievous Wounds to enemy champions for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

800

Bramble Vest Wild Rift
Bramble Vest

Bramble Vest
Reflects damage and reduces enemy healing

+30 Armor

Thorns: When struck by an attack, deal 4 magic damage + 6% bonus armor to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

1000

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +33% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Mortal Reminder TIPS: Must have item versus champions with a lot of healing such as Soraka, Yuumi, Dr. Mundo or Vladimir.

Chempunk Chainsword Wild Rift
Chempunk Chainsword

Chempunk Chainsword
Reduces enemy healing

+250 Max Health
+45 Attack Damage
+15 Ability Haste

Punishment: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2800

Chempunk Chainsword TIPS: Strong item to build when facing enemy champions with high sustain like Mundo, Soraka and Yuumi who have significant healing abilities. It can also be useful against champions who rely on lifesteal like Aatrox, Darius, and Fiora.

Morellonomicon Wild Rift
Morellonomicon

Morellonomicon
Magic damage reduces enemy healing

+150 Max Health
+70 Ability Power
+7% Magic Penetration
+20 Ability Haste

Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2500

Morellonomicon TIPS: Mage’s grievous wounds option for tackling enemy comps with heavy healing & sustain. Perfect against champions like Soraka, Dr. Mundo & Vladimir.

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an enemy champion's attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker and inflict 50% Grievous Wounds for 3 second(s).

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Thornmail TIPS: Consider in the following situations: 1) when facing multiple auto-attack reliant champions on the enemy team, such as Tryndamere, Yasuo, and Jinx; 2) reduce the effectiveness of healing when playing against Soraka, Vladimir or Samira; 3) soak up damage.

Cleanse or Block Spells
Items with ability or property to cleanse or block negative spells.
Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Stasis Enchant TIPS: Good against assassins and burst damage.

Е
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Wild Rift NILAH's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Q Flash All in
Q
F
AA
E
R
AA
AA
Q
AA
E

This combo begins with your (Q) FORMLESS BLADE + FLASH mechanic and then turns into a great way to engage and burst down your enemies.

Use your (Q) + FLASH combo onto your enemy and then AA them quickly before using your (E) SLIPSTREAM and (R) APOTHEOSIS combo. After this, hit them with a few auto attacks then use your (Q) again to keep up the longer range. After than, AA them and (E) to finish.
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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift NILAH's ABILITIES

JOY UNENDING P FORMLESS BLADE Q JUBILANT VEIL W SLIPSTREAM E APOTHEOSIS R
JOY UNENDING

(PASSIVE) JOY UNENDING

After an attack crits, Nilah heals herself for 20% of the damage dealt. Excess healing is converted into an equivalent amount of shield that lasts 6 seconds.

Open Video

FORMLESS BLADE

(Q) FORMLESS BLADE

4s 30

Passive: Gains 35% of current Critical Strike Chance as Armor Penetration.

Active: Nilah cracks her whip-blade in a straight line, dealing 63 physical damage (10/15/20/25 + 90/100/110/120% attackdamage)  to enemies hit. Every 1% Critical Rate increases damage by 1%.

After Formless Blade hits an enemy, Nilah gains 10% Attack Speed (perlevel) and 125 bonus Attack Range. Her attacks also deal 100% physical damage to enemies in a cone for 4 seconds reduced by 80% against non-champion.

When Formless Blade is cast during Slipstream, Nilah leaves behind a wave that is sent towards her at the end of the dash, dealing the same damage to enemies hit.

Deals 25% damage to monsters.

Open Video

JUBILANT VEIL

(W) JUBILANT VEIL

21/20/19/18s 45

Nilah envelops herself in mist for 1.75 seconds, during witch she gains 15/20/25/30% Movement Speed, reduces incoming magic damage taken by 25% and becomes immune to non-tower attacks. If there are allied champions nearby, the nearest allied champion gains the same effects, and the duration of the effects Nilah gained is extended by 1 second.

Open Video

SLIPSTREAM

(E) SLIPSTREAM

18/16/14/12s 40

Nilah dashes forward for a fixed distance, dealing 82 physical damage (70/100/130/160 + 20% attackdamage) to any enemies that she passes through. Empowered attacks reduce the cooldown of this ability by 1 second. Cooldown is further reduced by 1 second after hitting a champion. Hitting any unit will also refresh this ability's cooldown.

Cooldown cannot be refreshed again within 10 seconds.
If no unit was hit, immediately enters cooldown.

Open Video

APOTHEOSIS

(R) APOTHEOSIS

80/70/60s 80

Nilah whirls her whip-blade, dealing 60 physical damage (60/120/180 + 140% bonus attackdamage) continuously over 1 second and reducing the enemy's Movement Speed by 10% for 3 seconds.

When keeping her whip-blade, Nilah also deals 125 physical damage (125/225/325 +120% bonus attackdamage) and pulls nearby enemies toward her. Nilah also heals herself and nearby allied champions by 20% of the damage (20% + 30% criticalstrike) that she dealt to enemy champions. Excess healing is converted into a shield that lasts 6 seconds.

Non-champion units are healed by 10% instead.

Open Video

NILAH: champion change history (buffs and nerfs)

▼ NERF 27.12.2023 (PATCH 4.4D)

(Q) FORMLESS BLADE
Damage to monsters: 60% → 25%.
✱ ADJUST 02.08.2023 (PATCH 4.3A)

BASE STATS
Base armor: 34 → 37.
Base health regeneration: 6 → 10.

(Q) FORMLESS BLADE
[NEW] Active damage ratio of Formless Blade to monsters: 60%.
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NILAH's Lore

Nilah is an ascetic warrior from a distant land, seeking the world's deadliest, most titanic opponents so that she might challenge and destroy them. Having won her power through an encounter with the long-imprisoned demon of joy, she has no emotions other than unceasing jubilation—a small price to pay for the vast strength she now possesses. Channeling the demon's liquid form into a blade of unparalleled might, she stands defiant against ancient threats long forgotten.

Wild Rift NILAH Video

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Comments (6)
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10+1+3=
  1. Christine
    +7
    Iron
    Christine
    💎Premium 14 Aug 2023
    Love this site! Are there any combos for Nilah?
    1. Mundo
      +5
      Master
      Mundo
      👑Admin 14 Aug 2023
      Thanks! We'll add it soon.
  2. QuanML
    +3
    Platinum
    QuanML (QuanML)
    Summoner 13 Nov 2023
    Combos for Nilah, please
    1. Mundo
      +2
      Master
      Mundo
      👑Admin 18 Nov 2023
      Hey! We'll definitely add it soon!
  3. Esteban Nazareno Basualdo
    0
    Emerald
    Esteban Nazareno Basualdo (AhKira/Gaucho)
    Summoner 30 Apr 2024
    Can you add the jungle build and the runes?Would they be big changes?
  4. SingedDaGoat
    0
    SingedDaGoat Summoner 25 Oct 2024
    id rather max her E first