DRAVEN Wild Rift
S+
Wild Rift ADC
163
66 383

17 Feb 2024
Wild Rift: DRAVEN - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Marksmans
ADJUST

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
10
League of Legends: Wild Rift DRAVEN, role - Marksman. Use the guidelines to take your DRAVEN Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position DRAVEN is in the rating table, go to the - Tier List page.
attackdamage 66 (4.5)
heal 660 (115)
healthregeneration 8 (0.7)
attackspeed 0.81 (0.02)
mana 480 (65)
mpreg 15 (1.1)
movementspeed 340 (0)
armor 45 (4.4)
magicresistance 30 (0.9)
criticalstrike 175 (0)


Wild Rift ADC Adc DRAVEN's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Boots and Enchant
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+18 Attack Damage
+30% Attack Speed
+45 Move Speed.

1400

Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Build items options
DRAVEN - Main Build 👑
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3400

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

DRAVEN - Alternative Build
The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3400

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Solari Chargeblade Wild Rift
Solari Chargeblade

Solari Chargeblade
Abilities enchance your attacks

+25% Critical Rate
+40% Attack Speed
+20 Ability Haste

Sunbust: Using an ability gathers Radiance (max 3 charges) for up to 10 seconds. Attacks that hit expend a charge to deal 50–92 bonus magic damage on-hit; this bonus damage can critically strike.

Each unique ability can only generate a charge every 2 seconds.

3000

Situational Changes
vs Shield
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Critically Strike
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Solari Chargeblade Wild Rift
Solari Chargeblade

Solari Chargeblade
Abilities enchance your attacks

+25% Critical Rate
+40% Attack Speed
+20 Ability Haste

Sunbust: Using an ability gathers Radiance (max 3 charges) for up to 10 seconds. Attacks that hit expend a charge to deal 50–92 bonus magic damage on-hit; this bonus damage can critically strike.

Each unique ability can only generate a charge every 2 seconds.

3000

Blocks Ability
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Runes BUILD
Kraken Slayer Wild Rift

Kraken Slayer
True Damage

Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.

When not attacking a champion for 3 seconds, the stacks will reset.

Damage 30-95 () + 40% bonus + 20%.

Kraken Slayer
True Damage
Deal bonus true damage to a champion with every third attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Bloodline Wild rift

Legend: Bloodline
Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline
Omnivamp
Gains Omnivamp.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Skills Order
SPINNING AXE

10/9/8/7s 45

Gains a Spinning Axe, causing next attack to deal an additional 45 physical damage (45/50/55/60 + 90/100/110/120% bonus attackdamage).

Spinning AxeThe Spinning Axe bounces off the target, allowing Draven to catch and regain it.
Draven can hold two Spinning Axes at once.

(Q) SPINNING AXE
















BLOOD RUSH

10s 40/35/30/25

Gains 20/25/30/35% Attack Speed for 3 seconds and 50/55/60/65% decaying Movement Speed for 1.5 seconds.

Catching a Spinning Axe refreshes Blood Rush's cooldown.

(W) BLOOD RUSH
















STAND ASIDE

15/14/13/12s 70

Throws his axes, dealing 75 physical damage (75/120/165/210 + 50% bonus attackdamage) and knock enemies aside, slowing them by 25/30/35/40% for 2 seconds.

(E) STAND ASIDE
















WHIRLING DEATH

70/65/60s 100

Hurls two massive axes, dealing 200 physical damage (200/300/400 + 130% bonus attackdamage).

WHIRLING DEATH reactivationThe axes return to Draven when they reach the edge of the map, hit a champion or upon reactivation.Deals 8% less damage as it damages targets, minimum 40%. Upon reversal, the reduction is reset to deal full damage.

(R) WHIRLING DEATH
















DRAVEN Counters, Synergys, Tips

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Wild Rift DRAVEN's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Draven Teamfight Engage
R
W
E
F
Q
AA
AA
W
AA
W
AA
W

Use this combo to engage a teamfight.

Use (R) WHIRLING DEATH towards a group of enemies, activate (W) BLOOD RUSH to speed up while approaching the teamfight. Once in range, use (E) STAND ASIDE then FLASH immediately to break apart the enemy team formation. Upon landing, activate your (Q) SPINNING AXE then continue to loop AA and (W) while catching your Spinning Axe.
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Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift DRAVEN's ABILITIES

LEAGUE OF DRAVEN P SPINNING AXE Q BLOOD RUSH W STAND ASIDE E WHIRLING DEATH R
LEAGUE OF DRAVEN

(PASSIVE) LEAGUE OF DRAVEN

Killing a unit or catching a Spinning Axe grants a stack of Adoration.

Killing champions grant 80 bonus gold, plus 4 per stack of Adoration.

When Draven dies, half of Adoration stacks are lost.

Open Video

SPINNING AXE

(Q) SPINNING AXE

10/9/8/7s 45

Gains a Spinning Axe, causing next attack to deal an additional 45 physical damage (45/50/55/60 + 90/100/110/120% bonus attackdamage).

Spinning AxeThe Spinning Axe bounces off the target, allowing Draven to catch and regain it.
Draven can hold two Spinning Axes at once.

Open Video

BLOOD RUSH

(W) BLOOD RUSH

10s 40/35/30/25

Gains 20/25/30/35% Attack Speed for 3 seconds and 50/55/60/65% decaying Movement Speed for 1.5 seconds.

Catching a Spinning Axe refreshes Blood Rush's cooldown.

Open Video

STAND ASIDE

(E) STAND ASIDE

15/14/13/12s 70

Throws his axes, dealing 75 physical damage (75/120/165/210 + 50% bonus attackdamage) and knock enemies aside, slowing them by 25/30/35/40% for 2 seconds.

Open Video

WHIRLING DEATH

(R) WHIRLING DEATH

70/65/60s 100

Hurls two massive axes, dealing 200 physical damage (200/300/400 + 130% bonus attackdamage).

WHIRLING DEATH reactivationThe axes return to Draven when they reach the edge of the map, hit a champion or upon reactivation.Deals 8% less damage as it damages targets, minimum 40%. Upon reversal, the reduction is reset to deal full damage.

Open Video

Wild Rift DRAVEN's game tactics

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Join our community and unlock tactics!

DRAVEN: champion change history (buffs and nerfs)

✱ ADJUST 28.06.2023 (PATCH 4.2B)

BASE STATS
Attack Damage: 70 → 66.
Attack Damage per level: 4 → 4.5.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 550 → 575.
Base attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 3.6 → 4.
▼ NERF 28.07.2022 (PATCH 3.3A)

(Q) SPINNING AXE
Bonus Attack Damage ratio: 100/110/120/130% → 90/100/110/120%.
▲ BUFF 08.06.2022 (PATCH 3.2B)

BASE STATS
Base Attack Speed: 10% → 20%.

(PASSIVE) LEAGUE OF DRAVEN
Gold reward: 50g + 4 × stacks → 80g + 4 × stacks.

(W) BLOOD RUSH
Cooldown: 12s → 10s.
▲ BUFF 16.02.2022 (PATCH 3.0a)

(R) WHIRLING DEATH
Bonus AD ratio: 110% → 130%.
▲ BUFF 30.06.2021 (PATCH 2.3B)

(W) BLOOD RUSH
Movement speed: 40/45/50/55% → 50/55/60/65%.

(E) STAND ASIDE
Cooldown: 18/16/14/12s → 15/14/13/12s.
▼ NERF 28.04.2021 (PATCH 2.2B)

(Q) SPINNING AXE
Damage: 55/60/65/70 → 45/50/55/60.
See More

DRAVEN's Lore

In Noxus, warriors known as Reckoners face one another in arenas where blood is spilled and strength tested—but none has ever been as celebrated as Draven. A former soldier, he found that the crowds uniquely appreciated his flair for the dramatic, and his unparalleled skill with his spinning axes. Addicted to the spectacle of his own brash perfection, Draven has sworn to defeat whomever he must to ensure that his name is chanted throughout the empire forever more.

Wild Rift DRAVEN Video

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Comments (4)
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1+2+5=
  1. Long
    -1
    Long Poro 15 Apr 2023
    Can you make build high winrate for aram by Riot API
    1. Gabøx
      +1
      Gabøx Summoner 8 May 2023
      Pls, Spanish page
  2. dropchat
    0
    Iron
    dropchat
    💎Premium 15 Dec 2023
    How to counter Draven?
    1. shaw
      0
      shaw Poro 25 Dec 2023
      Don't pick fights with Draven early on, he's too strong then. In team battles, focus on taking him out first. And when you're in the lane, keep an eye out for when he's catching his axes - that's when you can poke him.