LUCIAN Wild rift
A
Wild Rift ADC
A
Wild Rift Mid
74
76 359

9 Jun 2024
Wild Rift: LUCIAN - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Marksmans
BUFF

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
6.6
League of Legends: Wild Rift LUCIAN, role - Marksman. Use the guidelines to take your LUCIAN Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position LUCIAN is in the rating table, go to the - Tier List page.
attackdamage 64 (4) 
heal 610 (115)
healthregeneration 9 (0.9)
attackspeed 0.81 (0.02)
mana 390 (49)
mpreg 15 (0.9)
movementspeed 345 (0)
armor 37 (3.9)
magicresistance 35 (0.8)
criticalstrike 175 (0)


Adc Mid

Wild Rift ADC Adc LUCIAN's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
LoL Wild Rift: Essence Reaver
Essence Reaver

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage

+40 Attack Damage
+25% Critical Rate
+20 Ability Haste

Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.

3050

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Solari Chargeblade Wild Rift
Solari Chargeblade

Solari Chargeblade
Abilities enchance your attacks

+25% Critical Rate
+40% Attack Speed
+20 Ability Haste

Sunbust: Using an ability gathers Radiance (max 3 charges) for up to 10 seconds. Attacks that hit expend a charge to deal 50–92 bonus magic damage on-hit; this bonus damage can critically strike.

Each unique ability can only generate a charge every 2 seconds.

3000

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Protobelt Enchant Wild Rift
Protobelt Enchant

Protobelt Enchant
Small dash

Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage.

500

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+50 Magic Resistance

At Wit's End: Basic attacks deal 15-80 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
LUCIAN - Main Build 👑
LoL Wild Rift: Essence Reaver
Essence Reaver

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage

+40 Attack Damage
+25% Critical Rate
+20 Ability Haste

Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.

3050

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Solari Chargeblade Wild Rift
Solari Chargeblade

Solari Chargeblade
Abilities enchance your attacks

+25% Critical Rate
+40% Attack Speed
+20 Ability Haste

Sunbust: Using an ability gathers Radiance (max 3 charges) for up to 10 seconds. Attacks that hit expend a charge to deal 50–92 bonus magic damage on-hit; this bonus damage can critically strike.

Each unique ability can only generate a charge every 2 seconds.

3000

LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Situational Changes
vs Asssassin
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

vs Ability Power
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+50 Magic Resistance

At Wit's End: Basic attacks deal 15-80 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

vs Healing
LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Blocks Ability
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Runes BUILD
Empowerment Wild Rift

Empowerment
Burst, Damage Amplification

Hitting an enemy champion with 3 consecutive attacks deals bonus adaptive damage and makes them Vulnerable, increasing all damage they take by 8% for 6 second(s). Once Vulnerable, your attacks to the target deal bonus true damage.

When Vulnerability ends, the target goes into Vulnerability cooldown for 4 second(s).

Adaptive Damage: 40-180 ()
True Damage:  8-24 ()

Empowerment
Burst, Damage Amplification
Every third consecutive attack on the enemy increases their damage taken.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Bloodline Wild rift

Legend: Bloodline
Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline
Omnivamp
Gains Omnivamp.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Skills Order
PIERCING LIGHT

9.5/8/6.5/5s 50/60/70/80

Shoots a bolt of piercing light through an enemy unit, damaging enemies in a line for 100 physical damage (100/145/190/235 + 65/85/105/125% bonus attackdamage).

Decreases as attack speed increases (fastest when the bonus attack speed reaches 140%).

(Q) PIERCING LIGHT
















ARDENT BLAZE

13/11.5/10/8.5s 70

ARDENT BLAZEFires a shot that explodes at the end of its range or on the first enemy hit, dealing 75 magic damage (75/125/175/225 + 90% abilitypower). briefly revealing enemies and marking them for 6 seconds.

ARDENT BLAZEWhen Lucian or an ally damage a market enemy, Lucian gains 65/70/75/80 Movement Speed for 1 second.

(W) ARDENT BLAZE
















RELENTLESS PURSUIT

23/20/17/14s 45/30/15/0

Quickly dashes a short distance.

Cooldown is reduced by 1 second whenever Lucian hits an enemy with Lightslinger (2 seconds for champions).

(E) RELENTLESS PURSUIT
















THE CULLING

70/65/60s 100

Fires rapidly in a direction for 3 seconds. Each shot deals 36 physical damage (20/40/60 + 25% attackdamage + 10% abilitypower) to the first enemy hit. Total 729 physical damage.

Number of shots: 22/26/30.

Lucian may use Relentless Pursuit during the Culling.
Recast to cancel early.
Minions take 200% damage from The Culling.

(R) THE CULLING
















Wild Rift Mid Mid LUCIAN's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Manamune Wild Rift
Manamune

Manamune
Converts Mana to Attack Damage

+25 Attack Damage
+300 Max Mana
+20 Ability Haste

Manamune

Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15% of all Mana spent.
Mana Charge: Increases max Mana by 10 every attack or when Mana is spent. Caps at 700, bonus Mana, transforming Manamune into Muramana. Triggers up to 3 times every 12 seconds. You may only carry one Tear of the Goddess item at a time.

2700

Black Cleaver Wild Rift
Black Cleaver

Black Cleaver
Physical Damage reduces Armor

+350 Max Health
+40 Attack Damage
+20 Ability Haste

Sunder: Dealing physical damage to a champion reduces their Armor by 4% for 6 seconds, stacking 6 times for 25% reduction.
Rage: Dealing physical damage, grants 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values.

3000

LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Protobelt Enchant Wild Rift
Protobelt Enchant

Protobelt Enchant
Small dash

Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage.

500

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
LUCIAN - Main Build 👑
Muramana Wild Rift
Muramana

Muramana
Converts Mana to Attack Damage

+25 Attack Damage
+1000 Max Mana
+20 Ability Haste

Awe: Grants Attack Damage equal to 2% of max Mana and refunds 15% of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.

2700

Black Cleaver Wild Rift
Black Cleaver

Black Cleaver
Physical Damage reduces Armor

+350 Max Health
+40 Attack Damage
+20 Ability Haste

Sunder: Dealing physical damage to a champion reduces their Armor by 4% for 6 seconds, stacking 6 times for 25% reduction.
Rage: Dealing physical damage, grants 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values.

3000

LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Ruin - Blade of the Ruined King
Ruin - Blade of the Ruined King

Ruin - Blade of the Ruined King
Attacks deal bonus damage

+20 Attack Damage
+35% Attack Speed

Thirst:+12% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Repentance: Reduces your base Health by 5-80.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 40% of their Move Speed for 2 seconds. (60s Cooldown)

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LUCIAN - Alternative Build
Muramana Wild Rift
Muramana

Muramana
Converts Mana to Attack Damage

+25 Attack Damage
+1000 Max Mana
+20 Ability Haste

Awe: Grants Attack Damage equal to 2% of max Mana and refunds 15% of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.

2700

Black Cleaver Wild Rift
Black Cleaver

Black Cleaver
Physical Damage reduces Armor

+350 Max Health
+40 Attack Damage
+20 Ability Haste

Sunder: Dealing physical damage to a champion reduces their Armor by 4% for 6 seconds, stacking 6 times for 25% reduction.
Rage: Dealing physical damage, grants 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values.

3000

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Ruin - Blade of the Ruined King
Ruin - Blade of the Ruined King

Ruin - Blade of the Ruined King
Attacks deal bonus damage

+20 Attack Damage
+35% Attack Speed

Thirst:+12% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Repentance: Reduces your base Health by 5-80.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 40% of their Move Speed for 2 seconds. (60s Cooldown)

3000

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Situational Changes
vs Healing
LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

vs Ability Power
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+50 Magic Resistance

At Wit's End: Basic attacks deal 15-80 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

vs Shield
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Blocks Ability
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Runes BUILD
Empowerment Wild Rift

Empowerment
Burst, Damage Amplification

Hitting an enemy champion with 3 consecutive attacks deals bonus adaptive damage and makes them Vulnerable, increasing all damage they take by 8% for 6 second(s). Once Vulnerable, your attacks to the target deal bonus true damage.

When Vulnerability ends, the target goes into Vulnerability cooldown for 4 second(s).

Adaptive Damage: 40-180 ()
True Damage:  8-24 ()

Empowerment
Burst, Damage Amplification
Every third consecutive attack on the enemy increases their damage taken.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Bloodline Wild rift

Legend: Bloodline
Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline
Omnivamp
Gains Omnivamp.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

SKILLS ORDER
PIERCING LIGHT

9.5/8/6.5/5s 50/60/70/80

Shoots a bolt of piercing light through an enemy unit, damaging enemies in a line for 100 physical damage (100/145/190/235 + 65/85/105/125% bonus attackdamage).

Decreases as attack speed increases (fastest when the bonus attack speed reaches 140%).

(Q) PIERCING LIGHT
















ARDENT BLAZE

13/11.5/10/8.5s 70

ARDENT BLAZEFires a shot that explodes at the end of its range or on the first enemy hit, dealing 75 magic damage (75/125/175/225 + 90% abilitypower). briefly revealing enemies and marking them for 6 seconds.

ARDENT BLAZEWhen Lucian or an ally damage a market enemy, Lucian gains 65/70/75/80 Movement Speed for 1 second.

(W) ARDENT BLAZE
















RELENTLESS PURSUIT

23/20/17/14s 45/30/15/0

Quickly dashes a short distance.

Cooldown is reduced by 1 second whenever Lucian hits an enemy with Lightslinger (2 seconds for champions).

(E) RELENTLESS PURSUIT
















THE CULLING

70/65/60s 100

Fires rapidly in a direction for 3 seconds. Each shot deals 36 physical damage (20/40/60 + 25% attackdamage + 10% abilitypower) to the first enemy hit. Total 729 physical damage.

Number of shots: 22/26/30.

Lucian may use Relentless Pursuit during the Culling.
Recast to cancel early.
Minions take 200% damage from The Culling.

(R) THE CULLING
















LUCIAN Counters, Synergys, Tips

Only for 💎Premium members.
Join our community and unlock the all premium content!

Wild Rift LUCIAN's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Lucian Flash All-In
W
F
eAA
E
eAA
Q
eAA

Use this combo to surprise All-In an enemy from a distance.

Use (W) ARDENT BLAZE, then FLASH immediately towards your target. Upon landing, AA, (E) RELENTLESS PURSUIT and AA. Finish with (Q) PIERCING LIGHT and AA. You can swap the order of (E) and (Q) in this combo depends on the situation.
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift LUCIAN's ABILITIES

LIGHTSLINGER P PIERCING LIGHT Q ARDENT BLAZE W RELENTLESS PURSUIT E THE CULLING R
LIGHTSLINGER

(PASSIVE) LIGHTSLINGER

After using an Ability, Lucian's next attack within 3.5 seconds will fire two shots.

The second shot deals 50% (perlevel) physical damage, increased to 100% attackdamage  against minions. The second shot is a separate Attack that deals on-hit effects and can critical strike.

Open Video

PIERCING LIGHT

(Q) PIERCING LIGHT

9.5/8/6.5/5s 50/60/70/80

Shoots a bolt of piercing light through an enemy unit, damaging enemies in a line for 100 physical damage (100/145/190/235 + 65/85/105/125% bonus attackdamage).

Decreases as attack speed increases (fastest when the bonus attack speed reaches 140%).

Open Video

ARDENT BLAZE

(W) ARDENT BLAZE

13/11.5/10/8.5s 70

ARDENT BLAZEFires a shot that explodes at the end of its range or on the first enemy hit, dealing 75 magic damage (75/125/175/225 + 90% abilitypower). briefly revealing enemies and marking them for 6 seconds.

ARDENT BLAZEWhen Lucian or an ally damage a market enemy, Lucian gains 65/70/75/80 Movement Speed for 1 second.

Open Video

RELENTLESS PURSUIT

(E) RELENTLESS PURSUIT

23/20/17/14s 45/30/15/0

Quickly dashes a short distance.

Cooldown is reduced by 1 second whenever Lucian hits an enemy with Lightslinger (2 seconds for champions).

Open Video

THE CULLING

(R) THE CULLING

70/65/60s 100

Fires rapidly in a direction for 3 seconds. Each shot deals 36 physical damage (20/40/60 + 25% attackdamage + 10% abilitypower) to the first enemy hit. Total 729 physical damage.

Number of shots: 22/26/30.

Lucian may use Relentless Pursuit during the Culling.
Recast to cancel early.
Minions take 200% damage from The Culling.

Open Video

LUCIAN: champion change history (buffs and nerfs)

▲ BUFF 22.02.2024 (PATCH 5.0B)

(W) ARDENT BLAZE
Cooldown: 13/12/11/10s → 13/11.5/10/8.5s.
Damage: 75/120/165/210 + 90% Ability Power → 75/125/175/225 + 90% Ability Power.
✱ ADJUST 27.12.2023 (PATCH 4.4D)

BASE STATS
Growth Attack Damage: 3 → 4.

(Q) PIERCING LIGHT
Damage: 110/150/190/230 + 60/80/100/120% bonus Attack Damage → 100/145/190/235 + 65/85/105/125% bonus Attack Damage.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 500 → 525.
Base attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 2.65 → 3.
✱ ADJUST 16.03.2023 (PATCH 4.1)

(Q) PIERCING LIGHT
Wind up before casting: Decreases as champion level goes up → Decreases as attack speed increases (fastest when the bonus attack speed reaches 140%).
▲ BUFF 01.02.2023 (PATCH 4.0A)

(Q) PIERCING LIGHT
Base damage: 95/140/185/230 → 110/150/190/230.
▼ NERF 18.08.2022 (PATCH 3.3B)

(Q) PIERCING LIGHT
Cooldown: 8/7/6/5s → 9.5/8/6.5/5s.
▲ BUFF 08.04.2022 (PATCH 3.1B)

(Q) PIERCING LIGHT
Cooldown: 9/8/7/6s → 8/7/6/5s.
▲ BUFF 27.10.2021 (PATCH 2.5а)

(R) THE CULLING
Bullet damage: 15/35/55 → 20/40/60.
▲ BUFF 15.09.2021 (PATCH 2.4с)

BASE STATS
Health: 570 → 610.

(E) RELENTLESS PURSUIT
Cooldown: 23/20/17/14s → 22/19/16/13s.
▼ NERF 18.08.2021 (PATCH 2.4a)

BASE STATS
Base attack damage: 58 → 64.
Base attack damage per level: 4,55 → 2,65.
Armor per level: 4,3 → 3,9.

(E) RELENTLESS PURSUIT
Cooldown: 22/19/16/13s → 23/20/17/14s.
▼ NERF 27.07.2021 (PATCH 2.4)

BASE STATS
Base HP: 610 → 570.
Base Armor: 40 → 35.
Base MR: 34 → 30.
MR per level: 1,2 → 0,8.
Base Mana Regen: 18 → 15.
Movement speed: 340 → 335.
See More

LUCIAN's Lore

Lucian, a Sentinel of Light, is a grim hunter of undying spirits, pursuing them relentlessly and annihilating them with his twin relic pistols. After the wraith Thresh slew his wife, Lucian embarked on the path of vengeance—but even with her return to life, his rage is undiminished. Merciless and single-minded, Lucian will stop at nothing to protect the living from the long-dead horrors of the Black Mist.

Wild Rift LUCIAN Video

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Comments (2)
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    mortal-reminder muramana phantom-dancer runaans-hurricane trinity-force serpents-fang divine-sunderer youmuus-ghostblade
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    boots-of-mana gluttonous-greaves ionian-boots-of-lucidity mercurys-treads ninja-tabi boots-of-dynamism berserkers-greaves quicksilver-enchant
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10+1+3=
  1. HebertBR
    +6
    HebertBR Poro 21 Feb 2024
    Gosto de fazer a Build do LoL Pc, é bem gostosinha de jogar:
    stormrazor ionian-boots-of-lucidity magnetic-blaster infinity-edge bloodthirster mortal-reminder

    Quando tem bastante campeões que bate de perto ( exclusivamente o mid e o Sup) eu troco magnetic-blaster pelo solari-chargeblade

    As runas é:
    Primeiro ataque
    Brutal
    Coup de Grace
    Linhagem bloodline
  2. Max Kurty
    0
    Platinum
    Max Kurty (iPhone Pro Max)
    Summoner 19 Apr 2024
    - Adc:
    gluttonous-greaves bloodthirster solari-chargeblade infinity-edge mortal-reminder guardian-angel

    You can build infinity-edge first, but if you're not confident perhaps bloodthirster is the best inicial item.

    - Mid:
    gluttonous-greaves bloodthirster solari-chargeblade navori-quickblades mortal-reminder guardian-angel

    Similar to the duo lane build, this build brings navori-quickblades, one of the best items to multi skills combo ad champions.