CHAMPION GUIDE / BUILD
Jungle EVELYNN Build
Recommended items, runes and spells for playing EVELYNN in the Jungle lane.
No published build has been assigned to this lane.
Jungle Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Lich Bane (Attacks deal bonus damage aster ability casts) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Infinity Orb (Abilities deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Rabadon's Deathcap
Instead of Zhonya's Hourglass
Instead of Void Staff
Jungle Rune Build
For runes, you should pick
First Strike (Gain gold and bonus damage by dealing damage in battle first.) as your keystone, followed by
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.),
Chain Assault (Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Gain gold and bonus damage by dealing damage in battle first.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Jungle Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Jungle EVELYNN Community Builds
Explore published community builds for playing EVELYNN in the Jungle lane.
0 COMMUNITY BUILDSBe the first to share a EVELYNN build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
EVELYNN Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
EVELYNN Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.667.
Base Attack Speed: 0.667.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.012.
Base Health: 600 → 630.
(Q) HATE SPIKE
Base Damage: 40/45/50/55 → 40/47.5/55/62.5.
Damage to Minions: 35/40/45/50% → 40/50/60/70%.
(Q) HATE SPIKE
Ability Power ratio: 40% → 50%.
(R) LAST CARESS
Cooldown: 95/80/65s → 90/75/60s.
(R) LAST CARESS
Base damage: 120/240/360 → 150/260/370.
BASE STATS
Base Health: 570 → 600.
Health per level: 115 → 128.
Armor per level: 4.3 → 5.
Magic Resist per level: 1.6 → 2.
(R) LAST CARESS
Cooldown: 105/85/65s → 95/80/65s.
(E) WHIPLASH
Damage: 55/75/95/115 + (3 + 1.5% Ability Power)% target's Maximum Health → 55/75/95/115 + (2 + 1% Ability Power)% target's Maximum Health.
Empowered damage: 75/110/145/180 + (5 + 2% Ability Power)% target's Maximum Health → 80/110/140/170 + (4 + 1.5% Ability Power)% target's Maximum Health.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(Q) HATE SPIKE
Ability Power ratio: 45% → 40%.
BASE STATS
Base movement speed: 345 → 335.
Base health: 650 → 570.
Health per level: 105 → 115.
Health at level 15: 2120 → 2180.
(W) ALLURE
Slow/Charm duration: 1.25/1.5/1.75/2s → 1/1.25/1.5/1.75s.
(PASSIVE) DEMON SHADE
Heal: 10% AP per second → 7.5% AP per second.
(R) LAST CARESS
Damage AP ratio against low health champions: 250% → 230%.
(R) LAST CARESS
[NEW] 250% execute damage now only applies to champions.
(Q) HATE SPIKE
Damage: 45/50/55/60 → 40/45/50/55.
(R) LAST CARESS
Cooldown: 100/80/60s → 120/95/70s.
(Q) HATE SPIKE
AP ratio: 0,5 → 0,45.
Mana: 25/30/35/40 → 30/35/40/45.
Damage to minions: 100% at all ranks → 35/40/45/50%.
(Q) HATE SPIKE
Range: 5 → 6,5.
AP ratio: 40% → 50%.
BASE STATS
Mana regen: 18 → 15.
CHAMPION GUIDE / COUNTERS
Jungle EVELYNN Counters
Explore champion matchups and synergies for EVELYNN in the Jungle lane.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Jungle EVELYNN Counter Items
Discover items that help counter EVELYNN in the Jungle lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
CHAMPION GUIDE / COMBOS
EVELYNN Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Evelynn Quick Assassination
Evelynn Quick Assassination
W
Q
F
eE
AA
R(W) ALLURE an enemy, wait for the curse to fully complete. Use (Q) HATE SPIKE, then FLASH forward immediately to charm the target. AA once, then (R) LAST CARESS to execute your target.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Jungle EVELYNN Tips
Practical laning tips, matchup decisions and tactical advice for playing EVELYNN in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Jungle EVELYNN Strengths and Weaknesses
Explore the strengths and weaknesses of EVELYNN in the Jungle lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Jungle EVELYNN Strategy and Tactics
Plan your early, mid and late game decisions for EVELYNN in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Jungle EVELYNN Power Spikes
Learn when EVELYNN is strongest in the Jungle lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
EVELYNN Jungle Path
Explore EVELYNN jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a Red Buff start

Afterwards it's possible to invade the enemy jungler's Raptors or gank a lane if there is a "free kill" available. This Evelynn Jungle Clear is very popular on the Dragon Side Team's side because it both allows you to path into bottom lane, usually paths out of the enemy jungler's way and you get to have early dragons! It's also possible to start this pathing leashless by doing Raptors into Krugs and then Red Brambleback & continue with the same Dragon Side pathing.











Then, gain 30% Movement Speed for 2 seconds.
Deals



































