CHAMPION GUIDE / BUILD
Solo VOLIBEAR Build
Recommended items, runes and spells for playing VOLIBEAR in the Solo lane.
No published build has been assigned to this lane.
Solo Baron Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Dusk and Dawn (Applies on-hit effects) as your first item, followed by
Plated Steelcaps (Reduces damage from champion attacks) or
Mercury's Treads (Reduces Magic Damage) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Navori Quickblades (Attacks reduce basic ability cooldowns).
Maybe now it's time to think about upgrading your boot, invest in
Armored Advance (Grants Armor and a shield). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Thornmail
Instead of Amaranth's Twinguard
Solo Baron Rune Build
For runes, you should pick
Grasp of Undying (When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.) as your keystone, followed by
Demolish (Your third attack against a turret deals bonus damage),
Second Wind (Heals you after taking damage.) and
Perseverance (Gains Tenacity also gains Armor and Magic Resist when immobilizing.) in the primary tree, as well as
Brutal (Attacks deal bonus damage to enemy champions.) in the secondary tree. Below you can see possible options for replacing runes.
When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.
Your third attack against a turret deals bonus damage
Heals you after taking damage.
Gains Tenacity also gains Armor and Magic Resist when immobilizing.
Attacks deal bonus damage to enemy champions.
Solo Baron Ability Order
Max: W→Q→EJungle Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Statikk Shiv (Energized Attacks deal chain damage) as your first item, followed by
Mercury's Treads (Reduces Magic Damage) or
Plated Steelcaps (Reduces damage from champion attacks) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Dusk and Dawn (Applies on-hit effects).
Maybe now it's time to think about upgrading your boot, invest in
Armored Advance (Grants Armor and a shield). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Unending Despair
Instead of Thornmail
Instead of Amaranth's Twinguard
Jungle Rune Build
For runes, you should pick
Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by
Brutal (Attacks deal bonus damage to enemy champions.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as
Overgrowth (Gains bonus scalable max Health.) in the secondary tree. Below you can see possible options for replacing runes.
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Attacks deal bonus damage to enemy champions.
Increases damage dealt to enemy champions with low Health.
Gains Attack Speed.
Gains bonus scalable max Health.
Jungle Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Solo VOLIBEAR Community Builds
Explore published community builds for playing VOLIBEAR in the Solo lane.
1 COMMUNITY BUILDFULL BUILD
RUNES
SUMMONER SPELLS
SKILL PRIORITY
CHAMPION PROFILE / BASE STATISTICS
VOLIBEAR Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
VOLIBEAR Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
(W) FRENZIED MAUL
Damage Attack Damage ratio: 100% → 110%.
Empowered Damage Attack Damage ratio: 160% → 176%.
Empowered Healing based on Missing Health: 5/6/7/8% → 5/8/11/14%.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.7.
Base Attack Speed: 0.7.
Base Bonus Attack Speed: 0.05.
Attack Speed per Level: 0.014.
(PASSIVE) THE RELENTLESS STORM
Damage: 11-80 (based on level) + 40% Ability Power → 12-68 (based on level) + 40% Ability Power.
(W) FRENZIED MAUL
Health regeneration under Frenzy: 20/30/40/50+7/8/9/10% lost Health → 20/30/40/50+5/6/7/8% lost Healt.
(E) SKY SPLITTER
Shield duration: 3s → 2.5s.
(PASSIVE) THE RELENTLESS STORM
Lightning damage: 11 to 60 + 40% Ability Power → 11 to 80 + 40% Ability Power.
(W) FRENZIED MAUL
Bonus damage: 5% of bonus Health → 6.5% of bonus Health.
Frenzy bonus damage: 8% of bonus Health → 10.4% of bonus Health.
(R) STORMBRINGER
Damage: 300/450/600 + 200% of bonus Attack Damage + 100% Ability Power → 300/500/700 + 210% of bonus Attack Damage + 100% Ability Power.
BASE STATS
Base Health: 650 → 690.
Health per level: 120 → 128.
Base Armor: 40 → 46.
Magic Resist per level: 1.6 → 2.
(R) STORMBRINGER
Disable no longer applies to enemy Nexus.
(Q) THUNDERING SMASH
Increased attack range: 200 → 225.
(W) FRENZIED MAUL
Base health regeneration: 10/20/30/40 → 20/30/40/50.
[NEW] Damage ratio to monsters: 80%.
CHAMPION GUIDE / COUNTERS
Solo VOLIBEAR Counters
Explore champion matchups and synergies for VOLIBEAR in the Solo lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Solo VOLIBEAR Counter Items
Discover items that help counter VOLIBEAR in the Solo lane.
ARMOR
Armor helps against basic attacks and physical damage.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
HEALTH DAMAGE
Items that deal damage based on enemy maximum health.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE MOBILITY
Items that decrease this champion's mobility.
CHAMPION GUIDE / COMBOS
VOLIBEAR Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Volibear Assassination
Volibear Assassination
E
Q
F
eAA
W
R
AAFrom a distance, use (E) SKY SPLITTER, activate (Q) THUNDERING SMASH then immediately FLASH into range to eAA the enemy and stun them. From there, quickly burst the target with (W) FRENZIED MAUL and (R) STORMBRINGER. Finish with more AA's.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Solo VOLIBEAR Tips
Practical laning tips, matchup decisions and tactical advice for playing VOLIBEAR in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Solo VOLIBEAR Strengths and Weaknesses
Explore the strengths and weaknesses of VOLIBEAR in the Solo lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Solo VOLIBEAR Strategy and Tactics
Plan your early, mid and late game decisions for VOLIBEAR in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Solo VOLIBEAR Power Spikes
Learn when VOLIBEAR is strongest in the Solo lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
VOLIBEAR Jungle Path
Explore VOLIBEAR jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a Blue Buff start

It's also possible to start Murk Wolves instead, and do Blue Sentinel at level two, with Gromp being the third camp.
















Volibear summons a thundercloud that fires a lightning bolt, dealing 



















































































