AKALI Wild Rift
S+
Wild Rift Mid
S+
Wild Rift Solo Baron
312
63 720

Wild Rift: AKALI - Build Guide (Items, Runes, Skills Leveling) Wild Rift Assassins
ADJUST

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
10
League of Legends: Wild Rift AKALI, role - Assassin. Use the guidelines to take your AKALI Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position AKALI is in the rating table, go to the - Tier List page.
attackdamage 64 (4.57)
heal 600 (125)
healthregeneration 10 (0.8)
attackspeed 0.80 (0.015)
mana 0 (0)
mpreg 0 (0)
movementspeed 355 (0)
armor 30 (3.64)
magicresistance 38 (2.35)
criticalstrike 175 (0)
energy 175 (0)

Wild Rift Mid Wild Rift Solo Baron Mid/Solo Baron AKALI's Build items and runes for LoL Wild Rift

Key items
Starting
Amplifying Tome Wild Rift

Amplifying Tome

+25 Ability Power

500

Core
LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Lich Bane Wild Rift

Lich Bane
Attacks deal bonus damage aster ability casts

+80 Ability Power
+10 Ability Haste

Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP . (1.5s Cooldown) Damage is reduced vs structures.

2950

Boots
Mercury's Treads Wild Rift

Mercury's Treads
Tenacity

Footwear: +45 Move Speed.
Enhanced:  +10 Magic Resist.
Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%.

1000

Stasis Enchant Wild Rift

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Defense options
Guardian Angel Wild Rift

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift Banshee's Veil

Banshee's Veil
Block an enemy ability

+75 Ability Power
+40 Magic Resistance
+15 Ability Haste

Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

2800

Build items options
AKALI - Main Build 👑
LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Lich Bane Wild Rift

Lich Bane
Attacks deal bonus damage aster ability casts

+80 Ability Power
+10 Ability Haste

Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP . (1.5s Cooldown) Damage is reduced vs structures.

2950

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Void Staff Wild Rift

Void Staff
Magic Penetration (%)

+70 Ability Power

Dissolve:  +45% Magic Penetration.

2900

Infinity Orb Wild Rift

Infinity Orb
Abilities deal bonus damage

+85 Ability Power

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

2900

AKALI - Alternative Build #1
LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Void Staff Wild Rift

Void Staff
Magic Penetration (%)

+70 Ability Power

Dissolve:  +45% Magic Penetration.

2900

Infinity Orb Wild Rift

Infinity Orb
Abilities deal bonus damage

+85 Ability Power

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

2900

Guardian Angel Wild Rift

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

AKALI - Alternative Build #2
LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Lich Bane Wild Rift

Lich Bane
Attacks deal bonus damage aster ability casts

+80 Ability Power
+10 Ability Haste

Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP . (1.5s Cooldown) Damage is reduced vs structures.

2950

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Liandry's Torment Wild Rift

Liandry's Torment
Abilities deal bonus damage

+200 Max Health
+75 Ability Power

Torment: Damaging abilities or empowered attacks  deal 20 + 0.5%0.5% of enemy's max Health as bonus magic damage over 3 seconds.

3000

Infinity Orb Wild Rift

Infinity Orb
Abilities deal bonus damage

+85 Ability Power

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

2900

Keystone Runes
Electrocute

Electrocute
Burst Damage

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Damage: 40-194 () + 40% bonus AD + 25% AP.

Cooldown: 20-13s

Summon Aery

Aery
Poke, Protect

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Damage: 10-60 () + 20% bonus AD + 10% AP.
Shield: 20-120 () + 40% bonus AD + 20% AP.

Aery cannot be sent out again until she returns to you.

Phase Rush

Phase Rush
Mobility, Ability Haste

Using 3 basic attacks or basic abilities on an enemy champion within 4s grants Ability Haste, Movement Speed and reduces the remaining cooldown of basic abilities by 20%.

Duration: 3s.

Movement Speed bonus: Melee - 40%-60% () | Ranged - 30-50% ().

Ability Haste: 25.

Cooldown: 12s

Conqueror

Conqueror
Stacking Damage, Vamp

Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.

Per stack: 2-6 bonus AD or 3-9 AP for 6s.

Fully stacked bonus: Melee - 8%, Ranged - 5% bonus omnivamp.

Fleet Footwork

Fleet Footwork
Mobility, Heal

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if attack a champion.

Heal: 15-85 () + 30% bonus + 30%.

Movement Speed bonus: 20% for 1s.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for: Melee 60% | Ranged 20% when attacking minions or monsters.

Grasp Of The Undying

Grasp of Undying
Tank, Heal

Every 3s in combat, your next attack on a champion will be enhanced.

Bonus magic damage: 3% + 20% bonus + 10%.

Heal: 2%.

Permanently health increase: 5.

On Ranged champions, the effects are reduced by 60%.

Aftershock

Aftershock
Control, Offense

After immobilizing an enemy champion, gain defenses and later deal a burst of magic damage around you.

Defenses: 35 AR + 60% bonus and 35 MR + 60% bonus for 2.5s.

Damage: 12-110 () + 3% max, magic damage.

Cooldown: 20s

Font Of Life

Font of Life
Team Heal

Hitting an enemy champion with an attack or ability marks them. When allies or you damage marked champions, heal those allies and yourself. Each ally can trigger this healing once per mark.

Ally Heal: 6% of your max + 30% of your.
Self Heal: 2% of your max + 10% of your.

Mark duration: 3s

Cooldown: 10s for Melee champions, 15s for Ranged champions.

Subsequent heals from other ally's marks are reduced to 25%.

Kraken Slayer

Kraken Slayer
True Damage

Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.

When not attacking a champion for 3 seconds, the stacks will reset.

Damage 28-84 () + 30% bonus + 20%.

Lethal Tempo

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times.

When fully stacked, gain additional Attack Speed.

Each stak: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Domination Runes
Brutal

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Gathering Storm

Gathering storm
Increasing AD/AP

Every 3 minutes, gain increasing Adaptive AD or AP. Totaling: 2, 5, 9, 14, ect AD или 4, 10, 18, 28, ect AP based on game time.

Hunter Vampirism

Hunter - Vampirism
AD/AP, Vamp

Gain 2% physical vamp or 2% magic vamp. Unique champion takedowns grant 2 AD with 1% physical vamp or 4 AP with 1% magic vamp. (Adaptive).

Triumph

Triumph
Execute, Heal

Champion takedowns restore 10% missing health. Deal 5% more damage to champion below 35% health.

Champion

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Weakness

Weakness
Control, Bonus damage

Imparing the movement of enemy champions makes them take 5% more damage in the following 5s.

Scorch

Scorch
Poke

Damaging an enemy champion with an ability burns them, dealing 28-42 bonus magic damage () after 1 seconds.

Cooldown: 8s

Giant Slayer

Giant Slayer
Takedown high health champions

Deal bonus damage based on the enemy champion’s bonus health, up to 14% bonus damage when the enemy champion has 700 bonus health.

Resolve Runes
Adaptive Сarapace

Adaptive Carapace
Health, AR/MR

Gain 50 Health. While below 50% Health, gain 16 AR or 16 MR based on damage type you took more of over the last 60s. (Physical grants AR | Magic grants MR).

Conditioning

Conditioning
Delayed AR/MR

Gain 5 bonus AR and MR after 3 minutes of game time. Every 2 minutes after this gain 2 bonus AR and MR.

Perseverance

Perseverance
Armor and Magic Resistance, Tenacity

Gain 10% tenacity. When immobilized, gain 16-30 Armor and Magic Resistance () for 1.5 seconds. Refresh duration time when immobilized multiple times.

Second Wind

Second Wind
Heal after taking damage

Gain 5 Health every 5 seconds.
After taking damage from an enemy champion, regenerate 6 + (2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Loyalty

Loyalty
Shared Bonus AR/MR

You gain 2 AR and 5 MR. Your closest ally champion gains 5 AR and 2 MR.

Bone Plating

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Ultimate Shield

Ultimate Shield
Shield

Gain a shield 90-300 after casting your ultimate for 3 seconds. Shield amount is (75 + level × 15 ).

Cooldown: 45s

Nullifying Orb

Nullifying Orb
Shield when low health

If you would take damage from a champion that causes you to fall below 35% of your maximum health, gaina shield for 4 seconds.

Shield: 60 + 50% bonus + 30%.

Cooldown: 60s

Inspiration Runes
Pathfinde

Pathfinder
Mobility, Restore Health, Restore Mana

Gain 30 bonus movement speed in the river. When in the river while out of combat, restore 1.5% missing health or 1.5% missing mana (based on the lowest value) every 1 seconds and gain an additional 20 bonus movement speed.

Mastermind

Mastermind
Objectives, Gold

Deal 10% bonus true damage to epic monsters. Participate in defeating epic monsters to get 100 bonus gold.

Transcendence

Transcendence
CDR

Gain a bonus when reaching the following levels:
At level 1, gain 6 Ability Haste;
at level 6, gain bonus 6 Ability Haste;
at level 11, after Basic Ability hit the target, redue 15% the ability's cooldown time.

Cooldown: 8s

Sweet Tooth

Sweet Tooth
Honeyfruit, Gold

Increases Honeyfruit healing by 20%. Whenever you or a nearby ally eats a Honeyfruit gain 15 gold.

Pack Hunter

Pack Hunter
Mobility, Team Gold

While near ally champions, gain 2% Movement Speeed. For each unique ally you participate in a takedown with, you gain 50 gold and the ally gains 50 gold.

Manaflow Band

Manaflow Band
Mana

Hitting an enemy champion with and ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Nimbus Cloak

Nimbus Cloak
Movement Speed

After casting a Summoner Spell, gain 10% - 40% movement bonus for 3 seconds. The speedup effectiveness depends onthe Summoner Spell's cooldown.

Demolish

Demolish
Destroy Turrets

When within 5.5 range of the enemy turret, gain a charge every 0.5 seconds, up to 6 times. When fully charged, your next basic attack against the turret deals an additional (200 + 30% max ) Physical Damage.

Cooldown: 30s

Spells
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cast Range: 6.

Cooldown: 100s

Wild Rift AKALI's COMBOS + VIDEO GUIDE

🏆SEVERE 🥇HARD 🥈MEDIUM 🥉EASY
Akali Quick Assassination
R1
E1
Q
E2
AA
W
Q
AA
R2
AA

Use this combo to quickly execute a target.

Start with (R1) PERFECT EXECUTION and buffer your (E1) SHURIKEN FLIP. Use (Q) FIVE POINT STRIKE while you are flipping, then (E2) SHURIKEN FLIP back to the enemy once you land. Follow up with an empowered AA, then instantly (W) TWILIGHT SHROUD and (Q) FIVE POINT STRIKE. Walk backward to get your (PASSIVE) ASSASSIN'S MARK and AA. Finish with (R2) PERFECT EXECUTION and AA instantly.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Akali All In Variant 1
R1
AA
Q
W
AA
E1
E2
Q
AA
R2
AA

Use this combo to All-In an enemy starting with (R) PERFECT EXECUTION.

Use (R1) PERFECT EXECUTION to gap close then AA . Immediately (Q) FIVE POINT STRIKE and (W) TWILIGHT SHROUD. Pick up your (PASSIVE) ASSASSIN'S MARK then AA. Use (E1) SHURIKEN FLIP to temporarily disengage. From there, use (E2) SHURIKEN FLIP, buffer your (Q) FIVE POINT STRIKE then AA to proc your (PASSIVE) ASSASSIN'S MARK. Finish with (R2) PERFECT EXECUTION and AA.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Akali Reversed Shuriken
E
Q
AA

Use this combo to go for a quick trade in lane.

Use (E) SHURIKEN FLIP backward to get into range. Follow up instantly with a (Q) FIVE POINT STRIKE  -  AA combo. The key to doing this combo effectively is always trying to (E) SHURIKEN FLIP into (Q) FIVE POINT STRIKE max range so that you won't have to walk back to pick up your (PASSIVE) ASSASSIN'S MARK.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Akali Standard Trade
Q
AA

Your bread and butter DPS combo.

Use (Q) FIVE POINT STRIKE, then walk back to your  (PASSIVE) ASSASSIN'S MARK ring and AA. If you use (Q) FIVE POINT STRIKE at max range, you will pick up your (PASSIVE) ASSASSIN'S MARK instantly. You can repeat this combo several times until you run out of energy.
Only for 💎Premium members. Join our community and unlock the all combos + video!

Wild Rift AKALI's SKILLS LEVELING

FIVE POINT STRIKE

(Q) FIVE POINT STRIKE
















TWILIGHT SHROUD

(W) TWILIGHT SHROUD
















SHURIKEN FLIP

(E) SHURIKEN FLIP
















PERFECT EXECUTION

(R) PERFECT EXECUTION
















Wild Rift AKALI's ABILITIES

P Q W E R
ASSASSIN'S MARK

(PASSIVE) ASSASSIN'S MARK

Dealing active ability damage to a champion reveals a ring for 4 seconds.

Crossing the ring empowers Akali's next attack to gain 100 range, deal 28-140 bonus magic damage (28 (+10 perlevel ) + 60% bonus attackdamage + 50% abilitypower).

Gains 30% Movement Speed while moving toward the ring. Upon crossing the ring, she gains 30% Movement Speed while moving toward enemy champions for 2 seconds.

Open video

FIVE POINT STRIKE

(Q) FIVE POINT STRIKE

1.5s 120/100/80/60

Throws five kunais, dealing 69 magic daamge (30/65/100/135 + 65% attackdamage  + 60% abilitypower). Enemies struck at maximum range are slowed by 50% for 0.5 seconds.

Open video

TWILIGHT SHROUD

(W) TWILIGHT SHROUD

18s

Creates a smoke cloud that expands over 5.5/6/6.5/7 seconds and gain 100 maximum energy. Akali is invisible and gains 30/35/40/45% Movement Speed inside the shroud.

Attacking breaks the invisibility for 0.8 seconds.

Open video

SHURIKEN FLIP

(E) SHURIKEN FLIP

15/13/11/9s 30

Flips backward and throws a shuriken, dealing 50 magic damage (30/60/90/120 + 25% attackdamage + 30% abilitypower) and marking the target for 3 seconds.

Второе применение: SHURIKEN FLIPRe-cast: Dashes to the marked target, dealing 112 magic damage (70/120/170/220 + 50% attackdamage + 80% abilitypower).

Open video

PERFECT EXECUTION

(R) PERFECT EXECUTION

85/65/45s

First Cast: Dashes through an enemy championi, dealing 80 magic damage (80/200/320 + 50% bonus attackdamage + 30% abilitypower). Can be cast again after 2.5 seconds.

Второе применение: PERFECT EXECUTIONSecond Cast: Dashes in target direction, dealing 70 to 255 magic damage (70/140/210 + 30% abilitypower to 255 + 120% abilitypower) based on enemies' missing Health.

Deals max damage to enemies below 35% health.

Open video

Wild Rift AKALI's game tactics

Only for 💎Premium members. Join our community and unlock tactics!

Wild Rift AKALI's Counter pick

We propose to consider a list of champions that will be weaker against AKALI and, on the contrary, will greatly annoy you while playing LoL Wild Rift.

Worst vs AKALI

These picks are weak against AKALI at many stages of the game. Champs listed by lowest win rate matchups vs AKALI.

Best vs AKALI

These picks are strong against AKALI at many stages of the game. Champs listed by highest win rate matchups vs AKALI.

Best Line Counters vs AKALI

These picks counter AKALI during early game laning phase and outperform gold farm.

Only for 💎Premium members. Join our community and unlock Best Line Counters!

AKALI: champion change history (buffs and nerfs)

 ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
▲ BUFF 02.11.2022 (PATCH 3.4C)

BASE STATS
Base health regeneration: 9 → 10.
Health regeneration per level: 0.68 → 0.8.
▲ BUFF 14.09.2022 (PATCH 3.4)

BASE STATS
Base health: 570 → 600.

(W) TWILIGHT SHROUD
Energy gain: 80 → 100.
Max energy gain: 80 → 100.
 ADJUST 11.05.2022 (PATCH 3.2)

BASE STATS
Energy regeneration (per 5s): 75 → 50.

(Q) FIVE POINT STRIKE
Base damage: 25/60/95/130 → 30/65/100/135.
Cost energy: 130/110/90/70 → 120/100/80/60.

(R) PERFECT EXECUTION
First cast damage: 85/150/215 → 80/200/320.
Minimum second cast damage: 85/150/215 + 40% AP → 70/140/210 + 30%AP.
▼ NERF 01.09.2021 (PATCH 2.4b)

(PASSIVE) ASSASSIN'S MARK
Movement speed: 50% → 30%.
Base damage: 40-180 → 28-140.
 ADJUST 02.06.2021 (PATCH 2.3)

BASE STATS
Base HP: 650 → 570.
Health per level: 115 → 125.
Total HP at level 15: 2260 → 2320.
Armor: 35 → 30

(PASSIVE) ASSASSIN'S MARK
[REMOVED] Energy refund.

(Q) FIVE POINT STRIKE
Energy: 95/90/85/80 → 130/110/90/70.

(W) TWILIGHT SHROUD
Restores 80 Energy.
Increases Total Energy by 80 when shroud is active.

(E) SHURIKEN FLIP
Shuriken base damage: 40/80/120/160 → 30/60/90/120.
Shuriken AD ratio: 0,35 → 0,25.
Shuriken AP ratio: 0,5 → 0,3.
Dash base damage: 40/80/120/160 → 70/120/170/220.
Dash AD ratio: 0,35 → 0,5.
Dash AP ratio: 0,5 → 0,8.

(R) PERFECT EXECUTION
First Cast: Physical damageMagic damage.
[NEW] First Cast AP ratio: 0.3
Second Cast AP ratio: 0,5 → 0,4.
Max AP ratio: 1,5 → 1,2.
▲ BUFF 08.12.2020 (PATCH 1.1)

BASE STATS
Armor: 30 → 35.

(PASSIVE) ASSASSIN'S MARK
Bonus movement speed: 40% → 50%.

(W) TWILIGHT SHROUD
Cooldown: 20s → 18s.
Bonus movement speed: 25/30/35/40% → 30/35/40/45%.

(E) SHURIKEN FLIP
Missile range: 7 → 7,5.
More

AKALI's Lore

Abandoning the Kinkou Order and her title of the Fist of Shadow, Akali now strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defend Ionia from its enemies, one kill at a time. Akali may strike in silence, but her message will be heard loud and clear: fear the assassin with no master.

Wild Rift AKALI Video

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Comments (1)
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  1. Winer
    +4
    Winer Poro 20 Oct 2022 в 00:48
    Thanks, this is a great site.