AKSHAN Wild Rift
A
Wild Rift Mid
46
16 636

21 Sep 2023
Wild Rift: AKSHAN - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Assassins Wild Rift Marksmans
BUFF

Damage
10
Toughness
3.3
Utility
6.6
Difficulty
10
League of Legends: Wild Rift AKSHAN, role - Assassin / Marksman. Use the guidelines to take your AKSHAN Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position AKSHAN is in the rating table, go to the - Tier List page.
attackdamage 58 (5.5
heal 620 (115)
healthregeneration 9 (0.7)
attackspeed 0.7 (0.004)
mana 390 (49)
mpreg 15 (0.9)
movementspeed 340 (0)
armor 35 (0.9)
magicresistance 30 (0.9)
criticalstrike 175 (0)


Wild Rift Mid Mid AKSHAN's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 200 + 3 per 1% Critical Rate (200-500) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +5% Physical Vamp. for 8 seconds.

3200

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3400

Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Physical Vamp generates a shield

+55 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Physical Vamp overheals you, generating a shield that absorbs 40-320 Damage. This shield decays out of combat over 10 seconds.

3300

Boots and Enchant
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+15 Attack Damage
+30% Attack Speed
+45 Move Speed.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Protobelt Enchant Wild Rift
Protobelt Enchant

Protobelt Enchant
Small dash

Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage.

500

Е
Build items options
AKSHAN - Main Build 👑
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 200 + 3 per 1% Critical Rate (200-500) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +5% Physical Vamp. for 8 seconds.

3200

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3400

Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Physical Vamp generates a shield

+55 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Physical Vamp overheals you, generating a shield that absorbs 40-320 Damage. This shield decays out of combat over 10 seconds.

3300

Lord Dominik's Regard Wild Rift
Lord Dominik's Regard

Lord Dominik's Regard
Armor Penetration, Critical Strike Chance

+35 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Adrenaline: If not engaged in champion combat, your next attack on champion gains 80% increased Attack Speed.

3200

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

AKSHAN - Alternative Build
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 200 + 3 per 1% Critical Rate (200-500) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +5% Physical Vamp. for 8 seconds.

3200

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3400

Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Physical Vamp generates a shield

+55 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Physical Vamp overheals you, generating a shield that absorbs 40-320 Damage. This shield decays out of combat over 10 seconds.

3300

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%)

+45 Attack Damage

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage applies a 40% Grievous Wounds to enemy champions for 3 seconds. If the enemy is below 50%  Health, this effect is increased to 60% Grievous Wounds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3000

Solari Chargeblade Wild Rift
Solari Chargeblade

Solari Chargeblade
Abilities enchance your attacks

+25% Critical Rate
+40% Attack Speed
+20 Ability Haste

Sunbust: Using an ability gathers Radiance (max 3 charges) for up to 10 seconds. Attacks that hit expend a charge to deal 38–80 bonus magic damage on-hit; this bonus damage can critically strike.

Each unique ability can only generate a charge every 2 seconds.

3100

Situational Changes
vs Ability Power
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+15 Attack Damage
+30% Attack Speed
+45 Move Speed.

1400

Mercury's Treads Wild Rift
Mercury's Treads

Mercury's Treads
Reduces Magic Damage

+150 Max Health
+100% Health Regen
+35 Magic Resistance
+45 Move Speed.

Dissolve: Reduces magic damage taken by 15%.

1350

vs Attack Damage
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+15 Attack Damage
+30% Attack Speed
+45 Move Speed.

1400

Plated Steelcaps Wild Rift
Plated Steelcaps

Plated Steelcaps
Reduces Physical Damage

+150 Max Health
+100% Health Regen
+35 Armor
+45 Move Speed.

Block: Reduces physical damage taken by 12%.

1350

Blocks Ability
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

vs Shield
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain by (50% for Melee Champions | 35% for Ranged Champions) for 3 seconds. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% for Melee Champions 35% for Ranged Champions).

Shield reduction is not applied to targets with shields that only block magic damage.

2800

Runes BUILD
Kraken Slayer Wild Rift

Kraken Slayer
True Damage

Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.

When not attacking a champion for 3 seconds, the stacks will reset.

Damage 28-84 () + 30% bonus + 20%.

Kraken Slayer
True Damage
Deal bonus true damage to a champion with every third attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ignite Wild Rift
Ignite

Ignite

Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.

Grievous Wound reduces the effectiveness of Healing and Regeneration effects.

Cooldown: 100s

Skills Order
AVENGERANG

(Q) AVENGERANG
















GOING ROGUE

(W) GOING ROGUE
















HEROIC SWING

(E) HEROIC SWING
















COMEUPPANCE

(R) COMEUPPANCE
















AKSHAN Counters, Synergys, Tips

Akshan is a marksman that focuses on building items that give him a lot of attack speed and attack damage. Akshan is a very mobile and aggressive champion, he can use his mobility throughout the game to roam around the map and get advantages from other lanes. When you find an opportunity you should always look to attack and use his abilities to proc his passive, (PASSIVE) DIRTY FIGHTING so you can get the shield to win trades. When you get to the mid and late game you can use Akshan's high mobility and damage to swing around the map and increase your team's odds of victory!

Akshan can also be played in the duo lane, make sure to check the alternative build at the top of the page! The build with Akshan duo lane is the same as mid lane and the playstyle is pretty much the same. Akshan can struggle in the duo lane since most of the other champions can out poke and outrange him and it's hard for Akshan to dive in since there is so much crowd control to dodge.

Worst vs AKSHAN
AKSHAN counter Items
Frozen Heart Wild Rift
Frozen Heart

Frozen Heart
Reduces all nerby enemies Attack Speed

+80 Armor
+200 Max Mana
+25 Ability Haste

Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks.

2700

Randuin's Omen Wild Rift
Randuin's Omen

Randuin's Omen
Attack to heal from enemy Critical Strikes

+400 Max Health
+60 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 second(s) when struck by basic attack.
Determination: When you are critically struck, gain stacks of Determination for 5 seconds equal to (melee 20% / ranged 14%) of the pre-mitigation, consume all Determination and heal yourself for the same amount.

2900

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and deduces enemy healing

+100 Max Health
+75 Armor

Thorns: When struck by an attack, deal 20 magic damage + 6% bonus armor + 1% bonus health to the attacker and inflict 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also inflicts 60% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Dead Man's Plate Wild Rift
Dead Man's Plate

Dead Man's Plate
Increases Movement Speed

+250 Max Health
+50 Armor

Relentless: +5% Move Speed.
Momentum: Moving builds Momentum, granting up to 40 Move Speed at 100 stacks. Attacking removes all Momentum. Stacks decay when movement is impaired.
Crushing Blow: Attacks deal up to 100 bonus magic damage based on Momentum removed. Melee attacks with max Momentum slows by 50% for 1 second.

2800

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Iceborn Gauntlet Wild Rift
Iceborn Gauntlet

Iceborn Gauntlet
Attacks create a slowing field

+250 Max Health
+50 Armor
+250 Max Mana
+30 Ability Haste

Spellblade: Using an ability causes your next attack within 10 seconds to deal bonus physical damage equal to (100% base AD + 25% Bonus Armor ) in an area. It also creates an icy field for 2 seconds that slows enemies inside by 30%. Armor increases the size of the icy field. (1.5s Cooldown)

Damage is reduced vs structures.

3100

Death's Dance Wild Rift
Death's Dance

Death's Dance
Delays damage taken

+35 Attack Damage
+40 Armor
+15 Ability Haste

Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 12% of your maximum health over 2 seconds.
Cauterize: 35% of physical damage received (15% if the equipped champion is ranged) is dealt to you over 3 seconds as true damage instead.

3000

Plated Steelcaps Wild Rift
Plated Steelcaps

Plated Steelcaps
Reduces Physical Damage

+150 Max Health
+100% Health Regen
+35 Armor
+45 Move Speed.

Block: Reduces physical damage taken by 12%.

1350

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е

Wild Rift AKSHAN's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Akshan Assassination Fade Away
W
Q
AA
AA
AA
E1
R
E2

Use this combo to assassinate your opponent then safely disengage.

Start with (W) GOING ROGUE, walk closer into range, then use (Q) AVENGERANG. Follow up with 3 AAs. Once the enemy is low enough, (E1) HEROIC SWING to swing back to safety and (R) COMEUPPANCE mid-air to execute the target. To maximize the damage, use (R) when your (E2) stops firing bullets.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members. Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members. Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift AKSHAN's ABILITIES

P Q W E R
DIRTY FIGHTING

(PASSIVE) DIRTY FIGHTING

Every three hits from attacks and abilities deal an additional 25 magic damage (perlevel). Against champions, also gains a shield that absorbs 40 damage (40 + 40% bonus attackdamage) for 2 seconds (12s perlevel).

After launching an attack, Akshan will fire a second shot that deals 29 physical damage (50% attackdamage). He can cancel this shot to gain 40-120 Movement Speed decaying over 1 second.

Holding down the attack button will fire the second shot.

Open video

AVENGERANG

(Q) AVENGERANG

8/7/6/5s 50/60/70/80

Throws a boomerang that deals 47 physical damage (5/30/55/80 + 80% attackdamage), extending the range each time it hits an enemy.

Champion hits grant Akshan 40% Movement Speed decaying over 1 second.

Deals 60/70/80/90% damage to minions.

Open video

GOING ROGUE

(W) GOING ROGUE

14/10/6/2s 30

Passive: Enemies that kill allied champions become Scoundrels for 40 seconds. When Akshan takes down a Scoundrel he gains 100 gold and revives the slain allies. Gain 2% missing mana regen per second when chasing Scoundrels.

Active: Become camouflaged for 1.75 seconds and gain 80/90/100/110% Movement Speed toward Scoundrels.

Duration is infinite while Akshan is near terrain or in brush.

Open video

HEROIC SWING

(E) HEROIC SWING

18/16/14/12s 50

HEROIC SWINGFires a hook to attach and swing around terrain, attacking the nearest enemy for 30 physical damage (30/70/110/150 + 15% bonus attackdamage) per shot.

If Akshan collides with an enemy champion or terrain, he will jump off the rope.

Re-cast:  Jumps off the rope.

Champion takedowns refresh this ability's cooldown. Prioritizes champions recently damaged by Akshan.

On-hit effects deal 25% damage. Each shot can Critically Strike for 125% damage.

Open video

COMEUPPANCE

(R) COMEUPPANCE

65/60/55s 100

Locks onto an enemy champion, charging 5/6/7 shots over 3 seconds.

Re-cast: Fires the shots, dealing 26 physical damage (20/30/40 + 10% attackdamage) to the first enemy or structure hit, increased up to 104 physical damage (80/120/160 + 40% attackdamage) based on target's missing Health.

Each shot's damage is further increased by a percentage equal to 50% of Critical Rate.

Open video

Wild Rift AKSHAN's game tactics

Only for 💎Premium members. Join our community and unlock tactics!

AKSHAN: champion change history (buffs and nerfs)

 ADJUST 24.08.2023 (PATCH 4.3B)

BASE STATS
Attack per level: 4.55 → 5.5.

(R) COMEUPPANCE
Minimum damage: 20/25/30 + 10% Attack Damage → 20/30/40 + 10% Attack Damage.
Maximum damage: 80/100/120 + 40% Attack Damage → 80/120/160 + 40% Attack Damage.
 ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.

(E) HEROIC SWING
Critical strike: 150% Damage → 125% Damage.
Critical strike with Infinity Edge: 180% Damage → 155% Damage.
▲ BUFF 01.02.2023 (PATCH 4.0A)

(W) GOING ROGUE
Cooldown: 18/14/10/6s → 14/10/6/2s.
[NEW] Gain 2% missing mana regen per second when chasing Scoundrels.
▼ NERF 15.12.2021 (PATCH 2.6a)

BASE STATS
Base AD: 58 → 52.

(Q) AVENGERANG
Base damage: 5/35/65/95 → 5/30/55/80.
▼ NERF 27.10.2021 (PATCH 2.5а)

COMEUPPANCE (ULTIMATE)
Minimum bonus AD ratio: 12.5% → 10% based on missing health.
Maximum bonus AD ratio: 50% → 40% based on missing health.
▲ BUFF 14.09.2021 (PATCH 2.5)

(E) HEROIC SWING
Akshan will now slide along the wall if he hits it at an obtuse (<90°) angle mid-swing.

(R) COMEUPPANCE
Now has an indicator that displays enemies within kill threshold.
[BUGFIX] Tooltip now accurately states that shots execute minions.
▲ BUFF 01.09.2021 (PATCH 2.4b)

(Q) AVENGERANG
Base damage: 5/30/55/80 → 5/35/65/95.

(E) HEROIC SWING
[NEW] Shots can now critically strike for 150% damage.

(R) COMEUPPANCE
[NEW] Damage per tick is increased by crit chance, up to 50% at 100% crit: (20/25/30 + 12.5% AD) x (1 + 50% Critical Rate) - (80/100/120 + 50% AD) x (1 + 50% Critical Rate).
▲ BUFF 18.08.2021 (PATCH 2.4a)

BASE STATS
Attack growth: 3,6 → 4,5.
Base mana: 345 → 390.
Base Mana Regen: 12 → 15.
Starting bonus attack speed: 30% → 40%.

DIRTY FIGHTING (PASSIVE)
Movement speed: 40-80 based on level → 40-120 based on level.

(Q) AVENGERANG
Mana cost: 60/70/80/90 → 50/60/70/80.

(R) COMEUPPANCE
Cooldown: 90/65/60s → 75/65/55s.
[NEW] Can now execute minions.
More

AKSHAN's Lore

Raising an eyebrow in the face of danger, Akshan fights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art of stealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and a legendary death-reversing weapon, he rights the wrongs of Runeterra's many scoundrels while living by his own moral code: “Don't be an ass.”

Wild Rift AKSHAN Video

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