VARUS Wild Rift
S+
Wild Rift ADC
138
88 474

17 Apr 2024
Wild Rift: VARUS - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Mages Wild Rift Marksmans
BUFF

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
6.6
League of Legends: Wild Rift VARUS, role - Mage / Marksman. Use the guidelines to take your VARUS Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position VARUS is in the rating table, go to the - Tier List page.
attackdamage 58 (3.6)
heal 580 (115)
healthregeneration 6 (0.57)
attackspeed 0.81 (0.02)
mana 390 (33)
mpreg 12 (0.5)
movementspeed 335 (0)
armor 35 (4.36)
magicresistance 30 (0.8)
criticalstrike 175 (0)


Adc APC DUO

Wild Rift ADC Adc VARUS's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Manamune Wild Rift
Manamune

Manamune
Converts Mana to Attack Damage

+25 Attack Damage
+300 Max Mana
+20 Ability Haste

Manamune

Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15% of all Mana spent.
Mana Charge: Increases max Mana by 10 every attack or when Mana is spent. Caps at 700, bonus Mana, transforming Manamune into Muramana. Triggers up to 3 times every 12 seconds. You may only carry one Tear of the Goddess item at a time.

2700

LoL Wild Rift: Essence Reaver
Essence Reaver

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage

+40 Attack Damage
+25% Critical Rate
+20 Ability Haste

Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.

3050

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Boots and Enchant
Boots of Dynamism Wild Rift
Boots of Dynamism

Boots of Dynamism
Attack Damage, Armor Penetration

+30 Attack Damage
+45 Move Speed.

Strike:  +10 Armor Penetration.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
VARUS - Main Build 👑
Muramana Wild Rift
Muramana

Muramana
Converts Mana to Attack Damage

+25 Attack Damage
+1000 Max Mana
+20 Ability Haste

Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15% of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.

2700

LoL Wild Rift: Essence Reaver
Essence Reaver

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage

+40 Attack Damage
+25% Critical Rate
+20 Ability Haste

Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.

3050

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

VARUS - Alternative Build
Muramana Wild Rift
Muramana

Muramana
Converts Mana to Attack Damage

+25 Attack Damage
+1000 Max Mana
+20 Ability Haste

Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15% of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.

2700

LoL Wild Rift: Essence Reaver
Essence Reaver

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage

+40 Attack Damage
+25% Critical Rate
+20 Ability Haste

Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.

3050

The Collector Wild Rift
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

Duskblade of Draktharr Wild Rift
Duskblade of Draktharr

Duskblade of Draktharr
Attacks deal bonus damage

+55 Attack Damage
+10 Ability Haste

Razor:  +18 Armor Penetration.
Nightstalker: The first attack against a champion deals 60-160 bonus physical damage and slows them by 99% for 0.35s (10s cooldown). Champion takedowns refresh cooldown duration.

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Situational Changes
Blocks Ability
LoL Wild Rift: Serylda's Grudge
Serylda's Grudge

Serylda's Grudge
Armor Penetration (%) and apply slows

+40 Attack Damage
+15 Ability Haste

Last Whisper:  +16-30% Armor Penetration .
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second.

3100

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

vs Shield
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

vs Healing
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Runes BUILD
Conqueror Wild Rift

Conqueror
Stacking Damage, Vamp

Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.

Per stack: 2-6 bonus or 3-9 for 6s.

Fully stacked bonus: Melee - 8%, Ranged - 5% bonus Omnivamp .

Conqueror
Stacking Damage, Vamp
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Skills Order
PIERCING ARROW

15/14/13/12s 75

Hold: Draws the bow, gradually increasing the range and damage for the next shot. Movement Speed is slowed by 20% while preparing to shoot.

Release: Fires the arrow, dealing 87 to 131 physical damage (20/70/120/170 + 115% attackdamage to 30/105/180/255 + 172.5% attackdamage), reduced by 15% per enemy hit (minimum 33%).

Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion.
Piercing Arrow fails if not released after 4 seconds, but will refund 50% of its Mana cost.

(Q) PIERCING ARROW
















BLIGHTED QUIVER

22/20/18/16s

Passive: Attacks deal 12 bonus magic damage (12/16/20/24 + 20% abilitypower) and apply Blight for 6 seconds (stacks 3 times). Varus's other abilities detonate Blight, dealing magic damage equal to 5% (5/5.5/6/6.5 + 1% abilitypower) of the target's max Health per stack.

Active: Doubles the bonus on hit damage from Blighted Quiver's passive for 6 seconds. The next Piercing Arrow deals bonus magic damage equal to 8% to 16% (perlevel) of the target's missing Health, increase by 0% - 100% (based on Piercing Arrow's channel time).

(W) BLIGHTED QUIVER
















HAIL OF ARROWS

13/12/11/10s 80

Fires a hail of arrows that deals 70 physical damage (70/115/160/205 + 90% bonus attackdamage) and desecrates the ground for 4 seconds. Desecrated ground slows enemies by 25% and applies 40% Grievous Wounds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

(E) HAIL OF ARROWS
















CHAIN OF CORRUPTION

65/55/45s 100

Flings out a tendril of corruption that deals 150 magic damage (150/250/350 + 85% abilitypower) and roots the first enemy champion hit for 2 seconds.

The corruption then spreads toward nearby enemy champions, also immobilizing them on contact. Immobilized units gain 3 Blight stacks over the next 3 seconds.

(R) CHAIN OF CORRUPTION
















Wild Rift ADC APC DUO VARUS's Build items and runes for LoL Wild Rift

Key items
Starting
Amplifying Tome Wild Rift
Amplifying Tome

Amplifying Tome

+25 Ability Power

500

Core
Nashor's Tooth Wild Rift
Nashor's Tooth

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (Adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

Light - Riftmaker Wild Rift
Light - Riftmaker

Light - Riftmaker
Ramping Damage

+150 Max Health
+90 Ability Power
+7% Magic Penetration
+15 Ability Haste

Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 2.5%, up to 4 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3300

Ruin - Rabadon's Deathcap Wild Rift
Ruin - Rabadon's Deathcap

Ruin - Rabadon's Deathcap
Boosts Ability Power

+90 Ability Power
+7% Magic Penetration

Cinders: Reduces your base Health by 5-80.
Overkill: Increases Ability Power by 25-50%.

3400

Boots and Enchant
Boots of Mana Wild Rift
Boots of Mana

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration

+55 Ability Power
+150% Mana Regeneration

Magic Break:  +8% Magic Penetration.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Protobelt Enchant Wild Rift
Protobelt Enchant

Protobelt Enchant
Small dash

Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage.

500

Е
Defense options
Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

LoL Wild Rift Crystalline Reflector
Crystalline Reflector

Crystalline Reflector
Reduce physical damage and deals magic damage back

+200 Max Health
+45 Armor
+60 Ability Power
+7% Magic Penetration

Mirroed Force: Each ability cast grants a mirror shard that lasts 3 second(s). The shard blocks 8-25 incoming physical damage from enemy champions and deals magic damage equal to 10 + 3% + 1% bonus Health to them. Shard durations do not stack.

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
VARUS - Main Build 👑
Nashor's Tooth Wild Rift
Nashor's Tooth

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (Adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

Light - Riftmaker Wild Rift
Light - Riftmaker

Light - Riftmaker
Ramping Damage

+150 Max Health
+90 Ability Power
+7% Magic Penetration
+15 Ability Haste

Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 2.5%, up to 4 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3300

Ruin - Rabadon's Deathcap Wild Rift
Ruin - Rabadon's Deathcap

Ruin - Rabadon's Deathcap
Boosts Ability Power

+90 Ability Power
+7% Magic Penetration

Cinders: Reduces your base Health by 5-80.
Overkill: Increases Ability Power by 25-50%.

3400

Light - Infinity Orb Wild Rift
Light - Infinity Orb

Light - Infinity Orb
Abilities deal bonus damage

+95 Ability Power
+7% Magic Penetration

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 45% Health.

3200

Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

Situational Changes
vs Shield
Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

Oceanid's Trident Wild Rift
Oceanid's Trident

Oceanid's Trident
Anti-Shielding

+200 Max Health
+80 Ability Power
+7% Magic Penetration
+10 Ability Haste

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities apply (5% of bonus AP + 25)% shield reduction, capped at 45%; while single target abilities apply (5% of bonus AP + 40)% shield reduction, capped at 60%. When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

2600

vs Tank
Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

Liandry's Torment Wild Rift
Liandry's Torment

Liandry's Torment
Abilities deal bonus damage

+250 Max Health
+75 Ability Power
+7% Magic Penetration

Torment: Damaging abilities or empowered attacks  deal 20 + 0.5%0.5% of enemy's max Health as bonus magic damage over 3 seconds.

3000

vs Assassin
Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

vs Healing
Crown of the Shattered Queen Wild Rift
Crown of the Shattered Queen

Crown of the Shattered Queen
Blocks an enemy ability

+60 Ability Power
+7% Magic Penetration
+200 Max Mana
+20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 50% for 1.5s (40s Cooldown).
Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000

Morellonomicon Wild Rift
Morellonomicon

Morellonomicon
Magic damage reduces enemy healing

+150 Max Health
+70 Ability Power
+7% Magic Penetration
+20 Ability Haste

Affliction: Dealing magic damage to enemy champions inflicts 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2500

Runes BUILD
Lethal Tempo Wild Rift

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.

Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Lethal Tempo
Attack Speed
Attack faster with each consecutive attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

SKILLS ORDER
PIERCING ARROW

15/14/13/12s 75

Hold: Draws the bow, gradually increasing the range and damage for the next shot. Movement Speed is slowed by 20% while preparing to shoot.

Release: Fires the arrow, dealing 87 to 131 physical damage (20/70/120/170 + 115% attackdamage to 30/105/180/255 + 172.5% attackdamage), reduced by 15% per enemy hit (minimum 33%).

Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion.
Piercing Arrow fails if not released after 4 seconds, but will refund 50% of its Mana cost.

(Q) PIERCING ARROW
















BLIGHTED QUIVER

22/20/18/16s

Passive: Attacks deal 12 bonus magic damage (12/16/20/24 + 20% abilitypower) and apply Blight for 6 seconds (stacks 3 times). Varus's other abilities detonate Blight, dealing magic damage equal to 5% (5/5.5/6/6.5 + 1% abilitypower) of the target's max Health per stack.

Active: Doubles the bonus on hit damage from Blighted Quiver's passive for 6 seconds. The next Piercing Arrow deals bonus magic damage equal to 8% to 16% (perlevel) of the target's missing Health, increase by 0% - 100% (based on Piercing Arrow's channel time).

(W) BLIGHTED QUIVER
















HAIL OF ARROWS

13/12/11/10s 80

Fires a hail of arrows that deals 70 physical damage (70/115/160/205 + 90% bonus attackdamage) and desecrates the ground for 4 seconds. Desecrated ground slows enemies by 25% and applies 40% Grievous Wounds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

(E) HAIL OF ARROWS
















CHAIN OF CORRUPTION

65/55/45s 100

Flings out a tendril of corruption that deals 150 magic damage (150/250/350 + 85% abilitypower) and roots the first enemy champion hit for 2 seconds.

The corruption then spreads toward nearby enemy champions, also immobilizing them on contact. Immobilized units gain 3 Blight stacks over the next 3 seconds.

(R) CHAIN OF CORRUPTION
















VARUS Counters, Synergys, Tips

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Wild Rift VARUS's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Varus Flash All-In
R
F
AA
E
W
eAA
eAA
Q
eAA
eAA
eAA
Q

Use this combo to get a pick on an enemy from a long range.

From a long range, use (R) CHAIN OF CORRUPTION, then immediately FLASH to root the the enemy. AA and (E) HAIL OF ARROWS to and proc your W's passive. From there, activate (W) BLIGHTED QUIVER and AA twice before using (Q) PIERCING ARROW to proc your W's passive again. Continue to AA 3 times and use (Q) to extend this combo if needed.
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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
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Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift VARUS's ABILITIES

LIVING VENGEANCE P PIERCING ARROW Q BLIGHTED QUIVER W HAIL OF ARROWS E CHAIN OF CORRUPTION R
LIVING VENGEANCE

(PASSIVE) LIVING VENGEANCE

Gains 60% Attack Speed for 5/6/7/8s on a champion kill or assist, 30% on non-champion kills.

Open Video

PIERCING ARROW

(Q) PIERCING ARROW

15/14/13/12s 75

Hold: Draws the bow, gradually increasing the range and damage for the next shot. Movement Speed is slowed by 20% while preparing to shoot.

Release: Fires the arrow, dealing 87 to 131 physical damage (20/70/120/170 + 115% attackdamage to 30/105/180/255 + 172.5% attackdamage), reduced by 15% per enemy hit (minimum 33%).

Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion.
Piercing Arrow fails if not released after 4 seconds, but will refund 50% of its Mana cost.

Open Video

BLIGHTED QUIVER

(W) BLIGHTED QUIVER

22/20/18/16s

Passive: Attacks deal 12 bonus magic damage (12/16/20/24 + 20% abilitypower) and apply Blight for 6 seconds (stacks 3 times). Varus's other abilities detonate Blight, dealing magic damage equal to 5% (5/5.5/6/6.5 + 1% abilitypower) of the target's max Health per stack.

Active: Doubles the bonus on hit damage from Blighted Quiver's passive for 6 seconds. The next Piercing Arrow deals bonus magic damage equal to 8% to 16% (perlevel) of the target's missing Health, increase by 0% - 100% (based on Piercing Arrow's channel time).

Open Video

HAIL OF ARROWS

(E) HAIL OF ARROWS

13/12/11/10s 80

Fires a hail of arrows that deals 70 physical damage (70/115/160/205 + 90% bonus attackdamage) and desecrates the ground for 4 seconds. Desecrated ground slows enemies by 25% and applies 40% Grievous Wounds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Open Video

CHAIN OF CORRUPTION

(R) CHAIN OF CORRUPTION

65/55/45s 100

Flings out a tendril of corruption that deals 150 magic damage (150/250/350 + 85% abilitypower) and roots the first enemy champion hit for 2 seconds.

The corruption then spreads toward nearby enemy champions, also immobilizing them on contact. Immobilized units gain 3 Blight stacks over the next 3 seconds.

Open Video

VARUS: champion change history (buffs and nerfs)

▲ BUFF 06.12.2023 (PATCH 4.4C)

(Q) PIERCING ARROW
Damage: 10/60/110/160 + 110% Attack Damage to 15/90/165/240 + 165% Attack Damage → 20/70/120/170 + 115% Attack Damage to 30/105/180/255 + 172.5% Attack Damage.

(W) BLIGHTED QUIVER
Detonation damage: each stack (4/4.5/5/5.5 + 1% Ability Power)% maximum Health of target → each stack (5/5.5/6/6.5+1% Ability Power)% maximum Health of target.
▼ NERF 08.06.2023 (PATCH 4.2A)

(W) BLIGHTED QUIVER
Blight Detonation damage: (4.5/5/5.5/6% + 0.02% Ability Power) Maximum health → (4/4.5/5/5.5% + 0.01% Ability Power) Maximum health.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 550 → 575.
Base Attack Speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
▼ NERF 29.03.2023 (PATCH 4.1A)

(R) CHAIN OF CORRUPTION
Ability Power ratio: 100% → 85%.
▲ BUFF 16.03.2023 (PATCH 4.1)

(W) BLIGHTED QUIVER
Maximum health damage per stack of Blight: 3.5/4/4.5/5% → 4.5/5/5.5/6%.

(R) CHAIN OF CORRUPTION
Damage: 150/200/250 + 80% Ability Power → 150/250/350 + 100% Ability Power.
▲ BUFF 30.11.2022 (PATCH 3.5A)

(PASSIVE) LIVING VENGEANCE
Champion kill or assist Attack Speed increase: 40% → 60%.
Non-Champion kill Attack Speed increase: 20% → 30%.

(E) HAIL OF ARROWS
Bonus Attack Damage ratio: 60% → 90%.
▲ BUFF 19.10.2022 (PATCH 3.4B)

(W) BLIGHTED QUIVER
Active Damage of missing health ratio: 6.5% - 13.5% (based on level) → 8% - 15% (based on level).
Max channel time ratio: 13% - 27% (based on level) → 16% - 30% (based on level).
▲ BUFF 14.09.2022 (PATCH 3.4)

BASE STATS
Attack Damage growth: 2.65 → 3.6.
✱ ADJUST 18.08.2022 (PATCH 3.3B)

(PASSIVE) LIVING VENGEANCE
Duration: 5 → 5/6/7/8s (based on champion level).

(W) BLIGHTED QUIVER
Cooldown: 25s → 22/20/18/16s.

(E) HAIL OF ARROWS
Cooldown: 16/14/12/10s → 13/12/11/10s.
✱ ADJUST 13.07.2022 (PATCH 3.3)

(Q) PIERCING ARROW
Cooldown: 16/14/12/10s → 15/14/13/12s.

(W) BLIGHTED QUIVER
Passive on-hit damage: 8/12/16/20 → 12/16/20/24.
Passive on-hit damage for 6 seconds after using Blighted Quiver: 16/24/32/40 → 24/32/40/48.
▼ NERF 27.07.2021 (PATCH 2.4)

(E) HAIL OF ARROWS
Applies 50% Grievous Wounds → Applies 40% Grievous Wounds.
▲ BUFF 28.04.2021 (PATCH 2.2b)

BASE STATS
Base Mana: 345 → 390.

(W) BLIGHTED QUIVER
Missing health damage:
Level 1: 6.5% to 9.75% → 6.5% to 13%.
Level 15: 13.5% to 20.25% → 13.5% to 27%.
▲ BUFF 02.03.2021 (PATCH 2.1A)

(Q) PIERCING ARROW
Cooldown: 18/16/14/12s → 16/14/12/10s.
▲ BUFF 08.12.2020 (PATCH 1.1)

BASE STATS
Move speed: 325 → 330.

(W) BLIGHTED QUIVER
Cooldown: 30s → 25s.
Buff duration: 4s → 6s.
Damage: 3/3,5/4/4,5% max health → 3,5/4/4,5/5% max health.
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VARUS's Lore

One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.
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Comments (4)
  • archangels-staff seraphs-embrace ardent-censer cosmic-drive awakened-soulstealer harmonic-echo infinity-orb liandrys-torment
    lich-bane ludens-echo morellonomicon nashors-tooth rod-of-ages rylais-crystal-scepter crystalline-reflector rabadons-deathcap
    staff-of-flowing-water imperial-mandate riftmaker horizon-focus runaans-hurricane crown-of-the-shattered-queen oceanids-trident
    black-cleaver blade-of-the-ruined-king bloodthirster deaths-dance duskblade-of-draktharr infinity-edge manamune maw-of-malmortius
    mortal-reminder muramana phantom-dancer runaans-hurricane trinity-force serpents-fang divine-sunderer youmuus-ghostblade
    essence-reaver navori-quickblades seryldas-grudge solari-chargeblade stormrazor wits-end edge-of-night guardian-angel
    chempunk-chainsword immortal-shieldbow magnetic-blaster the-collector spear-of-shojin titanic-hydra terminus
    force-of-nature frozen-heart winters-approach fimbulwinter guardian-angel iceborn-gauntlet protectors-vow randuins-omen
    abyssal-mask spirit-visage steraks-gage sunfire-cape thornmail warmogs-armor zekes-convergence dead-mans-plate
    ixtali-seedjar dawnshroud amaranths-twinguard mantle-of-the-twelfth-hour searing-crown heartsteel
    boots-of-mana gluttonous-greaves ionian-boots-of-lucidity mercurys-treads ninja-tabi boots-of-dynamism berserkers-greaves quicksilver-enchant
    teleport-enchant gargoyle-enchant glorious-enchant locket-enchant protobelt-enchant magnetron-enchants repulser-enchants veil-enchants
    meteor-enchant revitalizing-grail redeeming-enchant stasis-enchant
    black-mist-scythe bulwark-of-the-mountain talisman-of-ascension
2+3+2=
  1. Bylar
    +25
    Bylar Poro 9 Oct 2022
    nashors-tooth blade-of-the-ruined-king rabadons-deathcap riftmaker liandrys-torment stasis-enchant My APC Varus Build
  2. Max Kurty
    +1
    Platinum
    Max Kurty (iPhone Pro Max)
    Summoner 17 Apr 2024
    On Hit:
    berserkers-greaves blade-of-the-ruined-king terminus wits-end trinity-force guardian-angel
    1. Max Kurty
      +1
      Platinum
      Max Kurty (iPhone Pro Max)
      Summoner 19 Apr 2024
      Remembering: this build is for patch 5.1
  3. Varus King
    0
    Varus King Poro 22 Apr 2024
    For general games: berserkers-greaves essence-reaver terminus immortal-shieldbow bloodthirster infinity-edge

    For RUNE: PTA

    Play with poke, in close range -> 3 aut - skill is a good burst, but with good dps too
    Good Poke, DPS, Survive, not the best in every case, but always good.