22 Nov 2023 Wild Rift: EZREAL - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
BUFF
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Adc EZREAL's Build items and runes for LoL Wild Rift

Sapphire Crystal +100 Max Mana
+5 Ability Haste
Mana Charge: Increases max Mana by 5 every time Mana is spent. Caps at 250 bonus mana. Triggers up to 3 times every 12 seconds. You may only carry one Tear of the Goddess item at a time. 500

Manamune
Converts Mana to Attack Damage +25 Attack Damage
+300 Max Mana
+20 Ability Haste
Manamune
Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15%
of all Mana spent.
Mana Charge: Increases max Mana by 10 every attack or when Mana is spent. Caps at 700, bonus Mana, transforming Manamune into Muramana. Triggers up to 3 times every 12 seconds. You may only carry one Tear of the Goddess item at a time. 2700

Trinity Force
Well-Rounded +250 Max Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste
Fervor: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 200% base AD(1.5s Cooldown). Damage is reduced vs structures.
Rage: Attacks grant 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values. 3333

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+7% Magic Penetration
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Gluttonous Greaves
Attack Damage, Omnivamp +35 Attack Damage
+45 Move Speed.
Conversion: +7% Omnivamp.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150

Muramana
Converts Mana to Attack Damage +25 Attack Damage
+1000 Max Mana
+20 Ability Haste
Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15%
of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.
2700

Trinity Force
Well-Rounded +250 Max Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste
Fervor: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 200% base AD(1.5s Cooldown). Damage is reduced vs structures.
Rage: Attacks grant 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values. 3333

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+7% Magic Penetration
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Serylda's Grudge
Armor Penetration (%) and apply slows +40 Attack Damage
+15 Ability Haste
Last Whisper: +16-30% Armor Penetration
.
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. 3100

Blade of the Ruined King
Attacks deal bonus damage +20 Attack Damage
+35% Attack Speed
Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health
on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)
3200

Muramana
Converts Mana to Attack Damage +25 Attack Damage
+1000 Max Mana
+20 Ability Haste
Awe: Grants Attack Damage equal to 1.5% of max Mana and refunds 15%
of all Mana spent.
Shock: When you hit an enemy champion with auto attack, it drains 2.5% of current Mana and deals bonus physical damage equal to the amount consumed. When dealing ability damage to enemy champion drains 4% of current mana and deals an additional physical damage equal to the amount consumed + 6%. This effect only triggers when remaining mana is above 20%. A single attack or ability will only trigger this effect once on the same champion.
2700

Trinity Force
Well-Rounded +250 Max Health
+30 Attack Damage
+30% Attack Speed
+25 Ability Haste
Fervor: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus physical damage equal to 200% base AD(1.5s Cooldown). Damage is reduced vs structures.
Rage: Attacks grant 20 Move Speed and kills grant 60 Move Speed for 2 seconds. Bonuses do not stack. Ranged champions gain halved values. 3333

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+7% Magic Penetration
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage +40 Attack Damage
+25% Critical Rate
+20 Ability Haste
Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.
3050

Serylda's Grudge
Armor Penetration (%) and apply slows +40 Attack Damage
+15 Ability Haste
Last Whisper: +16-30% Armor Penetration
.
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. 3100

Blade of the Ruined King
Attacks deal bonus damage +20 Attack Damage
+35% Attack Speed
Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health
on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)
3200

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Blade of the Ruined King
Attacks deal bonus damage +20 Attack Damage
+35% Attack Speed
Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health
on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)
3200

Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300

Blade of the Ruined King
Attacks deal bonus damage +20 Attack Damage
+35% Attack Speed
Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health
on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)
3200

Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150

Blade of the Ruined King
Attacks deal bonus damage +20 Attack Damage
+35% Attack Speed
Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health
on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)
3200

Serpent's Fang
Anti-Shielding +50 Attack Damage
+10 Ability Haste
Stab: +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD
+ 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
2800

Kraken Slayer
True Damage
Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.
When not attacking a champion for 3 seconds, the stacks will reset.
Damage 30-95 () + 40% bonus
+ 20%
.


Brutal
On-hit Damage
Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Bloodline
Omnivamp
Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp
.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.
Cooldown: 100s

(Q) MYSTIC SHOT

(W) ESSENCE FLUX

(E) ARCANE SHIFT

(R) TRUESHOT BARRAGE
Wild Rift EZREAL's COMBOS + VIDEO GUIDE






Use this combo to chase an enemy and burst them down.
Use (E) ARCANE SHIFT, then FLASH forward to quickly close the distance. Instantly AA, (Q) MYSTIC SHOT, (W) ESSENCE FLUX and AA once you land to burst the enemy.
Wild Rift EZREAL's ABILITIES

(PASSIVE) RISING SPELL FORCE
Gains 13% Attack Speed for 8 seconds when hitting abilities, stacking up to 4 times.
Open video

(Q) MYSTIC SHOT
4.5/4/3.5/3s
30/35/40/45
Fires a bolt, dealing 105 physical damage (35/70/105/140 + 120% + 30%
).
Hitting a target reduces Ezreal's other ability cooldowns by 1.5 seconds.
Applies on-hit effects.
Open video

(W) ESSENCE FLUX
12s
50
Fires an orb that sticks to a champion, epic monster or structure for 4 seconds.
Hitting the target with an attack or ability detonates the orb, dealing 80 magic damage (80/155/230/305 + 60% bonus + 75%
) and refunding 60/70/80/90 Mana.
Mana regen: 60/70/80/90.
Open video

(E) ARCANE SHIFT
28/24/20/16s
90
Blinks to target location and fires a bolt, dealing 80 magic damage (80/145/210/275 + 50% bonus + 75%
).
Prioritizes enemies hit by Essence Flux, then the nearest enemy.
Open video

(R) TRUESHOT BARRAGE
70/65/60s
100
Fires an energy wave, dealing 350 magic damage (350/500/650 + 100% of bonus + 90%
).
Deals 50% reduced damage to minions and non-epic monsters.
Open video
EZREAL: champion change history (buffs and nerfs)
BASE STATS
Base Attack Damage: 58 → 62.
(PASSIVE) RISING SPELL FORCE
Attack Speed bonus per stack: 10% (max 4 stacks) → 13% (max 4 stacks).
(Q) MYSTIC SHOT
5.25/4.5/3.75/3s → 4.5/4/3.5/3s.
BASE STATS
Attack Damage per level: 3.6 → 4.
Base attack speed: 20% → 30%.
(Q) MYSTIC SHOT
Base damage: 30/65/100/135 → 35/70/105/140.
(R) TRUESHOT BARRAGE
Cooldown: 70/70/70s → 70/65/60s.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 550 → 575.
(Q) MYSTIC SHOT
Base Damage: 20/55/90/125 → 30/65/100/135.
(Q) MYSTIC SHOT
AD ratio: 110% → 120%.
(E) ARCANE SHIFT
Cooldown: 25/22/19/16s → 28/24/20/16s.
(Q) MYSTIC SHOT
Base damage: 20/50/80/110 → 20/55/90/125.
RISING SPELL FORCE (PASSIVE)
Attack speed per stack: 12,5% → 10%.
(Q) MYSTIC SHOT
Damage: 20/55/90/125 → 20/50/80/110.
(E) ARCANE SHIFT
Cooldown: 19/17/15/13s → 25/22/19/16s.
BASE STATS
Mana regen: 21 → 9.
EZREAL's Lore
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