CHAMPION GUIDE / BUILD
Jungle WUKONG Build
Recommended items, runes and spells for playing WUKONG in the Jungle lane.
No published build has been assigned to this lane.
Solo Baron Item Build & Spells
TIPS: Start your build with
Ruby Crystal. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Divine Sunderer (Anti-Health attacks) as your first item, followed by
Plated Steelcaps (Reduces damage from champion attacks) or
Mercury's Treads (Reduces Magic Damage) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Sundered Sky (Periodically empowers attacks).
Maybe now it's time to think about upgrading your boot, invest in
Armored Advance (Grants Armor and a shield). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Black Cleaver
Instead of Unending Despair
Instead of Amaranth's Twinguard
Solo Baron Rune Build
For runes, you should pick
Grasp of Undying (When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.) as your keystone, followed by
Demolish (Your third attack against a turret deals bonus damage),
Second Wind (Heals you after taking damage.) and
Overgrowth (Gains bonus scalable max Health.) in the primary tree, as well as
Brutal (Attacks deal bonus damage to enemy champions.) in the secondary tree. Below you can see possible options for replacing runes.
When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.
Your third attack against a turret deals bonus damage
Heals you after taking damage.
Gains bonus scalable max Health.
Attacks deal bonus damage to enemy champions.
Solo Baron Ability Order
Max: Q→E→WJungle Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Trinity Force (Well-Rounded) as your first item, followed by
Gluttonous Greaves (Grants Attack Damage and Omnivamp) or
Mercury's Treads (Reduces Magic Damage) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Sundered Sky (Periodically empowers attacks).
Maybe now it's time to think about upgrading your boot, invest in
Immortal Treds (Deal bonus damage or gain increased healing and shielding). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Sterak's Gage
Instead of Death's Dance
Instead of Amaranth's Twinguard
Jungle Rune Build
For runes, you should pick
First Strike (Gain gold and bonus damage by dealing damage in battle first.) as your keystone, followed by
Brutal (Attacks deal bonus damage to enemy champions.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.) in the secondary tree. Below you can see possible options for replacing runes.
Gain gold and bonus damage by dealing damage in battle first.
Attacks deal bonus damage to enemy champions.
Increases damage dealt to enemy champions with low Health.
Gains Attack Speed.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Jungle Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Jungle WUKONG Community Builds
Explore published community builds for playing WUKONG in the Jungle lane.
0 COMMUNITY BUILDSBe the first to share a WUKONG build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
WUKONG Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
WUKONG Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.28.
Attack Speed per Level: 0.028.
(PASSIVE) STONE SKIN
Health regeneration per stack: 0.5% maximum health per second → 0.35% maximum health per second.
(E) NIMBUS STRIKE
Base damage: 80/120/160/200 → 70/110/150/190.
(PASSIVE) STONE SKIN
Health regeneration from Strong Skin per 5s: 1.5% maximum health → 2.5% maximum health.
(Q) GOLDEN STAFF
Cooldown of empowered ability: 12/10/8/6s → 10.5/9/7.5/6s.
Mana consumption: Full level 40 → Full level 30.
(E) NIMBUS STRIKE
Mana consumption: 45/50/55/60 → Full level 40.
BASE STATS
Base Health: 650 → 690.
Health per level: 112 → 120.
Base Armor: 35 → 40.
Magic Resist per level: 1.6 → 2.
BASE STATS
Health per Level: 105 → 112.
(Q) GOLDEN STAFF
Damage: 60/80/100/120 + 35/40/45/50% Attack Damage → 60/90/120/150 + 35/40/45/50% Attack Damage.
(Q) GOLDEN STAFF
Damage: 50/70/90/110 + 35/40/45/50% Attack Damage → 60/80/100/120 + 35/40/45/50% Attack Damage.
(W) WARRIOR TRICKSTER
Cooldown: 17/16/15/14s → 14/13.5/13/12.5s.
BASE STATS
Base Health Regen: 9 → 12.
(PASSIVE) STONE SKIN
[Removed] Crushing Blow: Attacks apply marks on the target and deal bonus damage from each stack, maximum to 5 stacks.
[New] Stone Skin: Wukong gains stacks of Stone Skin when he attacks enemy champions with base attacks and abilities. Each stack grants him 10 -18 armor and 1.5% max health regeneration every 5s, up to 3 stacks.
(Q) GOLDEN STAFF
[Removed] Health Regen.
[New] Passive: Golden Staff adds an empowering effect on Wukong’s base attacks every 12s. Takedowns will reduce Golden Staff’s passive Cooldown by 2s. The Cooldown of the passive will be reduced by 2s per level, and killing enemy champions will refresh the Cooldown.
Damage of empowered base attack: 40/60/80/100 + 35/40/45/50% Attack Damage → 50/70/90/110 + 35/40/45/50% Attack Damage.
(W) WARRIOR TRICKSTER
[New] Now the clone can move with the joystick control and can mimic (3) Nimbus Strike to dash.
(E) NIMBUS STRIKE
[Removed] Multiple dashes to the same target.
Damage: 60/95/130/165 + 80% bonus Attack Damage → 80/120/160/200 + 80% bonus Attack Damage.
(R) CYCLONE
Damage: 220% Attack Damage + 8/12/16% target maximum Health → 220% Attack Damage + 10/14/18% target maximum Health.
(Q) GOLDEN STAFF
Increased attack range: 175 → 200.
(Q) GOLDEN STAFF
Health regeneration: 30/50/70/90 → 50/70/90/110.
Base damage: 30/50/70/90 → 40/60/80/100.
Damage ratio: 0.3/0.35/0.4/0.45 → 0.35/0.4/0.45/0.5.
(W) WARRIOR TRICKSTER
Cooldown: 18/17/16/15s → 17/16/15/14s.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(PASSIVE) STONE SKIN
Increased damage per stack: 3% → 4%.
(Q) GOLDEN STAFF
Heal: 15/30/45/60 + 25% Attack Damage + 10% Bonus health → 30/50/70/90 + 40% Base Attack Damage + 16% Bonus health (Reduced to 50% vs non champions).
(W) WARRIOR TRICKSTER
Increased range at which this dash can make it over walls..
(W) WARRIOR TRICKSTER
Can now move Wukong over walls.
BASE STATS
Base Attack Damage: 58 → 64.
(Q) GOLDEN STAFF
AD Ratio: 10/20/30/40% Attack Damage → 30/35/40/45% Attack Damage.
(R) CYCLONE
Secondary cast cooldown: 3.6s → 3s.
Attack range: 300 → 225.
Movement speed: Gain 30% movement speed over time → Gain 20% movement speed.
(PASSIVE) STONE SKIN
Stacks on enemy champions or large monsters → Stacks on enemy champions or epic monsters.
(Q) GOLDEN STAFF
[REMOVED] 80% healing reduction modifier when attacking minions.
(Q) GOLDEN STAFF
Healing when hitting minions: 50% → 80%.
(Q) GOLDEN STAFF
Cooldown: 8/7/6/5s → 8/7,5/7/6,5s.
[NEW] Now heals for 10% Bonus HP.
Attacks from Wukong and his clone now reduce Golden Staff's cooldown by 0.5 seconds.
(W) WARRIOR TRICKSTER
Cooldown: 16/14/12/10s → 18/17/16/15s.
(W) WARRIOR TRICKSTER
Invisibility time: 1,5s → 1s.
Clone damage: 50% at all levels → 20/30/40/50%.
(E) NIMBUS STRIKE
Attack speed bonus: 35/40/45/50% → 25/35/45/55%.
(W) WARRIOR TRICKSTER
Clone will mimic Wukong’s Golden Staff (#1) casts.
CHAMPION GUIDE / COUNTERS
Jungle WUKONG Counters
Explore champion matchups and synergies for WUKONG in the Jungle lane.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Jungle WUKONG Counter Items
Discover items that help counter WUKONG in the Jungle lane.
ARMOR
Armor helps against basic attacks and physical damage.
REDUCE ATTACK SPEED
Items that reduce this champion's attack speed.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE MOBILITY
Items that decrease this champion's mobility.
REVEAL ENEMIES
Items that help detect invisible or unseen enemies.
CHAMPION GUIDE / COMBOS
WUKONG Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
SEVEREADVANCED EXECUTION
HARDADVANCED COMBOS
COMBO 1 / HARD
Wukong Standard All-In
Wukong Standard All-In
E
AA
Q
W
R1
AA
AA
R2
AA
Q
E
AAStart with (E) NIMBUS STRIKE to gap close, then quickly FLASH and use (Q) GOLDEN STAFF as an auto attack reset. Instantly follow up with (W) WARRIOR TRICKSTER and (R1) CYCLONE to deal damage with both you and your clone. As (R1) has just finished, FLASH twice while waiting for its recast. From there, quickly reactivate (R2) to knock up the enemy for the second time, you can cancel it early if needed. From there, quickly FLASH, (Q) and use (E) as it becomes off cooldown and FLASH.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Jungle WUKONG Tips
Practical laning tips, matchup decisions and tactical advice for playing WUKONG in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Jungle WUKONG Strengths and Weaknesses
Explore the strengths and weaknesses of WUKONG in the Jungle lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Jungle WUKONG Strategy and Tactics
Plan your early, mid and late game decisions for WUKONG in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Jungle WUKONG Power Spikes
Learn when WUKONG is strongest in the Jungle lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
WUKONG Jungle Path
Explore WUKONG jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a Red Buff start








































































