21 Sep 2023 Wild Rift: GWEN - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
BUFF
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Solo Baron GWEN's Build items and runes for LoL Wild Rift

Amplifying Tome +25 Ability Power
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Mercury's Treads
Reduces Magic Damage +150 Max Health
+100% Health Regen
+35 Magic Resistance
+45 Move Speed.
Dissolve: Reduces magic damage taken by 15%. 1350

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Morellonomicon
Magic damage reduces enemy healing +70 Ability Power
+20 Ability Haste
Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Conqueror
Stacking Damage, Vamp
Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.
Per stack: 2-6 bonus or 3-9
for 6s.
Fully stacked bonus: Melee - 8%, Ranged - 5% bonus Omnivamp .


Triumph
Execute, Heal
Champion takedowns restore 10% of lost health and 10% of maximum mana and energy.

Last Stand
Bonus Damage
When health is lower than 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.
Grants maximum bonus damage when Health is lower than 30%.

Legend: Tenacity
Tenacity, Slow Resist
Gains 3% Tenacity and 3% Slow Resist. Takedown monsters, enemy champions, or minions to gain up to an additional 15% Tenacity and 20% Slow Resist.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Ghost
Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.
Cooldown: 90s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) SNIP SNIP!

(W) HALLOWED MIST

(E) SKIP'N SLASH

(R) NEEDLEWORK
Jungle GWEN's Build items and runes for LoL Wild Rift

Amplifying Tome +25 Ability Power
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Mercury's Treads
Reduces Magic Damage +150 Max Health
+100% Health Regen
+35 Magic Resistance
+45 Move Speed.
Dissolve: Reduces magic damage taken by 15%. 1350

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Morellonomicon
Magic damage reduces enemy healing +70 Ability Power
+20 Ability Haste
Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Lich Bane
Attacks deal bonus damage aster ability casts +80 Ability Power
+10 Ability Haste
Bane: +5% Move Speed.
Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP
. (1.5s Cooldown) Damage is reduced vs structures.
2950

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Conqueror
Stacking Damage, Vamp
Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.
Per stack: 2-6 bonus or 3-9
for 6s.
Fully stacked bonus: Melee - 8%, Ranged - 5% bonus Omnivamp .


Sudden Impact
Armor Penetration, Magic Penetration
After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.
Cooldown: 4s

Cheap Shot
Bonus Damage
Deals 10-45 bonus true damage to enemies whose movement is impaired.
Cooldown: 7s

Zombie Ward
Vision, Adaptive Force
Removing an enemy ward spawns a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Also gains 2 or 4
. Stacks up to 5 times.
Gains a bonus 10 or 20
upon reaching 5 stacks.


Legend: Alacrity
Bonus Attack Speed
Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Ghost
Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.
Cooldown: 90s

Smite
Deal 600 true damage to a large or epic monster or minion. Smiting monsters restore 127 Health (70 + 10%). Using smite 3 times upgrades Smite to Chilling Smite.
Hunting License: Permanently earn 20% bonus gold and 20% bonus XP from jungle monsters but temporarily earn 60% less gold and XP from minions.
Tooth and Nail: Deal 15% more damage to jungle monsters. Abilities deals additional 30% more damage to jungle monsters. While you are dealing damage to monsters, restore 40 Health () over 5 seconds.
Recoup: Regen 4 Mana () every second while in the jungle or river.
Gains one charge every 45 seconds, up to a max of 2.
Cooldown: 10s

Сhilling Smite
Against enemy champions: Deal 800 true damage to a large or epic monster or minion. Smiting monsters restore 132 Health (70 + 10%).
Against champions: Deal 38-184 true damage (38-184) and steal 25% of their Movement Speed for 2 seconds.
Cooldown: 10s

(Q) SNIP SNIP!

(W) HALLOWED MIST

(E) SKIP'N SLASH

(R) NEEDLEWORK
Wild Rift GWEN's COMBOS + VIDEO GUIDE













Use this combo to deal maximum possible damage in an All-In.
AA the minions/monsters 4 times to build up your stacks. Use (R) NEEDLEWORK to slow then activate (W) HALLOWED MIST to avoid possible damage before going in. From there, use (Q) SNIP SNIP!, then immediately (E) SKIP'N SLASH to engage. Continue to AA and (R2) when it's available to stick to your target. Finish with (R3) and (Q) once it's fully stacked.
Wild Rift GWEN's ABILITIES

(PASSIVE) A THOUSAND CUTS
Attacks deal bonus magic damage equal to 1% (1% + 0.005% ) of the target's maximum health. Heals for 70% of the damage this ability deals to champion, up to 12 (12 + 7%
).
Deals a max of 2 magic damage (2 + 3% ) against monsters.
Open video

(Q) SNIP SNIP!
6.5/5.5/4.5/3.5s
40
Passive: Gains 1 stack per attack hit (max 4, lasts 6 seconds).
Active: Snips her scissors twice, snipping an extra time for each stack consumed. Each snip deals 12 magic damage (12/16/20/24 + 5% ) with the final snip dealing 60 magic damage (60/80/100/120 + 25%
) instead.
The center of each strike deals true damage instead an applies Thousand Cuts.
Deals 80% damage to monsters.
Open video

(W) HALLOWED MIST
17/16/15/14s
60
Summons the Hallowed Mist, making Gwen unforgettable to enemies outside the zone while inside.Gwen gains 14 (14/16/18/20 + 5%
) Amor and Magic Resist inside the Mist.
The Mist will move to Gwen the first time she attempts to leave.
Open video

(E) SKIP'N SLASH
13.5/12/10.5/9s
35
Dashes and enhances her attacks for 4 seconds. Enhance attacks gain 20/40/60/80% Attack Speed, 10 magic damage (10 + 15% ) on-hit and 100 Range.
The first enhanced attack to hit a champion or minion refunds 50% of this ability's cooldown.
Open video

(R) NEEDLEWORK
75/65/55s
100
First Cast: Hurl a needle that deals 30 magic damage (30/45/60 + 8% ), slows by 30/35/40% for 1.5 seconds, and applies Thousand Cuts to all enemies hit. Needlework can be re-cast 2 additional times.
Second Cast: Fires 3 needles, dealing a total of 90 magic damage (90 + 24%
).
Third Cast: Fires 5 needles, dealing a total of 150 magic damage (150 + 40%
).
Open video
GWEN: champion change history (buffs and nerfs)
(Q) SNIP SNIP!
[NEW] Damage ratio to monsters: 80%.
(W) HALLOWED MIST
Cooldown: 20/18/16/14s → 17/16/15/14s.
Bonus armor and magic resistance: 11/14/17/20 → 14/16/18/20.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(PASSIVE) A THOUSAND CUTS
Bonus magic damage Ability Power ratio: 0.006% → 0.005%.
(E) SKIP'N SLASH
Cooldown: 16.5/14/11.5/9s → 13.5/12/10.5/9s.
BASE STATS
Base Attack Damage: 64 → 58.
(E) SKIP'N SLASH
Cooldown: 12/11/10/9s → 16.5/14/11.5/9s.
Cooldown refund: 35/40/45/50% → 50%.
(PASSIVE) A THOUSAND CUTS
Max damage to monsters: 4 (+ 4% Ability Power) → 2 (+ 3% Ability Power).
(E) SKIP'N SLASH
Cooldown reduction %: 20/30/40/50% → 35/40/45/50%.
Reduce cooldown when hitting a target → Reduce cooldown when hitting a non-monster target.
BASE STATS
Health: 610 → 660.
(PASSIVE) A THOUSAND CUTS
Maximum Monster damage: 5 + 5% Ability Power → 4 + 4% Ability Power.
(Q) SNIP SNIP!
Initial Snip base damage: 10/14/18/22 → 12/16/20/24.
Final Snip base damage: 50/70/90/110 → 60/80/100/120.
GWEN's Lore
Wild Rift GWEN Video
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