KAYLE Wild Rift
C
Wild Rift Solo Baron
C
Wild Rift Mid
42
15 436

Wild Rift: KAYLE - Build Guide (Items, Runes, Skills Leveling) Wild Rift Fightrs Wild Rift Support
ADJUST

Damage
10
Toughness
3.3
Utility
10
Difficulty
6.6
League of Legends: Wild Rift KAYLE, role - Fighter / Support. Use the guidelines to take your KAYLE Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position KAYLE is in the rating table, go to the - Tier List page.
attackdamage 52 (2.7) 
heal 570 (95)
healthregeneration 6 (0.7)
attackspeed 0.8 (0.015)
mana 345 (41)
mpreg 12 (0.7)
movementspeed 345 (0)
armor 30 (3.3)
magicresistance 30 (0.9)
criticalstrike 175 (0)


Wild Rift Mid Wild Rift Solo Baron Mid/Solo Baron KAYLE's Build items and runes for LoL Wild Rift

Key items
Starting
Amplifying Tome Wild Rift

Amplifying Tome

+25 Ability Power

500

Core
Nashor's Tooth Wild Rift

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Boots
Gluttonous Greaves Wild Rift

Gluttonous Greaves
Omnivamp

Footwear: +45 Move Speed.
+8% Omnivamp

1000

Mercury's Treads Wild Rift

Mercury's Treads
Tenacity

Footwear: +45 Move Speed.
Enhanced:  +10 Magic Resist.
Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%.

1000

Stasis Enchant Wild Rift

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
LoL Wild Rift Banshee's Veil

Banshee's Veil
Block an enemy ability

+75 Ability Power
+40 Magic Resistance
+15 Ability Haste

Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

2800

LoL Wild Rift Crystalline Reflector

Crystalline Reflector
Reduce physical damage and deals magic damage back

+45 Armor
+60 Ability Power
+15 Ability Haste

Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage5% AP from an enemy champion and deal 20 magic damage + 10% AP to them.

2900

Build items options
KAYLE - Main Build 👑
Nashor's Tooth Wild Rift

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Void Staff Wild Rift

Void Staff
Magic Penetration (%)

+70 Ability Power

Dissolve:  +45% Magic Penetration.

2900

Morellonomicon Wild Rift

Morellonomicon
Magic damage reduces enemy healing

+70 Ability Power
+20 Ability Haste

Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50%  Health, this effect is increased to 60% Grievous Wounds instead.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2500

KAYLE - Alternative Build #1
Nashor's Tooth Wild Rift

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

LoL Wild Rift: Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+15 Ability Haste

Assimilation: +12% Omnivamp ().
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3200

Infinity Orb Wild Rift

Infinity Orb
Abilities deal bonus damage

+85 Ability Power

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

2900

Void Staff Wild Rift

Void Staff
Magic Penetration (%)

+70 Ability Power

Dissolve:  +45% Magic Penetration.

2900

KAYLE - Alternative Build #2
Nashor's Tooth Wild Rift

Nashor's Tooth
Attacks deal bonus damage

+45% Attack Speed
+20 Ability Haste

Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25% bonus Magic Damage.

3000

Rabadon's Deathcap Wild Rift

Rabadon's Deathcap
Boosts Ability Power

+110 Ability Power

Overkill: Increases Ability Power by 40%.

3400

Morellonomicon Wild Rift

Morellonomicon
Magic damage reduces enemy healing

+70 Ability Power
+20 Ability Haste

Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50%  Health, this effect is increased to 60% Grievous Wounds instead.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2500

Infinity Orb Wild Rift

Infinity Orb
Abilities deal bonus damage

+85 Ability Power

Destiny: +5% Move Speed.
Balanced:  +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

2900

Void Staff Wild Rift

Void Staff
Magic Penetration (%)

+70 Ability Power

Dissolve:  +45% Magic Penetration.

2900

Keystone Runes
Electrocute

Electrocute
Burst Damage

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Damage: 40-194 () + 40% bonus AD + 25% AP.

Cooldown: 20-13s

Summon Aery

Aery
Poke, Protect

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Damage: 10-60 () + 20% bonus AD + 10% AP.
Shield: 20-120 () + 40% bonus AD + 20% AP.

Aery cannot be sent out again until she returns to you.

Phase Rush

Phase Rush
Mobility, Ability Haste

Using 3 basic attacks or basic abilities on an enemy champion within 4s grants Ability Haste, Movement Speed and reduces the remaining cooldown of basic abilities by 20%.

Duration: 3s.

Movement Speed bonus: Melee - 40%-60% () | Ranged - 30-50% ().

Ability Haste: 25.

Cooldown: 12s

Conqueror

Conqueror
Stacking Damage, Vamp

Gain stacks of Adaptive Force when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus omnivamp.

Per stack: 2-6 bonus AD or 3-9 AP for 6s.

Fully stacked bonus: Melee - 8%, Ranged - 5% bonus omnivamp.

Fleet Footwork

Fleet Footwork
Mobility, Heal

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if attack a champion.

Heal: 15-85 () + 30% bonus + 30%.

Movement Speed bonus: 20% for 1s.

When attacking a champion, restore 8% missing mana or 8% missing energy.

Heals for: Melee 60% | Ranged 20% when attacking minions or monsters.

Grasp Of The Undying

Grasp of Undying
Tank, Heal

Every 3s in combat, your next attack on a champion will be enhanced.

Bonus magic damage: 3% + 20% bonus + 10%.

Heal: 2%.

Permanently health increase: 5.

On Ranged champions, the effects are reduced by 60%.

Aftershock

Aftershock
Control, Offense

After immobilizing an enemy champion, gain defenses and later deal a burst of magic damage around you.

Defenses: 35 AR + 60% bonus and 35 MR + 60% bonus for 2.5s.

Damage: 12-110 () + 3% max, magic damage.

Cooldown: 20s

Font Of Life

Font of Life
Team Heal

Hitting an enemy champion with an attack or ability marks them. When allies or you damage marked champions, heal those allies and yourself. Each ally can trigger this healing once per mark.

Ally Heal: 6% of your max + 30% of your.
Self Heal: 2% of your max + 10% of your.

Mark duration: 3s

Cooldown: 10s for Melee champions, 15s for Ranged champions.

Subsequent heals from other ally's marks are reduced to 25%.

Kraken Slayer

Kraken Slayer
True Damage

Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.

When not attacking a champion for 3 seconds, the stacks will reset.

Damage 28-84 () + 30% bonus + 20%.

Lethal Tempo

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times.

When fully stacked, gain additional Attack Speed.

Each stak: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Domination Runes
Brutal

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Gathering Storm

Gathering storm
Increasing AD/AP

Every 3 minutes, gain increasing Adaptive AD or AP. Totaling: 2, 5, 9, 14, ect AD или 4, 10, 18, 28, ect AP based on game time.

Hunter Vampirism

Hunter - Vampirism
AD/AP, Vamp

Gain 2% physical vamp or 2% magic vamp. Unique champion takedowns grant 2 AD with 1% physical vamp or 4 AP with 1% magic vamp. (Adaptive).

Triumph

Triumph
Execute, Heal

Champion takedowns restore 10% missing health. Deal 5% more damage to champion below 35% health.

Champion

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Weakness

Weakness
Control, Bonus damage

Imparing the movement of enemy champions makes them take 5% more damage in the following 5s.

Scorch

Scorch
Poke

Damaging an enemy champion with an ability burns them, dealing 28-42 bonus magic damage () after 1 seconds.

Cooldown: 8s

Giant Slayer

Giant Slayer
Takedown high health champions

Deal bonus damage based on the enemy champion’s bonus health, up to 14% bonus damage when the enemy champion has 700 bonus health.

Resolve Runes
Adaptive Сarapace

Adaptive Carapace
Health, AR/MR

Gain 50 Health. While below 50% Health, gain 16 AR or 16 MR based on damage type you took more of over the last 60s. (Physical grants AR | Magic grants MR).

Conditioning

Conditioning
Delayed AR/MR

Gain 5 bonus AR and MR after 3 minutes of game time. Every 2 minutes after this gain 2 bonus AR and MR.

Perseverance

Perseverance
Armor and Magic Resistance, Tenacity

Gain 10% tenacity. When immobilized, gain 16-30 Armor and Magic Resistance () for 1.5 seconds. Refresh duration time when immobilized multiple times.

Second Wind

Second Wind
Heal after taking damage

Gain 5 Health every 5 seconds.
After taking damage from an enemy champion, regenerate 6 + (2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Loyalty

Loyalty
Shared Bonus AR/MR

You gain 2 AR and 5 MR. Your closest ally champion gains 5 AR and 2 MR.

Bone Plating

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Ultimate Shield

Ultimate Shield
Shield

Gain a shield 90-300 after casting your ultimate for 3 seconds. Shield amount is (75 + level × 15 ).

Cooldown: 45s

Nullifying Orb

Nullifying Orb
Shield when low health

If you would take damage from a champion that causes you to fall below 35% of your maximum health, gaina shield for 4 seconds.

Shield: 60 + 50% bonus + 30%.

Cooldown: 60s

Inspiration Runes
Pathfinde

Pathfinder
Mobility, Restore Health, Restore Mana

Gain 30 bonus movement speed in the river. When in the river while out of combat, restore 1.5% missing health or 1.5% missing mana (based on the lowest value) every 1 seconds and gain an additional 20 bonus movement speed.

Mastermind

Mastermind
Objectives, Gold

Deal 10% bonus true damage to epic monsters. Participate in defeating epic monsters to get 100 bonus gold.

Transcendence

Transcendence
CDR

Gain a bonus when reaching the following levels:
At level 1, gain 6 Ability Haste;
at level 6, gain bonus 6 Ability Haste;
at level 11, after Basic Ability hit the target, redue 15% the ability's cooldown time.

Cooldown: 8s

Sweet Tooth

Sweet Tooth
Honeyfruit, Gold

Increases Honeyfruit healing by 20%. Whenever you or a nearby ally eats a Honeyfruit gain 15 gold.

Pack Hunter

Pack Hunter
Mobility, Team Gold

While near ally champions, gain 2% Movement Speeed. For each unique ally you participate in a takedown with, you gain 50 gold and the ally gains 50 gold.

Manaflow Band

Manaflow Band
Mana

Hitting an enemy champion with and ability or empowered attack permanently increases your max mana by 30, up to 300 mana.

Nimbus Cloak

Nimbus Cloak
Movement Speed

After casting a Summoner Spell, gain 10% - 40% movement bonus for 3 seconds. The speedup effectiveness depends onthe Summoner Spell's cooldown.

Demolish

Demolish
Destroy Turrets

When within 5.5 range of the enemy turret, gain a charge every 0.5 seconds, up to 6 times. When fully charged, your next basic attack against the turret deals an additional (200 + 30% max ) Physical Damage.

Cooldown: 30s

Spells
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ghost

Ghost

Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.
Cooldown: 90s

Barrier

Barrier

Gain a shield that absorbs 100 (100–450 ) damage for 2 seconds.

Cooldown: 120s

Wild Rift KAYLE's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Kayle Turret Dive
Q
AA
E
AA
AA
W
AA
AA
AA
Q
R

Use this combo dive an enemy under turret and get out safely.

Start with (Q) RADIANT BLAST to slow the enemy under turret. Follow up with AA and use (E) STARFIRE SPELLBLADE as an auto attack reset. Use (W) CELESTIAL BLESSING to heal up and continue to AA the enemy. Time your (R) DIVINE JUDGMENT properly to block at least 2 shots and execute the enemy and get out of the turret's range at the same time. Always use (Q) first before (R) if possible to slow the target and amplify your (R's) damage.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Kayle Late Game Teamfight
W
R
Q
AA
E
AA
AA
AA

Use this combo to showcase Kayle's late game prowess.

Use (W) CELESTIAL BLESSING to increase movementspeed Movement Speed as you approach, then use (R) DIVINE JUDGMENT to save an ally if needed. From there, (Q) RADIANT BLAST into the group and continue to AA and (E) STARFIRE SPELLBLADE whenever possible for the duration of the teamfight.
Only for 💎Premium members. Join our community and unlock the all combos + video!
Kayle Post-5 Trade
AA
Q
AA
E
AA

Use this combo to trade post level 5 when you have your auto attack range increased.

Start with AA, then (Q) RADIANT BLAST immediately. AA again, then use (E) STARFIRE SPELLBLADE instantly as an auto attack reset. Finish the trade with another AA.
Only for 💎Premium members. Join our community and unlock the all combos + video!

Wild Rift KAYLE's SKILLS LEVELING

RADIANT BLAST

(Q) RADIANT BLAST
















CELESTIAL BLESSING

(W) CELESTIAL BLESSING
















STARFIRE SPELLBLADE

(E) STARFIRE SPELLBLADE
















DIVINE JUDGMENT

(R) DIVINE JUDGMENT
















Wild Rift KAYLE's ABILITIES

P Q W E R
DIVINE ASCENT

(PASSIVE) DIVINE ASCENT

Kayle ascends as she gains levels. 

Level 1: Attack grants 4% Attack Speed (4% + 1% abilitypower) for 5 seconds, stacking up to 5 times. Gains 8% Movement Speed at max stacks. Passive hit bonus magic damage 12 (12/15/18/21 + 15% abilitypower)

Level 5: Attack range is increased to 525.

Level 10: Attacks fire waves of flame at max stacks, dealing passive damage of Starfire Spellblade.

Level 15: Attack range is increased to 575. The bonus from reaching max stacks becomes permanent.

Open video

RADIANT BLAST

(Q) RADIANT BLAST

11/10/9/8s 80/85/90/95

Launches a celestial sword, dealing 60 magic damage (60/110/160/210 + 60% bonus attackdamage + 50% abilitypower). Enemies hit are slowed by 26% for 2 seconds and their armor and magic resist is reduced by 15% for 4 seconds.

Open video

CELESTIAL BLESSING

(W) CELESTIAL BLESSING

14s 85/90 /95/100

Heals herself and an allied champion for 70 (70/110/150/190 + 30% abilitypower) and grant them 25% Movement Speed (25/30/35/40% + 8% per 100 abilitypower) for 2 seconds.

Open video

STARFIRE SPELLBLADE

(E) STARFIRE SPELLBLADE

8/7,5/7/6,5s

Passive: Attacks deal bonus 12 magic damage (12/15/18/21 + 10% bonus attackdamage + 15% abilitypower).

Active: Empowers her next attack to become ranged and deal bonus magic damage equal to 8% (8/9/10/11% + 2% per 100 abilitypower) of the targets' missing health.

When Kayle reaches level 10, Starfire Spellblade affects all nearby enemies.

Open video

DIVINE JUDGMENT

(R) DIVINE JUDGMENT

100/90/80s 100/50/0

Grants Invulnerability to an allied champion for 2.5 seconds.

Blades rain down around the target, dealing 150 magic damage (150/275/400 + 100% bonus attackdamage + 80% abilitypower).

Open video

Wild Rift KAYLE's Counter pick

We propose to consider a list of champions that will be weaker against KAYLE and, on the contrary, will greatly annoy you while playing LoL Wild Rift.

Worst vs KAYLE

These picks are weak against KAYLE at many stages of the game. Champs listed by lowest win rate matchups vs KAYLE.

Best vs KAYLE

These picks are strong against KAYLE at many stages of the game. Champs listed by highest win rate matchups vs KAYLE.

Best Line Counters vs KAYLE

These picks counter KAYLE during early game laning phase and outperform gold farm.

Only for 💎Premium members. Join our community and unlock Best Line Counters!

KAYLE: champion change history (buffs and nerfs)

 ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
 ADJUST 14.09.2022 (PATCH 3.4)

(PASSIVE) DIVINE ASCENT
Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power .

(W) CELESTIAL BLESSING
Heal: 60/100/140/180 → 70/110/150/190.

(E) STARFIRE SPELLBLADE
Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power.

#(R) DIVINE JUDGMENT
Cooldown: 95/80/65s → 100/90/80s.
▼ NERF 18.01.2022 (PATCH 3.0)

BASE STATS
Health per level: 105 → 95.

DIVINE ASCENT (PASSIVE)
Wave damage: 15/20/25/30 + 20% AP → 12/16/20/24 + 15% AP.

(E) STARFIRE SPELLBLADE
Passive damage: 15/20/25/30 + 20% AP → 12/16/20/24 + 15% AP.
▼ NERF 15.12.2021 (PATCH 2.6A)

BASE STATS
Base AD: 58 → 52.
Attack speed per level: 270 → 220.
Armor per level: 3,9 → 3,5.

DIVINE JUDGMENT (ULTIMATE)
Base damage: 200/350/500 → 150/275/400.
More

KAYLE's Lore

Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother's legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years—until Kayle became disillusioned with the repeated failings of mortals, and abandoned this realm altogether. Still, legends are told of her punishing the unjust with her fiery swords, and many hope that she will one day return…

Wild Rift KAYLE Video

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Comments (1)
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2+3+2=
  1. Anton
    0
    Anton Poro 29 Jun 2022 в 06:54
    Не согласен ни с сборкой ни с оценкой персонажа, катана помогает достаточно быстро включаться в игру, и ад билд после последней обновы стал доминирующим, а герой достаточно сильным, и при всей слабостью в начале, Кейл достаточно плотная и имеет все способности чтобы пережить лейн стадию, и доползти до 10 уровня с которого начинается настоящее веселье