21 Sep 2023 Wild Rift: KAYLE - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
ADJUST
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() |
Solo Baron KAYLE's Build items and runes for LoL Wild Rift

Dagger +15% Attack Speed
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Quicksilver Enchant
Dispels crowd control
Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)
Cannot be used during knock up or knock back effects. 800

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Void Staff
Magic Penetration (%) +70 Ability Power
Dissolve: +45% Magic Penetration.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Liandry's Torment
Abilities deal bonus damage +200 Max Health
+75 Ability Power
Torment: Damaging abilities or empowered attacks deal 20 + 0.5%+ 0.5% of enemy's max Health as bonus magic damage over 3 seconds.
3000

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Morellonomicon
Magic damage reduces enemy healing +70 Ability Power
+20 Ability Haste
Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Kraken Slayer
True Damage
Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.
When not attacking a champion for 3 seconds, the stacks will reset.
Damage 28-84 () + 30% bonus
+ 20%
.


Gathering storm
Increasing AD/AP
Every 3 minutes, gain increasing Adaptive or
. Totaling: 2/5/9/14
or 4/10/18/28
based on game time.

Last Stand
Bonus Damage
When health is lower than 60%, attacks launched at enemy champions deal 5-11% bonus adaptive damage.
Grants maximum bonus damage when Health is lower than 30%.

Legend: Tenacity
Tenacity, Slow Resist
Gains 3% Tenacity and 3% Slow Resist. Takedown monsters, enemy champions, or minions to gain up to an additional 15% Tenacity and 20% Slow Resist.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Barrier
Gain a shield that absorbs 100 (100–450 ) damage for 2 seconds.
Cooldown: 120s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) RADIANT BLAST

(W) CELESTIAL BLESSING

(E) STARFIRE SPELLBLADE

(R) DIVINE JUDGMENT
Mid KAYLE's Build items and runes for LoL Wild Rift

Dagger +15% Attack Speed
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Quicksilver Enchant
Dispels crowd control
Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)
Cannot be used during knock up or knock back effects. 800

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Void Staff
Magic Penetration (%) +70 Ability Power
Dissolve: +45% Magic Penetration.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Liandry's Torment
Abilities deal bonus damage +200 Max Health
+75 Ability Power
Torment: Damaging abilities or empowered attacks deal 20 + 0.5%+ 0.5% of enemy's max Health as bonus magic damage over 3 seconds.
3000

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Morellonomicon
Magic damage reduces enemy healing +70 Ability Power
+20 Ability Haste
Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Kraken Slayer
True Damage
Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.
When not attacking a champion for 3 seconds, the stacks will reset.
Damage 28-84 () + 30% bonus
+ 20%
.


Gathering storm
Increasing AD/AP
Every 3 minutes, gain increasing Adaptive or
. Totaling: 2/5/9/14
or 4/10/18/28
based on game time.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Tenacity
Tenacity, Slow Resist
Gains 3% Tenacity and 3% Slow Resist. Takedown monsters, enemy champions, or minions to gain up to an additional 15% Tenacity and 20% Slow Resist.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Barrier
Gain a shield that absorbs 100 (100–450 ) damage for 2 seconds.
Cooldown: 120s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) RADIANT BLAST

(W) CELESTIAL BLESSING

(E) STARFIRE SPELLBLADE

(R) DIVINE JUDGMENT
Jungle KAYLE's Build items and runes for LoL Wild Rift

Dagger +15% Attack Speed
500

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Boots of Mana
Ability Power, Magic Penetration, Mana Regeneration +55 Ability Power
+150% Mana Regeneration
Magic Break: +8% Magic Penetration.
1400

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Quicksilver Enchant
Dispels crowd control
Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)
Cannot be used during knock up or knock back effects. 800

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Nashor's Tooth
Attacks deal bonus damage +45% Attack Speed
+20 Ability Haste
Magic Fang: Obtain 30 Attack Damage or 60 Ability Power (adaptive).
Gnaw: When basic attack hits enemy champions, it will cause 15 + 25% bonus + 25%
bonus Magic Damage.
3000

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Riftmaker
Ramping Damage +150 Max Health
+80 Ability Power
+15 Ability Haste
Assimilation: +12% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 3%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage. 3200

Void Staff
Magic Penetration (%) +70 Ability Power
Dissolve: +45% Magic Penetration.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Crystalline Reflector
Reduce physical damage and deals magic damage back +45 Armor
+60 Ability Power
+15 Ability Haste
Mirroed Force: Ability casts grant a mirrow shard (up to 3) that each block 10 physical damage + 5% AP from an enemy champion and deal 20 magic damage + 10% AP
to them.
2900

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Liandry's Torment
Abilities deal bonus damage +200 Max Health
+75 Ability Power
Torment: Damaging abilities or empowered attacks deal 20 + 0.5%+ 0.5% of enemy's max Health as bonus magic damage over 3 seconds.
3000

Infinity Orb
Abilities deal bonus damage +85 Ability Power
Destiny: +5% Move Speed.
Balanced: +15 Magic Penetration.
Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health. 2900

Morellonomicon
Magic damage reduces enemy healing +70 Ability Power
+20 Ability Haste
Affliction: Dealing Magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds instead.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2500

Kraken Slayer
True Damage
Gain stacks when hitting a champion with attacks. When reaching 3 stacks, deal bonus true damage on that attack.
When not attacking a champion for 3 seconds, the stacks will reset.
Damage 28-84 () + 30% bonus
+ 20%
.


Gathering storm
Increasing AD/AP
Every 3 minutes, gain increasing Adaptive or
. Totaling: 2/5/9/14
or 4/10/18/28
based on game time.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Alacrity
Bonus Attack Speed
Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.


Overgrowth
Bonus HP
When 2 minions or 1 monsters are killed nearby, permanently gains 3 max Health. Max Health can be increased indefinitely. Gains a bonus 3.5% max Health upon reaching 30 stacks.

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Smite
Deal 600 true damage to a large or epic monster or minion. Smiting monsters restore 127 Health (70 + 10%). Using smite 3 times upgrades Smite to Chilling Smite.
Hunting License: Permanently earn 20% bonus gold and 20% bonus XP from jungle monsters but temporarily earn 60% less gold and XP from minions.
Tooth and Nail: Deal 15% more damage to jungle monsters. Abilities deals additional 30% more damage to jungle monsters. While you are dealing damage to monsters, restore 40 Health () over 5 seconds.
Recoup: Regen 4 Mana () every second while in the jungle or river.
Gains one charge every 45 seconds, up to a max of 2.
Cooldown: 10s

Сhilling Smite
Against enemy champions: Deal 800 true damage to a large or epic monster or minion. Smiting monsters restore 132 Health (70 + 10%).
Against champions: Deal 38-184 true damage (38-184) and steal 25% of their Movement Speed for 2 seconds.
Cooldown: 10s

(Q) RADIANT BLAST

(W) CELESTIAL BLESSING

(E) STARFIRE SPELLBLADE

(R) DIVINE JUDGMENT
Wild Rift KAYLE's COMBOS + VIDEO GUIDE











Use this combo dive an enemy under turret and get out safely.
Start with (Q) RADIANT BLAST to slow the enemy under turret. Follow up with AA and use (E) STARFIRE SPELLBLADE as an auto attack reset. Use (W) CELESTIAL BLESSING to heal up and continue to AA the enemy. Time your (R) DIVINE JUDGMENT properly to block at least 2 shots and execute the enemy and get out of the turret's range at the same time. Always use (Q) first before (R) if possible to slow the target and amplify your (R's) damage.
Wild Rift KAYLE's ABILITIES

(PASSIVE) DIVINE ASCENT
Kayle ascends as she gains levels.
Level 1: Attack grants 4% Attack Speed (4% + 1% ) for 5 seconds, stacking up to 5 times. Gains 8% Movement Speed at max stacks. Passive hit bonus magic damage 12 (12/15/18/21 + 15%
)
Level 5: Attack range is increased to 525.
Level 10: Attacks fire waves of flame at max stacks, dealing passive damage of Starfire Spellblade.
Level 15: Attack range is increased to 575. The bonus from reaching max stacks becomes permanent.
Open video

(Q) RADIANT BLAST
11/10/9/8s
80/85/90/95
Launches a celestial sword, dealing 60 magic damage (60/110/160/210 + 60% bonus + 50%
). Enemies hit are slowed by 26% for 2 seconds and their armor and magic resist is reduced by 15% for 4 seconds.
Open video

(W) CELESTIAL BLESSING
14s
85/90 /95/100
Heals herself and an allied champion for 70 (70/110/150/190 + 30% ) and grant them 25% Movement Speed (25/30/35/40% + 8% per 100
) for 2 seconds.
Open video

(E) STARFIRE SPELLBLADE
8/7,5/7/6,5s
Passive: Attacks deal bonus 12 magic damage (12/15/18/21 + 10% bonus + 15%
).
Active: Empowers her next attack to become ranged and deal bonus magic damage equal to 8% (8/9/10/11% + 2% per 100 ) of the targets' missing health.
When Kayle reaches level 10, Starfire Spellblade affects all nearby enemies.
Open video

(R) DIVINE JUDGMENT
100/90/80s
100/50/0
Grants Invulnerability to an allied champion for 2.5 seconds.
Blades rain down around the target, dealing 150 magic damage (150/275/400 + 100% bonus + 80%
).
Open video
KAYLE: champion change history (buffs and nerfs)
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(PASSIVE) DIVINE ASCENT
Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power .
(W) CELESTIAL BLESSING
Heal: 60/100/140/180 → 70/110/150/190.
(E) STARFIRE SPELLBLADE
Passive hit damage: 12/16/20/24 + 15% Ability Power → 12/15/18/21 + 15% Ability Power.
#(R) DIVINE JUDGMENT
Cooldown: 95/80/65s → 100/90/80s.
BASE STATS
Health per level: 105 → 95.
DIVINE ASCENT (PASSIVE)
Wave damage: 15/20/25/30 + 20% AP → 12/16/20/24 + 15% AP.
(E) STARFIRE SPELLBLADE
Passive damage: 15/20/25/30 + 20% AP → 12/16/20/24 + 15% AP.
BASE STATS
Base AD: 58 → 52.
Attack speed per level: 270 → 220.
Armor per level: 3,9 → 3,5.
DIVINE JUDGMENT (ULTIMATE)
Base damage: 200/350/500 → 150/275/400.
KAYLE's Lore
Wild Rift KAYLE Video
If you want to help the site/app in promotion and you have something to say, then put your comment about the champion, assembly. Leave your comments, suggestions, etc. - this will help a lot in the development of the project. Don't forget to share the site on social media networks with your friends!