MASTER YI Wild Rift
A
Wild Rift Jungle
294
78 281

5 Nov 2023
Wild Rift: MASTER YI - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Assassins Wild Rift Fightrs
BUFF

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
3.3
League of Legends: Wild Rift MASTER YI, role - Assassin / Fighter. Use the guidelines to take your MASTER YI Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position MASTER YI is in the rating table, go to the - Tier List page.
attackdamage 54 (2)
heal 610 (105)
healthregeneration 9 (0.7)
attackspeed 0.8 (0.015)
mana 345 (49)
mpreg 12 (0.7)
movementspeed 355 (0)
armor 40 (3.9)
magicresistance 38 (1.6)
criticalstrike 175 (0)


Wild Rift Jungle Jungle MASTER YI's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Blade of the Ruined King Wild Rift
Blade of the Ruined King

Blade of the Ruined King
Attacks deal bonus damage

+20 Attack Damage
+35% Attack Speed

Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3200

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+50 Magic Resistance

At Wit's End: Basic attacks deal 15-80 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Boots and Enchant
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+18 Attack Damage
+30% Attack Speed
+45 Move Speed.

1400

Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Build items options
MASTER YI - Main Build 👑
Blade of the Ruined King Wild Rift
Blade of the Ruined King

Blade of the Ruined King
Attacks deal bonus damage

+20 Attack Damage
+35% Attack Speed

Thirst:+10% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3200

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+50 Magic Resistance

At Wit's End: Basic attacks deal 15-80 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Death's Dance Wild Rift
Death's Dance

Death's Dance
Delays damage taken

+35 Attack Damage
+40 Armor
+15 Ability Haste

Dance: Champion takedowns cleanse Cauterize's remaining damage pool and restores 12% of your maximum health over 2 seconds.
Cauterize: 35% of physical damage received (15% if the equipped champion is ranged) is dealt to you over 3 seconds as true damage instead.

3000

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Situational Changes
vs Assassin
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

vs Ability Power
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

vs Healing
Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health grants a shield that absorbs 300 + 3 per 1% Critical Rate (300-600) damage for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3200

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Runes BUILD
Lethal Tempo Wild Rift

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.

Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Lethal Tempo
Attack Speed
Attack faster with each consecutive attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Smite Wild Rift
Smite

Smite

Deal 600 true damage to monsters, epic monsters or enemy minions, and restore 127 Health (70 + 10%) when smite a monster. Smite can be upgraded to Chilling Smite after being used 3 times.


Jungle Expertise:

+20% bonus gold and 20% bonus XP from jungle monsters, but temporarily earn 60% less gold and XP from minions.

+15% bonus basic attack damage and +30% bonus ability damage to jungle monsters.

Restore 40 Health over 5 seconds when dealing damage to jungle monsters.

Restore 4 Mana every second while in the jungle or river.

Gains one charge every 45 seconds, up to a max of 2.

Cooldown: 10s

Сhilling Smite Wild Rift
Сhilling Smite

Сhilling Smite

Deal 800 true damage to a large or epic monster or minion. Smiting monsters restore 152 Health (70 + 10%).

Against champions: Deal 70 true damage (38 to 184) ato enemy Champions and steals 25% of their Movement Speed for 2 seconds.

Cooldown: 10s

Skills Order
ALPHA STRIKE

(Q) ALPHA STRIKE
















MEDITATE

(W) MEDITATE
















WUJU STYLE

(E) WUJU STYLE
















HIGHLANDER

(R) HIGHLANDER
















MASTER YI Counters, Synergys, Tips

Only for 💎Premium members.
Join our community and unlock the all premium content!

Wild Rift MASTER YI's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Master Yi Turret Dive
R
E
AA
AA
AA
W
eAA
Q

Use this combo to dive an enemy under turret.

Use (R) HIGHLANDER and (E) WUJU STYLE to approach an enemy under a turret. Start AA-ing while timing your (W) MEDITATE to reduce the damage of a turret shot. After finishing the kill, use (Q) ALPHA STRIKE on minions to drop the turret's aggro or get out of its range.
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift MASTER YI's ABILITIES

P Q W E R
DOUBLE STRIKE

(PASSIVE) DOUBLE STRIKE

Every 4th consecutive attack strikes twice for 78 physical damage (150% attackdamage).

Open video

ALPHA STRIKE

(Q) ALPHA STRIKE

16/15/14/13s 55/60/65/70

Becomes untargetable and strikes up to 4 enemies for 62 physical damage (30/70/110/150 + 60% attackdamage). If there are no other targets Master Yi will strike a previous target for 25% damage.

Attacks reduce the cooldown of Alpha Strike by 1 second.
Deals 95/125/155/185 bonus damage to monsters.
Can critically strike, dealing 60% bonus damage.

Open video

MEDITATE

(W) MEDITATE

25s 50

Channels for up to 4 seconds, gaining 55/60/65/70% damage reduction and healing for 40 (40/60/80/100 + 25% abilitypower) each second.

Heal is increased the lower Master Yi's Health is, up to 100%.

Open video

WUJU STYLE

(E) WUJU STYLE

17/16/15/14s

Passive: Gains 5 physical damage (8% attackdamage) while Wuju style is off cooldown.

Active: Attacks deal 30 bonus true damage (30/40/50/60 + 25 bonus attackdamage) for 5 seconds.

Active true damage vs structures:  33%.

Open video

HIGHLANDER

(R) HIGHLANDER

70/65/60s 100

Passive: Takedowns reduce Master Yi's basic ability cooldowns by 70%.

Active: Becomes immune to slows, gains 35/45/55% Movement Speed and 30/50/70% Attack Speed for 7 seconds. Takedowns extend the duration by 7 seconds.

Open video

MASTER YI: champion change history (buffs and nerfs)

▲ BUFF 08.06.2023 (PATCH 4.2A)

BASE STATS
Attack Damage: 52 → 54.

(Q) ALPHA STRIKE
Cooldown: 17/16/15/14s → 16/15/14/13s.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
✱ ADJUST 01.03.2023 (PATCH 4.0C)

(E) WUJU STYLE
Passive bonus Attack Damage: 10% Attack Damage → 8% Attack Damage.
Active true damage: 22/34/46/58 → 30/40/50/60.
▲ BUFF 08.06.2022 (PATCH 3.2B)

(Q) ALPHA STRIKE
Bonus damage to monsters: 80/110/140/170 → 95/125/155/185.
▼ NERF 08.04.2022 (PATCH 3.1B)

(Q) ALPHA STRIKE
Base damage: 25/70/115/160 → 30/70/110/150.
AD Ratio: 100% Attack Damage → 60% Attack Damage.
▼ NERF 08.04.2022 (PATCH 3.1A)

(Q) ALPHA STRIKE
Bonus damage against monsters and minions: 90/125/160/195 → 80/110/140/170.
Bonus damage ratio against monsters and minions hit by subsequent strikes: 100% →  25%.
✱ ADJUST 23.03.2022 (PATCH 3.1)

(Q) ALPHA STRIKE
Master Yi becomes untargetable and strikes up to 4 enemies near his target, dealing 25/70/115/160 + 100% AD Physical Damage to all enemies hit by 4 strikes.

[NEW EFFECT] If there are no other targets, this ability can strike the same enemy unit repeatedly, dealing 25% damage with each subsequent strike.

Attacks reduce the cooldown of Alpha Strike by 1 second.
Deals 90/125/160/195 bonus damage to minions and monsters.
This ability can Crit, dealing 60% bonus damage.
▼ NERF 01.09.2021 (PATCH 2.4b)

BASE STATS
Health per level: 115 → 105.

(E) WUJU STYLE
Bonus true damage: 25/40/55/70 → 22/34/46/58.

HIGHLANDER (ULTIMATE)
Cooldown: 75/60/45s → 80/70/60s.
▲ BUFF 18.08.2021 (PATCH 2.4a)

BASE STATS
Armor per level: 3,5 → 3,9.

(Q) ALPHA STRIKE
Bonus damage to monsters: 75/110/145/180 → 90/125/160/195.

(E) WUJU STYLE
Bonus true damage: 18/30/42/54 → 25/40/55/70.

HIGHLANDER (ULTIMATE)
Cooldown: 85/75/65s →  75/60/45s.
Movement speed: 25/35/45% → 35/45/55%.
▼ NERF 05.01.2021 (PATCH 2.0)

(E) WUJU STYLE
Active true damage vs structures: 100% → 33%.
▼ NERF 06.12.2020 (PATCH 1.1)

BASE STATS
Mana regen: 15 → 12.
More

MASTER YI's Lore

Master Yi has tempered his body and sharpened his mind, so that thought and action have become almost as one. Though he chooses to enter into violence only as a last resort, the grace and speed of his blade ensures resolution is always swift. As one of the last living practitioners of the Ionian art of Wuju, Yi has devoted his life to continuing the legacy of his people—scrutinizing potential new disciples with the Seven Lenses of Insight to identify the most worthy among them.
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Comments (1)
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100-90=
  1. MelonPie
    -2
    MelonPie Poro 27 Oct 2023
    I don't think this loadout is right. I'm a Yi main and I use a loadout that is even better than this.