22 Nov 2023 Wild Rift: MISS FORTUNE - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
BUFF
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Adc MISS FORTUNE's Build items and runes for LoL Wild Rift

Long Sword +12 Attack Damage
500

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage +40 Attack Damage
+25% Critical Rate
+20 Ability Haste
Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.
3050

The Collector
Execute low health champions +40 Attack Damage
+25% Critical Rate
Killer: +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.
Limited to 1 The Collector. 2900

Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3400

Gluttonous Greaves
Attack Damage, Omnivamp +35 Attack Damage
+45 Move Speed.
Conversion: +7% Omnivamp.
1400

Boots of Dynamism
Attack Damage, Armor Penetration +30 Attack Damage
+45 Move Speed.
Strike: +10 Armor Penetration.
1400

Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000

Protobelt Enchant
Small dash
Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. (60s Cooldown)
If champions or monsters are hit by more than one missile, the additional missiles deal only 10% damage. 500

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150

Essence Reaver
Attacks restore Mana, Crit Rate increases Ability Damage +40 Attack Damage
+25% Critical Rate
+20 Ability Haste
Essence Flare: After attacking a champion, enhanced your next damaging ability or empowered attack up to 30% based on, with a 4 seconds cooldown. Reduces 1 seconds cooldown on champion hits with Basic Attacks.
Mana Siphon: Attacks restore 3% missing Mana on-hit.
3050

The Collector
Execute low health champions +40 Attack Damage
+25% Critical Rate
Killer: +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.
Limited to 1 The Collector. 2900

Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3400

Serylda's Grudge
Armor Penetration (%) and apply slows +40 Attack Damage
+15 Ability Haste
Last Whisper: +16-30% Armor Penetration
.
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. 3100

Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300

Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300

Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400

Serylda's Grudge
Armor Penetration (%) and apply slows +40 Attack Damage
+15 Ability Haste
Last Whisper: +16-30% Armor Penetration
.
Icy: Damaging active abilities and empowered attacks slow enemies by 30% for 1 second. 3100

Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300

Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300

Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150

Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300

Serpent's Fang
Anti-Shielding +50 Attack Damage
+10 Ability Haste
Stab: +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD
+ 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
2800

First Strike
Bonus Gold, Bonus Damage
0.25s after engaging an enemy champion in combat, dealing damage to them grants 5 gold and a First Strike effect that lasts 3s to you, allowing you to deal 9% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100% /ranged: 85%) during the effect.
Cooldown: 20s


Gathering storm
Increasing AD/AP
Every 3 minutes, gain increasing Adaptive or
. Totaling: 2/5/9/14
or 4/10/18/28
based on game time.

Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Legend: Bloodline
Omnivamp
Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp
.


Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Ghost
Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.
Cooldown: 90s

Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.
Cooldown: 100s

(Q) DOUBLE UP

(W) STRUT

(E) MAKE IT RAIN

(R) BULLET TIME
Wild Rift MISS FORTUNE's COMBOS + VIDEO GUIDE







Use this combo to constantly deal damage while maintaining a good distance away from the enemy. Best used in a 1v1 situation.
Start with (W) STRUT to buff your

Wild Rift MISS FORTUNE's ABILITIES

(PASSIVE) LOVE TAP
When attacking a new enemy deal 27 bonus physical damage (49 - 105% (
)).
Deals 50% damage to minions and monsters.
Open video

(Q) DOUBLE UP
6/5/4/3s
50/55/60/65
Fires a shot that ricochets behind the first enemy hit, dealing 88 physical damage (30/60/90/120 + 110% + 35%
). The second hit will Critically Strike for 130/140/150/160% damage.
On-hits are applied to both targets.
Open video

(W) STRUT
12s
30
Passive: After 4 seconds of not taking damage, gain 25 Movement Speed. After another 3 seconds, this bonus increases to 80/85/90/95.Active: Fully activates Strut's Movement Speed and grants 45/60/75/90% Attack Speed for 4 seconds. Love Taps reduce the cooldown of Strut by 2 seconds.
Open video

(E) MAKE IT RAIN
16/14/12/10s
80
Rains down bullets on an area for 2 seconds, dealing 10 magic damage (10/16/22/28 + 10/12/14/16% ) every quarter second and slowing enemies by 30/40/50/60%.
Total Ability Power ratio: 80/96/112/128%
Open video

(R) BULLET TIME
70/65/60s
100
Channels a 3 second barrage of bullets, with 12/14/16 waves that each deal 39 physical damage (75% + 30%
). Each wave can Crit for 120% damage.
Total Attack Damage ratio: 900%
Total Ability Power ratio: 360/420/480%
Re-activate: Cancel the barrage.
Open video
MISS FORTUNE: champion change history (buffs and nerfs)
BASE STATS
Base armor: 30 → 34.
Armor per level: 3.5 → 4.
(Q) DOUBLE UP
Critical hit damage after doubling up: 150% → 130/140/150/160%.
(W) STRUT
[OLD] Passive: If Miss Fortune does not take damage for 5s, she gains 25 bonus movement speed. Then, 5s later movement speed bonus increases to 60/70/80/90 → [NEW] Passive: If Miss Fortune does not take damage for 4s, she gains 25 bonus movement speed. 3s later, movement speed bonus increases to 80/85/90/95.
Active bonus attack speed: 30/50/70/90% → 45/60/75/90%.
BASE STATS
Base Attack Damage: 52 → 54.
(PASSIVE) LOVE TAP
Bonus damage when attacking a new target: 44% - 100% Attack Damage → 49% - 105% Attack Damage.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 550 → 575.
Base attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 2.65 → 3.
(Q) DOUBLE UP
Base damage: 20/50/80/110 → 30/60/90/120.
(E) MAKE IT RAIN
Ability Power ratio: 10% → 10/12/14/16%.
Total Ability Power ratio: 80% → 80/96/112/128%.
(R) BULLET TIME
Ability Power ratio: 25% → 30%.
Total Ability Power ratio: 300/350/400% → 360/420/480%.
(R) BULLET TIME
Attack Damage ratio: 85% → 75%.
Total Attack Damage ratio: 1020% → 900%.
(Q) DOUBLE UP
Projectile speed increase.
(W) STRUT
Bonus movement speed gained over time: 45/55/65/75 → 35/45/55/65.
Total bonus movement speed: 70/80/90/100 → 60/70/80/90.
(W) STRUT
Bonus movement speed gained over time: 35/45/55/65 → 50/60/70/80.
(R) BULLET TIME
AD ratio: 75% → 85%.
AP ratio: 20% → 25%.
BASE STATS
Base armor: 35 → 30.
Base health regen: 9 → 6.
Base health regen per level: 0,81 → 0,55.
Base health regen per level: 21 at level 15 → 14 at level 15.
LOVE TAP (PASSIVE)
Love Tap Damage vs minions: 100% → 50%.
[BUGFIX] Love Tap Damage vs monsters: 50% (Unchanged - now in tooltip).
(Q) DOUBLE UP
Base damage: 30/60/90/120 → 20/50/80/110.
(W) STRUT
Attack speed: 40/60/80/100% → 30/50/70/90%.
MISS FORTUNE's Lore
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