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LoL Wild Rift: TWITCH
A
Wild Rift ADC
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97 930

28 Nov 2024
Wild Rift: TWITCH - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Marksmans
NERF

Damage
10
Toughness
3.3
Utility
3.3
Difficulty
6.6
League of Legends: Wild Rift TWITCH, role - Marksman. Use the guidelines to take your TWITCH Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position TWITCH is in the rating table, go to the - Tier List page.
attackdamage 54 (4.3) 
heal 600 (112)
healthregeneration 8 (0.64)
attackspeed 0.81 (0.02)
mana 340 (50)
mpreg 14 (0.5)
movementspeed 340 (0)
armor 40 (3.5)
magicresistance 32 (1)
criticalstrike 175 (0)


Wild Rift ADC Adc TWITCH's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Blade of the Ruined King
Blade of the Ruined King

Blade of the Ruined King
Attacks deal bonus damage

+25 Attack Damage
+35% Attack Speed

Thirst:+12% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3000

Blade of the Ruined King TIPS: Is a great source of sustain with it’s lifesteal but mostly picked for it’s ability to cut through tanks or champions who heavily stack health like Dr. Mundo.

Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+20 Attack Damage
+35% Attack Speed
+45 Move Speed.

1400

Runaan's Hurricane Wild Rift
Runaan's Hurricane

Runaan's Hurricane
Ranged Attacks hit 3 targets

+45% Attack Speed

Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 20 AD or 40 AP(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.

This item cannot only be used by melee champions.

2900

Runaan's Hurricane TIPS: Good for champions who need to constantly auto-attack to deal damage.

Boots and Enchant
Berserker's Greaves Wild Rift
Berserker's Greaves

Berserker's Greaves
Attack Speed

+20 Attack Damage
+35% Attack Speed
+45 Move Speed.

1400

Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Stasis Enchant TIPS: Good against assassins and burst damage.

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

LoL Wild Rift: Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+45 Magic Resistance

At Wit's End: Basic attacks deal 15-65 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

Wit's End TIPS: A good item to build if you want to deal sustained damage and have some defensive stats against magic damage threats. Most commonly bought on champions that can benefit from it’s on-hit damage like Vayne, Irelia or Master Yi.

Immortal Shieldbow Wild Rift
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health preemptively grants a shield that absorbs 250-550 damage () for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3000

Immortal Shieldbow TIPS: Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).

Summoner Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ghost Wild Rift
Ghost

Ghost

Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.

Cooldown: 90s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Build items options
TWITCH - Main Build
Berserker's Greaves Wild Rift

Berserker's Greaves
Attack Speed

+20 Attack Damage
+35% Attack Speed
+45 Move Speed.

1400

Blade of the Ruined King
Blade of the Ruined King

Blade of the Ruined King
Attacks deal bonus damage

+25 Attack Damage
+35% Attack Speed

Thirst:+12% Physical Vamp.
Ruined Strikes: Attacks deal bonus physical damage equal to 6% of the enemy's current Health on-hit. (Melee attacks deal 9%). Minion damage: 15. Max damage vs monsters: 60.
Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3000

Blade of the Ruined King TIPS: Is a great source of sustain with it’s lifesteal but mostly picked for it’s ability to cut through tanks or champions who heavily stack health like Dr. Mundo.

Runaan's Hurricane Wild Rift
Runaan's Hurricane

Runaan's Hurricane
Ranged Attacks hit 3 targets

+45% Attack Speed

Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 20 AD or 40 AP(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.

This item cannot only be used by melee champions.

2900

Runaan's Hurricane TIPS: Good for champions who need to constantly auto-attack to deal damage.

Terminus Wild Rift
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+35 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Terminus TIPS: On-hit item that provides mixed penetration & stacking bonus resistances. It works well on champions that auto-attack a lot.

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+60 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Infinity Edge TIPS: Good on champions that crit alot. Pick this up for high damage crits.

Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Phantom Dancer TIPS: Attack speed crit item with movement speed, ghosting and an inbuilt attack speed steroid. Perfect for kiting, chasing or bursting down enemies, most commonly built on Ashe, Tryndamere, Tristana.

Situational items
#1 Mortal Reminder Wild Rift #2 LoL Wild Rift: Wit's End #3 Guardian Angel Wild Rift #4 Immortal Shieldbow Wild Rift #5 Riftmaker Wild Rift #6 The Collector Wild Rift
Armor Penetration (%) and reduced enemy healing
Terminus
Terminus

Terminus
Increases Armor Pen, Megic Pen, Armor, and Magic Resist

+35 Attack Damage
+30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.
Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Penetration and 11% Magic Penetration for 5 seconds on hit. Each on-hit effect stacks up to 3 times. The upper limit of armor and magic penetration rates is 40% when equipped with Terminus.

3400

Terminus TIPS: On-hit item that provides mixed penetration & stacking bonus resistances. It works well on champions that auto-attack a lot.

Mortal Reminder
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +33% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Mortal Reminder TIPS: Must have item versus champions with a lot of healing such as Soraka, Yuumi, Dr. Mundo or Vladimir.

Must have item versus champions with a lot of healing such as Soraka, Yuumi, Dr. Mundo or Vladimir.
Basic Attack deals Bonus Damage
Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+60 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Infinity Edge TIPS: Good on champions that crit alot. Pick this up for high damage crits.

Wit's End
Wit's End

Wit's End
Basic Attack deals Bonus Damage

+45% Attack Speed
+45 Magic Resistance

At Wit's End: Basic attacks deal 15-65 bonus magic damage. While below 50%  Health, dealing damage to an enemy champion heals you for (Melee 100%/Range 33%) of this effect's post-mitigation damage.

2700

Wit's End TIPS: A good item to build if you want to deal sustained damage and have some defensive stats against magic damage threats. Most commonly bought on champions that can benefit from it’s on-hit damage like Vayne, Irelia or Master Yi.

A good item to build if you want to deal sustained damage and have some defensive stats against magic damage threats. Most commonly bought on champions that can benefit from it’s on-hit damage like Vayne, Irelia or Master Yi.
Revives at death
Phantom Dancer
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Phantom Dancer TIPS: Attack speed crit item with movement speed, ghosting and an inbuilt attack speed steroid. Perfect for kiting, chasing or bursting down enemies, most commonly built on Ashe, Tryndamere, Tristana.

Guardian Angel
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).
Gain a Shield and Physical Vamp when health is low
Phantom Dancer
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Phantom Dancer TIPS: Attack speed crit item with movement speed, ghosting and an inbuilt attack speed steroid. Perfect for kiting, chasing or bursting down enemies, most commonly built on Ashe, Tryndamere, Tristana.

Immortal Shieldbow
Immortal Shieldbow

Immortal Shieldbow
Gain a Shield and Physical Vamp when health is low

+40 Attack Damage
+25% Critical Rate
+15% Attack Speed
+5% Physical Vamp

Lifeline: Damage that puts you under 35% Health preemptively grants a shield that absorbs 250-550 damage () for 5 seconds. (90s Cooldown).

Buttle Furor: Triggering Lifeline grants  +8% Physical Vamp for 8 seconds.

3000

Immortal Shieldbow TIPS: Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).

Recommended when you need a lot of sustain in fights; play a champion that benefits from high AD, (i.e. Draven, Jhin) or facing champions that deal a lot of physical damage (i.e. Zed, Master Yi, Tryndamere).
Ramping Damage
Phantom Dancer
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Phantom Dancer TIPS: Attack speed crit item with movement speed, ghosting and an inbuilt attack speed steroid. Perfect for kiting, chasing or bursting down enemies, most commonly built on Ashe, Tryndamere, Tristana.

Riftmaker
Riftmaker

Riftmaker
Ramping Damage

+150 Max Health
+80 Ability Power
+7% Magic Penetration
+15 Ability Haste

Assimilation: +13% Omnivamp.
Void Corruption: When in combat with champions, gain 1 stack(s) of Corruption every 1 second(s). Each stack increases the damage you deal by 2.5%, up to 3 stacks. At maximum stacks, the additional damage provided by Corruption becomes true damage.

3300

Riftmaker TIPS: This item increases damage over time while fighting.

This item increases damage over time while fighting.
Execute low health champions
Infinity Edge
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+60 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Infinity Edge TIPS: Good on champions that crit alot. Pick this up for high damage crits.

The Collector
The Collector

The Collector
Execute low health champions

+40 Attack Damage
+25% Critical Rate

Killer:  +10 Armor Penetration.
Death and Taxes: Dealing damage that would leave an enemy champion below 5% of their maximum Health executes them. Champion kills grant an additional 25 gold.

Limited to 1 The Collector.

2900

The Collector TIPS: Is good on champions with lots of burst or AOE damage.

Is good on champions with lots of burst or AOE damage.
Runes BUILD
Lethal Tempo Wild Rift

Lethal Tempo
Attack Speed

Gain stacks of Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed the Attack Speed cap.

Each stack: increase 10-18% (Melee) or 7-15% (Ranged) Attack Speed for 6 seconds.

At max stack bonus: Gain 50 (Melee) or 75 (Ranged) Attack Distance.

Lethal Tempo
Attack Speed
Attack faster with each consecutive attack.
Gathering storm Wild Rift

Gathering storm
Increasing AD/AP

Every 3 minutes, gain increasing Adaptive or . Totaling: 2/5/9/14 or 4/10/18/28 based on game time.

Gathering storm
Increasing AD/AP
Damage output increases over time.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 8% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Alacrity Wild Rift

Legend: Alacrity
Bonus Attack Speed

Gains 3% Attack Speed. Takedown monsters, enemy champions, or minions to gain up to an additional 20% Attack Speed.

Legend: Alacrity
Bonus Attack Speed
Gains Attack Speed.
Sudden Impact Wild Rift

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Sudden Impact
Armor Penetration, Magic Penetration
Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.
Situational Runes
#1 Giant Slayer Wild Rift #2 Bone Plating Wild Rift
Takedown high health champions
Coup de Grace
Coup de Grace

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 8% bonus adaptive damage.

Giant Slayer
Giant Slayer

Giant Slayer
Takedown high health champions

Deal bonus damage based on the enemy champion’s bonus health, up to 16% bonus damage when the enemy champion has 1600 bonus health.

Deals more damage to an enemy champions the more bonus Health they have.
Block Combo-damage
Sudden Impact
Sudden Impact

Sudden Impact
Armor Penetration, Magic Penetration

After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants 13 Armor Penetration and 10 Magic penetration for 4 seconds.

Cooldown: 4s

Bone Plating
Bone Plating

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Reduces incoming damage.
Skills Order
Quick Skill Order: (E) (Q) (W)

AMBUSH

15s 40

AMBUSH ACTIVEBecome Camouflaged and hasted by 10% for 8/9/10/11 seconds, increasing to 20% when nearby enemy champions cannot see Twitch.

After exiting Camouflage, Twitch's attacks will apply an additional stack of DEADLY VENOM for 3 seconds. AMBUSH resets when a champion dies while infected by DEADLY VENOM.

Camouflage: Hide from champions by keeping them outside Twitch's detection radius. Attacks and offensive abilities and Camouflage early.

(Q) AMBUSH
















VENOM CASK

12s 70

Hurls a cask that applies stacks of DEADLY VENOM to enemies and slows them for 30% (30/35/40/45% + 6% bonus abilitypower) for 3 seconds.

Cast time decreases Twitch's attack speed.

(W) VENOM CASK
















CONTAMINATE

16/15/14/13s 50/60/70/80

Deals 25/35/45/55 physical damage to all enemies affected by DEADLY VENOM, each stack deals 15 damage (15/20/25/30 + 30% bonus attackdamage + 18% abilitypower) to enemies.

Enemies with maximum stacks will spread the damage to nearby targets and  apply maximum stacks of DEADLY VENOM to them.

Deals 130 physical damage at max stacks.
Deals 80% increased damage to monsters.

(E) CONTAMINATE
















SPRAY AND PRAY

80/70/60s 100

For 6 seconds gain 250 Attack Range and 20/35/50 bonus attack damage and transform attacks into piercing bolts that hit every enemy in a line.

Subsequent targets take 15% less damage, down to a minimum of 40%.

(R) SPRAY AND PRAY
















TWITCH Adc-line Build Details

If you want to use this TWITCH Adc build, you should take Flash Flash (Teleport a short distance) and Ghost Ghost (Gain a large burst of movement speed) as your Summoner Spells.

For runes, you should pick Lethal Tempo Lethal Tempo (Attack faster with each consecutive attack.) as your keystone, followed by Gathering storm Gathering storm (Damage output increases over time.), Coup de Grace Coup de Grace (Increases damage dealt to enemy champions with low Health.) and Legend: Alacrity Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as Sudden Impact Sudden Impact (Gains Armor and Magic Pen after dashing or after exiting invisibility/stealth.) in the secondary tree. Above you can see possible options for replacing runes.

Start your build with Long Sword Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy Boots of Speed Boots of Speed at an early stage. Finally, for your items, you should build Blade of the Ruined King Blade of the Ruined King (Attacks deal bonus damage) as your first item, followed by Berserker's Greaves Berserker's Greaves (Grants Attack Speed) or Gluttonous Greaves Gluttonous Greaves (Grants Attack Damage and Omnivamp) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is Runaan's Hurricane Runaan's Hurricane (Ranged Attacks hit 3 targets).

Maybe now it's time to think about upgrading your boot, invest in Quicksilver Enchant Quicksilver Enchant (Dispels crowd control). You may want to replace it with Stasis Enchant Stasis Enchant (Turn invulnerable), it all depends on your playstyle and the situation on the battlefield.

The remaining three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield. Buy items that will effectively counter your opponents, help you and your allies. To do this, use the "Situational Items" section to find out which items will be useful to you in a particular situation.

For the skill order, you want to stick with (E) (Q) (W). You can learn more about abilities order at all levels by studying the diagram above.

See More

Wild Rift ADC Adc TWITCH Counters, Synergys, Tips, Tactics

CHAMPIONS ITEMS TIPS ABILITIE'S TIPS STRENGTHS & WEAKNESSES GAME PLAN POWER SPIKES
Threats
Extreme Major Even Minor

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LoL Wild Rift: TWITCH
Synergies
Ideal Strong Ok Low
Low Ok Strong Ideal

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Magic Resist
Items with magic resistance can help you to survive against TWITCH combo.
Mercury's Treads Wild Rift
Mercury's Treads

Mercury's Treads
Reduces Magic Damage

+200 Max Health
+100% Health Regen
+35 Magic Resistance
+45 Move Speed.

Dissolve: Reduces magic damage taken by 7-12% ().

1350

Spirit Visage Wild Rift
Spirit Visage

Spirit Visage
Increases healing and shielding received

+350 Max Health
+100% Health Regen
+50 Magic Resistance
+20 Ability Haste

Blessed: Increases all healing, regen, drain effects and shields on yourself by 30%.

2800

Spirit Visage TIPS: It is a strong item to amplify in-build sustain (to increase healing and health regeneration). It's good against magic damage champions who deal sustained damage like Vladimir and Swain; against burst mages like Syndra and Veigar to survive their initial burst and heal up quickly.

Force of Nature Wild Rift
Force of Nature

Force of Nature
Stacking Magic Resist and Move Speed

+350 Max Health
+55 Magic Resistance

Storm: +5% Move Speed.
Absorb: Taking ability damage from enemy champions grants 1 stack(s) of Steadfast for 7 seconds, max 4 stacks. Receiving damage from an enemy Champion will refresh the duration of the stacks. At maximum stacks, gain 10% Movement Speed and reduce all incoming magic damage by 25%.

2750

Force of Nature TIPS: Tank item which is recommended in situations where: 1) enemy team has a lot of magic damage; 2) you need increased movement speed. Effective against champions like Syndra, Brand, etc.

Maw of Malmortius Wild Rift
Maw of Malmortius

Maw of Malmortius
Converts damage from attacks into a magic shield

+55 Attack Damage
+45 Magic Resistance
+10 Ability Haste

Demonbane: 20% of the damage that your attack deals, or 15% of the physical damage that your abilities deal is converted into a magic shield that absorbs up to 60-400 magic damage. The shield decays by 5% per second.

3000

Maw of Malmortius TIPS: Good choice against burst mages like Vex, Syndra, and Annie who can quickly take you down. It's also effective against sustained damage mages like Vladimir and Swain who rely on consistent damage over time.

Armor
Items that reduce Auto Attacks (AA) / Physical Damage.
Plated Steelcaps Wild Rift
Plated Steelcaps

Plated Steelcaps
Reduces Physical Damage

+150 Max Health
+100% Health Regen
+35 Armor
+45 Move Speed.

Block: Reduces physical damage taken by 7-10% ().

1350

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

Guardian Angel TIPS: Second chance in teamfights. Effective against high burst damage champions (Zed, Syndra, Zoe, etc.) and strong diving potential (Camille, Kha’Zix, Lee Sin, etc.).

Randuin's Omen Wild Rift
Randuin's Omen

Randuin's Omen
Attack to heal from enemy Critical Strikes

+400 Max Health
+65 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 second(s) when struck by basic attack.
Determination: When you are critically struck, gain Determination equal to 25% (melee) / 18% (ranged) of the pre-mitigation damage for 5 seconds, up to a maximum of 500. When you attack a champion, consume all Determination and heal yourself for the same amount. If you still have unconsumed Determination after 5 second(s), automatically consume all Determination to heal yourself for half of the amount.

2800

Randuin's Omen TIPS: Pick the item if enemy team has a lot of physical damage, you need increased armor and you want to slow down enemy attack speed. Effective against champions who deal consistent crit based damage like Jinx, Yasuo or Tryndamere.

Thornmail Wild Rift
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an enemy champion's attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker and inflict 50% Grievous Wounds for 3 second(s).

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2700

Thornmail TIPS: Consider in the following situations: 1) when facing multiple auto-attack reliant champions on the enemy team, such as Tryndamere, Yasuo, and Jinx; 2) reduce the effectiveness of healing when playing against Soraka, Vladimir or Samira; 3) soak up damage.

Frozen Heart Wild Rift
Frozen Heart

Frozen Heart
Reduces all nearby enemies Attack Speed

+80 Armor
+200 Max Mana
+25 Ability Haste

Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks.

2700

Frozen Heart TIPS: Recommended whenever you need to increase mana usage; reduce enemy attack speed. It's effective against AD champions who rely on basic attacks (Jinx, Tristana, Vayne) or use their abilities frequently (Yasuo, Riven, Zed).

Reduce Attack Speed
Items that reduce TWITCH Attack Speed.
Warden's Mail Wild Rift
Warden's Mail

Warden's Mail
Reduces enemy's Attack Speed

+35 Armor

Cold Steel: Reduce the Attack Speed of enemies by 15% for 1.5 seconds when struck by an attack.

1050

Frozen Heart Wild Rift
Frozen Heart

Frozen Heart
Reduces all nearby enemies Attack Speed

+80 Armor
+200 Max Mana
+25 Ability Haste

Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks.

2700

Frozen Heart TIPS: Recommended whenever you need to increase mana usage; reduce enemy attack speed. It's effective against AD champions who rely on basic attacks (Jinx, Tristana, Vayne) or use their abilities frequently (Yasuo, Riven, Zed).

Cleanse or Block Spells
Items with ability or property to cleanse or block negative spells.
Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Stasis Enchant TIPS: Good against assassins and burst damage.

Е
Reveals the Enemy
Items that help detect invisible enemies or enemies out of sight.
Trinket: Sweepieng Lens
Trinket: Sweepieng Lens

Trinket: Sweepieng Lens

Scans around you, warning against hidden enemies, revealing invisible traps and revealing/disabling nearby enemy wards for 10 seconds.

Cooldown: 75s

Trinket: Control Ward
Trinket: Control Ward

Trinket: Control Ward

Places a visible ward that grants vision and reveals nearby wards, traps and camouflaged champions.

Tap castinbg prioritizes placing wards in brush you are within range of walking towards.

Cooldown: 100s

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Wild Rift TWITCH's COMBOS + VIDEO GUIDE

🥇HARD 🥈MEDIUM 🥉EASY
Twitch Turn Around
W
F
Q
R
eAA
eAA
E
eAA
eAA
eAA

Use this combo to turn around the fight when being chased.

Use (Q) AMBUSH, (W) VENOM CASK, FLASH away to simultaneously slow and create distance between you and the enemies. Once you land, immediately (R) SPRAY AND PRAY and start AA'ing from max range, use (E) CONTAMINATE once maximum stacks are reached then continue to eAA.
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Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos + video!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift TWITCH's ABILITIES

DEADLY VENOM P AMBUSH Q VENOM CASK W CONTAMINATE E SPRAY AND PRAY R
DEADLY VENOM

(PASSIVE) DEADLY VENOM

Attacks infect enemies with venom, dealing 1/2/3/4/5 true damage (1/4/7/10/13 perlevel + 2.5% abilitypower) over 5 seconds and stacking up to 5 times.

When an enemy champion has full stacks of DEADLY VENOM, Twitch gains 30% Attack Speed perlevel for 5 seconds.

Monsters take 130% increased damage from DEADLY VENOM.

Open Video

AMBUSH

(Q) AMBUSH

15s 40

AMBUSH ACTIVEBecome Camouflaged and hasted by 10% for 8/9/10/11 seconds, increasing to 20% when nearby enemy champions cannot see Twitch.

After exiting Camouflage, Twitch's attacks will apply an additional stack of DEADLY VENOM for 3 seconds. AMBUSH resets when a champion dies while infected by DEADLY VENOM.

Camouflage: Hide from champions by keeping them outside Twitch's detection radius. Attacks and offensive abilities and Camouflage early.

Open Video

VENOM CASK

(W) VENOM CASK

12s 70

Hurls a cask that applies stacks of DEADLY VENOM to enemies and slows them for 30% (30/35/40/45% + 6% bonus abilitypower) for 3 seconds.

Cast time decreases Twitch's attack speed.

Open Video

CONTAMINATE

(E) CONTAMINATE

16/15/14/13s 50/60/70/80

Deals 25/35/45/55 physical damage to all enemies affected by DEADLY VENOM, each stack deals 15 damage (15/20/25/30 + 30% bonus attackdamage + 18% abilitypower) to enemies.

Enemies with maximum stacks will spread the damage to nearby targets and  apply maximum stacks of DEADLY VENOM to them.

Deals 130 physical damage at max stacks.
Deals 80% increased damage to monsters.

Open Video

SPRAY AND PRAY

(R) SPRAY AND PRAY

80/70/60s 100

For 6 seconds gain 250 Attack Range and 20/35/50 bonus attack damage and transform attacks into piercing bolts that hit every enemy in a line.

Subsequent targets take 15% less damage, down to a minimum of 40%.

Open Video

TWITCH: champion change history (buffs and nerfs)

▼ NERF 25.04.2024 (PATCH 5.1A)

BASE STATS
Armor per level: 4 → 3.5.
Growth magic resistance: 1 → 0.5.

(E) CONTAMINATE
Base Damage: 30/40/50/60 → 25/35/45/55.
Damage per stack of Deadly Venom: 20/25/30/35 + 33% Bonus Attack Damage + 20% Ability Power → 15/20/25/30 + 30% Bonus Attack Damage + 18% Ability Power.

(R) SPRAY AND PRAY
Subsequent Targets Damage reduction: 10% → 15%.
Damage reduction Limit: 60% → 40%.
▼ NERF 01.02.12.2024 (PATCH 5.0A)

BASE STATS
Base Attack Damage: 58 → 54.
Attack Damage per level: 4.5 → 3.5.

(R) SPRAY AND PRAY
Bonus Attack Damage gained: 25/40/55 → 20/35/50.
✱ ADJUST 09.11.2023 (PATCH 4.4A)

(PASSIVE) DEADLY VENOM
Damage per stack: 1/2/3/4/5 (1/4/7/10/13 level) + 3.5% Ability Power → 1/2/3/4/5 (1/4/7/10/13 level) + 2.5% Ability Power.

(E) CONTAMINATE
Damage of each Deadly Venom stack: 20/25/30/35 + 37% bonus Attack Damage + 30% Ability Power → 20/25/30/35 + 33% bonus Attack Damage + 20% Ability Power.
Damage ratio to monsters: 130% → 80%.

(R) SPRAY AND PRAY
Ballistic speed: 4000 → 6000.
▼ NERF 08.06.2023 (PATCH 4.2A)

(PASSIVE) DEADLY VENOM
Monster damage modification: 170% → 130%.

(Q) AMBUSH
Movement speed bonus when not detected by enemy champions: 30% → 20%.

(E) CONTAMINATE
Damage factor to monsters: 170% → 130%.
✱ ADJUST 25.05.2023 (PATCH 4.2)

BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
Attack range: 550 → 575.
Base attack speed: 20% → 30%.
Attack speed per level: 2.2% → 3.2%.
Attack Damage per level: 4 → 4.5.

(R) SPRAY AND PRAY
Attack range: 250 → 225.
The total attack range does not change after releasing the ability.
See More

TWITCH's Lore

A Zaunite plague rat by birth, but a connoisseur of filth by passion, Twitch is not afraid to get his paws dirty. Aiming a chem-powered crossbow at the gilded heart of Piltover, he has vowed to show those in the city above just how filthy they really are. Always a sneaky sneak, when he's not rooting around in the Sump, he's digging deep into other people's garbage for discarded treasures… and perhaps a moldy sandwich.

Wild Rift TWITCH Video

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Comments (2)
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10+1+3=
  1. Fredarer
    +6
    Iron
    Fredarer
    Summoner 29 Nov 2023
    Is this twitch build updated? I think ap was nerfed
    1. Ceste
      +1
      Ceste Poro 28 Feb 2024
      I do believe you're correct. All the builds I see have twitch using AD items. I've been using him AP mid lane and he feels strong once he has 2 items.