13 Jul 2024 Wild Rift: SIVIR - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
ADJUST
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Adc SIVIR's Build items and runes for LoL Wild Rift
![Long Sword Wild Rift](/uploads/posts/2021-03/1616984608_1036.png)
Long Sword +12 Attack Damage
500
![Bloodthirster Wild Rift](/uploads/posts/2021-03/1616981867_itemsquarebloodthirster.png)
Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300
![Infinity Edge Wild Rift](/uploads/posts/2024-07/1721253826_3031_11zon.png)
Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3200
![Navori Quickblades Wild Rift](/uploads/posts/2022-01/1641838686_navori-quickblades.png)
Navori Quickblades
Critical attacks reduce non-ultimate cooldowns +45 Attack Damage
+25% Critical Rate
+15 Ability Haste
Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown. 3000
![Gluttonous Greaves Wild Rift](/uploads/posts/2021-01/1611110454_gluttonous-greaves.jpg)
Gluttonous Greaves
Attack Damage, Omnivamp +35 Attack Damage
+45 Move Speed.
Conversion: +7% Omnivamp.
1400
![Stasis Enchant Wild Rift](/uploads/posts/2021-03/1616984230_3157.png)
Stasis Enchant
Turn invulnerable
Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown) 1000
![Quicksilver Enchant Wild Rift](/uploads/posts/2021-03/1616984293_3140.png)
Quicksilver Enchant
Dispels crowd control
Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)
Cannot be used during knock up or knock back effects. 800
![Guardian Angel Wild Rift](/uploads/posts/2021-03/1616983372_3026.png)
Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400
![LoL Wild Rift: Edge of Night](/uploads/posts/2022-01/1641839799_edge-of-night.png)
Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150
![Bloodthirster Wild Rift](/uploads/posts/2021-03/1616981867_itemsquarebloodthirster.png)
Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300
![Infinity Edge Wild Rift](/uploads/posts/2024-07/1721253826_3031_11zon.png)
Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3200
![Navori Quickblades Wild Rift](/uploads/posts/2022-01/1641838686_navori-quickblades.png)
Navori Quickblades
Critical attacks reduce non-ultimate cooldowns +45 Attack Damage
+25% Critical Rate
+15 Ability Haste
Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown. 3000
![Mortal Reminder Wild Rift](/uploads/posts/2021-03/1616982383_3033.png)
Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300
![Phantom Dancer Wild Rift](/uploads/posts/2021-01/1611113166_phantom-dancer.jpg)
Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000
![Bloodthirster Wild Rift](/uploads/posts/2021-03/1616981867_itemsquarebloodthirster.png)
Bloodthirster
Grants bonus AD and Attack Speed +50 Attack Damage
+25% Critical Rate
Bloody: +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.
3300
![Infinity Edge Wild Rift](/uploads/posts/2024-07/1721253826_3031_11zon.png)
Infinity Edge
Increases Critical Strike Damage +55 Attack Damage
+25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%. 3200
![Navori Quickblades Wild Rift](/uploads/posts/2022-01/1641838686_navori-quickblades.png)
Navori Quickblades
Critical attacks reduce non-ultimate cooldowns +45 Attack Damage
+25% Critical Rate
+15 Ability Haste
Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown. 3000
![Mortal Reminder Wild Rift](/uploads/posts/2021-03/1616982383_3033.png)
Mortal Reminder
Armor Penetration (%) and reduced enemy healing +30 Attack Damage
+25% Critical Rate
Last Whisper: +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3300
![Runaan's Hurricane Wild Rift](/uploads/posts/2021-03/1616982074_itemsquarerunaan27s_hurricane.png)
Runaan's Hurricane
Ranged Attacks hit 3 targets +45% Attack Speed
Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 20 AD or 40 AP
(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.
This item cannot only be used by melee champions. 2900
![Phantom Dancer Wild Rift](/uploads/posts/2021-01/1611113166_phantom-dancer.jpg)
Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000
![Guardian Angel Wild Rift](/uploads/posts/2021-03/1616983372_3026.png)
Guardian Angel
Revives at death +40 Attack Damage
+40 Armor
Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown) 3400
![Phantom Dancer Wild Rift](/uploads/posts/2021-01/1611113166_phantom-dancer.jpg)
Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000
![LoL Wild Rift: Serpent's Fang](/uploads/posts/2022-09/1663357609_serpent27s_fang_item_hd.webp)
Serpent's Fang
Anti-Shielding +50 Attack Damage
+10 Ability Haste
Stab: +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD
+ 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.
2800
![Phantom Dancer Wild Rift](/uploads/posts/2021-01/1611113166_phantom-dancer.jpg)
Phantom Dancer
Movement speed and attack speed +25 Attack Damage
+25% Critical Rate
+30% Attack Speed
Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.
3000
![LoL Wild Rift: Edge of Night](/uploads/posts/2022-01/1641839799_edge-of-night.png)
Edge of Night
Blocks an enemy ability +250 Max Health
+50 Attack Damage
Gouge: +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 3150
![Lethal Tempo Wild Rift](/uploads/posts/2023-07/1689876094_lethal_tempo.png)
Lethal Tempo
Attack Speed
Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.
Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.
Full stack bonus: Gain 40% Attack Speed.
![](/templates/wrw-v2/images/runes/precision.png)
![Brutal Wild Rift](/uploads/posts/2023-07/1689881241_brutal.png)
Brutal
On-hit Damage
Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.
![Coup de Grace Wild Rift](/uploads/posts/2023-07/1689881676_coupdegrace.png)
Coup de Grace
Bonus Damage
When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.
![Legend: Bloodline Wild rift](/uploads/posts/2023-07/1689882110_legendbloodline.png)
Legend: Bloodline
Omnivamp
Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp
.
![](/templates/wrw-v2/images/runes/resolve.png)
![Bone Plating Wild Rift](/uploads/posts/2023-07/1689883170_boneplating.png)
Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s
![Flash Wild Rift](/uploads/posts/2023-08/1691694210_flash.webp)
Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s
![Ghost Wild Rift](/uploads/posts/2023-08/1691694862_ghost.webp)
Ghost
Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.
Cooldown: 90s
![Exhaust Wild Rift](/uploads/posts/2023-08/1691695333_exhaust.webp)
Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.
Cooldown: 100s
![BOOMERANG BLADE](/uploads/posts/2022-10/1665253126_boomerang_blade.webp)
9.5/9/8.5/8s
55/60/65/70
Sivir hurls her crossblade, dealing 51 physical damage (10/30/50/70 + 70/75/80/85% + 60%
) to all enemies it cuts through. For every 1% Critical Rate, damage is increased by 0.5%. The higher the Attack Speed, the shorter the cast time.
Deals 80% damage against non-champion enemies.
(Q) BOOMERANG BLADE
![RICOCHET](/uploads/posts/2022-10/1665253179_ricochet.webp)
12s
60
Gains 25/30/35/40% Attack Speed for 4 seconds. Her attacks bounce to nearby enemies, dealing 8/10/12/14 + 15/17/19/21% physical damage. If the first attack critically strikes, so will the bounces.
Deals 75% damage to minions.
Each enemy can be hit by a maximum of 2 bounces.
(W) RICOCHET
![SPELL SHIELD](/uploads/posts/2022-10/1665253189_spell_shield.webp)
22/20/18/16s
Gains a spell shield for 2 seconds. Heals herself for 38 Health (65/70/75/80% + 50%
) and gains Fleet of Foot when she blocks an ability.
If the block fails, 50% of the ability's cooldown is refunded.
(E) SPELL SHIELD
![ON THE HUNT](/uploads/posts/2022-10/1665253193_on_the_hunt.webp)
80/70/60s
100
Grants 20% bonus Movement Speed to nearby allied champions for 10/11/12 seconds. During this period, her basic ability cooldowns are reduced by 20/25/30%.
Unyielding Valor: While the Hunt is active, gains 1 stack of Morale every time an attack or ability deals damage to an enemy champion, and 2 stacks of Morale after a champion takedown.
Each stack of Morale grants 2/3/4 . At 8 stacks, grants an additional 25% bonus Movement Speed to nearby allied champions and refreshes On the Hunt's duration.
(R) ON THE HUNT
Wild Rift SIVIR's COMBOS
![](/uploads/posts/2022-10/1665253193_on_the_hunt.webp)
![](/uploads/posts/2022-10/1665253126_boomerang_blade.webp)
![](/templates/wrw-v2/images/summoner/Flash.png)
![](/uploads/aa.png)
![](/uploads/posts/2022-10/1665253179_ricochet.webp)
![](/uploads/aa.png)
![](/uploads/aa.png)
Landing your max range (Q) BOOMERANG BLADE will allow you to hit both portions of damage at the same time. When timed with a FLASH Auto Attack and (W) RICOCHET you can burst someone down surprisingly quickly, especially in the late game. You can also (Q) then FLASH mid animation to extended the range. Follow this up by runnning into AA (W) range thanks to your passive and (R) ON THE HUNT movespeed.
To burst opponents you can lead with (R) and (Q) at it's maximum distance. This will make the damage from both parts hit almost at the same time and burst. FLASH right before it lands and AA (W) to reset followed by more AA.
Wild Rift SIVIR's ABILITIES
![FLEET OF FOOT](/uploads/posts/2022-10/1665253178_fleet_of_foot.webp)
![BOOMERANG BLADE](/uploads/posts/2022-10/1665253126_boomerang_blade.webp)
![RICOCHET](/uploads/posts/2022-10/1665253179_ricochet.webp)
![SPELL SHIELD](/uploads/posts/2022-10/1665253189_spell_shield.webp)
![ON THE HUNT](/uploads/posts/2022-10/1665253193_on_the_hunt.webp)
![FLEET OF FOOT](/uploads/posts/2022-10/1665253178_fleet_of_foot.webp)
(PASSIVE) FLEET OF FOOT
Gains 31 Movement Speed () for 1.5 seconds after dealing damage to an enemy champion with an attack or ability.
Open Video
![BOOMERANG BLADE](/uploads/posts/2022-10/1665253126_boomerang_blade.webp)
(Q) BOOMERANG BLADE
9.5/9/8.5/8s
55/60/65/70
Sivir hurls her crossblade, dealing 51 physical damage (10/30/50/70 + 70/75/80/85% + 60%
) to all enemies it cuts through. For every 1% Critical Rate, damage is increased by 0.5%. The higher the Attack Speed, the shorter the cast time.
Deals 80% damage against non-champion enemies.
Open Video
![RICOCHET](/uploads/posts/2022-10/1665253179_ricochet.webp)
(W) RICOCHET
12s
60
Gains 25/30/35/40% Attack Speed for 4 seconds. Her attacks bounce to nearby enemies, dealing 8/10/12/14 + 15/17/19/21% physical damage. If the first attack critically strikes, so will the bounces.
Deals 75% damage to minions.
Each enemy can be hit by a maximum of 2 bounces.
Open Video
![SPELL SHIELD](/uploads/posts/2022-10/1665253189_spell_shield.webp)
(E) SPELL SHIELD
22/20/18/16s
Gains a spell shield for 2 seconds. Heals herself for 38 Health (65/70/75/80% + 50%
) and gains Fleet of Foot when she blocks an ability.
If the block fails, 50% of the ability's cooldown is refunded.
Open Video
![ON THE HUNT](/uploads/posts/2022-10/1665253193_on_the_hunt.webp)
(R) ON THE HUNT
80/70/60s
100
Grants 20% bonus Movement Speed to nearby allied champions for 10/11/12 seconds. During this period, her basic ability cooldowns are reduced by 20/25/30%.
Unyielding Valor: While the Hunt is active, gains 1 stack of Morale every time an attack or ability deals damage to an enemy champion, and 2 stacks of Morale after a champion takedown.
Each stack of Morale grants 2/3/4 . At 8 stacks, grants an additional 25% bonus Movement Speed to nearby allied champions and refreshes On the Hunt's duration.
Open Video
SIVIR: champion change history (buffs and nerfs)
(W) RICOCHET
Damage: 22%/24%/26%/28% Attack Damage → 8/10/12/14 + 15%/17%/19%/21% Attack Damage.
(W) RICOCHET
Bounce damage: 24/26/28/30% → 22/24/26/28%.
(R) ON THE HUNT
Cooldown reduction for basic abilities: 30/35/40% → 20/25/30%.
Initial bonus movement speed: 20/20/20% → 15/15/15%.
Bonus movement speed at 8 stacks of Unyielding Valor: 30/30/30% → 25/25/25%.
SIVIR's Lore
Wild Rift SIVIR Video
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