LoL Wild Rift: SIVIR
S
Wild Rift ADC
43
32 570

13 Jul 2024
Wild Rift: SIVIR - Build Guide (Items, Runes, COMBOS, SKILLS ORDER) Wild Rift Marksmans
ADJUST

Damage
6.6
Toughness
10
Utility
3.3
Difficulty
6.6
League of Legends: Wild Rift SIVIR, role - Marksman. Use the guidelines to take your SIVIR Wild Rift champion play style to the next level. Study in detail the build of items, runes, spells, skills that need to be developed in the first place. In order to find out what position SIVIR is in the rating table, go to the - Tier List page.
attackdamage 58 (3) 
heal 570 (112)
healthregeneration 6 (0.86)
attackspeed 0.81 (0.02)
mana 340 (60)
mpreg 10 (1.21)
movementspeed 340 (0)
armor 34 (4)
magicresistance 28 (1)
criticalstrike 175 (0)


Wild Rift ADC Adc SIVIR's Build items and runes for LoL Wild Rift

Key items
Starting
Long Sword Wild Rift
Long Sword

Long Sword

+12 Attack Damage

500

Core
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Boots and Enchant
Gluttonous Greaves Wild Rift
Gluttonous Greaves

Gluttonous Greaves
Attack Damage, Omnivamp

+35 Attack Damage
+45 Move Speed.

Conversion: +7% Omnivamp.

1400

Stasis Enchant Wild Rift
Stasis Enchant

Stasis Enchant
Turn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000

Е
Quicksilver Enchant Wild Rift
Quicksilver Enchant

Quicksilver Enchant
Dispels crowd control

Quicksilver (Active): Removes all crowd control effects currently affecting you, and become immune to crowd control effects for 0.75 seconds.
Perseverance (Passive): After the Quicksilver effects ends, grant 30% Tenacity and 30% Slow Resist for 1.5 seconds. (60s Cooldown)

Cannot be used during knock up or knock back effects.

800

Е
Defense options
Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Build items options
SIVIR - Main Build 👑
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

SIVIR - Alternative Build
Bloodthirster Wild Rift
Bloodthirster

Bloodthirster
Grants bonus AD and Attack Speed

+50 Attack Damage
+25% Critical Rate

Bloody:  +12% Physical Vamp.
Bloodsworn: Gain 11-25 AD and 10% Attack Speed when your Health is above 50%.

3300

Infinity Edge Wild Rift
Infinity Edge

Infinity Edge
Increases Critical Strike Damage

+55 Attack Damage
+25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

3200

Navori Quickblades Wild Rift
Navori Quickblades

Navori Quickblades
Critical attacks reduce non-ultimate cooldowns

+45 Attack Damage
+25% Critical Rate
+15 Ability Haste

Deft Strikes: Critical Attacks reduce your non-ultimate ability cooldowns by 20% of their remaining cooldown.

3000

Mortal Reminder Wild Rift
Mortal Reminder

Mortal Reminder
Armor Penetration (%) and reduced enemy healing

+30 Attack Damage
+25% Critical Rate

Last Whisper:  +16-30% Armor Penetration.
Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

3300

Runaan's Hurricane Wild Rift
Runaan's Hurricane

Runaan's Hurricane
Ranged Attacks hit 3 targets

+45% Attack Speed

Wind's Fury: Attacks strike 2 additional nearby enemies, each dealing 55%. These strikes can Critically Strike and trigger on-hit effects.
Wind’s Favor: Gain 20 AD or 40 AP(Adaptive).
Wind Blade: Attacks deal 15 bonus physical damage on-hit against targets.

This item cannot only be used by melee champions.

2900

Situational Changes
vs Assassin
Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

Guardian Angel Wild Rift
Guardian Angel

Guardian Angel
Revives at death

+40 Attack Damage
+40 Armor

Resurrect: Upon taking lethal damage, restores 50% and Health и 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400

vs Shield
Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

LoL Wild Rift: Serpent's Fang
Serpent's Fang

Serpent's Fang
Anti-Shielding

+50 Attack Damage
+10 Ability Haste

Stab:  +15 Armor Penetration.
Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain for 3s. Melee champions apply (10% of bonus AD + 40)% shield reduction, capped at 60%; while ranged champions apply (10% of bonus AD + 25)% shield reduction, capped at 45%. When you damage an enemy who is unaffected by Shield Reaver, all shields on them are reduced by the same values.


2800

Blocks Ability
Phantom Dancer Wild Rift
Phantom Dancer

Phantom Dancer
Movement speed and attack speed

+25 Attack Damage
+25% Critical Rate
+30% Attack Speed

Shadowwalk: +5% Movement Speed.
Spectral Waltz: Gain +7% bonus Movement Speed when you attack for 3 seconds. After attacking 4 times, gain 25% Attack Speed for the same duration.

3000

LoL Wild Rift: Edge of Night
Edge of Night

Edge of Night
Blocks an enemy ability

+250 Max Health
+50 Attack Damage

Gouge:  +8 Armor Penetration.
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown)

3150

Runes BUILD
Lethal Tempo Wild Rift

Lethal Tempo
Attack Speed

Gain stacks of attack speed when attacking enemy champions. Stacks up to 6 times. When fully stacked, you gain bonus Attack Speed and can exceed the Attack Speed cap.

Each stack: increase 7-13% (Melee) or 4-10% (Ranged) Attack Speed for 6 seconds.

Full stack bonus: Gain 40% Attack Speed.

Lethal Tempo
Attack Speed
Attack faster with each consecutive attack.
Brutal Wild Rift

Brutal
On-hit Damage

Basic attacks deal 12-19 bonus adaptive damage on-hit against champions.

Brutal
On-hit Damage
Attacks deal bonus damage to enemy champions.
Coup de Grace Wild Rift

Coup de Grace
Bonus Damage

When an enemy champion has less than 40% Health, deals 7% bonus adaptive damage.

Coup de Grace
Bonus Damage
Increases damage dealt to enemy champions with low Health.
Legend: Bloodline Wild rift

Legend: Bloodline
Omnivamp

Gains 1% Omnivamp . Takedown monsters, enemy champions, or minions to gain up to an additional 7% Omnivamp .

Legend: Bloodline
Omnivamp
Gains Omnivamp.
Bone Plating Wild Rift

Bone Plating
Block Combo-damage

When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.

Cooldown: 30s

Bone Plating
Block Combo-damage
Reduces incoming damage.
Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Ghost Wild Rift
Ghost

Ghost

Gain a large burst of movement speed, that decays to 25% bonus movement speed for 8 seconds. With each takedown, Ghost's duration is extended by 6 seconds, refreshing its effects, up to the original amount.

Cooldown: 90s

Exhaust Wild Rift
Exhaust

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 60% and their damage dealt by 40% for 2.5 seconds.

Cooldown: 100s

Skills Order
BOOMERANG BLADE

9.5/9/8.5/8s 55/60/65/70

Sivir hurls her crossblade, dealing 51 physical damage (10/30/50/70 + 70/75/80/85% attackdamage + 60% abilitypower) to all enemies it cuts through. For every 1% Critical Rate, damage is increased by 0.5%. The higher the Attack Speed, the shorter the cast time.

Deals 80% damage against non-champion enemies.

(Q) BOOMERANG BLADE
















RICOCHET

12s 60

Gains 25/30/35/40% Attack Speed for 4 seconds. Her attacks bounce to nearby enemies, dealing 8/10/12/14 + 15/17/19/21% physical damage. If the first attack critically strikes, so will the bounces.

Deals 75% damage to minions.
Each enemy can be hit by a maximum of 2 bounces.

(W) RICOCHET
















SPELL SHIELD

22/20/18/16s

Gains a spell shield for 2 seconds. Heals herself for 38 Health (65/70/75/80% attackdamage  + 50% abilitypower) and gains Fleet of Foot when she blocks an ability.

If the block fails, 50% of the ability's cooldown is refunded.

(E) SPELL SHIELD
















ON THE HUNT

80/70/60s 100

Grants 20% bonus Movement Speed to nearby allied champions for 10/11/12 seconds. During this period, her basic ability cooldowns are reduced by 20/25/30%.

Unyielding Valor: While the Hunt is active, gains 1 stack of Morale every time an attack or ability deals damage to an enemy champion, and 2 stacks of Morale after a champion takedown.

Each stack of Morale grants 2/3/4 attackdamage. At 8 stacks, grants an additional 25% bonus Movement Speed to nearby allied champions and refreshes On the Hunt's duration.

(R) ON THE HUNT
















SIVIR Counters, Synergys, Tips

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Wild Rift SIVIR's COMBOS

🥇HARD 🥈MEDIUM 🥉EASY
Max range burst
R
Q
F
AA
W
AA
AA

Landing your max range (Q) BOOMERANG BLADE will allow you to hit both portions of damage at the same time. When timed with a FLASH Auto Attack and (W) RICOCHET you can burst someone down surprisingly quickly, especially in the late game. You can also (Q) then FLASH mid animation to extended the range. Follow this up by runnning into AA (W) range thanks to your passive and (R) ON THE HUNT movespeed.

To burst opponents you can lead with (R) and (Q) at it's maximum distance. This will make the damage from both parts hit almost at the same time and burst. FLASH right before it lands and AA (W) to reset followed by more AA.
Only for 💎Premium members.
Join our community and unlock the all combos!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!
Only for 💎Premium members.
Join our community and unlock the all combos!
Our has already collected more than 1000+ different skill combinations for all LoL Wild Rift champions!

Wild Rift SIVIR's ABILITIES

FLEET OF FOOT P BOOMERANG BLADE Q RICOCHET W SPELL SHIELD E ON THE HUNT R
FLEET OF FOOT

(PASSIVE) FLEET OF FOOT

Gains 31 Movement Speed (perlevel) for 1.5 seconds after dealing damage to an enemy champion with an attack or ability.

Open Video

BOOMERANG BLADE

(Q) BOOMERANG BLADE

9.5/9/8.5/8s 55/60/65/70

Sivir hurls her crossblade, dealing 51 physical damage (10/30/50/70 + 70/75/80/85% attackdamage + 60% abilitypower) to all enemies it cuts through. For every 1% Critical Rate, damage is increased by 0.5%. The higher the Attack Speed, the shorter the cast time.

Deals 80% damage against non-champion enemies.

Open Video

RICOCHET

(W) RICOCHET

12s 60

Gains 25/30/35/40% Attack Speed for 4 seconds. Her attacks bounce to nearby enemies, dealing 8/10/12/14 + 15/17/19/21% physical damage. If the first attack critically strikes, so will the bounces.

Deals 75% damage to minions.
Each enemy can be hit by a maximum of 2 bounces.

Open Video

SPELL SHIELD

(E) SPELL SHIELD

22/20/18/16s

Gains a spell shield for 2 seconds. Heals herself for 38 Health (65/70/75/80% attackdamage  + 50% abilitypower) and gains Fleet of Foot when she blocks an ability.

If the block fails, 50% of the ability's cooldown is refunded.

Open Video

ON THE HUNT

(R) ON THE HUNT

80/70/60s 100

Grants 20% bonus Movement Speed to nearby allied champions for 10/11/12 seconds. During this period, her basic ability cooldowns are reduced by 20/25/30%.

Unyielding Valor: While the Hunt is active, gains 1 stack of Morale every time an attack or ability deals damage to an enemy champion, and 2 stacks of Morale after a champion takedown.

Each stack of Morale grants 2/3/4 attackdamage. At 8 stacks, grants an additional 25% bonus Movement Speed to nearby allied champions and refreshes On the Hunt's duration.

Open Video

Wild Rift SIVIR's game tactics

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SIVIR: champion change history (buffs and nerfs)

✱ ADJUST 01.02.2024 (PATCH 5.0A)

(W) RICOCHET
Damage: 22%/24%/26%/28% Attack Damage → 8/10/12/14 + 15%/17%/19%/21% Attack Damage.
▼ NERF 06.12.2023 (PATCH 4.4C)

(W) RICOCHET
Bounce damage: 24/26/28/30% → 22/24/26/28%.

(R) ON THE HUNT
Cooldown reduction for basic abilities: 30/35/40% → 20/25/30%.
Initial bonus movement speed: 20/20/20% → 15/15/15%.
Bonus movement speed at 8 stacks of Unyielding Valor: 30/30/30% → 25/25/25%.
See More

SIVIR's Lore

Sivir is a renowned fortune hunter and mercenary captain who plies her trade in the deserts of Shurima. Armed with her legendary jeweled crossblade, she has fought and won countless battles for those who can afford her exorbitant price. Known for her fearless resolve and endless ambition, she prides herself on recovering buried treasures from the perilous tombs of Shurima—for a generous bounty. With ancient forces stirring the very bones of Shurima, Sivir finds herself torn between conflicting destinies.

Wild Rift SIVIR Video

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Comments (2)
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10+12=
  1. kakashi
    0
    kakashi Poro 5 Dec 2023
    the build which u have given is the weakest sivir build change the main ruin with kraken slayer instead of bloodline use Alacrity in it and Bloodthirster is good but use immortal shieldbow as first item and quickblade as 2nd item cant say about third item bcoz it differs from player to player i use Magnetic Blaster as third item u can go according to u r convinenece. believe me sivir is s tier with enchanter
    1. sfvevvc
      +2
      sfvevvc Poro 9 Feb 2024
      Bloodthirster or Shieldbow both works for her simply because it synergizes with her crit, ad, atkspd scaling. 2nd item should always be Navori's since she already gets atkspd from W and alacrity. She's very squishy going full crit so it's better to have lethality and/or defensive items.
      She excels at clearing waves and dealing team dmg in a teamfight. she's mobile and (with items) tanky enough to survive fights with her E, and she has map dominance compared to other ADC. however this comes at a price where her total dmg output is outclassed by every other adc that's not Corki.