21 Sep 2023 Wild Rift: SORAKA - Build Guide (Items, Runes, COMBOS, SKILLS ORDER)
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Support SORAKA's Build items and runes for LoL Wild Rift

Spectral Sickle
Attack champions and structures to gain bonus gold
This item is for support players. When equipped, it will reduce the gold you receive from killing minions and monsters. If there are multiples of this item within the party, only one of them can take effect at any given time.
Gains 1 charge(s) every 30 seconds (up to 3 times). When a teammate is nearby, using abilities or attacks to deal damage to enemy champions or structures consumes 1 charges to grant 65 gold and restore 20-80 Health.
While you will not participate in the resulting minion bounty sharing, you will personally receive gold equal to 50% of the bounty. Your share of the bounty from the minion kill will be entirely given to nearby teammates.
Also reduces monster bounties by 50%.
Quest: Earn 500 gold with this item to transform it into Black Mist Scythe. 500

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Rod of Ages
Stats grow over time +250 Max Health
+60 Ability Power
+300 Max Mana
Eternity: Restore Mana equal to 15% of the damage taken from champions. Restore Health equal to 20% Mana spent. Capped at 25 Health per cast.
Veteran: Each stack provides 20 Health, 10 Mana and 6 Ability Power, stacking at a rate of 1 every 45 seconds. Max of 10 stacks, providing 200 Health, 100 Mana, and 60 Ability Power. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Ionian Boots of Lucidity
Cooldown +150 Max Health
+30 Ability Haste.
+45 Move Speed.
Summoned: Reduces spell cooldowns by 15%. 1400

Dynamic Revival
Increase Heal and Shield strength
Blessed: Effect increases by a bonus 20% when healing or shilding allied champions. 500

Redeeming Enchant
Heal
Redeem (Active): Lights up an area and summons a beam of light after 1.5 seconds to heal ally units in the area for 25 to 375. (60s Cooldown)
Can be used while dead. If no allied champions were healed, 50% of cooldown duration is refunded. This effect is reduced by 50% if the target has been affected by another Redemption in the last 20 seconds. 500

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Frozen Heart
Reduces all nerby enemies Attack Speed +80 Armor
+200 Max Mana
+25 Ability Haste
Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks. 2700

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Rod of Ages
Stats grow over time +250 Max Health
+60 Ability Power
+300 Max Mana
Eternity: Restore Mana equal to 15% of the damage taken from champions. Restore Health equal to 20% Mana spent. Capped at 25 Health per cast.
Veteran: Each stack provides 20 Health, 10 Mana and 6 Ability Power, stacking at a rate of 1 every 45 seconds. Max of 10 stacks, providing 200 Health, 100 Mana, and 60 Ability Power. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Harmonic Echo
Abilities grant healing effects +75 Ability Power
+300 Max Mana
+10 Ability Haste
Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally other than yourself restores 70 (+ 10% AP ) Health to your target and up to 3 nearby allied champions.
2900

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Bulwark of the Mountain
Kill minions to earn bonus gold +175 Max Health
+10 Ability Haste
Every 60 seconds, gains 75 gold and 1 stacks of soulforce (up to 10 stacks). Each stack of soulforce grants 25 Health, 2 Attack Damage, or 4 Ability Power (Adaptive). 0

Rod of Ages
Stats grow over time +250 Max Health
+60 Ability Power
+300 Max Mana
Eternity: Restore Mana equal to 15% of the damage taken from champions. Restore Health equal to 20% Mana spent. Capped at 25 Health per cast.
Veteran: Each stack provides 20 Health, 10 Mana and 6 Ability Power, stacking at a rate of 1 every 45 seconds. Max of 10 stacks, providing 200 Health, 100 Mana, and 60 Ability Power. 2800

Staff of Flowing Water
Enhance allies Ability Power and Ability Haste +65 Ability Power
+350 Max Mana
+15 Ability Haste
Rapids: Healing or shielding an ally grants you both +20 Ability Haste and 20-40
(based on target's level) Ability Power for 6 seconds.
2500

Ardent Censer
Increases allies Attack Speed +250 Max Health
+60 Ability Power
+10 Ability Haste
Ardent: +5% Move Speed.
Censer: When you heal or shield, an allied champion, both of you gain +10-30 Attack Speed and your attacks deal 16-30 bonus magic damage for 6 seconds. Regem effects do not trigger Censer. 2800

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Banshee's Veil
Block an enemy ability +75 Ability Power
+40 Magic Resistance
+15 Ability Haste
Annul: Grants a spell shield that blocks the next hostile ability. This spell shield refreshes upon leaving combat with enemy champions. (35 second cooldown) 2800

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Frozen Heart
Reduces all nerby enemies Attack Speed +80 Armor
+200 Max Mana
+25 Ability Haste
Winter's Caress: Basic attacks and magic damage caused by you or inflicted upon you and nearby allies, will apply stacks of Chill to the enemy champion for 3 seconds. Each stack of Chill slows enemy attack speed by 9%, up to a maximum of 4 stacks or 36% attack speed reduction. Each individual ability has a 3 seconds cooldown on applying Chill stacks. 2700

Rabadon's Deathcap
Boosts Ability Power +110 Ability Power
Overkill: Increases Ability Power by 40%. 3400

Ardent Censer
Increases allies Attack Speed +250 Max Health
+60 Ability Power
+10 Ability Haste
Ardent: +5% Move Speed.
Censer: When you heal or shield, an allied champion, both of you gain +10-30 Attack Speed and your attacks deal 16-30 bonus magic damage for 6 seconds. Regem effects do not trigger Censer. 2800

Aery
Poke, Protect
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Damage: 10-60 () + 20% bonus
+ 10%
.
Shield: 20-120 () + 40% bonus
+ 20%
.
Aery cannot be sent out again until she returns to you.


Font of Life
Team Heal
Hitting an enemy champion with an attack or ability marks them. When allies or you damage marked champions, heal those allies and yourself. Each ally can trigger this healing once per mark.
Ally Heal: 3% of your max + 15% of your
.
Self Heal: 1% of your max + 5% of your
.
Mark duration: 3s
Cooldown: 15s for Melee champions, 20s for Ranged champions.
Subsequent heals from other ally's marks are reduced to 25%.

Bone Plating
Block Combo-damage
When taking damage from a champion, the current and next 3 champion abilities or attacks against you and within 1.5s deal 30-60 () less damage.
Cooldown: 30s

Revitalize
Buff Heal, Shield
Gains a 5% amplification effect when casting Heal or Shield. If the target's Health is lower than 40%, amplifies its effect by an additional 10%.
Increases healing and shielding effects.


Transcendence
CDR
Gain a bonus when reaching the following levels:
At level 1, gain 6 Ability Haste;
at level 6, gain bonus 6 Ability Haste;
at level 11, after Basic Ability hit the target, redue 15% the ability's cooldown time.
Cooldown: 8s

Flash
Teleport a short distance forward or towards the aimed direction.
Cooldown: 150s

Heal
Restore 60 Health (60–242 ) and grants 20% bonus Movement Speed for 1 second(s) to you and the most wounded nearby ally champion (effects are increased by 100% on the ally champion)
Cooldown: 130s

Ignite
Ignites target enemy champion, dealing 72 true damage (72–380 ) over 5 and applying 60% Grievous Wounds for the duration.
Grievous Wound reduces the effectiveness of Healing and Regeneration effects.
Cooldown: 100s

(Q) STARCALL

(W) ASTRAL INFUSION

(E) EQUINOX

(R) WISH
Wild Rift SORAKA's COMBOS + VIDEO GUIDE






Use this combo to quickly save an ally in need.
Use (R) WISH, then FLASH immediately to shorten the cast time. Upon landing, (W) ASTRAL INFUSION to heal your teammate. Follow up with (E) EQUINOX and (Q) STARCALL to CC the enemy. Finish with another (W) when you have received your Rejuvenation buff.
Wild Rift SORAKA's ABILITIES

(PASSIVE) SALVATION
Soraka gains 100% Movement Speed when moving toward allied champions below 35% Health.
Open video

(Q) STARCALL
7/6/5/4s
45/50/55/60
Calls a star, dealing 60 magic damage (60/110/160/210 + 40% ) and slowing by 30% for 2 seconds. If an enemy champion is hit, reduces the cooldown of Astral Infusion by 2 seconds. Soraka also gains Rejuvenation, healing for 60 (60/90/120/150 + 45%
) over 2.5 seconds.
After healing an ally champion 3 times, Starcall is empowered to deal 140% damage in a larger area.
Open video

(W) ASTRAL INFUSION
5/4/3/2s
55/60/65/70
Heals an allied champion for 50 (50/85/120/155 + 55% ).
Excess healing is converted into a shield with a maximum shield value of 50 (50/85/120/155 + 55% ).
Open video

(E) EQUINOX
20/18/16/14s
70
Create a zone that deals 70 magic damage (70/120/170/220 + 40% ) and silences enemies. The zone expires after 1.5 seconds, dealing 70 magic damage (70/120/170/220 + 40%
) and rooting for 1.25/1.5/1.75/2 second(s).
Open video

(R) WISH
85/80/75s
100
Heals all allied champions for 150 (150/225/300 + 45% ), increase by 50% if the ally is below 35% Health.
Open video
SORAKA: champion change history (buffs and nerfs)
BASE STATS
Base armor: 35 → 31.
Armor per level: 4.7 → 4.
(W) ASTRAL INFUSION
Healing effect: 70/110/150/190 + 70% Ability Power → 50/85/120/155 + 55% Ability Power.
(Q) STARCALL
[NEW]: Cooldown will be reduced when it hits enemy champions.
(W) ASTRAL INFUSION
Cooldown: 5/4/3/2s → 6/5/4/3s.
[NEW]: When healing allies, any over healing will be transferred as a shield.
[REMOVED]: When casting Astral Infusion you’ll sacrifice a portion of your own health.
[REMOVED]: Ally gains Rejuvenation from Soraka.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(Q) STARCALL
Total healing from Rejuvenation: 60/80/100/120 + 35% Ability Power → 60/90/120/150 + 45% Ability Power.
(W) ASTRAL INFUSION
Healing amount: 90/130/170/210 + 70% Ability Power → 70/110/150/190 + 70% Ability Power.
BASE STATS
Health per level: 115 → 104.
(R) WISH
Base Heal: 150/250/350 (+40% Ability Power) → 150/225/300 (+45% Ability Power).
(Q) STARCALL
Total Rejuvenation healing: 60/90/120/150 + 45% Ability Power → 60/80/100/120 + 35% Ability Power.
SALVATION (PASSIVE)
Movement speed: 70% → 100%.
(Q) STARCALL
Rejuvenation: 2s → 2.5s.
Cooldown: 7.5/6.5/5.5/4.5s → 7/6/5/4s.
Total Rejuvenation healing: 50/70/90/110 + 35% AP → 60/90/120/150 + 45% AP.
SALVATION (PASSIVE)
Rejuvenation: 2s → 2.5s.
(W) ASTRAL INFUSION
Heal: 80/120/160/200 → 90/130/170/210.
(E) EQUINOX
Root duration: 1/1.25/1.5/1.75s → 1.25/1.5/1.75/2s.
(Q) STARCALL
Rejuvenation buff duration on self: 4s → 2s.
Rejuvenation total heal: 72/90/108/126 + 45% AP → 50/70/90/110 + 35% AP.
(W) ASTRAL INFUSION
Rejuvenation buff duration for ally: 4s → 2s.
(W) ASTRAL INFUSION
Cooldown: 8/6/4/2s → 5/4/3/2s.
[NEW] If casted while Rejuvenated, the health cost will be reduced by 70/80/90/100%.
(W) ASTRAL INFUSION
Base heal: 80/110/140/170 HP → 80/120/160/200 HP.
(E) EQUINOX
Cooldown: 22/20/18/16s → 20/18/16/14s.
BASE STATS
Mana regen: 24 → 18.
SORAKA's Lore
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