ZYRA — CC Support
Wild Rift ZYRA Community Build last updated 03 NOV 2026
ITEM BUILD & SPELLS
SUMMONER SPELLS
MAIN SPELLS
ALTERNATIVE SPELLS
START
CORE
FULL BUILD
MAIN BUILD
SITUATIONAL ITEMS
RUNE BUILD
MAIN RUNES
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
Deals true damage to enemy champions when their movement is impaired.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
ALTERNATIVE RUNES
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
Increases max Mana when an ability hits an enemy champions.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Damage output increases over time.
Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.
ABILITY ORDER
Max: Q→E→WCOUNTERS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
















