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Wild Rift Amumu Community Builds

Explore community-created AMUMU builds for Wild Rift. Compare item paths, runes, summoner spells, skill orders, and detailed player guides, then vote for the setups that work best in the current meta.

AMUMU Wild Rift
Keystone
Ice Overlord
Ice Overlord

Ice Overlord
Control, Slow

Immobilizing an enemy champion causes 3 beams to form around them, creating ice beneath them for 3 second(s) and slowing enemies inside. The slow lingers on enemies for 1.5 second(s) after they’ve left the ice zone. Gain a protective layer of ice around yourself, increasing your defenses. After a brief delay, the ice explodes, dealing a burst of magic damage around you.

Slow: (1% of your bonus Health + 15%).
Defenses: 35 + 75% bonus Armor and Magic Resist. Lasts 2.5 second(s).
Magic damage: 15–100 () + 5% max

Cooldown: 20s

Example Build
Wild Rift Items: Sunfire Aegis
Sunfire Aegis

Sunfire Aegis
Burns nearby emenies

+350 Max Health
+40 Armor
+15 Ability Haste

Immolate: While in combat, deal magic damage equal to 20 plus 1.5% bonus HP every second to nearby enemies. Immolate deals 130% damage against monsters and 175-250% damage () against minions.

2900

Sunfire Aegis TIPS: This item combines Health, Armor, and Ability Haste, providing strong protection against physical damage. While in combat, it continuously deals magic damage to nearby enemies that scales with bonus Health and is more effective against minions and monsters. An excellent choice for tanks and fighters who stay close to enemies and want to improve both durability and sustained damage.

Wild Rift Items: Mercury's Treads
Mercury's Treads

Mercury's Treads
Increases Magic resist

+150 Max Health
+25 Magic Resistance
+30 Tenacity
+45 Move Speed

1200

Mercury's Treads TIPS: These boots increase your Magic Resistance while making you more resilient to crowd control through Tenacity. The bonus Health and movement speed improve both survivability and mobility, allowing you to perform more effectively against magic damage and heavy-CC team compositions. They are an excellent choice for tanks, fighters, and any champion who needs to stay in the fight longer.

Wild Rift Items: Liandry's Torment
Liandry's Torment

Liandry's Torment
Abilities deal bonus damage

+300 Max Health
+70 Ability Power

Torment: Damaging abilities and empowered attacks burn enemies for 2% max Health magic damage for 3 seconds.
Madness: Deals 2% more damage for each second in combat against champions, capped at 6% after 3 seconds.

3000

Liandry's Torment TIPS: This item excels in extended fights. Your abilities and empowered attacks ignite enemies, dealing damage over time based on their maximum health, while your overall damage steadily increases the longer you remain in combat. It is an excellent choice for damage-over-time mages and AP bruisers who want to wear down even the toughest frontline champions.

Wild Rift Items: Thornmail
Thornmail

Thornmail
Reflects damage and reduces enemy healing

+200 Max Health
+75 Armor

Thorns: When struck by an attack, deal 20 + 6% bonus Armor + 1% bonus Health magic damage to the attacker.
Entwine: Apply 50% Grievous Wounds to enemy champions for 3 second(s) when stuck by their attacks or dealing damage to them.

Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

2850

Thornmail TIPS: This item reflects a portion of incoming physical damage back to attackers as magic damage and applies an effect that reduces enemy healing effectiveness. A strong pick versus teams with heavy auto-attack damage and sustain — ideal for tanks and bruisers who need to absorb focus and cut down opponent healing.

Wild Rift Items: Amaranth's Twinguard
Amaranth's Twinguard

Amaranth's Twinguard
In-combat durability

+300 Max Health
+50 Armor
+50 Magic Resistance

Endurance: Gain 1 stacks of Endurance every 1 seconds while in combat with enemy champions (max 5 stacks). At maximum stacks, gain 20% size, 20% Tenacity, and increase Armor by 30% and Magic Resistance by 30% until out of combat with champion.

3200

Amaranth's Twinguard TIPS: This item is perfect for champions who spend a lot of time in the thick of fights and need extra durability and crowd control resistance. It provides bonuses to armor and magic resistance. The “Endurance” passive stacks up to five times during combat, and at full stacks you increase in size, gain enhanced tenacity, and receive bonus armor and magic resistance until you exit combat. This allows you to stay in the frontline longer and withstand enemy attacks more effectively. Due to its versatile utility, this item is one of the most popular defensive choices in the game and is used by the majority of tanks, fighters, and other classes.

Wild Rift Items: Mantle of the Twelfth Hour
Mantle of the Twelfth Hour

Mantle of the Twelfth Hour
Increases max Health when your Health is low

+600 Max Health
+20 Ability Haste

Lifeline: Damage that puts you under 30% grants bonus max Health equal to 200–300 bonus Health for 5s. Additionally gain 10% Movement Speed and 20% Tenacity and increase in size by 10% for 5s. During this time, restore (200–400 () + 120 Armor+ 120% Magic Resistance+ 15) Health. (70s Cooldown)

2550

Mantle of the Twelfth Hour TIPS: This item provides a large amount of Health and Ability Haste, significantly improving overall durability. When Health drops to a critical level, it temporarily increases maximum Health, restores Health, and grants additional Movement Speed and Tenacity, helping you survive dangerous situations and stay in the fight. Especially effective for tanks and fighters who spend extended periods in the middle of combat.

Summoner Spells
Flash Wild Rift
Flash

Flash

Teleport a short distance forward or towards the aimed direction.

Cooldown: 150s

Smite Wild Rift
Smite

Smite

Jungle Expertise:
On cast, Smite deals 600 true damage to minions and monsters and causes your attacks against a monster to deal 30 true damage() every second in an area around them for 2 seconds. This damage is increased by 10% bonus Attack Damage, 12% bonus Ability Power, 25% bonus Armor, 25% bonus Magic Resist, and 4% bonus Health.

Deals 10% more damage against monsters.

Hunter's Resource:
- Gain Hunter's Resource stacks over time. After clearing a monster camp, 1 stack(s) are consumed for 40 bonus gold.
- Restore 5–35 Health every second () when attacking monsters. Health restored is based on your missing Health.
- When Smite is equipped, take only 50% damage from non-epic monsters.

Upgraded Smite:
- After consuming 8 and 20 stacks, Smite upgrades, increasing its damage to 1,000 and 1,400 respectively.
- When Smite is fully upgraded, gain Movement Speed while in the jungle or river: 10% Movement Speed out of combat, and 5% Movement Speed in combat.
- Upgraded Smite can be cast on champions to deal 40 true damage damage and steal 25% of their Movement Speed for 2 seconds.

Gains one charge every 45 seconds, up to a max of 2.

Cooldown: 45s

Amumu Community Builds

Browse builds created by WR-META players for Amumu. Compare roles, item paths, runes, skill orders and player guides, then use ratings and community feedback to find the setups that fit your playstyle.

Amumu Community Builds from WR-META Players

This page is a collection of community-created Amumu builds for Wild Rift. Instead of presenting one fixed recommended setup, it brings together player-made configurations built around different roles, playstyles, match situations, and personal approaches to the champion.

The WR-META setup shown above can be used as a current reference point, while the community section below is designed for discovering alternative ways to play Amumu. Each published build can include its own item path, runes, summoner spells, skill order, situational choices, and additional notes from the author.

Explore player-created Amumu builds

Community builds are useful when you want to see how other players approach the same champion rather than follow a single universal setup. One build may focus on a particular role or early-game plan, while another may be created around scaling, durability, utility, aggressive play, or a specific style of team composition.

Compare different roles and playstyles

When more than one Amumu build is available, compare the intended role and overall concept first. Item choices, rune pages, summoner spells, and ability priorities should be viewed as parts of that complete setup, not as isolated recommendations. This makes it easier to find a community build that matches how you actually want to play the champion.

Community builds and the WR-META champion guide

Community Builds and the main WR-META champion guide serve different purposes. The main guide provides the site's current structured recommendation for Amumu, while this page is a growing library of builds submitted by players. Use the main guide when you want the WR-META reference setup, and use Community Builds when you want to explore alternative player-created configurations.

Share your Amumu setup

If you play Amumu differently, you can publish your own build and share the complete setup with the WR-META community. As more builds are added, community ratings and feedback can help players discover useful setups for different roles and playstyles without replacing the main champion guide.