CHAMPION GUIDE / BUILD
Jungle KAYN Build
Recommended items, runes and spells for playing KAYN in the Jungle lane.
No published build has been assigned to this lane.
Shadow Assassin 🔵 Ju Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Youmuu's Ghostblade (Increases Movement Speed) as your first item, followed by
Berserker's Greaves (Grants Attack Speed) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Eclipse (Gain a shield and deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Gunmetal Greaves (Increases Attack Speed and Movement Speed).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Serylda’s Grudge
Instead of Duskblade of Draktharr
Instead of Edge of Night
Shadow Assassin 🔵 Ju Rune Build
For runes, you should pick
First Strike (Gain gold and bonus damage by dealing damage in battle first.) as your keystone, followed by
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.),
Hubris (Gain Adaptive Force temporarily when you kill a champion within a certain duration.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Overgrowth (Gains bonus scalable max Health.) in the secondary tree. Below you can see possible options for replacing runes.
Gain gold and bonus damage by dealing damage in battle first.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Gain Adaptive Force temporarily when you kill a champion within a certain duration.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Gains bonus scalable max Health.
Shadow Assassin 🔵 Ju Ability Order
Max: Q→W→ERhaast 🔴 Jungle Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Cleaver (Physical Damage reduces Armor) as your first item, followed by
Plated Steelcaps (Reduces damage from champion attacks) or
Mercury's Treads (Reduces Magic Damage) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Eclipse (Gain a shield and deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Armored Advance (Grants Armor and a shield). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Serylda’s Grudge
Instead of Death's Dance
Instead of Sterak's Gage
Rhaast 🔴 Jungle Rune Build
For runes, you should pick
Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by
Triumph (Champion takedowns restore lost resources and grant a brief Movement Speed boost.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Bloodline (Gains Omnivamp.) in the primary tree, as well as
Overgrowth (Gains bonus scalable max Health.) in the secondary tree. Below you can see possible options for replacing runes.
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Champion takedowns restore lost resources and grant a brief Movement Speed boost.
Increases damage dealt to enemy champions with low Health.
Gains Omnivamp.
Gains bonus scalable max Health.
Rhaast 🔴 Jungle Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Jungle KAYN Community Builds
Explore published community builds for playing KAYN in the Jungle lane.
0 COMMUNITY BUILDSBe the first to share a KAYN build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
KAYN Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
KAYN Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.67.
Base Attack Speed: 0.67.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.018.
(R) UMBRAL TRESPASS
Reduced the recovery lockout after exiting a target, allowing Kayn/Rhaast to respond to player inputs more quickly.
Maximum exit distance: Kayn, Darkin: 4 → 4.5.
Shadow Assassin: 6 → 6.5.
(PASSIVE) THE DARKIN SCYTHE
Bonus damage ratio in Shadow Assassin form: 48% ~ 62% (Based on Level) → 52% ~ 66% (Based on Level).
(W) BLADE'S REACH
Bonus Attack Damage Scaling: 110% → 120%.
(PASSIVE) THE DARKIN SCYTHE
Additional Damage caused by Shadow Assassin: 44~58% → 48~62%.
(W) BLADE'S REACH
Base Damage: 90/150/210/270 → 105/165/225/285.
BASE STATS
Base Health: 600 → 630; Health per level: 112 → 128.
Armor per level: 4.5 → 5.
Magic Resist per level: 1.5 → 2.
BASE STATS
Base Armor: 37 → 40.
(PASSIVE) THE DARKIN SCYTHE
Energy gained by damaging melee champions: 12 → 15.
Energy gain by engaging in taking down melee champions: 60 → 75.
Health regeneration in Darkin form: 20~34% → 24~38%.
(Q) REAPING SLASH
Damage in Darkin form: 60/65/70/75% Attack Damage + (6% + 0.06% bonus Attack Damage)% target’s Maximum Health → 60/65/70/75% Attack Damage + (7% + 0.06% bonus Attack Damage) % target’s Maximum Health.
(R) UMBRAL TRESPASS
Health Regeneration in Darkin form: (10% + 0.1% bonus Attack Damage) target’s maximum Health → (12% +0.1% bonus Attack Damage) target’s Maximum Health.
(W) BLADE'S REACH
Damage: 90/150/210/270 + 130% bonus AD → 90/150/210/270 + 110% bonus AD.
(R) UMBRAL TRESPASS
Damage: 200/300/400 + 175% bonus AD → 200/300/400 + 165% bonus AD.
(R) UMBRAL TRESPASS
[New] When Kayn is in his Darkin form, infesting a target with Umbral Trespass and the target dies, ending the infestation in advance, the ult will still trigger the health regeneration.
(PASSIVE) THE DARKIN SCYTHE
Darkin base health regeneration: 18% → 20%.
(Q) REAPING SLASH
Darkin damage of target’s maximum health: (5% + 0.04% Bonus Attack Damage)% → (6% + 0.06% Bonus Attack Damage)%.
(PASSIVE) THE DARKIN SCYTHE
Energy required for transformation: 8000 → 7000.
Energy gained from damaging ranged champions: 18 → 24.
Energy gained taking down ranged champions: 90 → 120.
Shadow Assassin bonus damage: 38 - 52% → 44 - 56%.
(W) BLADE'S REACH
Bonus Attack Damage ratio: 120% → 130%.
(E) SHADOW STEP
Mana cost: 80 → 50.
Bonus Attack Damage ratio: 40% → 50%.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(PASSIVE) THE DARKIN SCYTHE
Darkin healing ratio: 21~35% → 18~32%.
Shadow Assassin's extra magic damage ratio: 32~46% → 38~52%.
Adjustments to Shadow Assassin’s passive: Reset cooldown upon entering fights → Reset cooldown upon taking damage from champions.
(R) UMBRAL TRESPASS
Base damage: 150/250/350 → 200/300/400.
(PASSIVE) THE DARKIN SCYTHE
Shadow Assassin passive reset time: 6s → 5s.
Shadow Assassin passive bonus damage: 14%~42% → 32%~46%.
Increased the quantity of charges that Shadow Assassin receives when damaging ranged champions.
(E) SHADOW STEP
Shadow Assassin cooldown: 8s → 7s.
(R) UMBRAL TRESPASS
Shadow Assassin range increased slightly.
(PASSIVE) THE DARKIN SCYTHE
Shadow Assassin bonus damage: 10~38% → 14~42%.
(W) BLADE'S REACH
Shadow Assassin cast time: 0.55s → 0.4s.
BASE STATS
Base Attack Damage: 66 → 70.
(PASSIVE) THE DARKIN SCYTHE
Passive gain amount: Game time² +15 → Game time² +25.
Note: This is a complex mechanic, but this is a strict buff to the rate at which Kayn passively fills his resource bars. This change increases the amount of resource that Kayn gets passively over time.
(Q) REAPING SLASH
Bonus Attack Damage ratio: 65% → 60/65/70/75%.
Darkin Attack Damage ratio: 65% → 60/65/70/75%.
(E) SHADOW STEP
Shadow Assassin cooldown: 9s → 8s.
Shadow Assassin bonus movement speed: 65% → 75%.
(R) UMBRAL TRESPASS
Darkin base damage: 10% Target's maximum health → 15% Target's maximum health.
Darkin base heal: 7% Target's maximum health → 10% Target's maximum health.
CHAMPION GUIDE / COUNTERS
Jungle KAYN Counters
Explore champion matchups and synergies for KAYN in the Jungle lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Jungle KAYN Counter Items
Discover items that help counter KAYN in the Jungle lane.
ARMOR
Armor helps against basic attacks and physical damage.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
REVEAL ENEMIES
Items that help detect invisible or unseen enemies.
CHAMPION GUIDE / COMBOS
KAYN Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Kayn Flash All-In
Kayn Flash All-In
E
Q
F
AA
W
AA
R
R2
AA
Q
AAApproach the target using (E) SHADOW STEP through the terrain. Use (Q) REAPING SLASH and FLASH to instantly burst the enemy and further close the distance. Upon landing, AA, (W) BLADE'S REACH, and AA (skip this one if you have enough damage) to deal more damage. Use (R) UMBRAL TRESPASS to wait for your ability's cooldown while being untargetable. Upon exit, quickly AA, (Q), and AA to finish off the enemy.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Jungle KAYN Tips
Practical laning tips, matchup decisions and tactical advice for playing KAYN in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Jungle KAYN Strengths and Weaknesses
Explore the strengths and weaknesses of KAYN in the Jungle lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Jungle KAYN Strategy and Tactics
Plan your early, mid and late game decisions for KAYN in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Jungle KAYN Power Spikes
Learn when KAYN is strongest in the Jungle lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
KAYN Jungle Path
Explore KAYN jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a leashless Raptor start

This Kayn Jungle Clear prioritizes full clearing for most optimal scaling and allows you to also gank a lane first before going for the Scuttler, if a high kill opportunity arrises.


















Damaging ranged champions charge the 





Gains 35% movement speed and can move through terrain for 5/5.5/6/6.5 seconds. Kayn restores 
Infests an enemy champion for 2.5 seconds, becoming untargetable. When the infestation ends, the target is dealt 

























































