CHAMPION GUIDE / BUILD
Mid RYZE Build
Recommended items, runes and spells for playing RYZE in the Mid lane.
No published build has been assigned to this lane.
Mid Item Build & Spells
TIPS: Start your build with
Tear of the Goddess (Increases Mana). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Rod of Ages (Stats grow over time) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Seraph's Embrace (Converts Mana to Ability Power).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Zhonya's Hourglass
Instead of Void Staff
Mid Rune Build
For runes, you should pick
Phase Rush (Hitting the enemy champion(s) with basic attacks or abilities multiple times grants Movement Speed and Ability Haste.) as your keystone, followed by
Manaflow Band (Increases max Mana when an ability hits an enemy champions.),
Absolute Focus (Gain an adaptive bonus while your Health is above a threshold.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Hitting the enemy champion(s) with basic attacks or abilities multiple times grants Movement Speed and Ability Haste.
Increases max Mana when an ability hits an enemy champions.
Gain an adaptive bonus while your Health is above a threshold.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Mid Ability Order
Max: Q→E→WSolo Baron Item Build & Spells
TIPS: Start your build with
Tear of the Goddess (Increases Mana). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Seraph's Embrace (Converts Mana to Ability Power) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Rod of Ages (Stats grow over time).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Zhonya's Hourglass
Instead of Void Staff
Solo Baron Rune Build
For runes, you should pick
Phase Rush (Hitting the enemy champion(s) with basic attacks or abilities multiple times grants Movement Speed and Ability Haste.) as your keystone, followed by
Manaflow Band (Increases max Mana when an ability hits an enemy champions.),
Absolute Focus (Gain an adaptive bonus while your Health is above a threshold.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Hitting the enemy champion(s) with basic attacks or abilities multiple times grants Movement Speed and Ability Haste.
Increases max Mana when an ability hits an enemy champions.
Gain an adaptive bonus while your Health is above a threshold.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Solo Baron Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Mid RYZE Community Builds
Explore published community builds for playing RYZE in the Mid lane.
0 COMMUNITY BUILDSBe the first to share a RYZE build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
RYZE Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
RYZE Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.018.
BASE STATS
Base Health: 660 → 630.
Base Armor: 40 → 37.
(W) RUNE PRISON
Damage: 70/110/150/190 + 65% Ability Power + 4% Bonus Mana → 50/90/130/170 + 55% Ability Power + 3%Bonus Mana.
BASE STATS
Base Attack Damage: 58 → 54.
(Q) OVERLOAD
Bonus Movement Speed after discharge: 30/35/40/45% → 20/27.5/35/42.5%.
Base Damage: 80/105/130/155 → 70/95/120/145.
(Q) OVERLOAD
Adjusted the targeting logic of the Spell Flux–Overload (ability 3-1) combo. Now, when he rapidly and consecutively casts the combo, Overload (ability 1) will prioritize hitting the target marked by Spell Flux (ability 3).
BASE STATS
Base Armor: 37 → 40.
Armor per level: 4.5 → 5.
(W) RUNE PRISON
Cooldown: 10/9.5/9/8.5s → 10/9/8/7s.
(R) REALM WARP
Cooldown: 115/100/85s → 110/95/80s.
BASE STATS
Base Health: 690 → 660.
(Q) OVERLOAD
Damage: 90/115/140/165+50% Ability Power + 2% bonus mana → 80/105/130/155+45% Ability Power + 2% bonus mana.
(E) SPELL FLUX
Cooldown: 80/120/160/200 + 45% Ability Power + 2% bonus mana → 80/110/140/170+40% Ability Power + 2% bonus mana.
CHAMPION GUIDE / COUNTERS
Mid RYZE Counters
Explore champion matchups and synergies for RYZE in the Mid lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid RYZE Counter Items
Discover items that help counter RYZE in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE MOBILITY
Items that decrease this champion's mobility.
CHAMPION GUIDE / COMBOS
RYZE Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
Skill combos for this champion have not been added.
CHAMPION GUIDE / TIPS
Mid RYZE Tips
Practical laning tips, matchup decisions and tactical advice for playing RYZE in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid RYZE Strengths and Weaknesses
Explore the strengths and weaknesses of RYZE in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid RYZE Strategy and Tactics
Plan your early, mid and late game decisions for RYZE in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid RYZE Power Spikes
Learn when RYZE is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
RYZE Jungle Path
Explore RYZE jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.












Passive:
Runic Haste (Active): When two runes are charged, Ryze discharges them, granting himself 20/27.5/35/42.5% bonus Movement Speed for 2 second(s).



































































